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Thread: Latest ULE(4.12) Install Problems!
  

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  1. #1 Latest ULE(4.12) Install Problems! 
    tonybologna's Avatar
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    Hey guys! I recently d/l the latest ULE version(4.12)! I used my typical network setup to install the application to MC! To my surprise, ULE didn't load & instead went to the Sony MC's browser like I loaded up "PS2 Browser" instead of ULE! I am using the "Shutdown MM" in the PBT script instead of the "AUTOLOAD" due to problems reported with that script. I have tried installing ULE 3 different times & no luck with it working now from MC! I didn't try the "AUTOLOAD" script to see if that might work so I wanna know if anyone has tried installing the latest ULE(4.12) to MC to see if it's working properly! Thanks guys!
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  2. #2  
    Jones23's Avatar
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    I just installed it here to MC with SHUTDOWN and it works fine. But it still has problems without SHUTDOWN.

    best regards Jones23
    PS2 PAL SCPH-70004 v12, HDCombo, IDE HDD 80GB
    CrystalChip 2.1, CC Software R34 modified v2
    Tutorials: CC Wiki
    Homebrew: LaunchELF v4.40, SMS 2.9(Rev.4)

    Best German Console Scene Site: ModControl.com
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  3. #3  
    tonybologna's Avatar
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    Quote Originally Posted by Jones23 View Post
    I just installed it here to MC with SHUTDOWN and it works fine. But it still has problems without SHUTDOWN.

    best regards Jones23
    Well, good to hear that! At least now I know it's not something extra with the scripts that need to be done! I do have the SHUTDOWN script so I don't know what's causing the problem! Here's what my PBT file looks like as has been the case recently:

    #
    # Application Manager Script for BootManager 2
    #

    # Change this information to describe the application.
    SET "TITLE" "ULaunchELF"
    SET "VERSION" "v 4.12"
    SET "AUTHOR" "EP, Dlanor"
    SET "DESC" "ULaunchELF is another popular dashboard replacement for the PS2."
    SET "MEDIAS" ""
    #

    GOTO "$ARG1$"

    :LABEL_NAME
    ADDWIDGET "LABEL" "$ARG2$$TITLE$ v$VERSION$"
    EXIT 0

    :QUERY
    ADDWIDGET "CALL" "$TITLE$" "$BM.TXT_VERSION$: $VERSION$ $BM.TXT_AUTHOR$: $AUTHOR$ $BM.TXT_DESC$: $DESC$" $ARG2$ "$ARG0$" "$ARG3$" "$ARG4$" "$ARG5$"
    EXIT "0"

    :INSTALL
    IF FAIL COPY "$PWD$" "$ARG2$:/BM/APPS/ULELF"
    MESSAGE "Failed installing $TITLE$!"
    RRM "$ARG2$:/BM/APPS/ULELF"
    RETURN -1
    ENDIF
    EXIT 0

    :REMOVE
    IF FAIL RRM "$PWD$"
    MESSAGE "Failed removing $TITLE$!"
    RETURN -1
    ENDIF
    EXIT 0

    :RUN
    SHUTDOWN "MM"
    LOADEXEC "PBAT" "$BM.SCRIPTS$/LOADEXEC.PBT" "$PWD$/ULE.ELF"
    EXIT "0"

    See anything that might be wrong now Jones? This has been my script so don't know what to think here! Thanks again!
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  4. #4  
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    The script looks fine, make sure that you use the correct filename (ULE.ELF). Can't think of anything else.

    best regards Jones23
    PS2 PAL SCPH-70004 v12, HDCombo, IDE HDD 80GB
    CrystalChip 2.1, CC Software R34 modified v2
    Tutorials: CC Wiki
    Homebrew: LaunchELF v4.40, SMS 2.9(Rev.4)

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  5. #5  
    tonybologna's Avatar
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    Quote Originally Posted by Jones23 View Post
    The script looks fine, make sure that you use the correct filename (ULE.ELF). Can't think of anything else.

    best regards Jones23
    I've got it working now! What happened is that I was using ULELF.ELF from the "Install" script but had only ULE.ELF in the SHUTDOWN script at the end! These two wasn't matching up exactly right! Thanks! Had me thinking again chip problems! Oh No!
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  6. #6  
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    I thought so.
    That's the reason why I never use different folder and filenames for my apps, it's just confusing.

    best regards Jones23
    PS2 PAL SCPH-70004 v12, HDCombo, IDE HDD 80GB
    CrystalChip 2.1, CC Software R34 modified v2
    Tutorials: CC Wiki
    Homebrew: LaunchELF v4.40, SMS 2.9(Rev.4)

    Best German Console Scene Site: ModControl.com
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  7. #7  
    tonybologna's Avatar
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    Quote Originally Posted by Jones23 View Post
    I thought so.
    That's the reason why I never use different folder and filenames for my apps, it's just confusing.

    best regards Jones23
    What I had done was used another ULE(4.10) from another area of the hard drive & accidentally placed that into the application installation folder in which I had named ULE.ELF instead of ULELF.ELF to match the script! I really didn't use a different folder but I did have the wrong filename! Thanks!
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