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#1
Crystal Team is getting behind...
Crystal Team is getting behind... –
03-22-2006,02:44 AM
...In their updates. There's still some bugs to be worked out of the CC Firmware.
As it is right now, My CC1.1 will NOT play ANY PS1 games whatsoever. Also, I just purchased a brand new Codebreaker 9.2, and it turns out that doesn't work because of the Crystal Chip.
Other chip companies seem to have the CB9.2 kink worked out and have released updates to their firmwares to add compatibility. Where's the mighty Crystal Chip's?
C'mon Crystal Team, let's at least see an update to fix a few bugs!
--Hank
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03-22-2006,02:52 AM
PSX games work, just not off of Boot Manager
Playstation 3 | Version 1 | 20GB Model
Playstation 2 | Version 7 | Crystal Chip 1.2 | HD Loader v0.8b | 120GB HD
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03-22-2006,03:06 AM

Originally Posted by
Breath of Fire
PSX games work, just not off of Boot Manager
Not for me.
In the regular browser they come up as 'Playstation 2 Disc', and don't boot.
I doubt it's a connection issue. All of the soldering was done fine. I'm apparently not the only one who's had problems getting PS1 games to work though.
--Hank
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03-24-2006,07:53 AM
w00tx0r, I got the PS1 games to boot.
Now if Crystal Team would let us know they're alive... they haven't had any breath for a couple months... and I have a brand new Codebreaker 9.2 that's still sitting here 
Oh, and for the record, Gameshark V5 (The Broadband Enabled, or Media Player ones) works with the Crystal Chip, albeit a bunch of games do not activate codes properly. We Love Katamari, and Castlevania: Curse of Darkness are a couple games that codes won't work with, with the Gameshark V5.
I hate Gameshark though, I want my Codebreaker! >< 
--Hank
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03-24-2006,04:18 PM

Originally Posted by
hankchill
...In their updates. There's still some bugs to be worked out of the CC Firmware.
As it is right now, My CC1.1 will NOT play ANY PS1 games whatsoever. Also, I just purchased a brand new Codebreaker 9.2, and it turns out that doesn't work because of the Crystal Chip.
Other chip companies seem to have the CB9.2 kink worked out and have released updates to their firmwares to add compatibility. Where's the mighty Crystal Chip's?
C'mon Crystal Team, let's at least see an update to fix a few bugs!
--Hank
If you would read the boards you would find out they are working on BM 2.0. They have made it a priority to fix bugs but they are also adding features. I'm not allowed to say alot but i can say that BM will not be completely customizable; from head to toe.
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03-24-2006,04:33 PM

Originally Posted by
TheAgent
If you would read the boards you would find out they are working on BM 2.0. They have made it a priority to fix bugs but they are also adding features. I'm not allowed to say alot but i can say that BM will not be completely customizable; from head to toe.

Are you allowed to say whether or not the new BM 2.0 will be compatible with the 4kb EEPROM CC 1.1 and/or CC 1.0?
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03-24-2006,04:57 PM

Originally Posted by
TheAgent
If you would read the boards you would find out they are working on BM 2.0. They have made it a priority to fix bugs but they are also adding features. I'm not allowed to say alot but i can say that BM will not be completely customizable; from head to toe.

So it.... will 'not' be customizable from head to toe? Or it will?
It would just be nice to have a representative from the team keeping communication with the rest of the community.
--Hank
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03-25-2006,06:46 PM
The only thing I want from BM 2.0 is too work with CC1.1 128 KB versions!
Playstation 3 | Version 1 | 20GB Model
Playstation 2 | Version 7 | Crystal Chip 1.2 | HD Loader v0.8b | 120GB HD
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03-25-2006,08:51 PM

Originally Posted by
hankchill
So it.... will 'not' be customizable from head to toe? Or it will?
It would just be nice to have a representative from the team keeping communication with the rest of the community.
--Hank
haha sorry it will. I'm the closest thing to a CC rep.
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03-25-2006,09:23 PM
I would expect things to be happening. and yes, the CB 9.x is an issue.
but that will be resolved, but i believe they are working on stuff and testing it out.
I would expect BM 2.0 to still be compatible with all of them.
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