While I thought pyMenu 0.3 was going to be the last version, some users started showing critical bugs, and others started asking if some features could be added. Other devs also showed interest in the project and wanted to contribute to it. Thatís when development of pyMenu 0.4 began. The project has been in development for quite some time, and has been kept a secret by people involved in it, be it developers or testers, the existence of pyMenu 0.4 never came out of its private forum.
pyMenu 0.4 is yet another huge leap in the project, it involves reviewing, rewriting and improving code, as well as adding features such as the theme system and submenu system. The ram usage has also been improved greatly, as well as the overall speed, some critical bugs have been fixed and already existing features have been improved to provide a better user experience and make pyMenu a complete replacement for the XMB.
The overall generic menu has been improved graphically.
The system options allows you to do system-related tasks such as configuration, changing themes, changing the menuís language, etc
An On-Screen Keyboard has been coded for pyMenu and will be implemented for various uses.
The file browser is the first one to incorporate the OSK and the Options Menu
The new submenu system allows the user to change the Game menu independently of the system menu, so in a sense, pyMenu 0.4 is a collection of menus that you can change dynamically
One of the best menus in the submenu system is PC Menu, which uses a PC-like arrow to move around and select the games
There is no release date and frankly I donít know if itíll be released soon or not, thereís still lots of bugs to fix and lots of features to correctly implement.
As always we are open to users feedback, is it going in the right direction? is there a feature youíd like to see? is there something we should change? Let me hear your thoughts.