PSX-SCENE Forum Discussion for Sony PlayStation/PsOne/PS2/PS3/PSP/PS VITA
  • UPDATE: True Blue Patch Viewer v2.0.5 - Updated File Downloader

    UPDATE: v2.05 has been released, fixing a minor issue. Corwin has released True Blue Patch Viewer v2.0.3. This tool allows you to search for True Blue EBOOT patches, as well as the latest TB dongle firmware and TB PS3 CFW. This update includes: no download limit, shows which region the patch is, a new beta process for transferring the patches directly to your PS3, and much more (see changelog below for more details).


    About True Blue Patch Viewer V2.0.3:
    Here is a brief explanation on how to use the True Blue Patch Viewer 2.0.3:

    Download the True Blue Patch Viewer and then start

    (If you just want to download the patch on your PC tutorial is not for you)

    Connect your PS3 CFW then link to your PC Connection Sharing

    Then launch your FTP server then connect to Anonymous

    Then choose "PS3" from the drop down

    On the True Blue patch viewer enter the IP of your PS3 as:
    192.168.x.xx

    Then choose if you want to transfer to your external hard drive or internal

    Crédit: Corwin75 Powered By: Games-hack.fr
    Changelog:
    Code:
    Features 1.0:
    
    - 4 downloads allowed and then you have to wait an hour before they can re-download
    - Constant update of software to each release of new patches
    - Download the latest firmware update for dongle True Blue
    - Description and display the cover of the patch
    - Direct download links
    
    Features 2.0.3:
    
    - Download limit removed
    - Download the True Blue CFW
    - Choice ranking order of the patches
    - Ability to search a patch directly from the software
    - Send and extraction patches directly on the PS3 in the game folder (Compatible with internal & external hard drive) BETA
    - Simplified extraction when extracting on PC
    - Visualization of the region of the patch when selected
    - Automatic Update
    - Server Status
    Direct Download

    Download: TB Patch Viewer.rar (version 2.05)

    Source: Corwin75@PS3Hax

    tthousand's thoughts - I have yet to try out this latest version; so I will tell everyone to make sure that the patches are complete before you use them (if they get an error in winrar while trying to open, they are not complete), as well as use the Custom Firmware Vaildator to check the authenticity of the CFW downloaded using this application. Other than that, it is good to see the creator listening to what the people want, and trying to make his application better meet their needs.

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    carbuncle and BahumatLord like this.
    Comments 16 Comments
    1. BahumatLord's Avatar
      BahumatLord -
      small problem with the list view. When you click on a name with the mouse it'll bring up the info and pic, but when you use the cursor keys to navigate the list it doesn't give you the selected item.

      Also where does it put the extracted files on your PS3 if you choose to FTP them? I keep all my TB games in /GAMESTB (i edited multiman's options file) and use "Game Name - (GAMEID)" for the directory structures. I'm pretty sure not everyone does that.

      @tthousand - I've been meaning to ask you - Shouldn't it be tthousand's tthoughts?
    1. NZKiwi's Avatar
      NZKiwi -
      What about a Mac version?
      Please, as this is a great program and a lot of people would love to use it but can not...
      Thanks
    1. RandQalan's Avatar
      RandQalan -
      Quote Originally Posted by BahumatLord View Post
      @tthousand - I've been meaning to ask you - Shouldn't it be tthousand's tthoughts?
      And you say I pick
    1. BahumatLord's Avatar
      BahumatLord -
      Quote Originally Posted by RandQalan View Post
      And you say I pick
      I said many times I'm OCD. I try to keep it in check but a little alitteration is lovely
    1. tthousand's Avatar
      tthousand -
      I figured I would change it up, and see how it feels

      Also, thanks for testing it out. Good question about the internal stuff... most likely the default multiMAN option is my guess.
    1. BahumatLord's Avatar
      BahumatLord -
      but that's the thing, people use different folder structures. This is how mine looks
      NINJA GAIDEN 3 - (BLES01524)

      Some people use just BLES01524 and others use BLES01524 - NINJA GAIDEN 3. I'd just look but I guess I'm being lazy about it. Just curious so nothing gets accidentally overwritten. Maybe it goes to something like dev_hdd0/temp or dev_hdd0/TB???

      Edit: just tried it with Summer Stars (a game I don't have). Patch downloaded, extracted, then crashed when time to transfer via FTP

      Code:
      See the end of this message for details on invoking 
      just-in-time (JIT) debugging instead of this dialog box.
      
      ************** Exception Text **************
      System.Net.WebException: The remote server returned an error: (451) Local error in processing.
         at System.Net.FtpWebRequest.SyncRequestCallback(Object obj)
         at System.Net.FtpWebRequest.RequestCallback(Object obj)
         at System.Net.CommandStream.Dispose(Boolean disposing)
         at System.IO.Stream.Close()
         at System.IO.Stream.Dispose()
         at System.Net.ConnectionPool.Destroy(PooledStream pooledStream)
         at System.Net.ConnectionPool.PutConnection(PooledStream pooledStream, Object owningObject, Int32 creationTimeout, Boolean canReuse)
         at System.Net.FtpWebRequest.FinishRequestStage(RequestStage stage)
         at System.Net.FtpWebRequest.SyncRequestCallback(Object obj)
         at System.Net.FtpWebRequest.RequestCallback(Object obj)
         at System.Net.CommandStream.Abort(Exception e)
         at System.Net.CommandStream.CheckContinuePipeline()
         at System.Net.FtpWebRequest.DataStreamClosed(CloseExState closeState)
         at System.Net.FtpDataStream.System.Net.ICloseEx.CloseEx(CloseExState closeState)
         at System.Net.FtpDataStream.Dispose(Boolean disposing)
         at System.IO.Stream.Close()
         at System.IO.Stream.Dispose()
         at ..(Uri , NetworkCredential , FileInfo )
         at ..(Object , AsyncCompletedEventArgs )
         at System.Net.WebClient.OnDownloadFileCompleted(AsyncCompletedEventArgs e)
         at System.Net.WebClient.DownloadFileOperationCompleted(Object arg)
      
      
      ************** Loaded Assemblies **************
      mscorlib
          Assembly Version: 4.0.0.0
          Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300)
          CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
      ----------------------------------------
      TB Patch Viewer
          Assembly Version: 1.0.0.0
          Win32 Version: 1.0.0.0
          CodeBase: file:///C:/Program%20Files/TB%20Patch%20Viewer/TB%20Patch%20Viewer.exe
      ----------------------------------------
      System.Windows.Forms
          Assembly Version: 4.0.0.0
          Win32 Version: 4.0.30319.235 built by: RTMGDR
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
      ----------------------------------------
      System.Drawing
          Assembly Version: 4.0.0.0
          Win32 Version: 4.0.30319.276 built by: RTMGDR
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
      ----------------------------------------
      System
          Assembly Version: 4.0.0.0
          Win32 Version: 4.0.30319.258 built by: RTMGDR
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
      ----------------------------------------
      System.Xml
          Assembly Version: 4.0.0.0
          Win32 Version: 4.0.30319.233 built by: RTMGDR
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
      ----------------------------------------
      {91d5811b-dad8-4f20-b22a-61439e377b19}
          Assembly Version: 0.0.0.0
          Win32 Version: 1.0.0.0
          CodeBase: file:///C:/Program%20Files/TB%20Patch%20Viewer/TB%20Patch%20Viewer.exe
      ----------------------------------------
      System.Configuration
          Assembly Version: 4.0.0.0
          Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
      ----------------------------------------
      
      ************** JIT Debugging **************
      To enable just-in-time (JIT) debugging, the .config file for this
      application or computer (machine.config) must have the
      jitDebugging value set in the system.windows.forms section.
      The application must also be compiled with debugging
      enabled.
      
      For example:
      
      <configuration>
          <system.windows.forms jitDebugging="true" />
      </configuration>
      
      When JIT debugging is enabled, any unhandled exception
      will be sent to the JIT debugger registered on the computer
      rather than be handled by this dialog box.
    1. eldeladi's Avatar
      eldeladi -
      I'm starting to think that I should buy in TB. Is it worth it guys? I have lost hope of a new CFW.
    1. BahumatLord's Avatar
      BahumatLord -
      worth every penny. Not so sure about the no hope for a new CFW. There's been reports......If you don't hear something by the end of the week, then by all means go ahead and pick up a True Blue and get back to the new games
    1. Solidoldman's Avatar
      Solidoldman -
      I wonder what a bout CFW 3.55 I'm totally get bored, Is there is anyway to make the new games able to work on it, an if I need to buy a true blue, from where I can get it, I live in Egypt I can't find it here
    1. jakenastysnake's Avatar
      jakenastysnake -
      @BahumatLord...just to clarify, you've heard reports of a 4.11 CFW? Can you elaborate
    1. BahumatLord's Avatar
      BahumatLord -
      @jakenastysnake - no, not 4.11 CFW, but something that could very easily work out to fix the problem of 3.6+ games not working for us with some of the features it supports. At this point it's just talk and I can't get more specific because I don't want to feed the hype machine, but they set a beta release date very soon. . Sorry If I wasn't clear
    1. jakenastysnake's Avatar
      jakenastysnake -
      Oh ok thanks for that. Quick question while I have your attention. Does the Ninja Gaiden 3 DUPLEX release work with the TB patch?
    1. BahumatLord's Avatar
      BahumatLord -
      It should because it's the same region as the patch. There was a report of somebody having trouble with it last night, but I would need to see at least 2 reports to call it fact. No offense to him, but people make mistakes. I'm using the US version with the EUR patch (all files in the patch - even the PARAM.SFO) and it's running fine from external
    1. jakenastysnake's Avatar
      jakenastysnake -
      K thanks I'll test tonight and post results.
    1. Nick255's Avatar
      Nick255 -
      Quote Originally Posted by NZKiwi View Post
      What about a Mac version?
      Please, as this is a great program and a lot of people would love to use it but can not...
      Thanks
      Assuming the developer didn't use any P/Invokes (native Win32 calls) or .NET 4.x/5.x specific APIs then it should run on Mac/Linux as is.
    1. jakenastysnake's Avatar
      jakenastysnake -
      DUPLEX release works fine on internal for me