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  • multiMAN 04.19.02 Released: More PS1 Improvemnets

    Deank, the great developer behind multiMAN's continued development for the past 2.5 years has once again updated this magnificent PS3 homebrew app to v04.19.02. In this update deank has added support for 4.31 CFW, Creating ISO files from PS1 Game discs, As well as improving support for PS1- ISO/BIN/IMG/MDF formats, by making some changes to the original patch from Estwald. .

    Deank has also announced in the recent days that he has plans to make multiMAN completely Open Source in the weeks to come. This is indeed good news for this scene. To have one of the best PS3 homebrew's going open source. Only good things can come from this and a big thanks to deank for coming to this decision. You can view that announcement below as well with the recent release quote from Deank.



    Release Quote by Deank:
    mM 04.19.02 update is available online and in the web column.

    multiMAN ver 04.19.02 UPD (20130130) (Includes CEX/DEX/STEALTH updates)
    http://www.sendspace.com/file/z4ee8p

    * Added support for 4.31CFW
    * Added support for creating ISO files from PS1 game discs
    * Improved support for PS1 ISO/BIN/IMG/MDF

    ====

    About the PS1 improvement: I have NFS:Porsche and it works fine from disc but not from ISO/BIN. The issue was in the patched ps1_emu.self (ATAPI 0x43 READ TOC) which I believe breaks some games (like because of missing .CUE sheet processing). I hope that this fix (which is included in mM 04.19.02) will fix issues with other games that crashed or had some audio issues.

    The original patch from Hermes (in ps1_patch2.S)
    memcpy(&data[n - sizeof(ps1emu_patch2)], ps1emu_patch2, sizeof(ps1emu_patch2));
    (0x3C, 0x80, 0x00, 0x22, 0x60, 0x84, 0x01, 0x63, 0x90, 0x98, 0x00, 0x00):

    lis %r4, 0x22
    ori %r4, %r4, 0x0163 // first track / last track
    stw %r4, 0(%r24)


    My change:
    memcpy(&data[n - 20], ps1emu_patch2, sizeof(ps1emu_patch2));
    (0x3C, 0x80, 0x00, 0x0A, 0x60, 0x84, 0x01, 0x01, 0x90, 0x98, 0x00, 0x00,
    0x3C, 0x80, 0x00, 0x14, 0x60, 0x84, 0x01, 0x00, 0x90, 0x98, 0x00, 0x04)

    lis %r4, 0x0A // Correct size of TOC
    ori %r4, %r4, 0x0101 // first SESSION# / last SESSION#
    stw %r4, 0(%r24)

    lis %r4, 0x14 // add correct ADR(1)/CTR(4) info in response = Data track + Copy protection
    ori %r4, %r4, 0x0100 // first track# in first SESSION / reserved
    stw %r4, 4(%r24)

    Dean
    Open Source Announcement: Source Link
    I'll try to tidy up and organize mM's source code and will make it public in few weeks. There is nothing hidden there and I know a lot of coders will hate the 60 000 lines of multiman.cpp and will call-out my poor coding skills again like they did 2 years ago, but there you are.

    Download: multiMAN ver 04.19.02 UPD (20130130) (sendspace)
    Mirror: PSX-Scene
    Mirror: Brewology

    Source: Deank via PS3crunch








    PSX-SCENE: The Pinnacle Scene Xenocracy
    Comments 125 Comments
    1. JOshISPoser's Avatar
      JOshISPoser -
      damn, still got that extensive pausing issue. i booted up the game, took a piss, got a drink and stuff and after i started playing it, i got a quick call. well, i was in a building and when i exited, it froze/black screened.

      so, i guess since i'm playing an rpg, i'm gonna have to devote my full attention to it.

      "mom! meatloaf!"
    1. bropesda's Avatar
      bropesda -
      Hi deank I have two questions;
      1. As another member has already asked, could you add an option to choose to load ISO with ps1emu and ps1netemu?
      2. Is it possible to add option to stretch to fullscreen (get rid of all black borders)?
      Thanks!
    1. JOshISPoser's Avatar
      JOshISPoser -
      bropesda...i think you're talking iris with the second one.

      multiman auto strectches it to fullscreen.

      probably by next release you'll get even more improvements that'll include almost everything that's been asked for.
    1. TSA3's Avatar
      TSA3 -
      the problem is the games themself have the black bars. so full screen still has black bars cause its part of the game. what we really need is an option to clip the black bars of psone games. then we will have full full screen.
    1. JOshISPoser's Avatar
      JOshISPoser -
      why do you guys like fullscreen anyways?

      i had friends who liked fullscreen but that's cause they just wanted the screen filled, they didn't care how it looked; they even hated bars on top and bottom.

      i don't like things stretched so i keep it at normal and it looks much better imo.
    1. STLcardsWS's Avatar
      STLcardsWS -
      just a matter of opinion.

      To me i prefer a full screen, the black bars are annoying. I didn't spend $$ for a big screen tv to see a 1/3 of it with black bars lol.

      Also it depends on the TV how bad it stretched.
    1. JOshISPoser's Avatar
      JOshISPoser -
      i guess...i really don't notice the black bars but i notice when older games are all stretched and poor looking. i mean, most things i use/watch are widescreen, so it's not like it's a waste of tv. i mean, it's not like you can find a 4:3 1080p tv anywhere
    1. narsink's Avatar
      narsink -
      Hi ya. I have just update my Mm. and I still cant load my PSX Games. Help pls.

      file structure : dev_hdd0/PSXISO/MK3/MK3.ccd,MK3.img and MK3.sub.
      Ive also tired this on my PS emulatoe works fine. Ive also tired Crash Bandicoot as well and it freezes on boot up, please wait and then a black screen. I have to restart my PS3.

      Thank you
    1. JOshISPoser's Avatar
      JOshISPoser -
      were you the one that posted before with troubles?

      i really don't get the problem other than it's on internal instead of external
    1. jackson60's Avatar
      jackson60 -
      Quote Originally Posted by narsink View Post
      Hi ya. I have just update my Mm. and I still cant load my PSX Games. Help pls.

      file structure : dev_hdd0/PSXISO/MK3/MK3.ccd,MK3.img and MK3.sub.
      Ive also tired this on my PS emulatoe works fine. Ive also tired Crash Bandicoot as well and it freezes on boot up, please wait and then a black screen. I have to restart my PS3.

      Thank you
      if u wanna load the games u need to download psx and it has to be bin/cue together i tested it and it work like charm just make every game u download it should be bin/cue not img or others cuz it didnt work with me so hope it helps u dude
    1. DenimSansCoeur's Avatar
      DenimSansCoeur -
      Just one question... I've recently updated from Kmeaw 3.55 to Rogero 4.30 v2.05; the question is, can I install multiMan 04.14 and then update straight to mM 04.19.02? or do I have to install 04.14 and then go updating till I reach 04.19.02?

      Thanks in advance and I hope i've made myself clear.
    1. JOshISPoser's Avatar
      JOshISPoser -
      Quote Originally Posted by jackson60 View Post
      if u wanna load the games u need to download psx and it has to be bin/cue together i tested it and it work like charm just make every game u download it should be bin/cue not img or others cuz it didnt work with me so hope it helps u dude
      not exactly true. i'm using all different images all over the board. bin/cue is recommended but i know i've used both img and mds/mdf.

      it might help, but it sounds like this guy is having more than just trouble with images if it's freezing when he loads an image. my console only freezes in game when i load xmb too much, leave the game running, etc.

      Quote Originally Posted by DenimSansCoeur View Post
      Just one question... I've recently updated from Kmeaw 3.55 to Rogero 4.30 v2.05; the question is, can I install multiMan 04.14 and then update straight to mM 04.19.02? or do I have to install 04.14 and then go updating till I reach 04.19.02?

      Thanks in advance and I hope i've made myself clear.
      4.18 and then 4.19.02. i think 4.18 was the last full base.
    1. DenimSansCoeur's Avatar
      DenimSansCoeur -
      So I don't need to install 04.14? just install 04.18 directly and then go 04.19.02? is that? sure thing?
    1. JOshISPoser's Avatar
      JOshISPoser -
      i am not 100%, but i know you should at least go to 4.18 full. Then maybe wait for someone else to confirm or tell you differently.
    1. DenimSansCoeur's Avatar
      DenimSansCoeur -
      thanks, I'll wait till someone, maybe Deank himself, tells me what is the 100% correct way to do this; thank you again Josh.
    1. narsink's Avatar
      narsink -
      Quote Originally Posted by JOshISPoser View Post
      were you the one that posted before with troubles?

      i really don't get the problem other than it's on internal instead of external
      Yeh i was still having problems.
      I have tired to rum the file from both internal and external. but still nothing.
    1. narsink's Avatar
      narsink -
      Quote Originally Posted by jackson60 View Post
      if u wanna load the games u need to download psx and it has to be bin/cue together i tested it and it work like charm just make every game u download it should be bin/cue not img or others cuz it didnt work with me so hope it helps u dude
      Thank u for the tip. But I have done everything u said and it still freezes.
      Ive tired internal external, BIN,IMG,ISO. Ive put in folders PSXISO and PSXGAMES. still nothing.

      thank anyway.
    1. Jay-Jay's Avatar
      Jay-Jay -
      Quote Originally Posted by JOshISPoser View Post
      "mom! meatloaf!"
      Wedding Crashers 2005
    1. JOshISPoser's Avatar
      JOshISPoser -
      Quote Originally Posted by narsink View Post
      Thank u for the tip. But I have done everything u said and it still freezes.
      Ive tired internal external, BIN,IMG,ISO. Ive put in folders PSXISO and PSXGAMES. still nothing.

      thank anyway.
      idk what to tell you.

      i have a bin/cue of crash team racing. i put it in USB000/PSXISO/CRASH TEAM RACING/crash team racing.bin
      i go into multiman, go to the retro column and push square til it's just psx. then when i select the game, it takes like 3 seconds and then i see the ps logo.

      it's something on your end if it isn't working. maybe you have bad files, maybe you need to install a full multiman and start the process over to get to 4.19.02, idk.
    1. Nightbird's Avatar
      Nightbird -
      Thanks for the Update Deank. Need for speed 4 (High Stakes/Road Challenge) now work in this latest version, before they would lock on the loading screen.

      On a side note has anyone got multiple digital audio track games to work properly. The games I've tried so far are completely silent where there should be digital audio playing. I'm not talking about games like Need for Speed 3 and 4 which have many audio tracks built in the game, I'm talking about games like Motorhead and Actua Pool which have true extra audio tracks on the disc, with 'cue' sheets like this:

      Code:
      FILE "Actua_Pool.bin" BINARY
        TRACK 01 MODE2/2352
          INDEX 01 00:00:00
        TRACK 02 AUDIO
          INDEX 01 05:41:04
        TRACK 03 AUDIO
          INDEX 01 09:11:45
        TRACK 04 AUDIO
          INDEX 01 12:43:54
        TRACK 05 AUDIO
          INDEX 01 17:08:24
        TRACK 06 AUDIO
          INDEX 01 21:06:64
        TRACK 07 AUDIO
          INDEX 01 25:05:22
        TRACK 08 AUDIO
          INDEX 01 28:53:44
      
      .............etc
      I've checked the audio tracks are contained within the 'bin' by playing them in Media Player. They just don't play ingame on the PS3.
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