Forum: PS2 Modchips - Topics relating to the various PS2 modchips such as Crystal Chip, DMS Modchips, ICE Team Forums and Matrix Infinity.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: Magic 2 and Codebreaker
  

Results 1 to 3 of 3
  1. #1 Magic 2 and Codebreaker 
    mjjjad is offline Member
    Join Date
    Aug 2002
    Location
    United States
    Posts
    85
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    I have a old blue pcb magic 2 which wont load backups with a gameshark but I recently aquired an image of a codebreaker and wanted to know will it work with that before I burn it?
    Reply With Quote  

  2. #2  
    c0zen Guest
    i would logically think if GS2 wont work in it, neither will CB.. it is not the actual program that is the probelm it is the timing of the injection of the code... ur version of magic2 (no-z) only injects at boot, so when you try to load GS or CB it is already booted and doesnt know to inject the code when you put in ur backup.
    Reply With Quote  

  3. #3  
    mjjjad is offline Member
    Join Date
    Aug 2002
    Location
    United States
    Posts
    85
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    thanks, I guess that makes sence. Does the magic 3 inject the code every time a disk is inserted or only at startup?
    Reply With Quote  

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •