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Thread: PAL game on NTSC console. video is ahead of audio
  

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  1. #1 PAL game on NTSC console. video is ahead of audio 
    casino187 is offline Registered User
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    I'm sorry, but I couldn't find the answer from searching.
    I have a pstwo ntsc console with a PAL backup. I can see video, however the video is about 3 seconds ahead of the audio and I can't figure out how to fix it. Also, the video seems to be too zoomed in (the top AND bottoms are cut off). Anyone experience this or know how to fix this? Thanks in advance.
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  2. #2  
    Breath of Fire's Avatar
    Breath of Fire is offline Ultimate Oblivion
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    With a DVD Movie or a video game?
    Playstation 3 | Version 1 | 20GB Model
    Playstation 2 | Version 7 | Crystal Chip 1.2 | HD Loader v0.8b | 120GB HD
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  3. #3  
    casino187 is offline Registered User
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    Quote Originally Posted by Breath of Fire
    With a DVD Movie or a video game?
    With a DVD game. DVD movies don't play on NTSC consoles. It's basically out of sync and zoomed in a little.
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  4. #4  
    lilantwan is offline Registered User
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    i know in the boot manager there is some setting you can mess wit, im sorta in the same boat...
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  5. #5  
    casino187 is offline Registered User
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    I've messed with all the setting in bootmanager, but none fix the out of sync/screen size problem. I tried booting the game without bootmanager and it tried to play in PAL. The screen was rolling, but I could tell that the audio wasn't out of sync. So it has something to do with the NTSC conversion.
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  6. #6  
    Ex-Cyber is offline Member
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    This happens when trying to play PAL-optimized games on an NTSC display. You pretty much have two options:

    1) Play your PAL-optimized games on a PAL display
    2) Hack each PAL-optimized game to run properly at NTSC framerate/resolution

    Sorry, but there's no quick fix for this sort of thing.
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  7. #7  
    casino187 is offline Registered User
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    Quote Originally Posted by Ex-Cyber
    This happens when trying to play PAL-optimized games on an NTSC display. You pretty much have two options:

    1) Play your PAL-optimized games on a PAL display
    2) Hack each PAL-optimized game to run properly at NTSC framerate/resolution

    Sorry, but there's no quick fix for this sort of thing.
    what do you mean "PAL-Optimized"? Is that different than normal pal games?

    When you say to hack each game, is that as simple as patching the game or is it more complicated than that? I'm thinking it has something to do with the actual videos are running at PAL framerates. Other games don't have videos in them, so they don't have this problem.

    Would one of those NTSCtoPAL converters work? The ones you hook up to your TV/PS2.
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  8. #8  
    Ex-Cyber is offline Member
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    Quote Originally Posted by casino187
    what do you mean "PAL-Optimized"? Is that different than normal pal games?
    I suppose that's kind of an archaic term. Basically it means games that are designed or tweaked to run properly at PAL resolution/framerate. On older consoles there was a very widespread practice of European publishers just taking original code designed by Japanese or American developers for NTSC and publishing it for PAL markets with minimal changes, which led to slower gameplay and a kind of letterbox effect (on older consoles, virtually everything other than audio is timed with video frames). Thus, the few games that were properly adapted came to be known as "PAL-optimized". Nowadays gamers in PAL territories probably expect such optimization by default, but I haven't talked to any Europeans or Australians about the issue in a while.

    Quote Originally Posted by casino187
    When you say to hack each game, is that as simple as patching the game or is it more complicated than that? I'm thinking it has something to do with the actual videos are running at PAL framerates. Other games don't have videos in them, so they don't have this problem.
    For FMV it means putting the video through some kind of pulldown filter and re-encoding it. I don't know the details of how to do this on PS2 games. If the actual gameplay is too fast (which should be rare hopefully), you would probably have to locate some code that skips frames and patch it out.

    Quote Originally Posted by casino187
    Would one of those NTSCtoPAL converters work? The ones you hook up to your TV/PS2.
    I have no experience with them, but I don't know of any reason that they wouldn't work.
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  9. #9  
    SienP is offline Registered User
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    Hey "Casino187" did you get the problem solve? cause i'm having the same problem.. i don't think the BOOT ENCHANCEMENT on BM 1.8 is working cause if i try to ENCHANCE BOOT it. my Backup won't load. and i'm talking about the PAL games. also this is the first time i'm experience with this kind of problem i use DMS, MATRIX. and it never give me this kind of trouble. hope ppl will help thx..
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  10. #10  
    Perseid is offline Member
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    Quote Originally Posted by SienP
    Hey "Casino187" did you get the problem solve? cause i'm having the same problem.. i don't think the BOOT ENCHANCEMENT on BM 1.8 is working cause if i try to ENCHANCE BOOT it. my Backup won't load. and i'm talking about the PAL games. also this is the first time i'm experience with this kind of problem i use DMS, MATRIX. and it never give me this kind of trouble. hope ppl will help thx..
    Some games don't seem to work with BM's fix on. I tried the PAL version of Lego Star Wars and without BM it played, albeit all flippy. If I used the NTSC fix, it stopped flipping but the game would crash after language select.

    And as far as the sync, there is no quick fix as was said before. If there is an NTSC version of the game you want, get that. If there is not, you'll have to test your luck.

    Also, I've seen that a lot of the PAL versions of NTSC games let you pick 50hz or 60hz. So as long as you can see well enough through the flipping to pick the right one, you're good.
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