I have been close to the developer when he started this project and throughout it's progression. So i know a great deal about the development that went into it and some of its known bugs and incomplete features within this version. The PS2 Section is in very early stages and should be considered Experimental at this time. The parts of this project that have seen official releases (ps1tops3 /psptops3) are more polished. The Retro Emulator section just has some bugs right now in the detection system for accepted ROM extension and picking up on the Rom & Bios detection system on a few cores. Which will cause some games unable to create a package. It's at Beta Stage bugs are going to be there and this in no exception. However this wasn't even a version that was suppose to be public yet. So please do not let those bugs discourage you from this project in the future.
I know doobz would of liked for everyone to enjoy this, but at the same time this is not his final vision of the release and he did not approve for this release to go public. So beware this is a leaked version with bugs that need to be squashed!! Please give doobz some feedback and also report any issues you have below in the comments..
As such I'm releasing the last version of the tool he provided prior to his disappearance.
Its just a gui for a bunch of command line programs which i hacked that generate content for the Playstation 3. RetroXMB helps you put many games for many systems
directly on your XMB. Here is a small list of supported systems:
- Playstation 1
- Playstation 2
- Playstation Portable
here goes a small intro for RetroXMB..
here goes the wall of text about the emulators and their notes.
Steps to install reactpsn + ps2 rap support:
1. create a new user called "aa" on your ps3
2. install ReactPSN 2.26
3. put the exdata folder in a usb device and plug it in the ps3
4. execute ReactPSN on the PS3
5. the "aa" user should be renamed to reactpsn and you will have the rif files
installed in your "aa" account exdata
5. done you can now use PS2Classics made with this app
if you don't use the proper rap file, you will get a copyright information error
when loading the ps2classic. this could be patched in the fw.
|RetroArch Supported Cores|
-- Various Arcade (CPS 1/2/3, Neo Geo, Sega System 16/18..)
-- Nintendo NES / Famicom
-- Game Boy / Color
-- SG -1000, Master System, Game Gear, Genesis, Sega CD
-- Neo Geo Pocket / Color
-- Turbo GrafX 16, & CD (PC-Engine) / Super GrafX
-- Nintendo Virtual Boy
-- Bandia WonderSwan / Color
-- Nintendo NES / Famcom w/Disk System
-- Doom 1 & II Engine
-- Nintendo NES/ Famicom
-- Super Nintendo / Super Famicom
-- Atari 2600
-- Quake Engine
-- Game Boy Advance
|EXPERIMENTAL LIBRETRO CORES|
-- Experimental Atari 2600
--- Issues ----
-- Experimental: MAME 0.78
--- Issues ---
Some Games will play well. There others that will not.
-- Experimental: GBA (use VBA_Next instead)
-- Experimental: PSone
|Other Emulated Systems Supported|
-- Uses Iris Manager as a back end (4.46 not supported), Was released as the standaone PS1toPS2 b10
-- PSP Remaster / PSP Minis, Was released as a standalone PSPtoPS3 b22
-- Experimental PS2 Integration: Very early version.
* Note there are some bugs with BIOS and ROM detections. Which leads to problems with some games not being able to create a package.
PlayStation 2 (Experimental)
NOTICE: Make a copy of the PS2 game you are converting if you do not want to lose it!!!!
Click to Enlarge Pics
Videos of Auto-Booting Roms from the XMB