PSX-SCENE Forum Discussion for Sony PlayStation/PsOne/PS2/PS3/PSP/PS VITA
  • They Do Not Die v0.3

    Here is another updated version of They Do Not Die. This new update most notably features destructible walls and the ability to save the game state. Game saves are fairly large and consequently rather slow to create and load but that will improve over time.




    I'm still undecided about what the subtitle should be so keep posting any ideas you have. Right now I'm leaning towards going with Collateral Damage (suggested by Griffunt) or Life After Death (suggested by Annelies)

    On a less obviously related subject does anybody know how to go about measuring the passage of time with millisecond precision (or near enough to it for it to be usable when calculating the frame rate) when developing for PS3 with PSL1GHT?

    What has changed:
    You can save the game at any time and obviously also load that save.
    The on screen text now scales so it no longer fills an overly large portion of the screen at low resolution.
    In addition to your gun you now have a rocket launcher.
    Rockets explode when they are shot, hit a person or hit a wall.
    Explosions destroy walls, push people back and hurt people.
    You can now run which consumes energy.
    Shooting momentarily prevents energy from regenerating.
    If you try to consume energy when you have none left then you will instead lose health.
    The speed that your health regenerates at directly correlates to how much energy you have.
    The screen (specifically the edges of it) turn red when you are low on health.
    The world is more densely populated.

    PS3 controls:
    Left analog stick = Move
    Right analog stick = Aim
    L1 = Shoot the rocket launcher
    R1 = Shoot the gun
    L3 = Run
    Select = Save
    Start = Load

    Links:
    Download the PS3 version
    Simon66, Warning and Tranced like this.
    Comments 4 Comments
    1. Simon66's Avatar
      Simon66 -
      Like the game but now is too much on the screen. If you could make it so we press start and menu shows up and we could choose from saving and loading the game.
    1. SwordOfWar's Avatar
      SwordOfWar -
      Looks good but I probably won't ever play this until there are zombie and human icons instead of the arrows. Even a directly top-down view icon would suffice.
    1. Sinbad's Avatar
      Sinbad -
      Good story..thanks for posting this
    1. lowrider207's Avatar
      lowrider207 -
      Cant wait for updates