r450 Log message
(PS3) Save state saving/loading fixed - the filename
of the saved state was wrong.
(PS3) VSync on/off option now turns Vsync on/off.
(PS3) Shader selection works differently now -
press Left and Right to select, and press X
to select the shader. Having the shader be
loaded every time you press Left or Right
can really slow things down ultimately and
is demanding on the Cg runtime compiler.
noise-mudlord is supposed to look a bit like the noise filter in Silent
Hill with scratches and all)
(PS3) Rewritten run.cpp a bit - removing function call overhead where
Source: PS3 3.55KM EMULATORs & HOMEBREW
Google Project Hosting: FBAlpha for Xbox 360/PS3
More information here on: PSX-SCENE
Thanks to PSX-SCENE member master737373 for the news tip!