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#1
Booting Problems - Apple Chip
Booting Problems - Apple Chip –
10-30-2002,11:53 AM
Well, I finally got my PS2 back from Davies and am in the process of testing it now. So far, I seem to have problems booting PS2 Media even after looking at the boot methods on the Apple Chip page; here's what I've gone through so far:
PS2 30001R, V4 1C console
Super Robot Taisen Alpha - PSX import original
Result: Boots perfectly.
Super Robot Taisen Complete Box - PSX backup
Result: Boots perfectly.
Xenosaga - DVD-9 Import
Result: Red Screen.
Super Robot Taisen Impact - PS2 DVD Import
Result: Boots (tinkered around, used the PS2 method)
Grandia Xtreme - PS2 DVD Import (or HK Silver..not sure..)
Result: Boots fine.
I trust the work Davies did on my console, so I'm sure it's probably an error in my booting methods..though it's quite frustrating. What happens with Xenosaga and SRT-Impact it stays for awhile at the "Sony Computer Entertainment" screen (where you first turn on the PS2) goes to the 'browser/system configuration screen..then finally, the red screen of doom. Any suggestions here?
Edit: Edited to reflect that Impact and Grandia worked, however as I feared, Xenosaga remains the problematic game.
Last edited by Shuu; 10-30-2002 at 12:15 PM.
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10-30-2002,03:17 PM
Looks like the ps2 did not recognize the media, try turn on the ps2 with xenosaga inside.... Some azimute calibration should help too....
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10-30-2002,03:43 PM
Seems like you're using different media or may have burned stuff differently.. If you have problems with consistent media choice and burning options then it all points to your chip. As far as relying on the modding being done flawlessly don't hold your breath. It seems most of the problems that occur during install isn't really the installers wrong doing. That Apple needs another resistor in there. I'm thinking of modifying the ones that I have. It blew a couple fuses on one of my PS2 boards. What part of the world are you reppin' dogg?
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10-30-2002,05:24 PM
I think only the Gameshark 2 boot method will consistently load Xenosaga with the Apple mod.
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10-30-2002,05:50 PM
I managed to find a friend with a GS2 and attempted to boot Xenosaga with that; no luck whatsoever. It freezes up after I press X to start the game (this is without codes, too) so..I give up. I believe I'm going to ask my friend to borrow his Japanese PS2 for a bit, wait until I can get ahold of a premodded Messiah 2 console, and most likely sell the current console. Thanks for the help that everyone has provided, though.
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10-30-2002,06:16 PM
Was that GS2/v2? And do you wait some time before giving up?
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10-30-2002,06:32 PM
Neglected to check the version, as it's the only GS2/AR2 I could get ahold of free of charge. I waited a few minutes before turning off the PS2, if that's what you meant, I just hit X to let the game load (figuring it would take a few seconds) got tied up in doing something else, looked back and it was still at the same screen. I attempted this about..3 times actually. I do apologize for the childish tone of my posts, but it has been 10 weeks since I first attempted with the modding, and now that I've finally gotten a modded console back it doesn't perform 100%..so understandably, I do feel a tad cheated.
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10-30-2002,08:04 PM
People in other threads said that the Apple just like the magic2 have problems to load, DVD9 disc, so i think that a laser calibration or others adjust, couldn't work. I personally never have tried a DVD9 game, only DVD/CD-r backups.
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10-30-2002,10:18 PM
why speculate, just e-mail the guy who put up that apple chip information page.
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10-31-2002,12:22 AM
with dvd9 and apple v5 there is a problem it can't support dvd9. period. that is from the apple guys.
they improved a bit with the apple v7 but still not 100%.
no laser adjustments in the world will fix that, just like magic2 it has issues.
there are other solutions that properly work on dvd9 and messiah1 and messiah2 as well.
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