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  • UPDATE: NoRSX - A 2D Graphic Library

    Developer deroad continues his work on PS3 development, and has released NoRSX, a two dimensional graphics library to help end users create their own Homebrew for JB/CFW PS3 consoles. This Library will only work with PSL1GHT v2. He has included a tutorial to get you started right away on creating your own Homebrew.


    This lib is still under development, but it can give you ~60 fps.
    for now it allows you to build Homebrews without configuring tons of things.

    Right now it allows you to use JPG/PNG files, select a defined background, generate rectangles where you want.
    it works perfectly with images, but text functions are not ready to be released.

    this lib is perfect to build really simple HBs, also if you are not a great dev.
    my lib can be download the src from my git: https://github.com/wargio/NoRSX

    Here is a simple Wiki where you can find a simple tutorial: https://github.com/wargio/NoRSX/wiki/How-To-Start

    This is an example:



    [UPDATE 1]
    i've updated the lib with some cool functions


    [UPDATE 2]
    i've updated again the lib with a sperimental text! if you want to a text on the screen, you MUST write in UPPERCASE.
    i added also a simple message dialog function.
    this is an example


    this is an homebrew that i built with the latest NoRSX version that i released, and they will show you how fast is my lib with 1080p image as background.
    NoRSX_Test_Full_Res.pkg
    NoRSX_Test_Full_Res.geohot.pkg

    Be sure to stop by deroad's blog: http://devram0.blogspot.com/2012/03/norsx.html

    Introduction by tthousand


    LIKE/VOTE for this Entry in this month's Contest!
    Comments 11 Comments
    1. OMGnr1's Avatar
      OMGnr1 -
      Cs 2d for ps3 ? XDD
    1. Tranced's Avatar
      Tranced -
      Nice release deroad. Many thanks.
    1. indirect76's Avatar
      indirect76 -
      Very cool. I'm assuming by the name that this library does not use the RSX chip, thus not needing to configure a lot of things. I think it's about time I download PSL1GHT and give it another try.
    1. deroad's Avatar
      deroad -
      No, it uses the rsx. I called it with that name because i rewritten the rsx stuff more then 20 times.
      Anyway, i will add circle and msg_dialog stuff + a way to display texts (no fonts for now)
    1. brakk3n's Avatar
      brakk3n -
      Great news! Maybe now when I finish my 2D RPG and teach myself how to code for the PS3 I can port the sucker. Mad props may 2D never die!
    1. tthousand's Avatar
      tthousand -
      @brakk3n, to make your vote count, be sure to like the article, not the post with the link
    1. r1c0la's Avatar
      r1c0la -
      is rsx geforce 7xxx?
    1. deroad's Avatar
      deroad -
      RSX - Reality Synthesizer

      The RSX 'Reality Synthesizer' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console. It is a GPU based on the Nvidia 7800GTX graphics processor and, according to Nvidia, is a G70/G71 (previously known as NV47) hybrid architecture with some modifications. The RSX has separate vertex and pixel shader pipelines. The GPU makes use of 256 MB GDDR3 RAM clocked at 650 MHz with an effective transmission rate of 1.4 GHz and up to 224 MB of the 3.2 GHz XDR main memory via the CPU (480 MB max).

      RSX - PS3 Development Wiki
    1. deroad's Avatar
      deroad -
      i managed to write a simple font rendering (it's NOT possible to use ttf fonts for now).
      i also added msg dialog to the lib.
      Attachment 33855
    1. Chanel's Avatar
      Chanel -
      Thanks you for one more cool homebrew.
    1. craxed's Avatar
      craxed -
      i don't know it you remember me, but you helped me with SDL once. thanks for your work!
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