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View Full Version : Psx-launcher.elf feature Request!!


jvhellraiser
06-11-2008, 12:28 PM
Hello,I would like to ask a very big favor to the homebrew programmers,
Can Any of you modified Psxlauncher.elf so it will work on ntsc consoles
i found the launcher but reading somethings it says that it will mostly work on pal consoles and if you want the psxlauncher.elf to work properly in ntsc consoles you'll have to convert ntsc games in to pal i believe this can be done
just by updating the psxlauncher.elf so it can boot on ntsc consoles can anyone
take the request? Please!!


http://rapidshare.com/files/121714077/PSXLAUNCHER.ELF.html

Bootlegninja
06-11-2008, 12:33 PM
My question is this. Why can't any user just have a small bit of patience for jimmi and the others to get Free MC Boot STABLE until you all start creating the insane requests?

jvhellraiser
06-11-2008, 12:44 PM
I do believe in jimmi i just want it to know if someone may take this elf and remake it to work on ntsc console thats all,jimmi is one hell of programmer
i do love the work he has done until now so please don't get things confuse.

Mozgus
06-11-2008, 01:37 PM
I havent found any NTSC games it doesnt work with...

unclebob69
06-11-2008, 02:45 PM
psxlauncher.elf works fine for all my ntsc games

PALGamer
06-11-2008, 04:31 PM
this is actually in the wrong subforum I guess, should be in Homebrew/dev emu itself, not here (right??)

this has nothing to do with FreeMCBoot or whatsoever

jvhellraiser
06-11-2008, 04:35 PM
Ok you don't like it Erase it or closed it i didn't know where to put it
so many post that has this forum you have to be Psychic to put a thing right on this forum everything is all over.

TaNK
06-11-2008, 04:52 PM
he saw my videos of FreeMCBoot 1.2c on YouTube and was trying to boot ps1 games on his scph-390001 ps2.

unclebob69
06-11-2008, 05:02 PM
scph-39001 is a v7

psxlauncher only works on v9 and up if I'm not mistaken

Peppers
06-11-2008, 05:02 PM
he is mistaken anyway psx loader works on NTSC consoles but not on any older ones

edit:what unclebob69 said

Billkwando
06-11-2008, 05:21 PM
he is mistaken anyway psx loader works on NTSC consoles but not on any older ones

edit:what unclebob69 said


Ah, good info. Now I know I can hold off on researching this particular topic since I can't run it anyway.

Besides, that stupid cat counting verification on the download link was so annoying, I just closed the page.

suloku
06-11-2008, 05:40 PM
Isn't it just a call to OSD?
It can be added manually to ulaunchelf or keylauncher config files, no need to use another elf, this has been known since ages (4 to concrete, at least afaik)

unclebob69
06-11-2008, 06:29 PM
Besides, that stupid cat counting verification on the download link was so annoying, I just closed the page.

oh I know!:mad: Why did they have to make them so hard to see

jvhellraiser
06-12-2008, 10:17 PM
I JUST WANT TO KNOW IF SOME CAN MAKE THIS ELF RUN WITH 39001 CONSOLES THATS ALL!!!:cry:

Peppers
06-12-2008, 10:32 PM
Nope its v9 and up only because at that point Sony introduced a change in the FW that allows for this. earlier ones do not have this bug/feature. get yourself a psx gameshark it will have the same effect.


Wile we are on the subject I asked this once before but one more time should not be a bother. Is it in theory possible to launch code is PsOne mode from one of these memory card exploits, can anyone think of a way this could possibly be achieved? I ask only out of curiosity I have only mild interest in this in putting such a thing to use.

dmcbudman
06-13-2008, 08:48 AM
Is it in theory possible to launch code is PsOne mode from one of these memory card exploits, can anyone think of a way this could possibly be achieved? I ask only out of curiosity I have only mild interest in this in putting such a thing to use.

i have a similar question
what all does sont 'let' us substitute off the MC
since we can now load replacement bios files, wouldnt it be possible to load the modules (from a v9+ console) on older models to achieve the same 'easy' ps1 backup loading as the later models?
or for that matter, load a complete CFW at startup?

Bootlegninja
06-13-2008, 09:35 AM
ZanQuance has pretty much outlined just about every aspect of this in this thread (http://www.exploitstation.com/smf/index.php?topic=4280.0)

jerrymh
06-13-2008, 10:26 PM
Ther is a way to boot psx games whit a smooth option on for textures in psxluncher?

Bootlegninja
06-13-2008, 10:35 PM
I'm going to blindly answer this one with a no.

Mozgus
06-14-2008, 12:10 AM
Ther is a way to boot psx games whit a smooth option on for textures in psxluncher?

On my v12 slim, I can set the option in the ps2 bios menu, and it WILL hold that option after resetting. Obviously it doesnt hold it if I power off then on. Gatta be sure to simply reset, and it will stick.

jerrymh
06-14-2008, 12:59 PM
I know that, but if you boot whit Freevast, that option do not load on, because Freevast do not look in to bios configuration.

tvain
06-21-2008, 01:33 AM
does anybody know an elf that will load psx games on a v16? psx launcher only works on models v9-v15... I sadly got a v16...

d3adliner
06-21-2008, 01:43 AM
psxlauncher.elf works perfectly fine on both my ntsc v4 & my v7. No idea why anyone says it's v9 and above. Still, PSX GSLite is the best way to go on older models, but it didn't work on either my v15 or v16.

unclebob69
06-21-2008, 03:33 AM
No idea why anyone says it's v9 and above.

maybe because the program itself says that when using it:lol:

TnA
06-21-2008, 06:46 AM
No!
PSX-Launcher IS ABLE to BOOT PSX-Backups WITHOUT a SLIDE-Card-Trick on V9 and up.
I tested it on a FAT-PS2-SCPH50004 and it loads the PSX-Backup WITHOUT a chip, or Swaptrick (while opening the drive with a knife.).
PSX-Launcher is also able to boot to PSX-Mode on older models, but NOT ABLE to boot backups.

Test it this way:

Boot uLE with a trigger-disc.
Swap the disc to a PSX-Backup, by using the EJECT-Button.
Start PSX-Launcher with uLE and your Backup loads through the PSX-Browser.

That is why he said, it is only working on V9 and up.
PSX-Backups ARE PLAYABLE ON V9 AND UP, WITHOUT THE SWAP-MAGIC-KNIFE/CARD-Method.

Hope you all get it now.
I tested it and I'm sure V9 (+up) could also boot backup, if you switch your original-disc very quickly with the EJECT-Button, after it loads the disc (PS1-Logo appears, or shortly before)

Bootlegninja
06-21-2008, 07:41 AM
does anybody know an elf that will load psx games on a v16? psx launcher only works on models v9-v15... I sadly got a v16...

You haven't even managed to install Free MC Boot yet! How do you even think to accomplish running ps1 games from it? You are out your mind. :rant:

tvain
06-21-2008, 09:20 AM
uh yes I do... I have the version of 1.2c. The only one that works on v16's. Free MC Boot v1.3 and up won't install on v16. We'll atleast on NTSC's. Anyways my problem is psx loader will launch but the disc will not stop spinning. I have it on a memory stick so I loaded up ulauncelf went to mass then click psx launcher. It loads up but disc won't stop spinning. Anyone know what I can do for the v16?

Peppers
06-21-2008, 11:07 AM
No!
PSX-Launcher IS ABLE to BOOT PSX-Backups WITHOUT a SLIDE-Card-Trick on V9 and up.
I tested it on a FAT-PS2-SCPH50004 and it loads the PSX-Backup WITHOUT a chip, or Swaptrick (while opening the drive with a knife.).
PSX-Launcher is also able to boot to PSX-Mode on older models, but NOT ABLE to boot backups.

Test it this way:

Boot uLE with a trigger-disc.
Swap the disc to a PSX-Backup, by using the EJECT-Button.
Start PSX-Launcher with uLE and your Backup loads through the PSX-Browser.

That is why he said, it is only working on V9 and up.
PSX-Backups ARE PLAYABLE ON V9 AND UP, WITHOUT THE SWAP-MAGIC-KNIFE/CARD-Method.

Hope you all get it now.
I tested it and I'm sure V9 (+up) could also boot backup, if you switch your original-disc very quickly with the EJECT-Button, after it loads the disc (PS1-Logo appears, or shortly before)

so then is dose have some use on lower FW consoles. I was unaware of that, that is good to know.

edit: Nope just as I thought it dose nothing on consoles lower than version 9. You are mistaken about it being able to boot to PSX-Mode and d3adliner is ether lieing, has a modchip installed in both consoles or just simply dose not know how to tell what console version he actually has, as I just tested this on a US v4 & 7 myself and it can't even boot orginals.

Peppers
06-21-2008, 11:28 AM
Anyway, did anyboady give that loading replacement BIO's from higher version consoles in below version 9 consoles and then test this app yet?

TnA
06-21-2008, 11:54 AM
You are mistaken about it being able to boot to PSX-Mode and d3adliner is ether lieing, has a modchip installed in both consoles or just simply dose not know how to tell what console version he actually has, as I just tested this on a US v4 & 7 myself and it can't even boot orginals.

I tested it on a V7 PAL. IT starts PSX-Mode. I'm not wrong in this case. If I am, PROVE it.
It starts my PSX-Originals, but no Backups (else on V9).
It is out of my understanding, why it works on V9+ with the EJECT-Button.
Is machacon disabled in PSX-Mode, or has it nothing to do with PS1-Protection?
I heard, that PSX-Loader only works on PAL, or NTSC-Console, but I couldn't understand why it shouldn't work.
Thought it only starts rom0:PS1DRV.

Peppers
06-21-2008, 02:41 PM
On my consoles once it stops spinning the disk will not start back up. I and useing the same veersion consoles d3adliner seems to be reporting sussess useing disk swap on, why is that?

TnA
06-21-2008, 02:45 PM
I think, because of the other cdvd-driver&handling, but I wonder about, how we can swap a disc (WITH EJECT-BUTTON!), without deleting the (lets call it) "verification ID".
That's strange,...

Ryukenden
06-21-2008, 04:52 PM
When you press Eject the drive controller will tell the software that you did. Then when you put in your backup disc, it will tell the software it's busy scanning the disc while the drive controller does so. Then it will find it's a backup disc and refuse any request by software to read from the disc. If it does not, your system is modified or in some other way not a consumer system. All consumer systems check security sectors and regional licensing to determine if the software may access an inserted disc. This is absolute. To get around this you must Swap or install a modchip. The ONLY exception is the DVD-Video disc which has no means of authentication and is possible to read data from with programs such as ESR or SMS.

By your instructions which I followed on my V10 system, all it did was tell me it was not a PSX disc. I followed your instructions EXACTLY. They will not work. To use PSXLAUNCHER.ELF you must perform the SwapTrick. That is how it was designed no doubt. Basically designed for those without a PS1 disc that lets you swap like Gameshark or PS-X-Change.

So don't believe this guy, it's not going to work. Peppers is right. They're either telling lies or don't have a regular consumer model system. Probably a modded system.

TnA
06-21-2008, 08:55 PM
When you press Eject the drive controller will tell the software that you did. Then when you put in your backup disc, it will tell the software it's busy scanning the disc while the drive controller does so. Then it will find it's a backup disc and refuse any request by software to read from the disc. If it does not, your system is modified or in some other way not a consumer system. All consumer systems check security sectors and regional licensing to determine if the software may access an inserted disc. This is absolute. To get around this you must Swap or install a modchip. The ONLY exception is the DVD-Video disc which has no means of authentication and is possible to read data from with programs such as ESR or SMS.


@Ryukenden: I know, that this should be the way, how it does normally, but,...


I tested it the way, with swapping, before the PSX-Logo appears, and it works even without using any PROGRAM! Test it and then call me a liar again, if it not works for ya.

(Turn on PS2 --> Insert PS1-Disc [I start mine with PSX-Disc Original in.] --> Swap to PSX-Disc, quickly WHEN, or shortly before the PSX-Logo appears.
It works.
I tested it on a NOMOD-Console)

So belive me or not (I know 100%ly that it works.).
If I get a Digital-VC I make a Video.
The SCPH-50004 is not modified in any way!
It was planned to be modiefied with an MI.
It's a PS2 of a friend and it was NEVER modified in any way!

TnA
06-21-2008, 10:54 PM
Btw: I did & will never say that I'm sure, when I'm not 100%ly (I test things ever before I say that and if I'm not sure I will tell ya [see some other threads]).
So I'm weather a liar (and you're a dumbass, if you say that, even if YOU NOT TESTED all possibilities), nor was the PS2 modded.
I either would not post this,...


I think, because of the other cdvd-driver&handling, but I wonder about, how we can swap a disc (WITH EJECT-BUTTON!), without deleting the (lets call it) "verification ID".
That's strange,...


...if I not already knew, what you post.
I also couldn't understand, why it works.


So don't believe this guy, it's not going to work. Peppers is right. They're either telling lies or don't have a regular consumer model system. Probably a modded system.


Try it with the method I posted (not the uLE+psxloader-method).
It works for me without a mod-chip, even without any Software-Hack.
If it doesn't for ya, it('s) may( )be your fault. :P

Btw2: I'm only 1person, not "they".

Edit: It's no V9. It's a V10 Bootleg told me (Board-Revision: GH-026).

d3adliner
06-21-2008, 11:42 PM
I was a bit heavy on the sauce last night & barely remember posting. I didn't intentionally lie though - I was just a bit "confused". Lmao! (I can 100% understand the reactions though & it's all cool)

Anyway, psxlauncher does in fact only work on v9+ & I use a PSX GameShark Lite on my v4 & v7.

Sorry for the confusion. :)

TnA
06-21-2008, 11:49 PM
It also starts Original-PSX-Games on my V7 (that'll maybe a problem, that my chip re-enables itself). :crazy:

Bootlegninja
06-21-2008, 11:57 PM
--Re: TnA's PS1 disc booting method on my v10.

I tried different timing on it and couldn't get it to work. I ended up everywhere between it kicking back to the sony browser to the BSOD.

If it does work, you need absolute timing which can't be consistant with it.

TnA
06-21-2008, 11:59 PM
Yes, but when I tested it, it works the first, or second time.
THX, that you tested it on your PS2 (may it because of the chobby laser?).
I can post some Pics.
I made a few, because I want to send it to someone, to add a MI.


"Ryukenden" called me + d3adliner liars.
What should it give me, if I lie.
I wouldn't spread lies, just my knowledge.
I HATE LIARS (this is, why I want to PROVE it).
I EVER test things, before I post such a statement.
I'm 100%ly sure, that it loads the backup on this PS2.
The seal was not broken, neither a Mod-Chip is installed.
Nothing.
...and it works... (at least for me)


My Problems (why I couldn't prove it and ask you instead):

-1PIN on LA-Chip is missing (the one for the fix) [<-- After my testing, he wanted to mod his PS2 himself :rolleyes: ]
-I have no DigiVC but I can get a Digi-Cam, that can record.

Edit: I think I've pressed EJECT, when it zooms in and gives BS (VERY shortly, before the screen is completely black), but I don't know the exact timing for sure.

unclebob69
06-22-2008, 01:44 AM
I wouldn't spread lies, just my knowledge.
I HATE LIARS (this is, why I want to PROVE it).

Don't let it get to you TnA.;) I think everyone who has been here a little while knows that your not a liar. I have read many of your posts and you have some good ideas and seem to know your stuff.

So don't believe this guy, it's not going to work. Peppers is right. They're either telling lies or don't have a regular consumer model system. Probably a modded system.

Ryukenden: There is no need to be rude, whether someone is wrong or right.A lot of people come here to learn from one another, not to be insulted for having an open mind.:(

TnA
06-22-2008, 02:03 AM
It is just because of I could EVER PROVE IT SINCE I'm LIVING, when I said I'm sure, that I AM.

Best example was the SAT of my grandma/pa, what the professional installed wrong and me, when I was 7 did it correct (they didn't get all channels and couldn't either use their VHS. "Professional". lol ...what kind of stupidness).

Same thing, same year, the VHS of my ma (first time I open a case of some HW). I did repair it, after she send it to a repair-service. They didn't fix the issue properly.
That is, why I react this...
I say, if I'm not sure.

My intention is not to spread lies, but to share my knowledge with people who want to know.

Sorry, lil' off-topic.
B2T and regards TnA

coolaan
06-22-2008, 02:34 AM
TNA ,
Leave it off man. The other guy said so because he might have had no success ;) . I believe you :D

Peppers
06-22-2008, 09:26 AM
I have read meny of TNA's comments and I do not belive he is the type to lie, but it is also strange noone can reproduce his resolts so there must be some variable TNA is unaware of.

TnA
06-22-2008, 10:43 AM
I did hear it, when I need to do the swap (the laser made some noise) and some luck.
I tested this a few times on this V10(! Sorry, didn't know the Board-Revision before.).
I also run into the BSOD, or it skips me to the menu, where the MC is shown, but it also works, with the right timing for me.:crazy:

I'm pretty sure, that I do the swap (really fast), when I can see the last "blue" frames (PS2-"Intro"/SCE...), before the BS and PS1-Mode starts.
Maybe I didn't even fully open the tray, but I think it was.
I switched to backup, shortly before, or when the logo comes (AFAIK).
Then the "Piracy-Letter" and the rest plays fine.

My friend (it is his PS2, but defect :-/ ) was there, when I did the timing-attack.
He is my only proof for now, but he also has the Digi-Cam, for recording. :D

I tested it with a FF7-Backup I think, because I test most things with it.

@coolaan: I'm coolaanow. :cool: :lol:

dmcbudman
06-22-2008, 10:45 AM
i wish i had a working laser to try this
the only way i was ever able to load psx backups on my v7 (NTSC)
was many swaps while the disc was spinning (never tried eject though)

1 start an original psx game
2 as soon as it starts to load swap for the backup, before you get to the ps1logo (this reads the system.cnf and the exe i guess)
3 once you get to the logo, wait one second or so, and put the original back in, to avoid the second security check (now the psx.exe or whatever has already been loaded into memory, and will play even with the original disc still in. so before it tries to read anything else from the disc, put the backup back in.)

coolaan
06-22-2008, 11:58 AM
@coolaan: I'm coolaanow. :cool: :lol:

lol ;) .

Bootlegninja
06-22-2008, 12:34 PM
Only way I ever got ps1 backups to run was to use a gameshark for ps1 ver. 4.0 like it was swapmagic and do the slide trick before I got my chip. but I found it's just easier to get an old ps1 and throw a cheap mod chip in it like a stealth or MM3 and run with it.

Ryukenden
06-22-2008, 05:06 PM
I never said you were a liar conclusively. I'm not trying to be mean either. I'm certainly open to what you have to say, especially when you detail steps you take to do this. I'm sorry if you think I was just calling you names.

But it seems clear you are detailing some sort of swap trick which seems different than what was initially said which was making it seem as though you had to do nothing other than put the disc in.

TnA
06-22-2008, 05:34 PM
Take a look at this:


I tested it and I'm sure V9 (+up) could also boot backup, if you switch your original-disc very quickly with the EJECT-Button, after it loads the disc (PS1-Logo appears, or shortly before)

This was before you post and I also said "Test it this way:", because I thought that if it starts the PSX-Mode it will do the same like with timing-swap.

Bahamut
06-22-2008, 06:16 PM
Tna... but that method you say works without the magic keys installed on a slim ps2?
I knew of that trick working but you had to swap the copy opening with eject button and having the magic keys so ps2 wont notice you open the "door".
You say it works without the magic keys on ps2 slim?

TnA
06-22-2008, 06:21 PM
Tna... but that method you say works without the magic keys installed on a slim ps2?
I knew of that trick working but you had to swap the copy opening with eject button and having the magic keys so ps2 wont notice you open the "door".
You say it works without the magic keys on ps2 slim?

Sorry?! Couldn't get exactly, what you mean.
I assume, you mean the Swap-Magic toolkit for PSTwo/PS2Slim.

suloku
06-23-2008, 05:38 AM
I got lost, what are you exactly trying to acomplish/prove in this thread?

Afaik v9+ can run psx backups with swap but no TOC restriction.
psxlauncher is just an elf which lets you do swap and calls the osdsys argument that triggers the psx launching (or that is what I thought).

As I said, now I'm lost.

Peppers
06-23-2008, 03:21 PM
there is nothing else in this thread that is even remotely usefull, if you know that dont worry about it.

Ryukenden
06-23-2008, 03:36 PM
The only thing there is to know is that the PSXLauncher.ELF is for people that want to start PS1 backups or imports but don't have a PS1 swapping program on a disc like GameShark. That's all it is. You still have to do a swap trick. There's nothing magical about the program. It's just like the Cog swap loader program but for PS1 backups.

Peppers
06-23-2008, 03:44 PM
And it wont work on versions lower than 9

kevstah2004
06-23-2008, 09:48 PM
http://www.exploitstation.com/smf/index.php?topic=4280.0
worthy reading talks about ripping the PS1DRV from the BIOS and booting it with ULaunch.

EDIT: Try this PS1DRV.elf it should boot ps1 originals from within ULaunch if you leave
your ps1 game in drive during the ps2 bootup on v1-8 consoles, I wonder if it'll boot a ps1 disc patched to a memento ps2 dvd-v if you use ESR beta r8 mcard.elf to re-load ULaunch then run PS1DRV.elf once
ULaunch has reloaded.

ZanQuance
06-24-2008, 08:00 PM
http://www.exploitstation.com/smf/index.php?topic=4280.msg37729#msg37729

My message there sums it up.
What's needed to load PSX code are the modules packed into PS1DRV which when loaded into the IOP set up the emulation of the PS1 architecture and allow it to run native MIPS R3000A-compatible (R3051) code through it. Without those modules, the PS2 does not know how to emulate key hardware present in the PSX which is missing in the PS2, such as the (SPU) Sound Processor Unit, GTE (Geometry Transform Engine), and correct memory address mapping (clearing out any loaded PS2.irx programs and replacing them with an emulation layer responsible for translating address spacing and functions of any PSX Bios calls.)

I do not have good reverse engineering skills and thus gave up on reversing PS1DRV and extracting it's packed modules, it makes calls to other Bios programs and I got lost after the first couple jumps.

So good luck to anyone who wants to get it working. It's a fun project but for the end user it's easier just to swap and not worry.

Bahamut
07-13-2008, 04:29 AM
http://www.exploitstation.com/smf/index.php?topic=4280.0
worthy reading talks about ripping the PS1DRV from the BIOS and booting it with ULaunch.
http://www.zshare.net/download/1411817159f382b4/
EDIT: Try this PS1DRV.elf it should boot ps1 originals from within ULaunch if you leave
your ps1 game in drive during the ps2 bootup on v1-8 consoles, I wonder if it'll boot a ps1 disc patched to a memento ps2 dvd-v if you use ESR beta r8 mcard.elf to re-load ULaunch then run PS1DRV.elf once
ULaunch has reloaded.

But uLaunchELF already loads ps1 games if you just swap the disc inside uLE and then you launch the ps2browser.
So that elf will do the same i think.

And about the second thing, mmm it seems interesting, because when you reload uLE with DVDV support it could read the PS1 DVD but i think when you try to run the PS1DRV it will detect it is a DVD and wont work.
Can someone try this?

ADW
07-13-2008, 05:12 AM
http://www.zshare.net/download/1411817159f382b4/
EDIT: Try this PS1DRV.elf it should boot ps1 originals from within ULaunch if you leave

The link appears to be dead (or maybe zShare is just down altogether).
Could you please re-upload the file somewhere else so I could try it out (on my v5/6)? :)

Bahamut
07-13-2008, 06:15 AM
Link is not dead, it works for me, but i dont have time to try it now...
Do you want me to upload to another site?


EDIT:
Try here = http://www.mediafire.com/?kjmzyrmy0to
for you :)

ADW
07-13-2008, 06:34 AM
Link is not dead, it works for me, but i dont have time to try it now...
Do you want me to upload to another site?


EDIT:
Try here = http://www.mediafire.com/?kjmzyrmy0to
for you :)

Thank you Bahamut. :)

Bahamut
07-13-2008, 06:34 AM
Tried out, not working.
Didn't load the PS1 copy i tried.

ADW
07-13-2008, 07:04 AM
I do not have good reverse engineering skills and thus gave up on reversing PS1DRV and extracting it's packed modules, it makes calls to other Bios programs and I got lost after the first couple jumps.

So good luck to anyone who wants to get it working. It's a fun project but for the end user it's easier just to swap and not worry.

So as long as we can reverse engineer PS1DRV.elf we should be able to load PS1 backups using the swap-trick on pre-v9 PS2s?

Where would you start on such a task? I don't know anything about PS2 programming but I have some (limited) experience with disassembling programs on the PC and it might be interesting to at least have a look (not that it's likely that I'll get anywhere, but I have a lot of free time at the moment).

Bahamut
07-13-2008, 04:55 PM
So as long as we can reverse engineer PS1DRV.elf we should be able to load PS1 backups using the swap-trick on pre-v9 PS2s?

Where would you start on such a task? I don't know anything about PS2 programming but I have some (limited) experience with disassembling programs on the PC and it might be interesting to at least have a look (not that it's likely that I'll get anywhere, but I have a lot of free time at the moment).

Ok then search for "ps2dis" a dissasembler that makes the elf code in ASM, i dont understand a thing but maybe you can...
But i think you can load ps1 games swapping with uLE in all ps2! (at least works that way with my slim)

I would preffer to reverse engineer Xploder HDTV player so maybe someone can implement it inside ESR or HD Loader! (thats a thing a lot of people want, me included) :P

fresh
07-13-2008, 05:10 PM
I would preffer to reverse engineer Xploder HDTV player so maybe someone can implement it inside ESR or HD Loader! (thats a thing a lot of people want, me included) :P

Unpacked ca.180KB, graphics included.
Should not be such a big prob...

ffgriever
07-13-2008, 05:18 PM
There is no need for reversing... it's obvious what it does... Moreover, building your own project on something that doesn't work 100% is not a good choice. Even if you wanted to only confirm thing or two... it would still influence you further, making possible to implement the same faults it has ;) .

fresh
07-13-2008, 05:38 PM
There is no need for reversing... it's obvious what it does... Moreover, building your own project on something that doesn't work 100% is not a good choice. Even if you wanted to only confirm thing or two... it would still influence you further, making possible to implement the same faults it has ;) .

Absolutly right...
:D

One question. DonÂīt you think argon have a nice gui, do you?
For me that one would be the uber-dashboard for the ps2...


cu

ADW
07-13-2008, 07:21 PM
Ok then search for "ps2dis" a dissasembler that makes the elf code in ASM, i dont understand a thing but maybe you can...
Thanks, I'll take a look at some time. :)

But i think you can load ps1 games swapping with uLE in all ps2! (at least works that way with my slim)
It doesn't work on my v5/6 'phat' PS2; it just black-screens when I try to boot a backup using PS1DRV.elf, unless I'm misunderstanding.

JNABK
07-14-2008, 11:12 AM
I see.....so its just like uLaunchelf's call to the PS2Browser......sorta.


I have booted PS1 backups just by swapping at uLE's main menu {with disc control on} and then booted the backup at the browsers menu by selecting the disc icon and it booted the backup just fine on a V9.

When i tried this same process on any other version console, it would also boot the disc, but hung at the PSX Logo screen and would go no further.


Maybe PSX Launcher is different .....i'll run a few tests if i can get my V4's to boot a disc at all.....damn lens are worn badly.

EDIT

well it is different from uLE's PS2Browser call, thats for sure! I tried this in the same V4 and PSX Launcher simply blackscreens, doesnt even get to boot the disc at all.


I'll stick with uLE.......at least this gets further and is a better solution to look into than bother with PSXLauncher for trying to figure out how to make a better standalone loader for PSX backups.

TnA
07-14-2008, 02:51 PM
@JNABK: "PS2Browser" by uLE executes rom0:OSDSYS (which also searches for the mc-update.)
The PS1Mode would be executed through rom0:PS1DRV.


Edit:

My reply on other thread, after it was deleted,... ^.^


You're wrong right there.. the file attached to the thread's first post is PSXLauncher.ELF. NOT PS1DRV.


o.k.,... So not only I was wrong here,...


You said yourself that these 2 files are different.

I heard about "PSX-Launcher", or PSX-Loader, by Hermes and the tool to start PSX-Stuff through PS3. I thought it were the same, before you mentioned.)
I never saw the ELF from vegito before.

That's why also write THX for "Thanks".
It was a new info to me, so I could collect some new knowledge.
Hope it wasn't a miss-information.


You still didn't really answer the questions I had.


otherwise you'd be able to launch psx backups without DL'ing it. duh?


"DL'ing"? <-- Call me a goof, if you like so. ^.^


first of all, if you don't believe what I say, then that's your problem, not mine. The proof is in the PSXLauncher.ELF itself. When you first boot it up, the first thing it will tell you is "made by Vegito". It's common sense that if PSXLauncher was an "official copyrighted file by SONY" as stated by TnA, then it wouldn't show that message and boot screen.


The files could also be hex-edited. :p :lol:
Joke man. Don't take it too seriously. ;)

O.k., then it really might be a loader for PS1DRV. Interesting! :)



Look at the past few posts in this argument. Who's the one that's been doing all of the insults? me or you? If another mod or admin reads these posts, I'm sure they would agree with me that YOU are the one that's been insulting me.


BTW, having fun abusing your power? : )


Take the chance and prove, that you will not provoke an annoyance and keep calm.
The best you can do,... or maybe just don't answer on sentences, that you can understand as a provocation.


once again, you prove that you can't control your anger and resort to calling me names. I did nothing wrong in that last post in reply to TnA. He asked me to explain, so I explained. No harm done. But you jumped in AGAIN, and stirred up more trouble, even tho I clearly was going to let it go, it seems you still are crying about it.


calm down,... please. @all
Like JNABK said,...

Hope it doesn't take more than 1.5MB,...
Sorry that.
Not an reproach, but this controversy has going to far.


He did a re-register,... ^.^

@Bootleg: Was it "false info", or something right?

JNABK
07-14-2008, 05:29 PM
@JNABK: "PS2Browser" by uLE executes rom0:OSDSYS (which also searches for the mc-update.)
The PS1Mode would be executed through rom0:PS1DRV.


Yea i knew that, i meant to say the OSD hack would be more promising to use as a launcher than PSX Launcher....i was kinda 'out of it', not thinking straight at the time i wrote that.

TnA
07-14-2008, 05:30 PM
Yea i knew that, i meant to say the OSD hack would be more promising to use as a launcher than PSX Launcher...

I think the same.

But we may do the exact same thing, for a few things...

l_oliveira
07-15-2008, 12:59 AM
Ok guys ... ya all (the people trying to use PSXLauncher on unmoded PS2s) are forgetting about how the DVD driver works. It DOES check the disc every time the tray/lid is opened. Regardless of how the PS2 booted or in which mode it's CPU is (PS2/PS1 or DVD player) the DVD drive still stops the disc and returns not ready if the media detected is considered invalid. So this will cause the drive to only read originals.

There is no magic command to unlock the drive.

Something such as an "SBOX" should work for playing PS1 CD-R and with FMCB it can boot CDR without swap with a GS/AR disc.

http://www.cyber-mag.com/station/charts.htm <- Has SBOX on it's list

SBOX is a extremely early method of booting from around 2000/2001 and most games require patching to work. Still it's perfect to boot PS1 and homebrewn in conjunction with FMCB.

ADW
07-15-2008, 04:42 AM
Ok guys ... ya all (the people trying to use PSXLauncher on unmoded PS2s) are forgetting about how the DVD driver works. It DOES check the disc every time the tray/lid is opened. Regardless of how the PS2 booted or in which mode it's CPU is (PS2/PS1 or DVD player) the DVD drive still stops the disc and returns not ready if the media detected is considered invalid. So this will cause the drive to only read originals.

But if you already have a way of doing a swap (no-solder mod, flip-top, card trick, etc.), shouldn't that be enough to prevent that check?

remax
07-15-2008, 06:22 AM
But if you already have a way of doing a swap (no-solder mod, flip-top, card trick, etc.), shouldn't that be enough to prevent that check?

From what i've read, the PS1 mode has 2 CD-Checks so you need to swap at least 2 times.

One of the hacked PS1DRV has succeed in removing one of the swap.

But yes it's possible to do that by swapping.

l_oliveira
07-15-2008, 11:34 AM
The second check happens right when the PS logo is shown, you see the drive slow down again, that's when the TOC is checked again, twice.

That check was added in 1995 when a bug was found on the original SCPH-1000 PS1.

It was put in to break the "spring trick". You would go into the CD Player, put a original PS1 disc, wait it stop spinning and swap with a HK silver or CDR. As you exited CD Player your copy would boot.

SCPH-1001 and newer had it patched and all systems that came after it, too... Including the PS2.

ADW
07-15-2008, 01:35 PM
The second check happens right when the PS logo is shown, you see the drive slow down again, that's when the TOC is checked again, twice.

That check was added in 1995 when a bug was found on the original SCPH-1000 PS1.

It was put in to break the "spring trick". You would go into the CD Player, put a original PS1 disc, wait it stop spinning and swap with a HK silver or CDR. As you exited CD Player your copy would boot.

SCPH-1001 and newer had it patched and all systems that came after it, too... Including the PS2.
Hmm, is there no way of running the code for the original SCPH-1000 PS1 in the same way that the v9 PS1DRV can be run on other PS2s?

I had a look at disassembling PS1DRV.elf using ps2dis (and also IDA Pro) but will have to do more research as I couldn't work out exactly what the syscall commands did.

l_oliveira
07-15-2008, 11:27 PM
The change was applied to the CD-Rom drive firmware (Mechacon program) mostly. There might be at most a extra register write/read on the CPU side.

I'm not sure but I could test a JP SCPH-1000 bios on a SCPH-1001 motherboard and see if swaping it makes possible to use the spring trick, but I toss a wild guess that the bios really have nothing to do with it.

kevstah2004
07-15-2009, 07:20 PM
ROMDIR filesystem in userspace
http://forums.ps2dev.org/viewtopic.php?t=12217

Interesting :p

djflexmaster79
07-15-2009, 08:03 PM
Why bump this old of a thread for that ???

Cypher
07-25-2009, 11:29 PM
So does the uLe swap using the eject button method (no swap tool) that TnA described work on softmodded ps2s v9 and above, or was it determined that his modchip was being triggered without his knowledge?

Sorry, I've read this particular thread the whole way through about 5 times and i can't get any of the techniques from any of the posters to work.

I have a model no. sch-50001 ps2 which is either a v9 or a v10 (I can't find the date info that's supposed to distinguish the two; but all of the techniques are for v9+, so it shouldn't matter in this case).
It's only softmodded with fmcb 1.8 and the other elfs from the 1.8 noobie package on sksapps

Specfically, I've tried TnA's method of using psx-launcher and jnabk's swap at uLe then running ps2 browser (I just noticed his method doesn't explicitly say "eject button" anywhere, that might explain that). Neither of them worked for me.

Sorry to bump such an old thread but I'd really appreciate if someone who understood the whole thread could explain the outcome to me.

TnA
07-26-2009, 07:13 AM
So does the uLe swap using the eject button method (no swap tool) that TnA described work on softmodded ps2s v9 and above, or was it determined that his modchip was being triggered without his knowledge?


Youīre mixing the facts.
My modded PS2s are SCPH-39004 only.

The PS2, where Iīve tested the Time-Swap with a PS1-Original and PS1-Backup was on a SCPH-50004 (I even PMed Bootleg the Board-Revision at that time,...).

The person which this PS2 belongs to, is my personal proof that this PS2 was never opened before and I did this Swap in front of his eyes.
It maybe worked out 1 of 5 times, but it worked (which still surprises me, based on the current knowledge we/I have about how the stuff works...).

If I remember correctly, I pressed the EJECT-Button shortly before the PS1-Logo appears and I didnīt even leave the tray 100%time to come out, until I swapped (and with "swapped" I mean ejected and replaced...) the disc.
The tray was closed (or on itīs way to be closed), when the Logo (start to) appear[s].
And the game, which was FF7 started,...
The original disc wasnīt even FF7, so I believe all discs would work.



Sorry, I've read this particular thread the whole way through about 5 times and i can't get any of the techniques from any of the posters to work.


Well,... The only method which is prooven (yet) is the standard-swap-method.


I have a model no. sch-50001 ps2 which is either a v9 or a v10 (I can't find the date info that's supposed to distinguish the two; but all of the techniques are for v9+, so it shouldn't matter in this case).
It's only softmodded with fmcb 1.8 and the other elfs from the 1.8 noobie package on sksapps


Iīm not sure, if the Board-Revision chanches anything in this case for the method Iīve described.


Specfically, I've tried TnA's method of using psx-launcher and jnabk's swap at uLe then running ps2 browser (I just noticed his method doesn't explicitly say "eject button" anywhere, that might explain that). Neither of them worked for me.


The Method I described with PSX-Launcher back then, was based on the assumption that this will work also this way.
It does not, but I still donīt know why it works the way on this PS2, if you make a "timed swap", through original PS1-Disc startup.

The uLE-Method of course should work, if the disc is "swapped" the "Swap-Magic"-Way.


Sorry to bump such an old thread but I'd really appreciate if someone who understood the whole thread could explain the outcome to me.

Hm,... Here you are.
But I simply canīt explain, why this works.
...and it does work.
If Iīd have a video-camera and the BA/LA of this console is/were fixed (his dad wanted to make a Romeo-Fix and sucked...), I would make a video for proof.

kevstah2004
07-26-2009, 08:01 AM
I can provide a video of a swap using a ps1 demo disc to load a Action Replay v4.20 ps1 executable which will then stop the drive in order for you to play backups the only problem is the video mode get's screwed up.
It works the same as this http://ps2dev.org/ps2/Tutorials/TUTORIAL_2_-_Getting_started_with_PS2Dev/Naplink_Demo_Disk_Swap but the ps2 is running in ps1 mode instead because of the ps1 demo disc.
I commented on it already here http://psx-scene.com/forums/showthread.php?t=61526
it should work for any model ps2.

Cypher
07-26-2009, 05:56 PM
The uLE-Method of course should work, if the disc is "swapped" the "Swap-Magic"-Way.
I was afraid of that, looks like I'll be making a swaptool in the near future. On a related note, I can't figure out how to get the cover off of my drive tray (so the tool slides in easier). I've read that its supposed to be simply clipped on, and that it should just pop off with ease. I just can't seem to find the pop off points, though.

It maybe worked out 1 of 5 times, but it worked (which still surprises me, based on the current knowledge we/I have about how the stuff works...).


Really? Only 1 in 5? I guess I'll work on my timing or make a swap tool.

I can provide a video of a swap using a ps1 demo disc to load a Action Replay v4.20 ps1 executable which will then stop the drive in order for you to play backups

I still need a swaptool for this tho right?

Thanks for the quick replies you two.

TnA
07-26-2009, 06:49 PM
I was afraid of that, looks like I'll be making a swaptool in the near future. On a related note, I can't figure out how to get the cover off of my drive tray (so the tool slides in easier). I've read that its supposed to be simply clipped on, and that it should just pop off with ease. I just can't seem to find the pop off points, though.



Lets make it visual.
On my V7, if this is the tray:

end |*------------------------------*| end
then the clips are, where the "stars" or * is at.


Really? Only 1 in 5? I guess I'll work on my timing or make a swap tool.


If youīre good and already know where the point for doing the swap as fast as you can is, then yes... 1 out of 5times.


I still need a swaptool for this tho right?

Thanks for the quick replies you two.

...for what youīve quoted:
I think yes.
Itīs much like BreakerPRO, but I wasnīt awar of the fact it can stop the disc on PS2, since I heard some of them (PS1-Cheat&Swap-Discs) failed there in PS1-Mode... (thatīs why I do not mention the BreakerPRO-Method and only recomend swapping PS1-Discs for V9+).
But if this retail-disc can stop the disc (out of "PS1-Mode"), it is something for Pre-V9-Users. :)

NeverGoingBack
07-26-2009, 07:17 PM
couldnt someone just make a elf program out of one of the boot discs found here to load ps1 backups. kind of like greivers patched codebreaker elf.

http://www.modchipstore.com/PlayStation-1-108.html

but my guess is this method would be similar to psx-launcher.elf

just figure there maybe something in breaker pro or the other boot disc that could pull it off.

kevstah2004
07-26-2009, 07:59 PM
You can't make an elf out of a ps1 executable it's not possible, what need is a ps2 elf that do what a modchip does and defeat the SECRMAN but that isn't possible either because once the ps2 is running ps2 code in ps2 mode it's turns off all access to the ps1 processor :-( the ps1drv just fires the ps1 processor up to use ps1 mode it then performs it's own SECRMAN checks whilst in ps1 mode.
If you can run one of theses discs on the ps2 then yes you can do disc swap like just a like ps1 but some older ps1 based cheat devices / swap discs won't even boot on the ps2 they fail on a black screen when the ps1 playstation logo would appear my cdx v3.3 has that problem.

NeverGoingBack
07-26-2009, 08:15 PM
i see, that was my main thought. I did not know if making a ps1 software into a bootable elf would be possible.

kevstah2004
07-26-2009, 08:32 PM
Basically the ps2 already has to be in ps1 mode before performing a swap on any ps2 below v9 this can a timed swap which will scratch your disc's the method TnA has mentioned, the demo disc method I mentioned or by using a using a pressed copy of Breaker Pro, Action Replay v4.20, GameShark V5, Xploder V4? that'll stop the drive once loaded "no scratching of discs" you then swap out the disc for a ps1 backup disc.

Cypher
07-27-2009, 01:03 AM
@TnA: thanks! I found em. Oddly enough, my v9/v10 (see my earlier post) only had 1 clip on its tray. No big deal, seeing as I got the thing off. Now to go hunt down a swap card template and find an odd credit card that's ready to be butchered.