While Sony kept their cards close to their chest with rival Micorsoft still to unveil the Xbox 720. We did learn that the name will in fact be the PS4 (PlayStation 4). The controller (Dualshock 4) was announced and shown. It's design is much like the recent photos that have surfaced/leaked in recent days, with a new touchscreen (see photos and details below).
Sony has also shown how cloud gaming will fit into the PS4 via Gaikai services which was acquired by Sony about a year ago. Sony is calling the service the "PlayStation Cloud". While Sony was very vague in some aspects of the console. They said the cloud will allow for everything PlayStation to be played via the PS4 when the cloud is established in various stages. They did make it clear the PS4 will not be Backwards Compatible with PS3 disk but did indicate it will be via the cloud. No details were given on B.C. on PS1 or PS2 disc games. Also it seems like a big focus will be on Social Gaming for the PS4. Friends will be able to view live gameplay from your console. With the press of a new "Share" button the PS4 will broadcast live gameplay to all your friends to see. A friend will even be able to remotely take over the controls in game to finish a difficult part of the game. Check below for more details on these subjects and more. Including some PS4 Trailer's of Exclusive Games that were announced via the PS4 unveiling.
- DualShock 4 & PlayStation 4 Eye
- Digital Titles will be playable as they Download
- Gaikai will provide instant Streaming of games to the PS4
- PS Vita Remote Play for PS4 (all PS4 games will be playable on the Vita)
- PS4 has cloud-based backwards compatibility (no details about disc games)
- PS4 will have a focus on Social Media Gaming.
- PS4 Games being developed
Complete Press Conference
PlayStation 4 is centered on all of you – the gamers. It redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization, deeply integrated social capabilities, and innovative second-screen features. When we designed PlayStation 4, we focused on building an architecture that will allow the greatest game developers in the industry to push boundaries and dig deep within their imaginations to create the most immersive and unique games for you to enjoy.
The future of PlayStation is all about great games and entertainment, and at PlayStation Meeting 2013, we brought some of the brightest and most creative minds from the development community on stage to unveil the games that will define PS4. A partial initial lineup for PlayStation 4 includes first-party games from Guerilla Games (Killzone: Shadow Fall), Sucker Punch (inFamous Second Son), Evolution Studios (Driveclub), and Japan Studio (Knack), as well as titles from our partners such as Activision/Bungie (Destiny), Blizzard Entertainment (Diablo III), Capcom (Deep Down), and Ubisoft (Watch_Dogs). PlayStation also reinforced its commitment to self-publishing and the independent development community by having Jonathan Blow onstage who gave a sneak peek of his upcoming title The Witness. Finally, the incredible minds at Media Molecule and Quantic Dream gave glimpses of their conceptualization process and the future of gameplay with some remarkable footage. We only scratched the surface at the event, and will have many more exciting titles to come.
With so much amazing content in development for PlayStation 4, we want to give our fans every opportunity to check out virtually any PS4 game when it becomes available. In the future, when a gamer sees a title of interest in PlayStation Store, they can immediately start playing a portion of the actual game.
Our next generation console will change the way you interact with friends while you play. PlayStation 4 lets you instantly share images and videos of your favorite gameplay moments on Facebook with a single press on the DUALSHOCK 4 controller’s “share” button. You can also broadcast while you play in real-time through Ustream, allowing friends to comment or jump into your game in new ways. Be sure to check out the post from Shu Yoshida, WWS President, for his thoughts on DUALSHOCK 4 and the “share” features.
With PlayStation 4 we also want you to access your games quicker than ever before. PS4’s “suspend mode” eliminates the load time on your saved game and allows you to immediately return to where you left off by pressing the power button. PlayStation 4’s background downloading and updating capability also allows you to immediately play digital titles as they download, or update the system when the hardware is powered off.
Leveraging PlayStation Network with Gaikai technology, PS4 will make it easier for you to play your favorite games and access content wherever you are. We see PS Vita as the ultimate companion device for PS4 and it’s our long-term vision to make most PS4 games playable on PS Vita, so you can bring your favorite games from the big-screen TV to your PS Vita over Wi-Fi. We’re also introducing a “PlayStation App” for iPhone, iPad, and Android devices that acts as a second screen, allowing for unique gameplay possibilities such as viewing maps during an adventure game or remotely watching friends play during an epic battle—right from a smartphone or tablet.
With so much to look forward to in 2013, I want to take a moment to thank you for following PlayStation through our incredible journey and allowing us to bring the most advanced hardware, software and networked gaming experiences into millions of homes around the world. We’re excited about this next chapter, and will continue to provide you with more details about PlayStation 4 and the broader PlayStation ecosystem, as we get closer to launch this holiday season.
Dualshock 4 & PlayStation Eye
DUALSHOCK 4 adopts the familiar form factor of the DUALSHOCK 3 wireless controller with some key enhancements:
- Motion control is enabled by a new highly sensitive six-axis sensor
- Dual analog sticks fine-tuned for better precision plus improved surface materials and shape for more delicate manipulation
- L2/R2 buttons on the top of the controller employ a curved design for easier, smoother interaction
- A new “Options” button combines the functions of the DUALSHOCK 3’s “Select” and “Start” buttons for operating in-game menus
New Ways to Play, Share and Connect
In addition to these features that build on the controls that you already know, DUALSHOCK 4 offers new features that enable new ways to play, a key part of the PS4 experience. One of the biggest innovations we’ve designed centers on the deep social interactions that will surround all games on PS4.
The “Share” button allows you to easily broadcast your gameplay in real-time through streaming sites such as Ustream, where fellow gamers can comment and even join your game in new ways. For example, if you’re stuck in a difficult level, your friends can offer health potions or special weapons that you can use during gameplay. You can also instantly upload images or video to Facebook by pressing the “Share” button. As both a developer and a gamer, I’m personally excited about the opportunity to get help from friends when facing a challenge, and I can’t wait to see what my friends are playing in real time along with videos of their favorite in-game moments.
On the front side of DUALSHOCK 4 is a light bar with LED that illuminate in various colors to match the color of the character in a game as a simple way to identify players. The colors can also provide useful information to players, such as when their character has taken damage during a game. DUALSHOCK 4 was developed alongside a second peripheral, a dual camera which can sense the depth of the environment in front of it and also track the 3D location of the controller via its light bar. The new camera incorporates four microphones capable of accurate sound detection and source origination, and it will support the PlayStation Move motion controller with more precision than ever before.
DUALSHOCK 4 also has a touchpad at the front of the controller as a new input method, offering more ways to interact with games. Additionally there’s a built-in speaker and headset jack to deliver high-fidelity sound effects from the games. A headset will be bundled with PS4, enabling gamers to chat with friends during online gaming and to hear sound effects from the controller.
There’s a lot built into DUALSHOCK 4, and the features were all thoughtfully designed with input from the development community (both our internal studios and third parties) and PlayStation gamers. Our goal was to give game creators an open canvas to express their ideas, and DUALSHOCK 4 combined with DUALSHOCK 4 will help us achieve the future of gaming that we at PlayStation see ahead of us.