Forum: PS2 Modchips - Topics relating to the various PS2 modchips such as Crystal Chip, DMS Modchips, ICE Team Forums and Matrix Infinity.


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Thread: 3.3v vs 5v chips
  

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  1. #1 3.3v vs 5v chips 
    mikearama is offline .oO Oo.
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    Someone mentioned this a little while ago, and I cannot locate the thread. The comment was that 5v chips are hard on mainboards, and produce substantially more heat than the 3.3 version.

    Curious if this is BS, or can any of the above be confirmed? Preciate any thoughts.
    www.durhammods.com
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    Oshawa modder... up there in Canada.
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  2. #2  
    wmb88 is offline Member
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    I personally think the 3.3v chips are generally more stable than those 5v ones. Those v9/v10 returned to me with burnt coils were mostly installed with 5v chips. I don't know if this is coincidence or 5v chips are just bad. The ripper guys stated that 5v chips create more noise when patching. Maybe they are right.
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  3. #3  
    summ0ne is offline Member
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    I install 5 5v chips/day and none return.

    The only bad thing is that they might burn the mechacon on a v10 if u solder the B G I points too close to the mechacon - so i just solder to the DSP pins - alt. controller points.

    Right now im on a streak of close to 80 mods without ****ups - ALL 5v chips ;-)

    They are my ICE chips. - I keep a close eye on the production process, so i make sure that dumb defective pcbs dont happen.

    I did have a bad experience with a batch of mini50k - they were unreliable junk.
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  4. #4  
    wmb88 is offline Member
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    5v chips do not cause problems in general because those returns are v9/v10 syndrome related issues.Once the coils or lasers are replaced they will work fine again. I just try to say if there is any link between 5v chip and coil burn out in additon because the v9/v10 are already problematic regardless modchip. I remmbered that when the ripper guys said 5v chips create more noise when patching, those makers or the related of 5v chips were really upset about.
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