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Stopping FMV's from skipping with USBadvance might be possible?
Stopping FMV's from skipping with USBadvance might be possible? –
I was playing Black today using USB advance, and I noticed that the videos play with out any stuttering. The audio seemed a little out of sinc, but I figured this just how the videos for this game normally are, so I looked further into it, and notice that the videos are in a type of mpeg format rather than the normal .pss video file most games use. My best guess is that for some reason the usb 1.1 can play these types videos without any delay unlike the .pss format.
I havent looked to much into it, but from what I have read there is way to rip the .pss file from the game, and convert them to mpeg video (.M2V) to be exact.
So my thought is that it would be possible to convert the file and replace them, making the FMV's on usbextreme watchable. It may seem like alot of work, but for some games it might be worth while.
If anyone else would like to comment, or experiment with this please feel free to respond.
UPDATE: So I tried converting the .pss file from the game Garfield, and The Simpsons - Road Rage, similar to Black. I was unable to get the videos to play (it must be how black is programed, or some other forces are at work.) I did however find that ripping the videos completely much like with PSX rips will still allow the game to play. This is very usefull with games like Road Rage for example, where the opening video will cause the game to crash. It still might somehow be possible to get the videos to play, I'm not gonna look into it right now though, since I feel removing the videos completely is enough of an improvement.
Last edited by NeverGoingBack; 08-20-2008 at 11:10 PM.
A friend of mine succeded on reducing the video quality, then rebuilding the iso and playing the games with usbadvance. The skipping was gone, but I don't know the details.
He showed me some of the low quality videos and there wasn't so much difference, so it's really possible to do that without losing all the quality.
The only problem is with 90% of games the slightest change can make them inoperable. I managed to get about 1 of the 4 games I tried to work with no video, however, like you said if you were able to reduce the quality especially if you keep the file size the same then alot of game might not even no the difference.
I can see why no one used this along time ago. Its just to much work for something with a low success rate.
Well, only those games with lba protection should need an exact rebuild.
Then there are those with big files. Also you are limited to usbadvance compatibility.