Forum: PS2 Modchips - Topics relating to the various PS2 modchips such as Crystal Chip, DMS Modchips, ICE Team Forums and Matrix Infinity.


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Thread: No Solder mod chip
  

Results 1 to 5 of 5
  1. #1 No Solder mod chip 
    sleepr Guest
    I have the no solder mod chip and the Game shark ver 2.01 but I can't seem to boot any DVD-R's. Has anyone else w/ this set up have any success? I have tried the DAve Mirra trick as well as swapping w/ an orignal DVD game. Any help would be great, thanx.
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  2. #2  
    SledDog Guest
    Originally posted by xiaNaix
    I had nothing but problems trying to boot DVD-R as well. Balto recommended I pick up the SharkBoard USB Keyboard, since it comes with a GameShark 1.93 disc (supposedly the best for DVD-R swap). It then worked on the first try. I suggest picking one up. ;0
    So... the 1.93 is still in the SharkBoard package, eh? Perhaps I need to make another trip over to Best Buy before they all disappear and then run a few eBay auctions.

    Glad to hear it worked for you. Hopefully Charlie hears from the G-man soon so you can finally relegate that GS2 to just cheat codes before you burn the laser head out...
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  3. #3  
    HiTek Guest
    i have a usb mob in my ps2 now, and i also installed a no solder mod. do i need to remove the link wire on the usb mod in order 4 the no solde mod to work?
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  4. #4  
    HiTek Guest
    i can boot 80 minute disks with just the usb mod. my problem is that the rmod doesnt work and i want to know if i need to remove the usb mod to get it 2 work, or if i just got a bad chip
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  5. #5  
    SledDog Guest
    If you haven't done so already, try unplugging the USB mod from the port and give it another try. You shouldn't have to remove the internal jumper wire, unless you want to use the USB port associated with it (for a SharkPort cable or SharkBoard keyboard, etc.).

    If it still doesn't work, open the unit and recheck all your flat cable connections by wigglng them in tightly to be certain that they're FIRMLY seated in the connector and making the proper contact.

    I recall someone mentioning once that he thought he had the cables seated properly, but upon reseating them firmly, his Rmod started functioning. Be sure they're in as far as the can go, eh?
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