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Thread: How do I use macros in the BM?
  

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  1. #1 How do I use macros in the BM? 
    raiderj is offline Member
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    I think there's a way to have an application installed to the CC onboard memory be automatically run when a button such as R1 is pressed, but I can't find any information on how to do this?

    I've noticed pressing the Select button highlights text green, is this somehow related?
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  2. #2  
    ps2dragon's Avatar
    ps2dragon is offline You are your own creation.
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    Yes, Select is part of it...

    Assigning Applications To A Button
    1. Navigate to the application you want to add
    2. Press Select to highlight the application
    3. Press the button you want to add it to, and then press X to program it on that button.
    Hardware: PS2 v7 (GH-022) NTSC | Crystal Chip 2.0 Pro SLE | Sony Network Adapter | 300GB Segate HDD
    Software: uLaunchELF 4.40 | HDLoader 0.8c | HDL_Dump 0.8.6+GUI | SMS 2.9 (Rev.3)
    My Projects: uLaunchELF - skins/template | skin template readme | documentation (contributor)
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  3. #3  
    raiderj is offline Member
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    Perfect, thanks!
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  4. #4  
    Jones23's Avatar
    Jones23 is offline 2 3 your mind...
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    best regards Jones23
    PS2 PAL SCPH-70004 v12, HDCombo, IDE HDD 80GB
    CrystalChip 2.1, CC Software R34 modified v2
    Tutorials: CC Wiki
    Homebrew: LaunchELF v4.40, SMS 2.9(Rev.4)

    Best German Console Scene Site: ModControl.com
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  5. #5  
    raiderj is offline Member
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    Quote Originally Posted by Jones23 View Post


    best regards Jones23
    Where exactly is the manual?
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  6. #6  
    Jones23's Avatar
    Jones23 is offline 2 3 your mind...
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    The readme.txt in the official release, or the cc_readme.txt in my modified release.
    Ok, it's not really a manual, it's a changelog, but the makros are explained in there.

    best regards Jones23
    PS2 PAL SCPH-70004 v12, HDCombo, IDE HDD 80GB
    CrystalChip 2.1, CC Software R34 modified v2
    Tutorials: CC Wiki
    Homebrew: LaunchELF v4.40, SMS 2.9(Rev.4)

    Best German Console Scene Site: ModControl.com
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  7. #7 macros won't save in 34v2 
    hans0l0 is offline Member
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    anyone else have this problem. They worked in 34, i updated to v2 and they work until I reboot. I always used the above procedure.
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  8. #8  
    Jones23's Avatar
    Jones23 is offline 2 3 your mind...
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    Never had that problem here, but you can try to configure your macros, then enter the config menu, change one of the options, change it back and then exit back to the main menu, which will cause the config to be saved. Maybe that helps.

    best regards Jones23
    PS2 PAL SCPH-70004 v12, HDCombo, IDE HDD 80GB
    CrystalChip 2.1, CC Software R34 modified v2
    Tutorials: CC Wiki
    Homebrew: LaunchELF v4.40, SMS 2.9(Rev.4)

    Best German Console Scene Site: ModControl.com
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  9. #9  
    hans0l0 is offline Member
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    Quote Originally Posted by Jones23 View Post
    Never had that problem here, but you can try to configure your macros, then enter the config menu, change one of the options, change it back and then exit back to the main menu, which will cause the config to be saved. Maybe that helps.

    best regards Jones23
    Didn't work...

    Downgraded to the official hacked v34, All i wanted was the theme support and it fit on chip dffs.

    So I'm back in action.

    Thanks,
    Han
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  10. #10  
    Jones23's Avatar
    Jones23 is offline 2 3 your mind...
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    That's strange, cause I didn't change anything regarding makros. And I couldn't even if I wanted, cause that feature is hardcoded in BM. Maybe try to install the modified V2 again to see if it was just an installation fault.

    best regards Jones23
    PS2 PAL SCPH-70004 v12, HDCombo, IDE HDD 80GB
    CrystalChip 2.1, CC Software R34 modified v2
    Tutorials: CC Wiki
    Homebrew: LaunchELF v4.40, SMS 2.9(Rev.4)

    Best German Console Scene Site: ModControl.com
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