Forum: PS2 Modchips - Topics relating to the various PS2 modchips such as Crystal Chip, DMS Modchips, ICE Team Forums and Matrix Infinity.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: 1 chip attached to 2 ps2s...hmm.....
  

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 16
  1. #1 1 chip attached to 2 ps2s...hmm..... 
    ThAD0oD's Avatar
    ThAD0oD is offline /me pwns j00
    Join Date
    Sep 2002
    Posts
    1,671
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    i just had a wacky idea......could you hook up the same chip to 2 ps2s? and have them both work?

    my instinct says no....but if one was off, then it should work for the other, shouldnt it?

    or you could make a switch that would disable one console to the other?

    i would be sorta hard to have the chip connected to the 2....unless you could punch a hole through the case, so they come out both sides...

    better yet, why would you do this...but its an idea.......can anyone with some knowledge confirm this possibility?
    Reply With Quote  

  2. #2  
    ian Guest
    Interesting idea....
    Reply With Quote  

  3. #3  
    gokuguy is offline Gold Member
    Join Date
    Sep 2002
    Location
    CT, USA
    Posts
    780
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    A modchip router?
    Reply With Quote  

  4. #4  
    SledDog Guest
    Think about it. With the wire lengths between the chip and the motherboard being a crucial factor, what are the real odds...?
    Reply With Quote  

  5. #5  
    ThAD0oD's Avatar
    ThAD0oD is offline /me pwns j00
    Join Date
    Sep 2002
    Posts
    1,671
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    id say the odds are terrible......but hey, bill clinton was a president wasn't he?
    Reply With Quote  

  6. #6  
    midome Guest
    if it was one of the older ones where wire length didnt matter like neo2.2 you might be able to with a switck on the reset and gnd ofcourse
    Reply With Quote  

  7. #7  
    necrolop's Avatar
    necrolop is offline Street Preacher
    Join Date
    Oct 2002
    Location
    U.S.A.
    Posts
    1,611
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    The chip interacts with the code its taking from the PS2, all its going to do is jumble the code from the 2 ps2s together and not be able to work.
    Reply With Quote  

  8. #8  
    Gr8_ViruZ is offline Member
    Join Date
    Nov 2002
    Posts
    39
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    the problem is the wire will be too long, and it won't work.
    I installed a chip on a V7 PS2, because I mount the chip far from the connection points, I used very long wire, it doesn't work, after that I mount the chip very close to the connection point, shortened every wire, it now works.


    I think the length of the wires is a problem too..
    Reply With Quote  

  9. #9  
    ThAD0oD's Avatar
    ThAD0oD is offline /me pwns j00
    Join Date
    Sep 2002
    Posts
    1,671
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0


    just a crazy idea
    Reply With Quote  

  10. #10  
    Hazer Guest
    Theoretically, it could work. Practically, the wire lengths would obviously cause problems. Phylisphically, why the hell would you want one chip in 2 boxes? What would be the point, you would obviously have to keep both boxes tied to each other, and one box would have to be off (not standby) in order for it to work. The chip recieves its timing from the PS2, if it got mixed signals, it would nt send out its info correctly.

    I thought that maybe you were saying put 2 modchips into one PS2. That would work as long as you made a switch/relay that would switch 5volts from one to the other (making sure both modchips were never on at the same time). That would work, as long as there were no problems with mounting locations. The usefullness would be limited. You could use a 2 modchip PS2 for bypassing the weakness of either modchip. Redundancy. Or testing.

    Come to think of it, you could bypass the wire-length issue if you created a signal conditionor for each line. Either make a breadboard with TTL logic and voltage regulation, or PLG. Of course, this means you would have a 'custom' modchip in the second PS2 resulting in having 2 modchips in 2 PS2 that were tied together. Again, why would you want to?
    Reply With Quote  

Page 1 of 2 1 2 LastLast
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •