Forum: PS2 Modchips - Topics relating to the various PS2 modchips such as Crystal Chip, DMS Modchips, ICE Team Forums and Matrix Infinity.


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Thread: AR/CB/GS & mod chips
  

Results 1 to 4 of 4
  1. #1 AR/CB/GS & mod chips 
    apackrat Guest
    This might sound similar to another thread, but please hear me out. I would like to know if ActionReplay/CodeBreaker/GameShark (both original & backup) boot WITH codes backup games with a no-swap mod chip.

    I want to play backups with AR/CB/GS codes on a no-swap modded PS2. I found out that CB 7+ does not work with backups, the GS forums are not allowed to discuss backups, and AR forums require a 'paid' email address to register. Thanks.
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  2. #2  
    dac2 Guest
    Works fine to me with Messiah2 PRO (GS2 v3 and CB7).

    With DMS3 I only tested with dms3 v9 on v10 ps2. Works too, GS & CB.
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  3. #3  
    apackrat Guest
    Thanks, now I know it's possible.
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  4. #4  
    borggamma1 Guest
    I was wondering if CB version 4 will work with a modded v4 apple pro ps2. I want to use codes with backups will it work or will I have to copy the cb and use the backup?
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