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#1
Can Magic 2 boot PSX games like Dino Crisis?
Can Magic 2 boot PSX games like Dino Crisis? –
09-28-2002,03:15 AM
Hi,
My PS2 w/ Magic 2 v7 (NTSC) doesn't boot Dino Crisis (Original) at all. It just shows me a big red cirle with a slash through the middle.
Just wondering if Magic 2 chip is able to boot these PSX games w/countermeasures against mod chips. Burning a CD w/ a patch is the only way to work this out?
Thanks!
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09-28-2002,09:34 AM
You are correct. The PS2 can not boot anti-mod ps1 games.
Just get a patch. The only downside to this, is that it wont play an original anti-mod game. But hey, I guess you cant have everything.
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09-28-2002,11:29 AM
Originally posted by Racer
You are correct. The PS2 can not boot anti-mod ps1 games.
Just get a patch. The only downside to this, is that it wont play an original anti-mod game. But hey, I guess you cant have everything.
I beieve that you may be able to boot the anti-mod game behind GS2.
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09-28-2002,04:57 PM
Since there is really only 1 active wire[connection] that the game detects, you could conceivably put an on/off switch on the S point [SCEx Point]. The protection was originally intended for cd-r copies of that game to not play, but...since its an original disc, it should boot w/S point off. If not, hook the ground wire up to it, that disables the chip [might be more wires...].
I can understand why the PS1 GS disc has suuuuuuch a long intro. Intended for a last-min restroom break?
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