I've uploaded a compressed file that contains the (admittedly outdated) compiled copy of PSL1GHT that I've been using (and continue to use) for all of my recent PS3 homebrew. The archive also includes the source code for They Do Not Die 2, We Are Nowhere, The Unmapped Forest, Slime Roll, Sketch Fight, Goodbye World, Don't Get Crushed, Cascade Beneath and Avoidance. Along with the source code is all of the related media.
You can download it here.
How to use it (well running Ubuntu):
Just add the following text at the bottom of your bashrc file.
## Setup ps3toolchain environment export PS3DEV=/usr/local/ps3dev export PATH=$PATH:$PS3DEV/bin export PATH=$PATH:$PS3DEV/host/ppu/bin export PATH=$PATH:$PS3DEV/host/spu/bin ## Setup PSL1GHT Environment export PSL1GHT=$PS3DEV/psl1ght export PATH=$PATH:$PSL1GHT/host/bin
sudo apt-get install autoconf automake bison flex texinfo libncurses5-dev gcc g++ make wget libelf-dev sudo apt-get install python2.6-dev python-dev zlib1g-dev libtool git-core libgmp3-dev libssl-dev pkg-config sudo apt-get install libcloog-ppl-dev
Then in the terminal just open the directory for one of the projects (such as They Do Not Die 2).
Make something. There is an appalling lack of original games being made in the homebrew community and I implore you to take part in changing this.
Give credit when credit is due. Don't just reskin one of the games or change a couple things and pretend that you have made something new.