12-13-2012,09:15 PM

Originally Posted by
SkyNet
Hello Everyone. Long time ago I wanted to start such thread---it deserves to exist.
Before FreeMCBoot was created----we all used in our PS2s---modchips.
Some people used SwapMagic---they just thought that it is better for PS2s EcoSystem.
I used Swapmagic because I didn't want to void my console's warranty, and modchipping is now illegal here (But I can't boot any of the games they sell here on a local console as the region codes don't match). We have NTSC-J consoles and NTSC-U/C or PAL games, and most of us cannot understand Japanese.

Originally Posted by
SkyNet
So we have to figure out---what we have to use--because none of those three methods do not give the most comfortable way to use our ps2 for running unsigned code.
FMCB is the best for running homebrew software (unsigned/unlicensed code), hands down. Unless you can't install/run FMCB on your console.

Originally Posted by
SkyNet
The most important question about Modchips----We have to find the answer:
Do Modchips damage the Laser in PS2 ???
Why a lot of users with Fat PS2 have dead lasers???? BEcause of Modchips or the reason is quite different????
So, is it safe to use ModChips????
There was a brillant post by l_Oliveira here about this issue, and from what I remember: Modchips not well installed may worsen the problems that Sony had deliberately introduced to curb modchipping.
Some consoles (SCPH-70000 series) will deliberately try to kill themselves when they detect modifications to the MECHACON bus by slowing down their cooling fans, and some others like the SCPH-50000 series consoles have flaky resistors installed on their IOP buses to make the console malfunction ("Golden disc" syndrome) when modchips are installed.
Badly-designed modchips can worsen the problems that the console has, by making the MECHACON freeze up when they don't assert/de-assert TTL levels properly.

Originally Posted by
SkyNet
If to use cheap DVDs with SwapMagic---Can it damage the laser?????
Yes, it can.

Originally Posted by
SkyNet
So lets vote for the right decision :
1.FreeMCBoot alone;
2.Modchip alone;
3.SwapMagic Alone;
4.Modchip and SwapMagic;
5.FreeMCBoot and Modchip;
6.FreeMCBoot and SwapMagic.
#6 if discs have to be used for whatever reason. Best if it's only #1.
#4 makes no sense: If you already have a modchip, why do you need Swapmagic? Unless you want to launch homebrew from a USB device. But even so, you can just burn uLaunchELF onto a disc and boot the burned disc in place of the Swapmagic disc.

Originally Posted by
SkyNet
Another Question----What is the most Safest method for the Laser ?????? It very actual for the owners of Fat PS2s......

Anything that does not involve tampering with the MECHACON and the internal electronics. This is true for all console models.
Even if you have a slimline model that is free of all sabotage by Sony (SCPH-75000 onwards), modchipping it may introduce instability to it's MECHACON.

Originally Posted by
SkyNet
How old is your Fat PS2 ???? Does it have Modchip inside???? If so --for how long Years you have Modchip in Your Fat PS2????
Did you notice any changes in Laser Behavior since Modchip Was installed????
SCPH-10000 (v1.00, v0) -> ~12 years old
SCPH-10000 (v1.01, v0) -> ~12 years old
SCPH-39006 (v8) -> ~9 years old
Only my SCPH-39006 has a modchip installed, presumably installed when the console was initially purchased by it's original owner as that was probably common back in 2003.
Swapmagic was used on my slimline console (SCPH-77006), which was the first console I ever owned.

Originally Posted by
SkyNet
Does your System behave differently--like for example does it get hotter temperature of the frame since Modchip was installed???
If you have any experience---tell to the community your thoughts.
Share your information.
I can tell you that my SCPH-39006's CD/DVD drive's functions are occasionally unstable. When sceCdDecSet() and sceCdRead() are used outside of the OSD and PS2LOGO, it seems like the MECHACON starts behaving strangely.
Data reads will complete really quickly, but obviously no data is being read properly.
sceCdDecSet() doesn't seem to work right either (Encrypted data like the PS2 logo cannot be decrypted properly), until the modchip is disabled.
Unmodified SCPH-77006 with SM 3.6
SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit

PS2ESDL v0.823B
やっほー 汗がひかる♪