Well, finally i have fixed the XMB glicth. now everything should work without any problem! i suggest to update your NoRSX copy, if you use my lib. have fun
i have added also Software Rescaling. do not expect great thing on this version. Rescaling is too much slow from virtual SD screen to real HD screen
NOW IT'S A REAL PSL1GHT LIB This lib will be installed inside the PORTLIBS
deroad kakaroto (for his rsxutil.c) KDSBest (for some performance patches)
- 0.2.9a - Added Sperimental Software Rescaling (probably this will be rewritten with an SPU code) Added RESOLUTION_AUTO flag to autodetect resolution with the NoRSX(int) & NoRSX(int,int) constructor. - 0.2.9 - Ingame XMB Bug Fully fixed! now it works very very well! Added ExitSignalStatus() that returns NO_SIGNAL ( = 0) and EXIT_SIGNAL ( = 1) to check if the use pressed exit game on the XMB menu. - 0.2.2 - Added Image Resize Algorithm ( Thanks to: http://www.compuphase.com/graphic/scale.htm ) - 0.2.1 - Added new Message Dialog functions: Single Progress Bar. Double Progress Bar Dialog with timer. Error Dialog with timer. Performance Patches for: bitmap rendering. image rendering. Implemented print function. now is a class. - 0.2.0 - Text rendering improved with performance test Fixed XMB Flip. Now is much more better. Added Printf functions. just initialize it: init_print(path_to_directory); write something to file: print("Hello World!\n"); close the file: end_print(); Added XMB Status Performance Patches for Font functions - 0.1.9 - Added Spu.cpp to use spu stuff Added NoRSX error list (incomplete) - 0.1.8 - Added Animation.cpp and Animation.h to create animations New Bitmap Functions - 0.1.6 - Added gradient for background color. - 0.1.5 - Now it's a real lib. to use it you will need to add in the Makefile the -lNoRSX flag New Header. now to include NoRSX inside your code, you will need to add the new header <NoRSX.h> Added EventHandler. it is included with <NoRSX.h> you don't need to use it. it's already configured by the lib. - 0.1.2 - Fixed Font ChromaKey. now fonts are better displayed - 0.1.1e - Font Size.. - 0.1.1d - Added PS3 Font PATHS - 0.1.1c - Performance Patch by KDSBest (Just for Images). Added DrawIMGtoBitmap function for JPG (I forgot this one!) - 0.1.1b - Fixed Screen Size bugs. - 0.1.1 - Added Change Screen Size. Screen Size Supported: RESOLUTION_1920x1080 RESOLUTION_1280x720 RESOLUTION_720x576 RESOLUTION_720x480 They needs to be initialized as this Example: NoRSX GFX(RESOLUTION_1280x720); - 0.1.0d - Performance Patch by Deroad/Wargio ~40 FPS. - 0.1.0c - Performance Patch by KDSBest (thanks for them. most of the stuffs that go to 24 FPS, now go to 30 FPS). - 0.1.0b - Fixed Bitmap when exit. - 0.1.0 - Added Bitmap!. - 0.0.9b - Added a few options!. - 0.0.9 - Now TTF support is perfect! Removed old font support. - 0.0.8 - Added TTF support (be careful when using it! it's still sperimental). - 0.0.7 - Added AlphaBlending (30 fps). - 0.0.6 - Added line. - 0.0.5c - Added AlphaBlending (15 fps). - 0.0.5b - Added Circle. Added Pixel4. - 0.0.5 - Added Printf to the Sperimental Text function. Added Pixel. - 0.0.4 - Added Msg dialog. Added Sperimental Text (NO FONTS for now). Added Partial Image function. - 0.0.3 - Background support. Can generate an object like rectangles - 0.0.2 - Now it loads everything correctly. - 0.0.1 - PNG/JPG support
Homebrews built with this lib:
NoRSX Example (deroad) PS Seismograph (deroad) XMB Manager Plus (XMBM+ Team)
All the fonts included with the example aren't mine..