Forum: PS2 Modchips - Topics relating to the various PS2 modchips such as Crystal Chip, DMS Modchips, ICE Team Forums and Matrix Infinity.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: v7 magic 3.1 question
  

Results 1 to 4 of 4
  1. #1 v7 magic 3.1 question 
    tommy1292 Guest
    first my pad broke off of point H on the diagram I need to know how to fix.
    second I need to know where to run the wires H G D and I. every place I try they hold the metal plate up just enough to where the ground points do not touch the board. Thanks
    Reply With Quote  

  2. #2  
    nightmare Guest
    There's no alternative point for H IMHO.
    You will have to fix the track.
    To route the wires, use the hole near to H.
    With 30 awg kynar wire, I can put the 9 wires needed for the ripper chip without problem.
    Attached Images  
    Reply With Quote  

  3. #3  
    tommy1292 Guest
    thanks nightmare I fixed the problem with the pad got it working barely very hard to solder to the tracks on the board. I may just sell it and get another ps2 and start over. dont know how long this one will last.
    Reply With Quote  

  4. #4  
    nightmare Guest
    Just secure the wires with epoxy or hot glue and u won't have problems.
    Glad to see u got it working
    Reply With Quote  

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •