Forum: USB HDD Discussion - Talk about the use of the external USB hard drive interface and USBExtreme/USBAdvance.


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Thread: USBAdvance wide open
  

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  1. #111  
    eustolio's Avatar
    eustolio is online now HighwayMan
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    yea, it seems this guy only patched and re-skinned USB Advance, not re-invented it
    In any case a great work from Ifcaro and your team.

    Quote Originally Posted by bigdaddie View Post
    Ok thanx I can confirm it's working on a Pal PS2. Just wondering why it needs that USBD.IRX file cause my USBAdvance elf runs without it?
    And anyone knows if it's patched especially for PS3? I checked the files in a hexeditor and there are some differences, but i can not see if it something else besides the other skin it uses...
    Because the Ps3 only recognizes new versions USBD.IRX 0.14 and superiors...
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  2. #112  
    kevstah2004 is offline Member
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    I have v1.4.0 from GT4 and TT will that work?
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  3. #113  
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    Tutorial in french to personalize your usbloader 0.2b here => http://www.metagames-eu.com/forums/l...2b-109749.html



    All thanks to work Zer0-X .
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  4. #114  
    JNABK's Avatar
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    Quote Originally Posted by g.t.o View Post
    Tutorial in french to personalize your usbloader 0.2b here => http://www.metagames-eu.com/forums/l...2b-109749.html



    All thanks to work Zer0-X .
    I tried out that tutorial using the downloads for it too and couldnt get it to work as described, maybe i miss-interpreted it somehow.

    I didnt understand the purpose for this step:

    Well now that you right click select "insert" put the same value as I (100000) and apply the operation 2x.

    Original French text:
    Bon maintenant que vous avez cliquer droit selectionner "insert" mettez la méme valeur que moi (100000) et appliquer l'opération 2x
    After you 'inserted those zero's, you deleted them along with the others, so why add them in the first place?

    I also got very different hex values after editing my splash and main images, they were not all zero's as in your video.
    Attached Thumbnails Attached Thumbnails usbld_hex.jpg  
    PS2 Consoles:
    SCPH-30001 [V4] - unmodded (2)
    SCPH-30001-R [V5] DMS4 Pro SE
    SCPH-50001-N [V9] CC 2.0 SLE
    SCPH-79001 [V16] Silver - unmodded

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  5. #115  
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    I see the problem.

    You have to use complex image too, so usbdl is greater than usbdl --- ori.

    Usbdl must be exactly the same size as ubdl --- ori, that is why you need to add zero and then delete everything that is after the offset 462944.

    To resolve your problem using the image easier, or disable the boot splash.


    I hope you understood me.
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  6. #116 Unhappy  
    ifcaro is offline Member
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    Quote Originally Posted by bigdaddie View Post
    At least he shoud have given credits to Zer0-X for cracking USB-Advance and maybe given credits to Sjeep too :rolleyes
    Sorry, I do not know the history of cracked usb advance . If you told me, I will add the credits in the next version.

    Quote Originally Posted by JNABK View Post
    yea, it seems this guy only patched and re-skinned USB Advance, not re-invented it
    That's easy to say but not so easy to do (I mean patch, not the re-skin)
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  7. #117  
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    Sorry bro, i didnt mean any disrespect, your work is well appreciated. I only meant that it was a patched version of USB Advance with a new skin and not a whole new app. I know patching is quite and undertaking in itself, so thanks for your hard work on it.

    It was actually sjeep (creator of HD Loader and ToxicOS) who cracked it and zero-x who made the utilities for skinning it i believe.
    PS2 Consoles:
    SCPH-30001 [V4] - unmodded (2)
    SCPH-30001-R [V5] DMS4 Pro SE
    SCPH-50001-N [V9] CC 2.0 SLE
    SCPH-79001 [V16] Silver - unmodded

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  8. #118  
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    Quote Originally Posted by g.t.o View Post
    I see the problem.

    You have to use complex image too, so usbdl is greater than usbdl --- ori.

    Usbdl must be exactly the same size as ubdl --- ori, that is why you need to add zero and then delete everything that is after the offset 462944.

    To resolve your problem using the image easier, or disable the boot splash.


    I hope you understood me.
    Yes i did use a complex image, but adding those extra zero's as in your tutorial, then deleting them didnt make any sense. Couldnt you just delete from the offset without adding them to the end of the file? Or did i misunderstand where to add those zeros?

    I followed the tutorial as shown in the video and it resulted in a black screen. Yes the file size was the same as the --ORI file, but i deleted more than zeros. I'll try the no splash to see if it makes a difference, but i may have to do it my own way if it dont work.

    Edit:

    Ok using the no splash option allowed it to work, but that kinda defeats the purpose of re-skinning. I'll experiment with it and figure something out.
    Last edited by JNABK; 02-01-2009 at 11:15 PM.
    PS2 Consoles:
    SCPH-30001 [V4] - unmodded (2)
    SCPH-30001-R [V5] DMS4 Pro SE
    SCPH-50001-N [V9] CC 2.0 SLE
    SCPH-79001 [V16] Silver - unmodded

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  9. #119  
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    Fatman222 is offline PS2 Freak
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    thank you guys for hacking USBA, for patching it for PS3 and for writing the skinning tutorial and video.

    I´ve sucessful patched the v 0.2b (dammed ! it´s the first time i am worry about having a 40 gb PS3 without PS2 support)

    New skin really must be very simple because of the filesize...
    the german PS2scene: www.ps3-tools.de
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  10. #120  
    saurav is offline Banned
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    does any one here tried new open ps2 loader??
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