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Bootlegninja
05-19-2008, 12:12 AM
Ok, I'll go ahead and kick this off so that we can keep this as organized as possible.

Please do not post requests in this thread because they don't belong here.

bugs I've seen so far:

1. Need to turn disc control off in uLE to allow proper loading of the LAUNCHELF.CNF files.
2. Freezing upon disc access in every program I've tried so far including uLE and SMS. (As dlanor mentioned in the main thread.)
3. Freezing upon return to uLE from programs such as SMS.
4. BSOD when trying to load Codebreaker (HDL patched or not)

und0
05-19-2008, 03:05 AM
A "dead" memory card could be considered a bug? (=

Edit: as suggested on the main thread, I've fixed the dead MCs using Action Replay Max. ^__^

dragon131
05-19-2008, 03:58 PM
Not work for me,v3 pal official memory card 8mb sony.Only black screen.

¿maybe a bug?.¿?

Bootlegninja
05-19-2008, 04:04 PM
if you have access to another version ps2, it might work. It's worth a try.

dragon131
05-19-2008, 04:12 PM
The thing is that.In spanish forums.A boy told me that with same console v3 and with oficial memory it works,¿?¿?.


I have a friend with a slim.This proves

Rancid(o)
05-19-2008, 05:42 PM
Not work also for me..

Always Ps2 PAL V. 3 memory card 8mb sony

jimmikaelkael
05-20-2008, 05:59 AM
Pal v3 must work, I dev the program on this type of ps2 ;).

magarcan
05-20-2008, 06:28 AM
Pal v3 must work, I dev the program on this type of ps2 ;).
And you have a PAL PS2 ;)

Rancid(o)
05-20-2008, 07:33 AM
Pal v3 must work, I dev the program on this type of ps2 ;).

Yeah now work!!!

I have format my mc with mckiller and i use the new package 1.1...

Thanks thanks thanks!! :applaud: :)

dragon131
05-20-2008, 01:53 PM
I use a psp as a mass and it work :).

timberlandman
05-20-2008, 03:42 PM
I STILL can not get it to give me anything other than a black screen, with and without USB. I beginning to think i should just give up :p

EDIT - I should have stated that I tried on an official Sony 8MB and Datel 32MB card using version 1.1

Mozgus
05-20-2008, 07:09 PM
I have the same issue. Black screen. Very disappointed. I also cant find AR Max Evo. Can someone point me to the elf for that so I can fix the damage that has been done? My official sony card is now killed and I'm very pissed. HD Project won't reflash it. It locks up at the "do not remove mc" message, right before a % starts counting. The PS2 and ULE dont detect the card anymore. Please help!!

JNABK
05-20-2008, 07:44 PM
A blackscreened MC isnt the same as a bricked one. You can simply delete the files using the ps2browser, uLaunchelf or any app able to delete from the MC. You can just attempt to flash it again with the files on it, they will get deleted in the flash process.

But a bricked MC MUST be re-formatted to use it again, and it seems this is only possible with AR Max EVO for 8MB - 32MB cards, a later version 3.35 - up is needed for 64MB cards that might be bricked.

If you can see the MC from any device able to read it, its not bricked.

AR Max wont run as an elf, it just red screens. It must be on a disc to use or ran from HDL . But running it from HDL has been reported to have random freezes. You can check sksapps.forums in the files forum for info to the app.

Mozgus
05-20-2008, 07:47 PM
A blackscreened MC isnt the same as a bricked one. You can simply delete the files using the ps2browser, uLaunchelf or any app able to delete from the MC. You can just attempt to flash it again with the files on it, they will get deleted in the flash process.

But a bricked MC MUST be re-formatted to use it again, and it seems this is only possible with AR Max EVO for 8MB - 32MB cards, a later version 3.35 - up is needed for 64MB cards that might be bricked.

If you can see the MC from any device able to read it, its not bricked.

Like I said, my card is now dead and cant be seen by the ps2. There are no files to delete. So can you show me where to get AR Max? Everyone but me seems to have this thing and it's very frustrating. I'm nervous that I just threw $25 out the window here.

Again, link.

JNABK
05-20-2008, 07:48 PM
I have the same issue. Black screen. Very disappointed. I also cant find AR Max Evo. Can someone point me to the elf for that so I can fix the damage that has been done? My official sony card is now killed and I'm very pissed. HD Project won't reflash it. It locks up at the "do not remove mc" message, right before a % starts counting. The PS2 and ULE dont detect the card anymore. Please help!!

Yep, that sounds like it been bricked! AR Max EVO is your only hope if MCFormat wont format it.

Sorry, i cant post a link to it because its commercial software and against the rules to post such "warez". I did hint on where to look though. :)

slicer74
05-20-2008, 07:54 PM
I have the same issue. Black screen. Very disappointed. I also cant find AR Max Evo. Can someone point me to the elf for that so I can fix the damage that has been done? My official sony card is now killed and I'm very pissed. HD Project won't reflash it. It locks up at the "do not remove mc" message, right before a % starts counting. The PS2 and ULE dont detect the card anymore. Please help!!

Have u try MCKiller ?

Mozgus
05-20-2008, 08:00 PM
Have u try MCKiller ?
Again, never heard of it nor where to find it. Trying AR Max in a min.

Mozgus
05-20-2008, 08:13 PM
I...don't even know what to say at this point but somehow both of my memory cards are now bricked. I never flashed my 2nd card but somehow it's bricked. Every single save is now gone. I cant believe. On top of this, my system suddenly decides that my swap magic cd is unreadable. It always worked before. So I cant put AR Max in. I cant put AR Max on the hard drive either, because I cant mount the drive over the network without saving the IP address to a working memory card, which I have none. There are strange forces at work against me today. I'm having a fucking breakdown.

Also, HDLDumb crashes the very second I feed it the AR Max image. Never seen that happen before.


Edit: Ignore everything above, as v1.2c worked perfectly for me. I should have waited 2 more days to try it. Good job guys.

JNABK
05-20-2008, 08:17 PM
Damn, now thats some really bad luck!

Shut down the ps2, go have a beer or 12 pak......smoke a bowl.....then try it again! :)

darthkamikaz3
05-20-2008, 08:29 PM
bugs:

- i can't poweroff the ps2 with ULE
- i can't go to ps2 browser with ULE

V7 US with DMS4 Pro SE

it might be a conflict with my chip, as i only change the boot method to Normal so that it boots on memcard..

i'll try it later without a modchip


kamikaz3

timberlandman
05-21-2008, 09:49 AM
Bootleg and everyone else,

I FINALLY got it to work!!!!!!!!!! I don't really know what i did different other than having only one card in the ps2 while running the mcid.elf and having the mcid.bin save to thumb drive. When i would try to save the bin file to usb, it kept saying couldn't save. But since then i deleted a bunch of files of my thumb drive and it worked straight away. Thank you to everyone.

zx16384
05-22-2008, 12:15 PM
I posted a problem about freezing of uLaunchElf in the CDVD-thread... Although it is at first glance not CDVD-related, it does only happen with the new launcher giving disc-access. The older launchers did not have that problem, also the one from lukasz.dk works fine.

magarcan
05-22-2008, 02:09 PM
If I boot a Multilanguage game (original, backup, USBAdvance..) it takes automatically english language. If I boot without Free Mc it boots in Spanish. ¿It olso happends with memor32 any idea?

ffgriever
05-22-2008, 02:17 PM
If I boot a Multilanguage game (original, backup, USBAdvance..) it takes automatically english language. If I boot without Free Mc it boots in Spanish. ¿It olso happends with memor32 any idea?

I think I have solution for this, but to test I need at least a list of games that are affected by this problem. Also, I won't be able to work on it until tomorrow (it can be easily fixed at any stage, but launcher is the best way IMO). It's not the launcher's cause... but simply reading one value from nvram and placing it in apropriate place in memory should fix it (and I believe I found the place I need).

look here and post the games that cause such problems (no, the the launcher I posted right now doesn't have this fix implemented):

http://psx-scene.com/forums/freevast/58280-cdvd-issues.html

Horscht
05-22-2008, 05:29 PM
Canis Canem Edit (Bully in the U.S.), GTA: Vice City Stories, GTA Liberty City Stories.

magarcan
05-23-2008, 04:35 AM
If I replaze RUNME.ELF v1.1 with RINME.ELF v1.2 I get red screen any idea? Thanks

TnA
05-23-2008, 04:39 AM
Double-Post?

magarcan
05-23-2008, 04:44 AM
Double-Post?
Sorry, but I don't know what was the correct place to post.

PD:any idea?

TnA
05-23-2008, 04:47 AM
I'd give you an answer in the other Thread. ;)
1st, I could see is, that the name is wrong.

urbigbro
05-23-2008, 05:45 AM
bugs:

- i can't poweroff the ps2 with ULE
- i can't go to ps2 browser with ULE

kamikaz3
I also have this problem with both v4 and 9 NTSC PS2s.

yoshi314
05-23-2008, 06:09 AM
i can't go to ps2 browser with ULEi doubt it's fixable as osdsys if the ps2browser, and it checks for memcard updates when it starts.

unless it can be patched on-the-fly to look for some bogus files that it won't find on the memcard.

Mozgus
05-26-2008, 09:15 PM
I found another game language issue. Soul Calibur 3 has turned Japanese for both my friend's MCBooted console, v14, and my own, v12. There may be more games in my collection that are affected. Most of the menus and all the text are Japanese, and the option setting for VOICE languages actually has a scrambled choice. Where it should say japanese and english (both in japanese characters) it actually shows them as a mess of character signs.

kirby_422
05-28-2008, 11:20 AM
Bug im encontering is that its that 1.2c installer elf is one of the elfs that doesnt load threw Action Replay Max Media..

any clue on any better elf loaders that can use teh installer that CAN be loaded thew the Max Media? (cause I dont want to stick cardboard in my slim to be able to swap disks to get ulaunch up.. I dislike the idea of flamables+heat&electricity lol)

l_oliveira
05-28-2008, 11:36 AM
Starting the PS2 browser from this exploit is impossible because it gets installed in the PS2 RAM AS the browser by the PS2 bios. Hitting the PS2 browser function on uLE will restart uLE from the MC.

Shutdown the PS2 works fine for me. The uLE4.12 Plus! that comes on the package gives me problems with USB so I deleted it and I am using the regular 4.12 combined with the lattest runme.elf so all stuff works fine for me.

I don't like V9 and newer consoles as they're a bit buggy for homebrewn because some stuff got modified by Sony, mechacon crash syndrome (the burnt coils thing) and shoddy manufacturing on the mother board are why I dislike them.

The best PS2 consoles bear "Made in Japan" on their stickers. Unfortunately Sony stopped making them in Japan around 2002 so most consoles out there are made in China.

spkleader
05-28-2008, 12:14 PM
Hey hey hey! Don't blame my PS2 sir! I love both of them... my brand new v9 (took out of the box, used it for like a month or so till now) and my frankenstain v10, or should I call it phoenix? It has pieces of 4 or more ps2 if I remember well... Just scored a new 400c head for it hehehe.
Anyway, you're right. v9 it's evil when used for homebrew, but SMS works wonders on it.

Now back to subject..
That means that we'll be able to use BB Navi as PS2 browser at some point? TNA will be happy :D

brand13
05-28-2008, 10:39 PM
Sony 8mb mem card,PS2 V9,Freevast 1.2c

Install goes fine,everything works as advertised. But if i write to mem card
ule config,ule network config,save game,etc., all works fine until i reboot
then all i get is a black screen.I have to format mem card and reinstall to get
freevast to work.Anybody else having this problem? Any ideas?

spkleader
05-28-2008, 11:12 PM
brand13: That's a common behavior with NTSC consoles.
You need ffgriever's runme.elf. (load it from here http://psx-scene.com/forums/422514-post30.html)
Then replace it using uLaunch and a pendrive. All your problems should be solved. ;)
Hopefully jimmikaelkael will use this runme.elf or a even better one in the next release.

jvhellraiser
05-28-2008, 11:22 PM
Update with 1.2b an it fix most of the problems i had just added to your pend then make the update,I still don't know why i can updated to 1.2c what's wrong? any ideas anyone!

neildmd
05-29-2008, 02:15 AM
Update with 1.2b an it fix most of the problems i had just added to your pend then make the update,I still don't know why i can updated to 1.2c what's wrong? any ideas anyone!
You need to format your memory card one last time. Then after this format you will no longer have to re-format your MC to update to newer versions. Unless you have tried this already? ;)

slicer74
05-29-2008, 03:45 PM
NTSC conlose here, instal without formatting, copy launchelf.cnf from bedata to boot folder. Save game.

No problem so far !

Thanks.

brand13
05-29-2008, 04:13 PM
Spkleader: Many thanks for the help :D
WooHoo, ffgriever's runme.elf works for me :D
But now Ps2 poweroff does nothing & ps2browser does a soft reboot. Now i can reboot with a controller, just like xbox

hadooken
05-29-2008, 04:26 PM
Hi there.

This is a list of PAL games which I have personally tested and found that won't follow console language setting and so, will always run with english menus, sound and subtitles.

- Ace Combat 4: Distant Thunder
- Ace Combat 5: Squadron Leader
- Ace Combat Zero: The Belkan War
- Altered Beast
- Canis Canem
- Gauntlet: Seven Sorrows
- Ratchet and Clank 3: Up your arsenal
- Rayman Raving Rabbids
- Time Crisis II
- Time Crisis III
- Time Crisis: Crisis Zone


Hope this language detection issue will be fixed really soon.

Bye for now!

TnA
06-08-2008, 05:36 PM
Embed an other ELF with Free MCBoot-Installer 1.3 Beta doesn't work till now.

liuszuping
06-09-2008, 04:27 PM
Hey, my friend, thank you
my questions maybe specially...

I need a launch file for NTSC-J to embed osdmain.elf like runme.elf
but runme ntsc can't use, maybe it's NTSC-U
becaus I need run hdtv.elf and more...please...

my ps2 mode:75007 for NTSC-J

coolaan
06-09-2008, 04:51 PM
Please use 1.3a installer. You need to use an external dvdelf.bin
The DVDELF.BIN for xxxxx6 also works for your console. You can find some dvdelf's in the support for other regions thread...

Also after the installation, check your mc. If it has anything else than BAEXEC-SYSTEM folder, rename the B?EXEC-SYSTEM to BAEXEC-SYSTEM

liuszuping
06-10-2008, 03:02 AM
Please use 1.3a installer. You need to use an external dvdelf.bin
The DVDELF.BIN for xxxxx6 also works for your console. You can find some dvdelf's in the support for other regions thread...

Also after the installation, check your mc. If it has anything else than BAEXEC-SYSTEM folder, rename the B?EXEC-SYSTEM to BAEXEC-SYSTEM

Yes,I had external dvedlf.bin from other PS2 mode:30007, and I can boot from MC and launch many elf.(my ps2 is 75007)

I install 1.3b by Manufact...embed the 1.3b source...

But I can't use call some ELF , like CodeBreak 92/93 or 480P tvout, It's black screen...

so...I think...that's tv mode question?

otherwise....where had 1.3a install's SRC? I can't use install.elf
I need SRC... my PS2 can't auto run install.elf, need manufact..

gendouhydeist
06-11-2008, 07:51 AM
- Fixed bug in installer for Jap units (the folder created was BJEXEC-SYSTEM, it must be BIEXEC-SYSTEM)

i tried it on jap console but instead of BIEXEC-SYSTEM folder was created, only B folder name was created on mc & also my modchip disrupting the execution of my osd so i need to turn it off before i can boot on my medium

remax
06-11-2008, 08:26 AM
@gendouhydeist : normally, FMB 1.3d fix this

numyg
06-11-2008, 07:17 PM
When i was in ulaunch (4.13) i tryed to copy 2 folders to mem card with free mc boot, but when i copied them the free mc boot folders duplicated into the saves i had copied. Then i when to main ps2 browser and the mem card came up unformatted so i had to format it. Free MC boot wouldnt even boot.

Spieth
06-13-2008, 01:57 AM
Hi friends:

I´m trying version 1.4 and I hold r1 button and I don´t know why the BOOT1 in mc0: BOOT/BOOT1.ELF didn´t work ... any idea? My Ps2 is a Europe v12.

Thank´s and good luck

gildor
06-14-2008, 11:58 PM
sorry to be bugging on this when there are other issues to deal with but, this is kind of annoying

I've come across an interesting bug in the new FreeMCBoot, basically if i load uLE as boot with skins. uLE freezes at the menu with the skin loaded

PS2 v9 250 GB Maxtor HDD using FreeMCBoot 1.4

PS1 MC Exploit-skins on HDD-works
FreeMCBoot 75K DVDELF.bin-uLE skins on HDD-uLE freezes at menu
FreeMCBoot normal DVDELF.bin-uLE skins on HDD-uLE freezes at menu
FreeMCBoot 75K DVDELF.bin-uLE skins on MC-uLE freezes at menu
FreeMCBoot normal DVDELF.bin-uLE skins on MC-have not tested yet
FreeMCBoot 75K DVDELF.bin-uLE skins on USB-uLE freezes at menu
FreeMCBoot normal DVDELF.bin-uLE skins on USB-have tested yet
FreeMCBoot 75K DVDELF.bin-uLE accessing HDD after Loading-No skins-works

btw the old FreeMCBoot worked with this same skin before

slicer74
06-15-2008, 08:18 AM
Had installed version 1.2 succesfully and now want the 1.4. Did the installation correctly but when i try to restart, only black screen.

Official $ony 8 mb
PS2 V7
Boot.ELF (ule 4.15 in mc0/boot) before installation of v1.4

What can i do, i use my other MC (with exploit in it to start ULE)

TnA
06-15-2008, 08:22 AM
What did you do, when you try to install?
Did you embed an ELF, or a DVDPLx/DVDELF.bin?

...or try the next installer these days. :)

slicer74
06-15-2008, 08:53 AM
1) Boot ULE with MCBoot already in my MC
2) Press X to install, let the installation complete then Triangle to shut down the console.
3) Power-On ----> Black Screen

I used the installer v1.4...

Now i format my mc with the installer to create a new install of mcboot...

At power-on i have a RED SCREEN !!

The latest runme.elf by ffgriever works however. I replace the one i had from my first installtion (v1.2) with the runme1.1.elf (something like that)

Sorry, but i dont know what embed means (u know i'm french)

thanks for the help

TnA
06-15-2008, 08:59 AM
Embedded is like "integrated", but in this case "replaced and integrated".
You got a RDS(=Red Debug Screen) after Format and install?
That's a good sign, cuz it means, that the Xploit itself is working, but you have no ELF placed in the right location. ;)

slicer74
06-15-2008, 09:45 AM
But did the install should place the right ELF at the right place ?

I used an installation over a previous installation. (at my first try)

The RDS appear after the format and new install.

I can still use ULE with my old exploit (PSX trigger with another card) but i prefer to use MCBoot.

So what i should do to get MCBoot to works now.


***edit***

I didn't notice that
Place the elf you want to boot as BOOT.ELF in this folder, or in BOOT folder on usb stick (if you let the installer inject the default loader).

Let see what appen then.

TnA
06-15-2008, 09:49 AM
Argh,... Wait for the newest release.
Then Format and Install.
And configure your FREEMCB.CNF to your wishes (ELF-Dir, and so on...), or copy the ELF you want to Auto-Boot to mc0:/BOOT/BOOT.ELF .
That's it. It should work.


Edit: Ah,... You see the instructions. ;)

zx16384
06-15-2008, 10:01 AM
Wouldn't it be a good idea if the free McBoot installer would copy mass:/BOOT/BOOT.ELF to mc0:/BOOT/BOOT.ELF (but only if the BOOT-Folder on memory card did not already contain a file of that name?), maybe as a button-option on the installer menu screen?

TnA
06-15-2008, 10:15 AM
I like the Idea.
Would make things easier to users.

peterdcrees
06-15-2008, 11:07 AM
Wouldn't it be a good idea if the free McBoot installer would copy mass:/BOOT/BOOT.ELF to mc0:/BOOT/BOOT.ELF (but only if the BOOT-Folder on memory card did not already contain a file of that name?), maybe as a button-option on the installer menu screen?

If the memory card has been formatted by Free MC Boot AND the 'slim' (75kb) loader has been installed successfully to mc0:/ then mass:/BOOT/BOOT.ELF should be copied to mc0:/BOOT/BOOT.ELF

In all other cases no changes should be made to mc0:/BOOT/

I've tried Free MC boot 1.4 on 3 consoles, only 1 of them worked, that one is a 75006, the other two, one a (a 70003)
froze on 'Decrypting DVDPLE' the other (a 75006) installs OK but freezes with a black screen on boot (mc0:/BOOT/ is empty).

TnA
06-15-2008, 11:13 AM
If the memory card has been formatted by Free
I've tried Free MC boot 1.4 on 3 consoles, only 1 of them worked, that one is a 75006, the other two, one a (a 70003)
froze on 'Decrypting DVDPLE' the other (a 75006) installs OK but freezes with a black screen on boot (mc0:/BOOT/ is empty).

This Bugs affected to Slim-Consoles, will not be there, in the new Version.
Just wait a little bit.
Jimmi does nothing more, than to work the entire day on it (crazy buddy).
I love the newest Version and I think, most of you will agree.
Arghhh,... Modchiplike features, only with a software-hack.
I'm lovin' it. :D

peterdcrees
06-15-2008, 12:23 PM
This Bugs affected to Slim-Consoles, will not be there, in the new Version.
Just wait a little bit.
Jimmi does nothing more, than to work the entire day on it (crazy buddy).
I love the newest Version and I think, most of you will agree.
Arghhh,... Modchiplike features, only with a software-hack.
I'm lovin' it. :D

I'm lovin' it too! My slim consoles are my 'media players' thanks to SMS and Free MC Boot makes them even easier to set up.

This the 'Bug Reports' thread though so I thought it would be appropriate to report the bugs I'm seeing in here.

It's strange because I have two SCPH-75006 consoles that were bought from the same shop on the same day and they seem identical in every way except that Free MC Boot 1.4 works on one but not one the other, weird huh?

TnA
06-15-2008, 12:31 PM
Yes, this was a problem of mg-region and wrong dvdplx, got from (E)ROM.
Should work like a charm now,...
If not, you can still post here. ;)
Newest version is almost ready and Jimmi release it, if he think it is ready.
Maybe today, maybe tomorrow (or if he wish, maybe never ^^ ).

yoshi314
06-18-2008, 02:12 AM
one question -

if i understand correctly new version (1.4) will create osd only for your ps2. is there a possibility to have an option to make a generic cross-linked file structure (as it was done previously) which would work on every ps2 model, or make a file for a specific ps2 model?

i'm asking this because i'd like to make fmb memcard for a friend with a different model ps2. while it's not difficult to rename files on the memcard to adapt them for a different ps2 model of the same region (or use older fmb installer), it would be much more convenient this way.

unclebob69
06-18-2008, 03:06 AM
one question -

if i understand correctly new version (1.4) will create osd only for your ps2. is there a possibility to have an option to make a generic cross-linked file structure (as it was done previously) which would work on every ps2 model, or make a file for a specific ps2 model?

i'm asking this because i'd like to make fmb memcard for a friend with a different model ps2. while it's not difficult to rename files on the memcard to adapt them for a different ps2 model of the same region (or use older fmb installer), it would be much more convenient this way.

I have the same situation(making one for a friend with different model #) I am assuming that it will work on my friends also because I just made one with mcboot 1.4b installer just now on my v12 and the same card works on my v7 and v13 too.

peterdcrees
06-18-2008, 10:40 AM
There is a problem with the new Free MC Boot 1.4b on my console, SCPH-75006.

It seems that the controller (pad) is not initialized properly and as a result none of the "button press" shortcuts defined in FREEMCB.CNF will work when the console is turned on.

I have uLE 4.13 as mc0:/BOOT/BOOT.ELF and my FREEMCB.CNF looks like this:
LK_Auto_E1 = mc0:/BOOT/BOOT.ELF
LK_L1_E1 = OSDSYS
AutoBoot_Disc = 1
Debug_Screen = 0
LK_Auto_E2 =
.
.
everything else = <blank>
So when I turn the console on it boots into uLE, as it should.

If I turn the console on with L1 pressed it also boots into uLE, wrongly.

From either case if I start "PS2Browser" from uLE, the screen goes black, flickers then comes back into a new instance of uLE.

BUT if I start "PS2Browser" from uLE and then hold down L1, then it gives me the browser (OSDSYS).

TnA
06-18-2008, 10:51 AM
Do you have a secondary Controller connected?
This may causes the problem.
-1MajorBug to fix and Jimmi is still working on it.
-SkipHD will come.

OctaBech
06-18-2008, 10:53 AM
There is a problem with the new Free MC Boot 1.4b on my console, SCPH-75006.

It seems that the controller (pad) is not initialized properly and as a result none of the "button press" shortcuts defined in FREEMCB.CNF will work when the console is turned on.

I have uLE 4.13 as mc0:/BOOT/BOOT.ELF and my FREEMCB.CNF looks like this:
LK_Auto_E1 = mc0:/BOOT/BOOT.ELF
LK_L1_E1 = OSDSYS
AutoBoot_Disc = 1
Debug_Screen = 0
LK_Auto_E2 =
.
.
everything else = <blank>
So when I turn the console on it boots into uLE, as it should.

If I turn the console on with L1 pressed it also boots into uLE, wrongly.

From either case if I start "PS2Browser" from uLE, the screen goes black, flickers then comes back into a new instance of uLE.

BUT if I start "PS2Browser" from uLE and then hold down L1, then it gives me the browser (OSDSYS).

Isn't that simply because when you call the PS2browser it's like rebooting McBoot (calling Free McBoot's ELF launcher) where you have said "no button pressed = boot uLe"? :)

I personally have set SMS to call the PS2browser so I could avoid having a boot file on the memory-card (it reboots to the Free McBoot launcher where I can chose the next ELF to launch).

TnA
06-18-2008, 11:11 AM
So when I turn the console on it boots into uLE, as it should.

If I turn the console on with L1 pressed it also boots into uLE, wrongly.

From either case if I start "PS2Browser" from uLE, the screen goes black, flickers then comes back into a new instance of uLE.

BUT if I start "PS2Browser" from uLE and then hold down L1, then it gives me the browser (OSDSYS).

Sorry, didn't get this.
OctaBech is right in his opinion.

peterdcrees
06-18-2008, 11:15 AM
Do you have a secondary Controller connected?
This may causes the problem.
-1MajorBug to fix and Jimmi is still working on it.
-SkipHD will come.

Thanks TnA, that did it!

I unplugged the second controller and now pressing buttons launches the correct apps when I turn on the console.

I was going :crazy: trying to figure that out!

TnA
06-18-2008, 11:18 AM
If something doesn't work for ya, you can enable Debug-Output (edit value 0 to 1).
It will help, to find Bugs.

OctaBech
06-18-2008, 11:40 AM
I was going :crazy: trying to figure that out!

That's quite understandable. :lol:

I dug up my second pad just to see if could be true, thanks TnA my post could have created quite some damage EDIT: needless confusion.

Billkwando
06-18-2008, 01:54 PM
Had installed version 1.2 succesfully and now want the 1.4. Did the installation correctly but when i try to restart, only black screen.

Official $ony 8 mb
PS2 V7
Boot.ELF (ule 4.15 in mc0/boot) before installation of v1.4

What can i do, i use my other MC (with exploit in it to start ULE)

I have the same issue with 1.4b. I didn't provide a boot.elf because 1.3b installed seamlessly without one. Got black screen.

Tried it with a boot.elf. Got black screen.

Erased it and tried 1.3b with a boot.elf. Got black screen.

Installed 13b w/o an elf and finally got it back to normal.

I even tried adding a boot1.elf to the appropriate location with 1.4b and doing the quicklaunch but that didn't work either.

Could the problem be that I already have a boot.elf and a cnf file and the 2 are conflicting?

If I hadn't had my trigger disc I'd have had to go back and compile a new exploit. It would be nice if the new version could install over your current setup like 1.3b did.

EDIT: I have a V4

Tommi
06-18-2008, 05:30 PM
I've had 1.4 installed on one of my mem cards. So I wanted to update it to 1.4b (I did not back it up to another mem card). Installation went fine but when booting all I get is a black screen. Before the installation I put the FREEMCB.CNF file in the sys-conf folder of my mem card.
Also, the FREEMCBOOT.ELF was ot in the root folder of my usb pen-drive and ulaunch 4.16 called BOOT.ELF was in the same folder as the freemc one.
So is that a bug or is it my bad?

Since my drive won't read cds or dvds I cannot boot ule again, so I cannot see what's wrong. And it may take me some days until I get a fat ps2 to install freemc boot again.

On a side note, I've installed 1.4 on a v4 and it was working with my v9. But crosslinking was not supposed to work was it?

slicer74
06-18-2008, 07:06 PM
For those that have already the FreeMCBoot running correctly, do not installed newest release until Jimmy says it.

There's many installation bug in 1.4b, c so wait for another big release before.

Thanks.

katananja
06-18-2008, 09:53 PM
Another bug report. :D

Booting with FMCB 1.4b I can't access MC1 (PS2 hang), using FMCB 1.4 i can. Like slicer74 said there is some bug in it.

unclebob69
06-18-2008, 10:21 PM
Booting with FMCB 1.4b I can't access MC1 (PS2 hang), using FMCB 1.4 i can. Like slicer74 said there is some bug in it.

I can confirm that this also happens to me using 1.4b in MC1. ps2 freezes until reboot

katananja
06-19-2008, 12:24 AM
I don't know if this is a bug from FMCB or uLE, but do this test.

- Backup your SYS-CONF/LAUNCHELF.CNF
- Run the FMCB and format the card.
- Install.
- Copy your SYS-CONF/LAUNCHELF.CNF and uLE to BOOT
- Start the PS2 using the FMCB

You will notice that uLE will crash if it found a mc0:/SYS-CONF/LAUNCHELF.CNF as the first boot, delete the mc0:/SYS-CONF/LAUNCHELF.CNF and restart. uLE will run fine, if you do any configuration and save, do not specify any path on the configuration, there will be a new mc0:/SYS-CONF/LAUNCHELF.CNF in the next boot the uLE will not crash anymore.

Tested with LaunchELF v4.12 to LaunchELF v4.16 and FMCB 1.4 to FMCB 1.4b, my PS2 is the SCPH-90006.

dlanor
06-19-2008, 03:58 AM
I don't know if this is a bug from FMCB or uLE, but do this test.

- Backup your SYS-CONF/LAUNCHELF.CNF
- Run the FMCB and format the card.
- Install.
- Copy your SYS-CONF/LAUNCHELF.CNF and uLE to BOOT
- Start the PS2 using the FMCB

You will notice that uLE will crash if it found a mc0:/SYS-CONF/LAUNCHELF.CNF as the first boot,
That crashing is not due to the presence of the file, but rather due to its content. Some erroneous setting in the file must be causing the crash.

delete the mc0:/SYS-CONF/LAUNCHELF.CNF and restart. uLE will run fine, if you do any configuration and save, do not specify any path on the configuration,
I'm not sure what you mean by the last sentence. Specifying a path for the configuration itself when saving it is not directly possible, though it can be done indirectly by using the "Startup Settings" command "CNF Path override:" before saving.

there will be a new mc0:/SYS-CONF/LAUNCHELF.CNF in the next boot the uLE will not crash anymore.
That is because the new CNF will have default settings for everything.

Best regards: dlanor

katananja
06-19-2008, 09:52 AM
That crashing is not due to the presence of the file, but rather due to its content. Some erroneous setting in the file must be causing the crash.

That is strange because the CNF and uLE are the same files that was working before.

dlanor
06-19-2008, 01:08 PM
That is strange because the CNF and uLE are the same files that was working before.
Even so, you yourself described how to create a new LAUNCHELF.CNF with which the crashing no longer occurs. And that proves that it is not the presence of a file by that name but the contents of it that causes the problem.

As for why the crashing file was "working before" as you say, I don't know. Something must have changed since then to cause what was then functional to become non-functional. Exactly what that may be is very hard for me to say, except that it's not part of uLE itself. For example, it could be some device driver that is badly initialized in the new setup, so that a file reference which worked well earlier no longer works, instead crashing the console. But that's just a guess...

Best regards: dlanor

MRcool2035
06-19-2008, 01:21 PM
Tried installing Free_MCboot.elf (both 1.4b and 1.4) by placing the .elf on a USB thumb drive, than navigating to usit using the Ulaunch.elf from Independence Exploit and running it directly from the thumb drive, been at it the whole night.

First few tries with 1.4b the screen would just stay black.
This morning i tried 1.4b again and it sticks on the black screen for about 10-20 seconds than goes to the regular PS2 boot.

with 1.4 it loads up the menu from FMCB (i think, it's kind of like Ulaunch but blue with Grey letters and in the bottom left there is a text saying "Press any button or dpad to continue" (I'm paraphrasing)), but it's frozen there, i want to try the 1.3 Version/s but i don't know where to get them.

Another thing is, after installing 1.4, the memory card in the Memory card looks fine and all the files look "healthy" but when installing 1.4b there is a Corrupted file.

dmcbudman
06-19-2008, 01:31 PM
Another thing is, after installing 1.4, the memory card in the Memory card looks fine and all the files look "healthy" but when installing 1.4b there is a Corrupted file.

corrupt data in sonys browser only means there is no icon in the directory
you can copy one from another directory with Ulaunchelf

im not sure about the rest, maybe just wait for another release
or wait for someone that knows what their talking about to help :P

TnA
06-19-2008, 01:58 PM
@MRcool2035: It remains at a black-screen for 20Seconds, because you use the DVDELF from your ROM.
Also try to delete Launchelfs CNF and FREEMCB.CNF and reinstall FMCB with DVDPLx again!
Configure your new FREEMCB.CNF, or copy your ELFs to the given locations.
After that everything should work fine!

Can you post a picture, of the application you've talked about?

Billkwando
06-19-2008, 05:11 PM
If this isn't allowed, delete it.

thorias
06-19-2008, 07:23 PM
Hi,

Doesn't work for me as well I get this screen:

http://img254.imageshack.us/img254/6866/img0007dr8.jpg

On this kind of hardware:

http://img254.imageshack.us/img254/1103/img0008jw7.jpg

PSX DESR-5700


DVDversioncheck/MCboot does the same.
I have launch toxicos and it reports me that it is a jap bios 0210
Also Ulaunch 4.16 works tried to read the HDD looks like it is reading it but nothing is shown (HDD access is getting on for a couple of second), with cdfs I could read the content of the dvd in the drive but once I eject it and put another one it doesn't read it, nothing is happening just shows the files from the previous one...
I'm using an official sony memory card which I formated through the PSX browser (I suppose since it's all in japanese....)
I did a dump of the bios with PS2bios v 2.00 so maybe this can help...
So if the big bosses here wants to have a look on it...
find it here:

Removed

Billkwando
06-19-2008, 07:27 PM
You can kinda see the error, but it would help if the pics were bigger. ;)

It sounds like the problem you're having may be a known issue:

- The installer uses XSIO2MAN and other extended modules, so PS2 without these modules will fail to run installer.


I don't know though...

thorias
06-19-2008, 07:40 PM
You can kinda see the error, but it would help if the pics were bigger. ;)

It sounds like the problem you're having may be a known issue:


I don't know though...

Ouupppsss!! just downsized them....

Yeah I saw that in the readme file but I wanted to know if there was another way to install it...
Also will be nice to add the PSX support!!! hope the bios dump will help....

If you want more infos about it or want to dump things or whatever I'll be glad to help!!!

Bootlegninja
06-19-2008, 07:55 PM
This goes to everyone. Please stop posting BIOS dumps in the open forums. They are copyrighted and do no belong here. If it continues, I will start issuing infractions.

katananja
06-19-2008, 08:11 PM
Ouupppsss!! just downsized them....

Yeah I saw that in the readme file but I wanted to know if there was another way to install it...
Also will be nice to add the PSX support!!! hope the bios dump will help....

If you want more infos about it or want to dump things or whatever I'll be glad to help!!!
Your erros was just like mine with the SCPH-10000 Japan model, try this, use a more recent PS2 from your friend or yours and go to this topic:
http://psx-scene.com/forums/freevast/58258-support-for-other-regions.html

Look for the Oliveira files and read the info so you can generate your MCID.BIN(your unique MC ID), than run the bat for your version, copy the generated folder to your MC. Create a /BOOT folder inside your MC and put LaunchELF in it as BOOT.ELF.

I did this to my model, it work, but almost no app will run with it because my model and i think yours too have a very limited/incomplete BIOS. You might have some luck....

thorias
06-19-2008, 08:20 PM
Your erros was just like mine with the SCPH-10000 Japan model, try this, use a more recent PS2 from your friend or yours and go to this topic:
http://psx-scene.com/forums/freevast/58258-support-for-other-regions.html

Look for the Oliveira files and read the info so you can generate your MCID.BIN(your unique MC ID), than run the bat for your version, copy the generated folder to your MC. Create a /BOOT folder inside your MC and put LaunchELF in it as BOOT.ELF.

I did this to my model, it work, but almost no app will run with it because my model and i think yours too have a very limited/incomplete BIOS. You might have some luck....


Thanks I will have a look!

thorias
06-19-2008, 08:20 PM
This goes to everyone. Please stop posting BIOS dumps in the open forums. They are copyrighted and do no belong here. If it continues, I will start issuing infractions.

My apologies won't happen again...

MRcool2035
06-19-2008, 10:35 PM
@MRcool2035: It remains at a black-screen for 20Seconds, because you use the DVDELF from your ROM.
Also try to delete Launchelfs CNF and FREEMCB.CNF and reinstall FMCB with DVDPLx again!
Configure your new FREEMCB.CNF, or copy your ELFs to the given locations.
After that everything should work fine!

Can you post a picture, of the application you've talked about?

Thanks for taking the time to help me, but I'm sort of new at this and i pretty much just read "wobbly wobble wobblesaurus" :p that's about how much i understood.

sorry, don't have a camera of any kind so i can't post the picture, but it's fairly simple so i'll see if i can get it to show up again, if it does i'll just re-create it in paint.

If this isn't allowed, delete it.
thanks.

TnA
06-19-2008, 10:42 PM
Ah,... I passed bootlegninja through the DVDPLX-Process.
I think he'll write a good tutorial, like he always did.
It's easier, than the most peopl think.

(@all: ) If 1.4c is out, I attach all files that you need.
Then only copy it to USB and install.
For gettin' out of this confusion,...

Bootlegninja
06-19-2008, 11:13 PM
Well, the tutorial is going to take longer than I anticipated mainly for the following reasons:

1. My main internet connection has been down all day.
2. I should really wait to see what 1.4c (or 1.5 - which ever version is next) is out to see what new features it has.
3. having trouble digging up info on some of the sofware used to boot the installer since I don't have them and used the psx exploit to install it on my MC.

l_oliveira
06-20-2008, 12:32 AM
Hey Thorias... I analyzed a DESR PSX ROM0 dump (not yours) and I found out that it's similar to the ROM on the old 10k PS2. It doesn't contain several modules needed by the tools.

You can't use it to make the FMCB or Embed cards due to that.
The original 10k console also can't do it (I own one here but I used a 30k to make the memory card which works fine with the 10k once it's ready ...)
Definitely you have to look for a japanese old PS2 of any model after the 18000 or before the 70000.

thorias
06-20-2008, 08:40 AM
Hey Thorias... I analyzed a DESR PSX ROM0 dump (not yours) and I found out that it's similar to the ROM on the old 10k PS2. It doesn't contain several modules needed by the tools.

You can't use it to make the FMCB or Embed cards due to that.
The original 10k console also can't do it (I own one here but I used a 30k to make the memory card which works fine with the 10k once it's ready ...)
Definitely you have to look for a japanese old PS2 of any model after the 18000 or before the 70000.

Ok thank you, I may find a way to get the cd upgrade which was released on the 17/05/2005 maybe iy nay upgrade the ps2 side....?? because in the menu I have revision recap and looks like it says PS2ver v2.10

katananja
06-20-2008, 03:32 PM
People with 'white screen crash' problem, please read this:
http://psx-scene.com/forums/425790-post4.html

It might solve a lot of problems.

Tommi
06-20-2008, 07:38 PM
Okay, I don't know for sure whether this is a freemc-related bug at all but hear my story.
Whenever I exit the options in snes station the ps2 hangs. If I remove the mem card in slot 1 it's working (but obviously not saving). I can't remember anything like that when I was using my cd-triggered exploit and I can't use it at the moment since the laser of ps2 is dead.
If that is not related to freemc I apologize. And if someone could upload a cfg file of snes station I'd be much obliged (since I cannot create one).

TnA
06-20-2008, 07:56 PM
2Infos are missing (Sorry, if it there. I couldn't see.).

-Which PS2-Version (SCPH-xxxxx)
-Which SNES-Station-Version (0.23, 0.24, 0.24USB, 0.24HDD, 0.24HDD2, 0.24HDD by ... was it ffg)?

Tommi
06-20-2008, 08:00 PM
Ah, yeah sorry. Forgot about that.
I have a 50004 and I've tried snes station 0.24USB, 0.24HDD and 0.24HDD2.

TnA
06-20-2008, 08:14 PM
I think your problem is SNES-Related, because it is patched and you have a console with an other cdvd-handling (if SNES-Station needs a cd in drive and AFAIK non-patched-versions need it. SNES-Station is partially patched and it may crash for several reasons.).
I'm not sure. Sorry.

But I guessed, that you have a patched SNES-Station version and a V9 upwards.
If someone could test the same thing on the same version without dead laser, it will answer your question for sure.

Tommi
06-20-2008, 08:29 PM
Well, it starts fine. It just hangs when it's trying to save to the memory card in slot 1. So I don't know whether it's because of a missing cd/dvd or not.
So, either I remove the mem card from slot 1 or I find a cfg file for snes station. I don't want to change the video output every time I start it.

TnA
06-20-2008, 09:30 PM
Post the settings you wish and I'll (or someone else) will configure it this way and send it (Config) to ya.

B2T
Best wishes, that it will help you. :)

gildor
06-20-2008, 10:56 PM
ok this is getting really annoying.

i have upgraded to FreeMCBoot 1.4b and uLE 4.16

and i'm still having the same issue

PS2 v9 250 GB Maxtor HDD using FreeMCBoot 1.4

PS1 MC Exploit-skins on HDD-works
FreeMCBoot 75K DVDELF.bin-uLE skins on HDD-uLE freezes at menu
FreeMCBoot normal DVDELF.bin-uLE skins on HDD-uLE freezes at menu
FreeMCBoot 75K DVDELF.bin-uLE skins on MC-uLE freezes at menu
FreeMCBoot normal DVDELF.bin-uLE skins on MC-have not tested yet
FreeMCBoot 75K DVDELF.bin-uLE skins on USB-uLE freezes at menu
FreeMCBoot normal DVDELF.bin-uLE skins on USB-have not tested yet
FreeMCBoot 75K DVDELF.bin-uLE accessing HDD after Loading-No skins-works

i have also tried w/ disc control on and off w/ disc in drive and no disc in drive

btw the old FreeMCBoot (1.2 i think) worked with this same skin before

i'm wondering has anyone else came across this or is it just me, if its just me then i'll try some other skins, if not we should really try to find out why FreeMCBoot is causing this issue w/ uLE.

Sincerely,

Gildor

Billkwando
06-20-2008, 11:31 PM
Post the settings you wish and I'll (or someone else) will configure it this way and send it (Config) to ya.

B2T
Best wishes, that it will help you. :)

While folks are handing out off-topic helpful advice, would someone mind taking a look at this post for me, please?

http://psx-scene.com/forums/swapmod-nomod-exploit-discussion/58471-swapping-with-a-swapmagic-elf.html

Thanks! :D

TnA
06-21-2008, 06:37 AM
@glidor: I have uLE mapped to a button, 75KB-ELF and the XMB-Skin (dragonfires BOOT-Folder he provided). But it is an older uLE (4.13d).
I tested it with all "FMCB 1.4"s and it works for me, from mc.

...which PS2-Version?

Tommi
06-21-2008, 06:46 AM
Post the settings you wish and I'll (or someone else) will configure it this way and send it (Config) to ya.


Well, thanks for your help.
But I found an old backup of one of my memory cards on my hdd. There was also the snes.ini which I was looking for. So I've fiddled around with some variables and it's working now. I still can't save to the mem card though.
And I still can't say whether it's because of freemc or something else. But thanks again for your help. :)

gildor
06-21-2008, 07:36 PM
...which PS2-Version?

in my original post i mentioned i havea v9 ps2, and i'm using the megatron skin from the transformers skin pack i posted in the main homebrew forums, if you think that may have anything to do with it

anymore info needed please ask, because this is really annoying as i'd like to possibly switch completely to FMCB but my family won't like it if they can't use their skins :) LOL. thanks again for any help with this

Sincerely,
Gildor

TnA
06-21-2008, 09:05 PM
I will test it tomorrow/today with 4.16.
Must sleep now.
As I said it works on my V7PAL with 4.13d, but I didn't tested it with skins on other devices.
Can you try dragonfire's [Sorry, I don't know where the "6" is. ^^] RAR-File he attached?

qwerty159
06-22-2008, 10:39 AM
Street Fighter Alpha Anthology, NTSC, SLUS_213.17
PAL SCPH-39003 (modchipped, no idea what chip).
FMCB 1.4b

If I boot the game without the FMCB mem card in then it works fine. If I turn the PS2 on with the FMCB mem card in (autoboot disc is on) then the game loads but when you choose a game to play it crashes. Same problem with memento according to this post (http://forums.maxconsole.net/showpost.php?p=820117&postcount=179).

The game also doesn't work with HDL.

Not a problem for me as I can just remove the mem card to play it, but thought I'd mention it.

Billkwando
06-23-2008, 04:14 PM
Street Fighter Alpha Anthology, NTSC, SLUS_213.17
PAL SCPH-39003 (modchipped, no idea what chip).
FMCB 1.4b

If I boot the game without the FMCB mem card in then it works fine. If I turn the PS2 on with the FMCB mem card in (autoboot disc is on) then the game loads but when you choose a game to play it crashes. Same problem with memento according to this post (http://forums.maxconsole.net/showpost.php?p=820117&postcount=179).

The game also doesn't work with HDL.

Not a problem for me as I can just remove the mem card to play it, but thought I'd mention it.

Glad you mentioned that so I can stop making coasters. Gotta try pulling the MC when I get home. Can you still reinsert and save?

I wonder if the problem is fixable.

qwerty159
06-23-2008, 04:36 PM
Glad you mentioned that so I can stop making coasters. Gotta try pulling the MC when I get home. Can you still reinsert and save?
I wonder if the problem is fixable.

Yep, inserting the memcard after the game has booted is fine - load/save works as it should.

HyperHacker
06-23-2008, 06:12 PM
V1.4b isn't working for me. I tried a Datel Max Memory 32 and a Sony 8MB card, on an older model (can't remember the version, something like 5 or 6) and a V14 slim. The installer would keep freezing when it started, but after trying it a few times it eventually worked, however, the Datel card just gives me a black screen, and the Sony one gives a black screen for a few seconds then does the normal PS2 startup. Same result on both consoles. There is a /BOOT/BOOT.ELF on the USB stick.

I'll try V1.4 when I get the chance, I don't have time to boot up the AR Max and reinstall the exploit on the Datel card that I was using to run the installer. >_>

Also, the Datel card shows up as unformatted in the browser.

TnA
06-23-2008, 06:30 PM
1.4c will come.
Be patient and use the new instructions for it.
It'll be very easy to install (finally, with nearly all needed, also to rescue and "get started", after install.).

gildor
06-23-2008, 07:17 PM
I will test it tomorrow/today with 4.16.
Must sleep now.
As I said it works on my V7PAL with 4.13d, but I didn't tested it with skins on other devices.
Can you try dragonfire's [Sorry, I don't know where the "6" is. ^^] RAR-File he attached?

this was happening even on 4.13 maybe even w/ 4.12, and w/ 1.3 of FMCB if i remember correctly, i think the last FCMB that worked w/ uLE using skins for me was 1.2.

BTW where is dragonfly's rar file, i did searches in the forum and could not find it.

Thanks again for the assist

Sincerely,

Gildor

TnA
06-23-2008, 07:44 PM
One of these:

http://psx-scene.com/forums/attachment.php?attachmentid=14157&d=1214097413
http://psx-scene.com/forums/attachment.php?attachmentid=14108&d=1213821119

;)

hope it helps

crazymonkey
06-24-2008, 03:49 PM
I checked the latest available fmcb sources...
mc_boot_b[6] = (romver[4] == 'E' ? 'E' :
(romver[4] == 'J' ? 'I' :
(romver[4] == 'U' ? 'A' : romver[4])));
note that mc_boot_b[6] is not really used in case some button pressed on the boot(it's overwritten).
also, I'm not really sure what value romver[4] holds, but my 50008R console uses BEDATA-SYSTEM directory.

Billkwando
06-26-2008, 04:37 PM
Site's back! Awesome!!! :D

(for those of you with email notification turned on)

OctaBech
06-26-2008, 04:54 PM
ok this is getting really annoying.

i have upgraded to FreeMCBoot 1.4b and uLE 4.16

and i'm still having the same issue

PS2 v9 250 GB Maxtor HDD using FreeMCBoot 1.4

PS1 MC Exploit-skins on HDD-works
FreeMCBoot 75K DVDELF.bin-uLE skins on HDD-uLE freezes at menu
FreeMCBoot normal DVDELF.bin-uLE skins on HDD-uLE freezes at menu
FreeMCBoot 75K DVDELF.bin-uLE skins on MC-uLE freezes at menu
FreeMCBoot normal DVDELF.bin-uLE skins on MC-have not tested yet
FreeMCBoot 75K DVDELF.bin-uLE skins on USB-uLE freezes at menu
FreeMCBoot normal DVDELF.bin-uLE skins on USB-have not tested yet
FreeMCBoot 75K DVDELF.bin-uLE accessing HDD after Loading-No skins-works

i have also tried w/ disc control on and off w/ disc in drive and no disc in drive

btw the old FreeMCBoot (1.2 i think) worked with this same skin before

i'm wondering has anyone else came across this or is it just me, if its just me then i'll try some other skins, if not we should really try to find out why FreeMCBoot is causing this issue w/ uLE.

Sincerely,

Gildor

I got a problem with skins on my PAL v9 PS2 too when booting with McBoot.

A bit OT but please tell me, does the PS2PowerOff function in uLe work on your PS2?

matteogeniaccio
06-29-2008, 11:23 AM
i have a v9 pal ps2,
elf embed for the 1,6 MB dvdelf works fine, but if i try to embed my own elf with the 75 KB one it embeds only the default launcher.

jimmikaelkael
06-29-2008, 11:31 AM
i have a v9 pal ps2,
elf embed for the 1,6 MB dvdelf works fine, but if i try to embed my own elf with the 75 KB one it embeds only the default launcher.

This feature was locked for little dvdelf.
I will enable it for 1.5 release.

gildor
06-29-2008, 04:33 PM
sorry it took so long to respond but things have been crazy over here :crazy:

One of these:

http://psx-scene.com/forums/attachment.php?attachmentid=14157&d=1214097413
http://psx-scene.com/forums/attachment.php?attachmentid=14108&d=1213821119

;)

hope it helps

it did thanks, tried them both and they both worked, started to check things a little closer and found it was really my IOP reset setting in uLE not the skin itself, guess that will show me for jumping the gun like that in the future :rolleyes::lol:

unclebob69
07-19-2008, 08:07 PM
I notice using mcboot 1.5 on my slim v12 that if I boot up ulaunch without a disc in the drive and attempt to write anything to the mc I get 2-5kb/s but if I boot it with a disc in the drive I get normal write speeds on my mc.Also launching certain elfs like usbadvance or fceultra will BSOD if no disc is in the drive.It's strange that would affect the write speed of the mc.:crazy:

slicer74
07-20-2008, 07:44 PM
FMCBoot v1.5 successfully installed and working on a Fat 50001 and slim ps2 but the same MC give BSOD with a 30001 console, any idea.

Neither RESCUE.ELF is detected on a pendrive.

TnA
07-20-2008, 07:46 PM
FMCBoot v1.5 successfully installed and working on a Fat 50001 and slim ps2 but the same MC give BSOD with a 30001 console, any idea.

Neither RESCUE.ELF is detected on a pendrive.

Was it 100%ly a Multi-Install?

slicer74
07-20-2008, 07:49 PM
I presume it was since it work on both FAT and slim console.

Oh yeah, also try a normal install on another MC and the console goes to the browser instead of giving a BSOD

TnA
07-20-2008, 07:55 PM
...to the hacked Browser, or the standard Sony-OSD?

slicer74
07-21-2008, 10:06 AM
...to the hacked Browser, or the standard Sony-OSD?

With the normal install mermory card, it goes into the Sony-OSD and the FreeMCBoot option doesn't appear.

yoshi314
07-24-2008, 01:15 PM
1.5 bsods on 77004 pal. 1.4b does not work either. regardless of whether dvdelf.bin and boot.elf are provided or not. installation was attempted via swapmagic disk.

strange. i've tried to help remotely, i don't have physical access to the console.

dlanor
07-24-2008, 07:14 PM
1.5 bsods on 77004 pal.
It works fine here. The slim PStwo I bought recently is a PAL 77004 console, just like you say, and I have no problems with FMCB v1.5 on it.

1.4b does not work either. regardless of whether dvdelf.bin and boot.elf are provided or not.
I never tried that version myself...

installation was attempted via swapmagic disk.
I used an earlier version of FMCB to boot uLE, and then launched the FMCB v1.5 installer from uLE.

strange. i've tried to help remotely, i don't have physical access to the console.
Are you sure that the guy at the other end is doing what you tell him correctly ? The majority of all complaints boil down to user errors in the end...

Best regards: dlanor

Zylyx
07-25-2008, 03:45 PM
Quick bug report for the new FMCB configurator for the new betas.

Basically, the option to return to the loading application doesn't work for me. It pops up a message saying it can't get to MC1:/BIDATA-SYSTEM/BOOT.ELF ... what's particularly interesting about that particular message is that I run a US PS2, so it should be checking BADATA.

l_oliveira
07-28-2008, 11:06 AM
FMCBoot v1.5 successfully installed and working on a Fat 50001 and slim ps2 but the same MC give BSOD with a 30001 console, any idea.

Neither RESCUE.ELF is detected on a pendrive.

30001 which reports 1.10 browser will look for osd120.elf
30001 which reports 1.20 browser will look for osd130.elf
All other US consoles will look for osdmain.elf

Spado
08-09-2008, 07:12 AM
Pal v3 must work, I dev the program on this type of ps2 ;).
Not work also for me..

Always Ps2 PAL V. 3 memory card 8mb sony
The thing is that.In spanish forums.A boy told me that with same console v3 and with oficial memory it works,¿?¿?.


I have a friend with a slim.This proves
Not work for me,v3 pal official memory card 8mb sony.Only black screen.

¿maybe a bug?.¿?

jimmikaelkael, I investigated about this problem...
I have a V9 and a V4 scph 50004 and scph 35004 and it works perfect with them...

My uncle has a V3 scph 30004 and a friend of mine has a 30004 too...
When I tested in my friend ps2 I had the same problem that I had with my uncle ps2: it loads Ule but when launching ESR it shows the logo but then there is only a black screen...

So I investigated about this problem, I tried to install all old versione of fmcb including 1.2c with ffgriever runme.elf...
At the end I got that the multi-version 1.5 is the best...
Anyway... It's strange that I tested it with about 10 games and ONLY ONE worked fine (Need For Speed Most Wanted in english)...
All other games didn't work...
So I tried to discover which is the problem and I found that when ESR remains black it doesn't find the disc...
So I tried to read the disc with other elf as Ule and SMS and I think I got the problem: also with them the CDVD doesn't read!

Not happy again, I tried to rip DVDELF.bin from the V3 (but I installed the multi version in the v3 too, so it has to be not useful..) and to put it in my USB Stick INJECT folder, also if I think I made some error, because nothing changed (as I thought)...

Now I am trying to discover if I can do something with modules but I don't know them a lot...

What do you think?

aoizer0
08-13-2008, 04:24 PM
Loading FMCB 1.6 from mc1 causes it to not check the usb. Unless I am doing something wrong? D:
I figured the modules would have the same compatibility for usb access as regular FMCB 1.5 had for loading from usb using either mc slot.

jimmikaelkael
08-13-2008, 05:20 PM
Thank you for reporting it, it will be fixed asap ;)

JNABK
08-13-2008, 05:34 PM
Ahh, i didnt noticed that.....nice catch!

TnA
08-13-2008, 08:09 PM
I didn't see it.
Forced MC-Path instead of a variable, I assume(?). ^^

jimmikaelkael
08-14-2008, 03:14 AM
No I just made a mistake in code, it's just check twice for usb drivers on mc0, but skips mc1... :)

slicer74
08-14-2008, 08:28 AM
Nice report, i'm using FMCB in MC1 also but didn't try it yet.

aoizer0
08-14-2008, 07:37 PM
I generally use my FMCB MC in mc1 since I use it as a backup MC because it's a 64mb Datel and it's slow when loading and saving and regular Sony 8mb in mc0 since a lot of games load/save from mc0 without checking mc1. I just want the same functionality with 1.6 as I did with older releases. :D

katananja
08-15-2008, 05:25 PM
Just got the FMCB 1.6 up and running on my SCPH-90006 and SCPH-10000, you guys doesn't forgot about us, lonely owners of the 10k model :D, thank you guys! This time FMCB works fine with SCPH-10000 at first run and USB are working fine also.

But i've to fill up a bug report, related with the SCPH-10000 only, after the nice logo PS2 goes back to browser, after that i loose the joystick, the PS2 did not crash because i can see when i put/remove the MC or CD/DVD in.

The analog led does not turn off, nothing in the joystick works, also tried to change from slot 1 to 2 with no success.

Holding R1 in the logo screen takes me back to ule fine and i can do what ever i want there.

Other thing is that the file at this link doesn't work:
http://bootleg.sksapps.com/tutorials/fmcb/DVDPLx.rar

It says that is not a valid file so it wont decompress, btw if we are adepts of free and opensource projects why not use 7-zip? Winrar is a shareware and many uses cracks to register the software, 7-zip can handle rar files and also has a much more compression ration than rar files.

Just a suggestion.

The file that worked for me so far with SCPH-10000 was the ones build by the Oliveira's at this post, that has also the DVDPLx files:
http://psx-scene.com/forums/424632-post248.html

Thank you once again!

dlanor
08-15-2008, 06:32 PM
Other thing is that the file at this link doesn't work:
http://bootleg.sksapps.com/tutorials/fmcb/DVDPLx.rar

It says that is not a valid file so it wont decompress,
Yes, that file has lost its first byte. If you use a hex editor to insert a capital 'R' in the first position of the file, it will again be identical to the original. (I made a full file comparison with WinHex.)

I don't know what happened to it, but I'd advice anyone who has files on that site to double-check their integrity, because if it happened to one file it could happen to any of them.

btw if we are adepts of free and opensource projects why not use 7-zip? Winrar is a shareware and many uses cracks to register the software, 7-zip can handle rar files and also has a much more compression ration than rar files.
Personally I'm not fond of trying each and every new packing format that appears, even if some of them are a little 'tighter' than the traditional ones. But there is also something to be said for standardization, and keeping to the 'tried and true' formats.

In any case, the problematic file you found was not damaged by use of the rar format, but rather by some site management tool over at sksapps.

Best regards: dlanor

JNABK
08-15-2008, 07:29 PM
Sorry about the bad DVDPLx.rar, it had nothing to do with the sksapps software or its FTP, it is my fault for not checking it from where i got it before uploading it to the server. :oops:

It was a poorly rar'ed set of files, probably someone added files to the rar'ed file and they corrupted it somehow. I checked the same file on my PC i uploaded and it was corrupted too. Or it was caused by the MegaUpload site where i got it from.

I have since uploaded a new copy and checked the Rar open properly now. :D

katananja
08-15-2008, 07:31 PM
Personally I'm not fond of trying each and every new packing format that appears, even if some of them are a little 'tighter' than the traditional ones. But there is also something to be said for standardization, and keeping to the 'tried and true' formats.

Outch!
"Don't tase me bro" :lol:

What I meant to say was since you guys are against the use of proprietary formats, why not use a free one as a standard.

katananja
08-15-2008, 07:33 PM
Sorry about the bad DVDPLx.rar, it had nothing to do with the sksapps software or its FTP, it is my fault for not checking it from where i got it before uploading it to the server. :oops:

It was just a bad file someone had posted and i trusted it was good....i have since uploaded a new copy and checked the Rar open properly now. :D

No problem NABK, sh*t happens! :p

aeor2004
08-28-2008, 05:37 PM
I think i may have discover a bug on fmcb 1.6.
I have troubles lanuching ELFS from the OSD.
I can install FMCB OK, and im seeing the hacked OSD with the ELFs shorcuts, The defaults ones SMS(latest), UlaunchELF(4.24), and HDLOADER (8c).

The thing is that i can launch the ELFs from OSD but after some time i cant. For example they launch Ok on monday but on tuesday they just dont launch. The screen gets stuck on black.

But i can run the ELFs perfectly if i boot them pressing the corresponding button on the controller so they launch directly....

If i reinstall FMCB exactly the same thing happens... they work for a while then they simply dont launch from browser. I have even reformated my card to install FMCB.

Do you have any idea on why cant i keep the elfs launching from browser?

BTW my ps2 is a 30001R V6

slicer74
08-28-2008, 05:48 PM
I have a V7 and HDL shortcut works many day after the first install.
I dunno why it does that to ya.

katananja
08-29-2008, 09:12 AM
One more thing I've noticed on the 10k and FMCB, the buttons are reversed maybe this is causing the crash with the controller.

TnA
08-29-2008, 11:31 AM
One more thing I've noticed on the 10k and FMCB, the buttons are reversed maybe this is causing the crash with the controller.

Can you explain that a bit?
Which buttons are "reversed"?

Bootlegninja
08-29-2008, 11:59 AM
circle and cross. The rest of the world is a bit 'backwards' on the button configuration compared to the Japanese setup.

katananja
08-29-2008, 08:03 PM
Can you explain that a bit?
Which buttons are "reversed"?

Is just like Bootlegninja said, circle and cross.
I've told the guys at the time that the hacked OSD doesn't work with 10K when it was just a beta test, the hack did not change anything and did not crash the controllers,

Maybe the lack of necessary libs or whatever fails to make this hack happen in the 10k.

If this will not be implemented in the 10K for now (i hope it will loading external modules) a new function could be added to check if the system you are installing is 10k or not, if it is, don't hack the OSD so we can use the system.

TnA
08-29-2008, 09:58 PM
So you have a EU/US-Buttonlayout, instead of JAP yes?
I'm not sure about, but I assume it has something to do with the init-loader (a.k.a. RUNME.ELF).

Edit: But it also can be launcher2, or something other. Sorry, I don't know it for sure,...

katananja
08-30-2008, 10:57 AM
So you have a EU/US-Buttonlayout, instead of JAP yes?

Yeap.

I'm not sure about, but I assume it has something to do with the init-loader (a.k.a. RUNME.ELF).

Edit: But it also can be launcher2, or something other. Sorry, I don't know it for sure,...

I'm not following the hack it self, don't know if has to do with the files you mention but it was working fine before.

nickatron
09-01-2008, 03:01 PM
jimmikaelkael, I investigated about this problem...
I have a V9 and a V4 scph 50004 and scph 35004 and it works perfect with them...

My uncle has a V3 scph 30004 and a friend of mine has a 30004 too...
When I tested in my friend ps2 I had the same problem that I had with my uncle ps2: it loads Ule but when launching ESR it shows the logo but then there is only a black screen...

So I investigated about this problem, I tried to install all old versione of fmcb including 1.2c with ffgriever runme.elf...
At the end I got that the multi-version 1.5 is the best...
Anyway... It's strange that I tested it with about 10 games and ONLY ONE worked fine (Need For Speed Most Wanted in english)...
All other games didn't work...
So I tried to discover which is the problem and I found that when ESR remains black it doesn't find the disc...
So I tried to read the disc with other elf as Ule and SMS and I think I got the problem: also with them the CDVD doesn't read!

Not happy again, I tried to rip DVDELF.bin from the V3 (but I installed the multi version in the v3 too, so it has to be not useful..) and to put it in my USB Stick INJECT folder, also if I think I made some error, because nothing changed (as I thought)...

Now I am trying to discover if I can do something with modules but I don't know them a lot...

What do you think?


Did you ever find a solution to this problem? It seems to be the same thing that's happening to me.

I have a V4 SCPH-35001. I've burned 4 different games on 3 different types of media. All I get is a black screen when I load ESR.

hans0l0
09-02-2008, 01:05 PM
I have a FreeMCBoot 1.6 card configured and working properly on a DMS4PRO SE V5/6 PS2 and an unchipped V4. I used this same card on a v7 with a disabled Crystal Chip 2.0 and it wouldn't show the hacked OSDSYS. The card worked but I had to hold down the BOOT.ELF key to start directly to ULE or HDLoader. It just stayed on Black Screen if nothing was held, and on the other systems it worked as configured, boot to hacked OSDSYS. I have booted this system before with 1.4 and 1.5 again without the hacked OSDSYS. The only other possibility I can think of is this system is configured to use the Y-Pb-Pr progressive scan 480P. Does the hacked OSDSYS work with 480P setting from the original system settings made prior to installing the hacked one?

Thanks for all your hard work.

-Han

Neme
09-02-2008, 03:55 PM
I have a FreeMCBoot 1.6 card configured and working properly on a DMS4PRO SE V5/6 PS2 and an unchipped V4. I used this same card on a v7 with a disabled Crystal Chip 2.0 and it wouldn't show the hacked OSDSYS. The card worked but I had to hold down the BOOT.ELF key to start directly to ULE or HDLoader. It just stayed on Black Screen if nothing was held, and on the other systems it worked as configured, boot to hacked OSDSYS. I have booted this system before with 1.4 and 1.5 again without the hacked OSDSYS. The only other possibility I can think of is this system is configured to use the Y-Pb-Pr progressive scan 480P. Does the hacked OSDSYS work with 480P setting from the original system settings made prior to installing the hacked one?

Thanks for all your hard work.

-Han

Thanks for testing. In theory the system settings should not affect the hacked OSD but nevertheless it's unknown whether it works with 480p or not. Can you check if it works without 480p on that same system, so we can make sure that it's indeed the 480p that causes the black screen?

slicer74
09-02-2008, 04:44 PM
Are u sure the PS2 use 480p with the regular cable. It's not 480i ?

katananja
09-03-2008, 06:13 AM
One more bug report, this time is with the 90K model:

Can't boot game from browser.

1 - Turn on PS2 with MC + FMCB (1.6) and let it go to browser.
2 - Put any game in, select it and press 'X' to start the disc
3 - PS2 will go to black screen, the game will not start and FMCB restart (with the boot screen and everything) going back to PS2 browser.

To launch the game or you start the PS2 without the FMCB MC or start uLE and boot the game from there, patched game or not, chip on/off makes no difference.

dlanor
09-03-2008, 06:38 AM
One more bug report, this time is with the 90K model:

Can't boot game from browser.

1 - Turn on PS2 with MC + FMCB (1.6) and let it go to browser.
2 - Put any game in, select it and press 'X' to start the disc
3 - PS2 will go to black screen, the game will not start and FMCB restart (with the boot screen and everything) going back to PS2 browser.
Ok, I'm with you so far...

To launch the game or you start the PS2 without the FMCB MC or start uLE and boot the game from there, patched game or not, chip on/off makes no difference.
But here you lost me completely...

In the first section quoted above you describe a problem specific to the Sony Browser, but then in the second section you describe a generic problem where the console is suddenly unable to boot the game by any method at all, not in any way specific to the Sony Browser. You even say that it makes no difference (meaning the game won't boot) even when you "start the PS2 without the FMCB MC", meaning that FMCB is not involved in that boot attempt at all. So any failure you then suffer has NOTHING to do with FMCB.

So when I add all of that up the sum seems to claim that using FMCB has ruined your PS2 so that it is now unable to boot a normal game by any method at all, even when booting with the FMCB MC removed (like you described).

I find that extremely hard to believe, and I think you must have left out some really important things from your report.

For one thing you never even mentioned what kind of disc it is that you are trying to boot.
(Pressed original or normal CD/DVD backup or ESR-patched backup.)

Best regards: dlanor

TnA
09-03-2008, 06:41 AM
One more bug report, this time is with the 90K model:


...not sure, if it is only there...
I believe, it is still fixed in Betas, because how it works now is different,...


To launch the game or you start the PS2 without the FMCB MC or start uLE and boot the game from there, patched game or not, chip on/off makes no difference.

Well,... chip on/off sometimes make a difference.
My DMS3 will not recognized PSX-Discs, if I start it in PS2-Mode (Normal OSD-Start). I must reach the OSD for that with PSX-OSD-Mode, or disable my chip.
Not a fault on FMCB, but of the chip (it simply won't recognize PSX-Disc in standart boot-mode). I must hold circle, but I also can hold circle (before FMCB-Logo is shown), then the FMCB-Logo comes up, I have time to leave the button off and it rejects me to the hacked OSD.
I also could load PSX-Backups with this method on my old DMS3 V2 and also Fastboot works in newest Betas with this way,...

katananja
09-03-2008, 09:38 AM
But here you lost me completely...

In the first section quoted above you describe a problem specific to the Sony Browser, but then in the second section you describe a generic problem where the console is suddenly unable to boot the game by any method at all, not in any way specific to the Sony Browser. You even say that it makes no difference (meaning the game won't boot) even when you "start the PS2 without the FMCB MC", meaning that FMCB is not involved in that boot attempt at all. So any failure you then suffer has NOTHING to do with FMCB.

So when I add all of that up the sum seems to claim that using FMCB has ruined your PS2 so that it is now unable to boot a normal game by any method at all, even when booting with the FMCB MC removed (like you described).

I find that extremely hard to believe, and I think you must have left out some really important things from your report.

For one thing you never even mentioned what kind of disc it is that you are trying to boot.
(Pressed original or normal CD/DVD backup or ESR-patched backup.)

Best regards: dlanor

My pure guess is that the OSD hack does something it shouldn't because it has issues with 10K and now with 90K. My console is working fine, there is no damage what so ever, it just doesn't boot ANY PS2 game (original, backup, patched or not patched, CD or DVD) from browser if i let FMCB boot first, this problem is 100% eliminated if i remove the MC with FMCB, booting discs from browser works just fine.

Nothing important was left out, the bug report is simple as that.

Game start fine from browser if i don't use fmcb 1.6.
Game doesn't start from browser if i let fmcb 1.6 boot.
Looks like a loop, start game from browser > goes to black screen > return to browser.

The chip (Matrix 1.93) been on/off makes no difference, so is not my chip that is causing interference with the boot process. I've also made a few tests with previous fmcb (1.5) and there is no problem with that version, since osd hack was included at 1.6 that is why i'm guessing that is OSD hack attached to fmcb that is making this happen, if that hack can reverse the buttons order in JP browser you have a suspect right there.

A similar effect/bug/error can be reproduced with uLE:

1 - Start FMCB (any version) and boot uLE (my last is v4.26)
2 - Run PS2Browser.
3 - System goes to black screen and return to uLE, if fmcb version is 1.6 you will see the logo and return to uLE.

To this day, if you start uLE from fmcb, uLE is unable to launch the PS2Browser, unless you start uLE from fmcb and remove the MC right away from the slot, than uLE will run PS2Browser.

Similar problem is now happening with fmcb.

katananja
09-03-2008, 09:45 AM
...not sure, if it is only there...
I believe, it is still fixed in Betas, because how it works now is different,...
I hope they got the bug there, is terrible when the bug happens on specific models only.

Well,... chip on/off sometimes make a difference.
My DMS3 will not recognized PSX-Discs, if I start it in PS2-Mode (Normal OSD-Start). I must reach the OSD for that with PSX-OSD-Mode, or disable my chip.
Not a fault on FMCB, but of the chip (it simply won't recognize PSX-Disc in standart boot-mode). I must hold circle, but I also can hold circle (before FMCB-Logo is shown), then the FMCB-Logo comes up, I have time to leave the button off and it rejects me to the hacked OSD.
I also could load PSX-Backups with this method on my old DMS3 V2 and also Fastboot works in newest Betas with this way,...

I use Matrix here and never found a problem, yet because i can boot anything so far, fmcb is doing his job just fine, i think is something attached to it that makes this problem happen.

TnA
09-03-2008, 09:54 AM
While I read your bug-description, I think about the rejecting from OSDSYS back to FMCB, or the hack which is applied to the OSDSYS, to have the possibility to reject back is not working,...

About your Auto-Rejecting,...
Erm,... Did you set an ELF as Auto-Launch/Boot-ELF?
Because if uLE is your Auto-ELF it ever starts, regardless if you start PS2-Browser through ule's option, or the same function in other apps.

jimmikaelkael
09-03-2008, 10:16 AM
My pure guess is that the OSD hack does something it shouldn't because it has issues with 10K and now with 90K. My console is working fine, there is no damage what so ever, it just doesn't boot ANY PS2 game (original, backup, patched or not patched, CD or DVD) from browser if i let FMCB boot first, this problem is 100% eliminated if i remove the MC with FMCB, booting discs from browser works just fine.

Nothing important was left out, the bug report is simple as that.

Game start fine from browser if i don't use fmcb 1.6.
Game doesn't start from browser if i let fmcb 1.6 boot.
Looks like a loop, start game from browser > goes to black screen > return to browser.

The chip (Matrix 1.93) been on/off makes no difference, so is not my chip that is causing interference with the boot process. I've also made a few tests with previous fmcb (1.5) and there is no problem with that version, since osd hack was included at 1.6 that is why i'm guessing that is OSD hack attached to fmcb that is making this happen, if that hack can reverse the buttons order in JP browser you have a suspect right there.

A similar effect/bug/error can be reproduced with uLE:

1 - Start FMCB (any version) and boot uLE (my last is v4.26)
2 - Run PS2Browser.
3 - System goes to black screen and return to uLE, if fmcb version is 1.6 you will see the logo and return to uLE.

To this day, if you start uLE from fmcb, uLE is unable to launch the PS2Browser, unless you start uLE from fmcb and remove the MC right away from the slot, than uLE will run PS2Browser.

Similar problem is now happening with fmcb.

This is a known bug... (seems to happen on fat ps2)
When starting the ps2 with ps2 dvd disc on some versions, it fails to run the game from OSDSYS.
It doesn't happens with a ps2 cd game.

The strange thing is that the OSDSYS calls the same function for ps2 cd or ps2 dvd.

But we can't test it on normal OSDSYS because when you have a disc inserted it will be imediately booted...

The only explanation we have with Neme is that the old OSDSYS is buggy.

By patching the PS2 dvd launching (so then reading the SYSTEM.CNF ourselves and then run main elf) in last betas it fixes this bug ;)

TnA
09-03-2008, 10:28 AM
While I read your bug-description, I think about the rejecting from OSDSYS back to FMCB, or the hack which is applied to the OSDSYS, to have the possibility to reject back is not working,...


Well,... I forgot, it was done in another way, by FMCB 1.6Final.
There wasn't even osd-disc-stop implemented,...
But it really SHOULD work now. :)

dlanor
09-03-2008, 10:46 AM
My pure guess is that the OSD hack does something it shouldn't because it has issues with 10K and now with 90K. My console is working fine, there is no damage what so ever, it just doesn't boot ANY PS2 game (original, backup, patched or not patched, CD or DVD) from browser if i let FMCB boot first, this problem is 100% eliminated if i remove the MC with FMCB, booting discs from browser works just fine.

Nothing important was left out,
Apparently not, but something incorrect slipped in, misleading me. Because in the post I replied to then you did say that starting the console with the MC removed made no difference, which in that context would mean that the game did not boot. Now it is clear that this is not what you meant, which changes the entire 'picture' of your problem for me.


A similar effect/bug/error can be reproduced with uLE:

1 - Start FMCB (any version) and boot uLE (my last is v4.26)
2 - Run PS2Browser.
3 - System goes to black screen and return to uLE, if fmcb version is 1.6 you will see the logo and return to uLE.
Are you sure this is the same problem ? (dubious, since no disc is involved in this)

Of course, if you have set up uLE as 'auto' boot elf in FMCB, then it will automatically relaunch uLE instead of going to the OSDSYS menu or Sony Browser. But that is easily fixed by holding down one of the buttons for which you have not defined any FMCB launch keys. By default all undefined keys point to OSDSYS, so that should get you into the OSDSYS menu or the Sony Browser (I get one result on my v7 and the other on my v15).

To this day, if you start uLE from fmcb, uLE is unable to launch the PS2Browser, unless you start uLE from fmcb and remove the MC right away from the slot, than uLE will run PS2Browser.
That is not the case here, though I do have to press a button after launching the PS2Browser command, to override default responses of FMCB (either to boot disc in tray or to restart uLE). Normally I just press down either of the 'X' or 'O' buttons, which I've not defined for FMCB so they still point to the OSDSYS default.

Similar problem is now happening with fmcb.
They may seem similar in their symptoms, but I don't think they are very similar in their causes.

Best regards: dlanor

katananja
09-03-2008, 11:17 AM
About your Auto-Rejecting,...
Erm,... Did you set an ELF as Auto-Launch/Boot-ELF?
Because if uLE is your Auto-ELF it ever starts, regardless if you start PS2-Browser through ule's option, or the same function in other apps.

No I didn't.
All the configs are default.
But jimmikaelkael said is a know bug :p

TnA
09-03-2008, 12:50 PM
I think, he talked about the PS2-DVD-problem, that original discs won't start,...

katananja
09-03-2008, 05:28 PM
Are you sure this is the same problem ? (dubious, since no disc is involved in this)
similar symptoms only.

Of course, if you have set up uLE as 'auto' boot elf in FMCB, then it will automatically relaunch uLE instead of going to the OSDSYS menu or Sony Browser. But that is easily fixed by holding down one of the buttons for which you have not defined any FMCB launch keys. By default all undefined keys point to OSDSYS, so that should get you into the OSDSYS menu or the Sony Browser (I get one result on my v7 and the other on my v15).
I did not set any autoboot, to launch uLE I press "L1", same button that I press when Matrix starts, so, i don't even need to boot fmcb at this case.

That is not the case here, though I do have to press a button after launching the PS2Browser command, to override default responses of FMCB (either to boot disc in tray or to restart uLE). Normally I just press down either of the 'X' or 'O' buttons, which I've not defined for FMCB so they still point to the OSDSYS default.

They may seem similar in their symptoms, but I don't think they are very similar in their causes.

Best regards: dlanor

Still doesn't understand why i need to hold a button to start PS2Browser from uLE or to remove the MC to get there, but I'm just a user reporting errors, you guys decide what to do. ;)

PS: Sorry if took this long to respond but my internet was off, some problems with the provider.

slicer74
09-13-2008, 09:55 PM
Here the problem i have
PS2 V7
FMCB v1.6 installed correctly.
MASS:/BOOT/ with those files in
BOOT.ELF
HDLOADER.ELF
SMS.ELF
ESR.ELF

I also have a file named BOOT.ELF in my mc?/BOOT

If i put the MC in slot one (MC0), the hacked OS give me 5 options inlcuding the configurator (the 5th is my custom ESR). If I put this MC into slot two (MC1), the only option remain is uLaunchELF with the configurator.

If I go in the configurator for the file the hacked system is looking for, all my five file begin with the path MASS:/BOOT/XXXX.ELF

U know what I mean and know why it's giving me that.

Before, i have that same folder BOOT with the same file in my MC1 (slot 2) and nothing in my MASS/BOOT. And all the options was available.

TnA
09-14-2008, 04:53 AM
This is a known bug. It is fixed since one of, if not THE first new Beta after 1.6 Final,...
USB-Drivers won't load properly from MC-SLOT2.

peat1980
09-17-2008, 09:00 AM
I´ve problems with launching apps on mass fom osdsys in v1.7 .
For example ule launched from osd -> failed to load launchelf.cnf !
PS2Bor freezes, both had worked in v1.6 .
Any ideas? :mad:

krika69
09-17-2008, 09:32 AM
I´ve problems with launching apps on mass fom osdsys in v1.7 .
For example ule launched from osd -> failed to load launchelf.cnf !
PS2Bor freezes, both had worked in v1.6 .
Any ideas? :mad:


If you are doing a fresh install of FMCB 1.7 (format your MC before install) or you didn't have an old launchelf.cnf in SYS-CONF folder, the
message "Failed to load launchelf.cnf" is normal.
Just save your settings in uLE and you will no longer see that message.

TnA
09-17-2008, 09:37 AM
No problems here.
Which Version exactly do you have?
Where is your ule-config saved?
Did you format it, as "krika69" said?

peat1980
09-17-2008, 09:56 AM
Which Version exactly do you have?
Where is your ule-config saved?
Did you format it?
v1.7, launchelf.cnf is on mass in /boot (ule foder)
No not formatted, only installed over v1.6
if i relaunch ule in fmcb-loaded-ule config is loaded properly. :crazy:

jimmikaelkael
09-17-2008, 09:58 AM
I think he is right, was it when having you launchelf cnf on usb ?

EDIT : faster than me :)
The problem is that I don't apply sbv patches during FMCB cleanup, so it fails to load usb drivers...


You can redownload at official release thread, it's fixed now ;)
Thank you for reporting it !

consx10
09-17-2008, 10:33 AM
Tested FMCB 1.7 on my SCPH-77006 NTSC-J.

Works fine in installation but messed up putting the "KELF" in B?EXEC-SYSTEM folder.

The installer put it in BHEXEC-SYSTEM instead of BAEXEC-SYSTEM.

Had to rename the folder in order to boot FMCB properly.

-BTW the scrolling menu is awesome! :D

peat1980
09-17-2008, 10:54 AM
You can redownload at official release thread, it's fixed now ;)
Thank you for reporting it !
Wow that was quick!!!:wow:
After new 1.7 reinstall ule and BeatsOfRage work fine!!!:lol:
Thx for the wonderfull FMCB :)

jimmikaelkael
09-17-2008, 11:00 AM
Tested FMCB 1.7 on my SCPH-77006 NTSC-J.

Works fine in installation but messed up putting the "KELF" in B?EXEC-SYSTEM folder.

The installer put it in BHEXEC-SYSTEM instead of BAEXEC-SYSTEM.

Had to rename the folder in order to boot FMCB properly.

-BTW the scrolling menu is awesome! :D

Thank you for reporting it !

There was a stupid bug in the conditions...
I updated again, this should install normally now.

bootsector
09-17-2008, 11:10 AM
Thanks for the updates, jimmi! :)

Anyway, it wouldn't be nice if you identified this new bugfixed version with a revision number or letter, maybe?

bootsector

sk8rping
09-17-2008, 04:20 PM
I noticed that I wasn't able to launch Cogswap from OSDSYS or from it's configured launch button, but was able to launch through uLE v4.28. Just thought I'd report this since Cogswap was working fine with FMCB 1.6 from both OSDSYS and with the configured launch button. My console is an SCPH-50001 and I also get the same results with my son's SCPH-75001.

JNABK
09-17-2008, 06:12 PM
Same here with CogSwap, never bothered to check before, but it freezes at the Loading... screen on my SCPH-30001-R as well.

However, SwapMagic 3.8 ELF booted just fine. :)

krika69
09-18-2008, 11:11 AM
That is strange, I have the same problem, Cogswap freezes on Loading screen when started from OSDSYS and with button launch it freezes on FMCB splash screen.

jimmikaelkael
09-18-2008, 11:14 AM
I noticed that I wasn't able to launch Cogswap from OSDSYS or from it's configured launch button, but was able to launch through uLE v4.28. Just thought I'd report this since Cogswap was working fine with FMCB 1.6 from both OSDSYS and with the configured launch button. My console is an SCPH-50001 and I also get the same results with my son's SCPH-75001.

Thank you for reporting it, It will be fixed ASAP.
I must just move the loader into the memory.

Now that FMCB loader gets bigger once unpacked , by loading cogswap it overwrite a part of FMCB.

TnA
09-18-2008, 11:39 AM
I just tried to restart my PS2 with "OSDSYS" from OSD.
I unplugged my USB-Stick before.
It still shows me 2 OSD-Items, which are not even defined in the CNF (on MC).

"OSDSYS" and "PS2-Linux", where the ELF is only on mass.
But both entries are shown, even if it shouldn't show up, because they are not defined in my MC-CNF (default config).

popups
09-19-2008, 02:17 PM
I updated from 1.6 to 1.7 without formating MC and have issues with Odin Sphere. The game either doesn't load or when it does it takes longer to do so. When loaded on the opening screen if left alone to load idle scene it stops on now loading.

I tryed various ESRs: r9a, r9b, direct on, direct off, and MC.

I then formated the MC and installed fresh. The same.

When I was using 1.6 it loaded fine. The only issue was on a scene the Japanese audio would cut in and out. Although the english audio was fine.

slicer74
09-19-2008, 02:47 PM
Where is ur ESR.ELF, can u try boot FMCB v1.7, then ULE, then ESR ?

Syed
09-20-2008, 10:28 AM
I hope u hear my problem.Feel boring since get this prob.I see,v1.7 is very gr8 release of fmcb. Im using ps2 scph-90005 ntsc with 8mb sony mc.. Im not get this prob with v1.6.But with v1.7,i get the probs.I has installed all corectly,i put file BOOT.ELF & ESR.ELF in install folder,copy to my mc with ulaunchelf & install it.After finished install,i goto configurator and set path for ulaunch at mc0:boot\BOOT.ELF and set path for esr at mc0:boot\ERS.ELF corectly(very very very confirm that) and save it to mc0. I restart my ps2 and fmcb i get splash and then show me the fmcb menu(show browse,ulauncelf,esr,configurator)..I try to click at ulaunchelf configurator from there,usually it will show 'LOADING' text right?But it not show that.It show fmcb splash and i come to fmcb menu..I try to click configurator, but it show splash too.. Not goto configurator ..I sure im not change the name of configurator file..Very dissapointed .. But sometime,im not get this prob .. But almost of time i get this prob..Why this happen?Is there any prob with my ps2 or what? I hope u can fix ur fmcb for this problem..I know my english very bad right now thanks coz be patience to reading my text :) :(

popups
09-20-2008, 06:25 PM
Where is ur ESR.ELF, can u try boot FMCB v1.7, then ULE, then ESR ?

My ESR.ELF is located in mc0:/BOOT/. I did launch ESR from uLaunchELF and the same thing.

However, I'm starting to suspect that it is a hardware issue with the system. Although I'm not sure. The PS2 (77001) I have at the moment appears to have "damaged" the disc. I do not know how to discribe it... it leaves these "lines" around the disc where the data ends and the empty space begins.

I don't have a working laser on my 30001R to test the backups to see if it happens on that system as well.

dlanor
09-21-2008, 07:57 AM
I hope u hear my problem.Feel boring since get this prob.I see,v1.7 is very gr8 release of fmcb. Im using ps2 scph-90005 ntsc with 8mb sony mc.. Im not get this prob with v1.6.But with v1.7,i get the probs.I has installed all corectly,i put file BOOT.ELF & ESR.ELF in install folder,copy to my mc with ulaunchelf & install it.After finished install,i goto configurator and set path for ulaunch at mc0:boot\BOOT.ELF and set path for esr at mc0:boot\ERS.ELF corectly(very very very confirm that) and save it to mc0. I restart my ps2 and fmcb i get splash and then show me the fmcb menu(show browse,ulauncelf,esr,configurator)..I try to click at ulaunchelf configurator from there,usually it will show 'LOADING' text right?But it not show that.It show fmcb splash and i come to fmcb menu..I try to click configurator, but it show splash too.. Not goto configurator ..I sure im not change the name of configurator file..Very dissapointed .. But sometime,im not get this prob .. But almost of time i get this prob..Why this happen?Is there any prob with my ps2 or what? I hope u can fix ur fmcb for this problem..I know my english very bad right now thanks coz be patience to reading my text :) :(
In your step-by-step description above, of how you use the configurator, there is one very important step unclear, which is how you use one of the three commands "Save CNF to xxx" where 'xxx' can be "MC0", "MC1", or "Mass" (the USB device).

If you do not use one of those commands, then the changes you made in the configurator will not be saved anywhere. So the total effect when you restart will be the same as if you didn't use the configurator at all.

But even if you do use such a command, it is still possible that an old CNF may be loaded, and the most recent one ignored, depending on where they are stored.

'Mass', the USB drive, is checked first by FMCB at bootup. So if you have an old FREEMCB.CNF file stored there this will cause any FREEMCB.CNF file on both memory cards to be ignored. This is easily fixed by deleting that file using uLE (use FileBrowser to find and delete "mass:/FREEMCB.CNF"). And then the CNFs that you save to MC0 will be used properly. It is extra important to get rid of an unwanted CNF on the USB device if that CNF was placed there by an old FMCB version, with CNF standards that are now obsolete.

Naturally you can also choose to always use a CNF on Mass instead, but since the FMCB booter is bound to the memory card I prefer to always have its configuration file on the same MC.


Another potential problem (or at least a cause for misunderstandings) is that you say that you "very very very confirm" that the folder you use is "mc0:boot\" even though the correct folder name should be "mc0:/BOOT/". On a PS2 device the names "boot" and "BOOT" do not indicate the same object, and the correct folder separator is not backslash ('\') but a forward slash ('/').


Finally, if you perform a standard install with all the standard ELF files stored in the INSTALL folder before you start installing, then you should never have to configure FMCB in order for it to find those files when you want to launch them. Since they will then already be properly set up for the default CNF paths. Using the configurator to choose elf paths is only necessary if you either want to add new elfs or if you want to use non-standard paths for the standard elfs.

However, this assumes that the CNF created by the installer (always in "mc0:/SYS-CONF/") will be used, which will not be the case if you have some old CNF stored in the USB root (as mentioned further above).

Best regards: dlanor

Syed
09-21-2008, 11:14 AM
I have clicked 'save CNF to mc0' and 'save CNF to mass' corectly.
I confirm that im my mass does not contain any .CNF file i also tried to unpluged my mass and still get the prob.
""you say that you "very very very confirm" that the folder you use is "mc0:boot\" even though the correct folder name should be "mc0:/BOOT/" ""
ok bro that my mistake while typing the text here coz im not with my ps2. I set to mc0:/BOOT/BOOT.ELF & mc0:/BOOT/ESR.ELF corectly
i have copy the .CNF file configurator that i have set to my pc and see it in notepad and everything is like what i set. Actually what is the prob u thing? Fmcb not compatible with my ps2 scph-90005 v18 ntsc-j ? Or my mc prob?
Also,want to report some other prob.After i have choose to save the cnf to mass,and i restart my ps2,all .ELF file that in my mass are loss.Also fmcb v1.6&1.7 that i put also loss..This are 2x happened.. Please help

yoshi314
09-21-2008, 03:08 PM
just tried 1.7 and it works fine etc.

one question - i set the "Auto:" setting in E1 keys to an arbitrary elf app in fmcb configurator. now it starts everytime i power on the ps2.

the question is - how can i override this, and launch something else or skip to the osdsys?

JoeUser38
09-21-2008, 03:32 PM
just tried 1.7 and it works fine etc.

one question - i set the "Auto:" setting in E1 keys to an arbitrary elf app in fmcb configurator. now it starts everytime i power on the ps2.

the question is - how can i override this, and launch something else or skip to the osdsys?
By holding a key that you have assigned to another ELF file (for example, the default config assigns the "Start" button to the FMCB Configurator). Hold an unnassigned button (such as "X") to load the PS2 Browser (OSDSYS).

I have tested this, and it works fine... I had assigned the "Auto" setting to HD Loader.

If you have FASTBOOT turned on, it will boot a disc if inserted, ignoring the "Auto" setting (supposedly ESR disks also if ESR.ELF is found, but have not tested this yet).

yoshi314
09-21-2008, 03:56 PM
that's what i thought. but it doesn't seem to work.

i tried holding O (unassinged , shows up as assigned to OSDSYS in configurator)

i tried holding R1 (assinged to uLe)

neither works. do i have to hold them all the time, or just press them at a certain moment? i did this by starting the ps2 with either the tray open, or fake dvd video disk for SMS in the drive.

JoeUser38
09-21-2008, 04:00 PM
that's what i thought. but it doesn't seem to work.

i tried holding O (unassinged , shows up as assigned to OSDSYS in configurator)

i tried holding R1 (assinged to uLe)

neither works. do i have to hold them all the time, or just press them at a certain moment? i did this by starting the ps2 with either the tray open, or fake dvd video disk for SMS in the drive.
Have an idea what the problem might be... I noticed that the default pad delay is now 0.0 (none). I had set mine to 1.0.

Myself, I hold it until the "Free MC Boot" logo goes away.

yoshi314
09-21-2008, 04:02 PM
i've held it all the way from bootup till the logo disappeared.

fortunately i have a default install on the second memcard, so i can still fix my config and try your suggestion.



btw. are there some issues with satin silver scph-50004 pal console with original silver dualshock pad?

i'm asking this, because ff12 would often lock up right on startup when launched from hdloader, which i used to launch from ulaunchelf with fmcb 1.4.

this happens with 50% chance when i turn console on for the first time. if it fails and i reset the console and try again - it usually works (one day it failed 5 times in a row, that was very rare). i pretty much got used to it. when it gets really annoying i just pop in my original ff12 dvd, as a last resort - and that never fails to start.

i suspect it might have something to do with pad initialization in ule (ff12 checks on startup if your pad is dualshock). when i reconfigured fmcb 1.7 to go straight to hdloader on bootup ff12 starts up without lockup 100% of the time (so far).

other games i've tested never had any problems with that pad, however. maybe it's related to my fmcb 1.7 problem?

slicer74
09-22-2008, 08:44 AM
My ESR.ELF is located in mc0:/BOOT/. I did launch ESR from uLaunchELF and the same thing.

However, I'm starting to suspect that it is a hardware issue with the system. Although I'm not sure. The PS2 (77001) I have at the moment appears to have "damaged" the disc. I do not know how to discribe it... it leaves these "lines" around the disc where the data ends and the empty space begins.

I don't have a working laser on my 30001R to test the backups to see if it happens on that system as well.


Have u try with another backup ?

slicer74
09-22-2008, 08:48 AM
Here my bug !

FMCB v1.7

MASS/BOOT/BOOT.ELF
MASS/BOOT/HDLOADER.ELF
MASS/BOOT/SMS.ELF
MASS/BOOT/ESR.ELF
MC0/BADATA-SYSTEM/BOOT.ELF
MC1/BOOT/BOOT.ELF

This is some of the file i have
FMCB is install in MC1

It goes trough MCBoot without a problem and the list of my ELF files that are in my MASS/BOOT.

I launch ESR without a problem but if i want to launch ULE, it does but i dont know where it take it cause it said "failed to lauch the CNF"

If i remove my MC0, it launch ULE from my MASS with the correct CNF

I have all the same CNF at all the place where BOOT.ELF is.

yoshi314
09-22-2008, 04:46 PM
okay, my problem was fixed by increasing pad delay to 1.0.

but now i have a second one. i've reconfigured fmcb to launch automatically into hacked osdsys when no buttons are held. now, everytime i start my ps2, osdsys shows up on screen, and then immediately goes into the browser - menu blinks for a split second and browser opens. changing "automatically go to browser" option on/off doesn't do anything.

JoeUser38
09-22-2008, 05:43 PM
okay, my problem was fixed by increasing pad delay to 1.0.

but now i have a second one. i've reconfigured fmcb to launch automatically into hacked osdsys when no buttons are held. now, everytime i start my ps2, osdsys shows up on screen, and then immediately goes into the browser - menu blinks for a split second and browser opens. changing "automatically go to browser" option on/off doesn't do anything.
I believe they said that is by design on "slim" PS2's, to force it not to load a disk when OSDSYS starts. Only way they could do it.

Edit:
Ah, there it is:
http://psx-scene.com/forums/freevast/57899-free-vast-continues-post434968.html#post434968

JoeUser38
09-24-2008, 02:23 PM
okay, my problem was fixed by increasing pad delay to 1.0.

but now i have a second one. i've reconfigured fmcb to launch automatically into hacked osdsys when no buttons are held. now, everytime i start my ps2, osdsys shows up on screen, and then immediately goes into the browser - menu blinks for a split second and browser opens. changing "automatically go to browser" option on/off doesn't do anything.
I have no way of testing this, as I don't have a slim, but I would THINK that setting these two config items would over-ride the "emergency" entry to the browser:
OSDSYS_Skip_Disc = 0
OSDSYS_Inner_Browser = 0

My reasoning is that with OSDSYS_Skip_Disc = 0, it is expected to boot a disk if inserted anyways, so why bother going to the MC browser? I'm not on my PS2 right now, so I'm not sure what the corresponding FMCB Configurator settings are.

hans0l0
09-29-2008, 01:02 PM
Thanks for testing. In theory the system settings should not affect the hacked OSD but nevertheless it's unknown whether it works with 480p or not. Can you check if it works without 480p on that same system, so we can make sure that it's indeed the 480p that causes the black screen?

I saw the changelog for the 1.7 release, and I was hoping I was the CC user that was referred to. However, the 1.7 release still fails to load the hacked OSDSYS. I can use freemcb 1.7 as long as I change my AUTO to ule or any other elf rather than OSDSYS. If I use OSDSYS and disable my crystal chip, with pressing reset 6x at boot time, it goes to a Boot manger (BM 2.1.6) screen with a error that no firmware was found.

upon reboot, reactivating the CC2.0, the ps2 behaves as usual, and if I deactivate it again with freemcb set to autoload ULE.elf it works great.

Again thanks for all your hard work!! Awesome development.

I did test the same ps2 with the old composite cables to check that too. Still won't boot the hacked OSDSYS.

-han

slicer74
10-13-2008, 08:43 AM
Weird thing...

Fast boot : Off
Go to browser : Off
Skip disc boot : On

Insert a pressed game, start FMCB, goes to hacked browser for a half second then goes automatically to MC browser...

If theres no game in the disc tray, it stays to the hacked browser.

If I change the Go to Browser to ON, with a game in, FMCB start, skip the hacked browser and go in the MC browser.

Once i select the game, in both ways or with Skip disc boot to Off, the game start automatically but with skipping freezing sequence.

Please note that the laser can be tired.

vsub
10-15-2008, 02:28 PM
Bug with FMCB:
I don't know if there are other game with this problem(I have more than 100 games and I can't test every one of them).The problem is with Persona 3 FES(USA),it's backup not patched,I have modchip.
It's like this

Turn on my PS2 and insert the game=>the splash screen show up=>then the Hacked OSD=>Loading=>PlayStation 2 logo=>after all that my PS2 do something like restart(it's not really restart)and FMCB start to load again=>Splash screen=>OSD=>Loading=>PlayStation 2 logo=>PS2 restart and FMCB start to load again

And that's one endless circle.If I want to play that game I have to remove the memory card(I have only one card) or remove FMCB

I have other games that are working but that one isn't

slicer74
10-15-2008, 03:36 PM
What are these setup.

Fast boot
Skip disc boot
Skip browser

???

vsub
10-15-2008, 04:02 PM
What are these setup.

Fast boot
Skip disc boot
Skip browser

???

Fast Boot: off
Skip Disc Boot : off
Skip Logo : on
Go to browser : Off
Skip MC : on

slicer74
10-16-2008, 03:45 PM
Change the skip disc boot to : On

vsub
10-16-2008, 04:01 PM
Change the skip disc boot to : On

Why...I'm not ESR user,I have modchip

If I do that I have to enter the browser and load the game from there but I try it just in case...it's the same thing,even some times it goes only to the hacked menu(while I want to play that game)but it stays there,like when I don't insert a game but I hear that the disk is spinning.If I remove the memory card or FMCB the game starts just like I'm placing original game on non modded/esr PS2

Edit:Here's another "problem"...sometimes it damages the PlayStation 2 logo when I'm starting a game

DariuszG
10-16-2008, 05:27 PM
most games loose frames (tested on: Burnout Revenge, Time Splitters Future Perfect <- sound issues on fmvs and frameloosing, Guitar Hero, Bully and more). its easy to spot in Guitar Hero I or II. while advancing in menu, the screen seems to cut at half (like on a pc in few games, when vsync is of). ive tested it using ESR, HDL and SM3.3. all ways of running games gave me same results - loosing frames. when i deleted FMCB from MC, everything was back to normal, games were running perfectly. im using FMCB 1.7.

i found a way to make TimeSplitters run better (good sound in fmvs). im running some other game (like Burnout 3), when B3 starts to load i reset console and run TS.
i think something stays on PS2 memory...
when i run B3 and instead of resteting turn off the console, and then run TS, there are still fmvs problems :/

i have V13 PAL

i hope this problem will be noticed...
i made many test, so there is no way i can be wrong about that issue...

please, do what You can to fix it

anyway, GREAT WORK SO FAR!!!! :)

slicer74
10-16-2008, 05:51 PM
Ok, then put Fast boot to ON and skip disc to OFF
Put u disc in.
Power off the PS2 with the game in and power-on, what happen ?

vsub
10-16-2008, 06:04 PM
Ok, then put Fast boot to ON and skip disc to OFF
Put u disc in.
Power off the PS2 with the game in and power-on, what happen ?

If you're saying this to me then no,it's the same thing.
FMCB splash screen=>Hacked osd=>Loading Screen=>PlayStation 2 logo=>FMCB splash screen=>Hacked osd=>Loading Screen....

Here,I made a video of the problem.

PS.Just to avoid comments about my splash/loading screens,it's the same thing with the original FMCB

slicer74
10-16-2008, 06:46 PM
With the fast boot to ON ?

Can u try to disable ur chip.

JCDes
10-16-2008, 06:46 PM
Does it do the same with V1.6 or only V1.7???? Any chance there is a pad stuck on the controller??? It happened once to me and it turned out that one of the pads was stuck and this pad was the one I had setup for (osd...)

vsub
10-17-2008, 03:00 AM
With the fast boot to ON ?

Can u try to disable ur chip.

With Fast Boot ON/OFF is the same thing.I can't disable my modchip.

I find another bug:
If I turn on my PS2 with that game inside already placed,FMCB freeze at the splash screen if Fast Boot and Skip Sony Logo are enabled.To fix that I have to disable one of them.That also happen if when I turn on my PS2 and run some app for example FMCB_CFG using the quick keys(the disk is inside) and when I reset my PS2(not turn off,only reset)or use the option to restart FMCB,it freeze again at the splash screen.

Fast Boot works for me in that way:
If I enable Fast Boot and Skip Sony Logo,after the splash screen(if I place a game and reset/turn off/on my PS2 or place a game during the splash screen)the game start to load immediately(I'm talking about other games that doesn't have that problem)no hacked osd,no loading screen,no PlayStation 2 logo and that's really good since it start the game way faster than if I disable Fast Boot or don't use FMCB or place the game after the splash screen.

With Fast Boot on and Skip Disk On/Off the game is starting,it's like ignoring the Skip Disk option if Fast Boot is on

Does it do the same with V1.6 or only V1.7???? Any chance there is a pad stuck on the controller??? It happened once to me and it turned out that one of the pads was stuck and this pad was the one I had setup for (osd...)

I really don't like loosing all the FMCB 1.7 options and fixes just to make one game work,and no there's nothing stuck on my controller.That fast skipping of the hacked osd is not because I press some button but because of the modchip(if I don't have modchip and place an original game it will skip the osd fast too)

TnA
10-17-2008, 04:38 AM
With Fast Boot ON/OFF is the same thing.I can't disable my modchip.


...and I assume, this is the problem...


I find another bug:
If I turn on my PS2 with that game inside already placed,FMCB freeze at the splash screen if Fast Boot and Skip Sony Logo are enabled.


Did you tried that, with the original on a NoMod (but with FMCB)?


To fix that I have to disable one of them.That also happen if when I turn on my PS2 and run some app for example FMCB_CFG using the quick keys(the disk is inside) and when I reset my PS2(not turn off,only reset)or use the option to restart FMCB,it freeze again at the splash screen.


Does it only freeze, if a disc is in the drive (only this game?!)?


Fast Boot works for me in that way:
If I enable Fast Boot and Skip Sony Logo,after the splash screen(if I place a game and reset/turn off/on my PS2 or place a game during the splash screen)the game start to load immediately(I'm talking about other games that doesn't have that problem)no hacked osd,no loading screen,no PlayStation 2 logo and that's really good since it start the game way faster than if I disable Fast Boot or don't use FMCB or place the game after the splash screen.


That's the normal behavior.
Fastboot is active/accessed in FMCB's Core (while Splash-Screen).
Fastboot and OSD are separated by each other and don't have a relation in any way.
It even tries to Fastboot an inserted disc, before it "loads-hack-&execute" the OSDSYS-File.


With Fast Boot on and Skip Disk On/Off the game is starting,it's like ignoring the Skip Disk option if Fast Boot is on


Like I already said, it is in no relation to each other.
Like the name implies, is "OSD-Skip-Disc" intended to stop the disc in OSDSYS.
Fastboot tries to boot an inserted disc, before it even tries to load the OSDSYS.


I really don't like loosing all the FMCB 1.7 options and fixes just to make one game work,and no there's nothing stuck on my controller.That fast skipping of the hacked osd is not because I press some button but because of the modchip(if I don't have modchip and place an original game it will skip the osd fast too)

You lost me,... You mean, when you boot to the hacked OSDSYS (where the OSD-Items are shown), it shows up all OSD-Items for a few milliseconds and than try to start the inserted game, right?
That's normal, too (if you didn't enabled OSD-Skip-Disc). :crazy:

vsub
10-17-2008, 05:03 AM
...and I assume, this is the problem...
The modchip isn't the problem since I try other 10 games and every one of them is working normally(only this one isn't).I can disable it but I don't know what happen or it's because I booktype my games on DVD-ROM and when I disable the modchip(press and hold start while I'm turning on my PS2,then Disabled sign appear and from the manual I have to just reset my PS2 and the modchip won't be use)the game boot again(with or without FMCB).
Did you tried that, with the original on a NoMod (but with FMCB)?
Like I said above I can't quite disable the modchip and this problem is because of a game not the modchip.The game is made in some way to make something like reset and by doing that FMCB load again and that's one endless circle.The game do something that make the FMCB to load again,it's not the modchip.
Does it only freeze, if a disc is in the drive (only this game?!)?
Yes if that game is inside(I tr other games but that problem appear on on that one)FMCB freeze on the splash screen
That's the normal behavior.
Fastboot is active/accessed in FMCB's Core (while Splash-Screen).
Fastboot and OSD are separated by each other and don't have a relation in any way.
It even tries to Fastboot an inserted disc, before it "loads-hack-&execute" the OSDSYS-File.
Ok
Like I already said, it is in no relation to each other.
Like the name implies, is "OSD-Skip-Disc" intended to stop the disc in OSDSYS.
Fastboot tries to boot an inserted disc, before it even tries to load the OSDSYS.
I just tried that because slicer74 told me to try it.
You lost me,... You mean, when you boot to the hacked OSDSYS (where the OSD-Items are shown), it shows up all OSD-Items for a few milliseconds and than try to start the inserted game, right?
That's normal, too (if you didn't enabled OSD-Skip-Disc). :crazy:
With skip disk enabled and fast boot disabled when I insert a game the osd shows up for millisecond again but this time it goes to the browser from where I can start the game(but that game do the same loop thing)

Also the damaged PlayStation 2 logo appear sometimes,not every time

TnA
10-17-2008, 09:24 AM
The modchip isn't the problem since I try other 10 games and every one of them is working normally(only this one isn't).


I guess, you tried to make a "fresh backup"?


I can disable it but I don't know what happen or it's because I booktype my games on DVD-ROM and when I disable the modchip(press and hold start while I'm turning on my PS2,then Disabled sign appear and from the manual I have to just reset my PS2 and the modchip won't be use)
the game boot again(with or without FMCB).


You have a ModBo 2.1?
Your Modchip is disabled and your Backup still boots? Crazy,...


Like I said above I can't quite disable the modchip and this problem is because of a game not the modchip.

Yes,... That might be the case, but I'm not quite sure if it even recognizes the disc correctly,... Maybe FMCB hangs on parsing the SYSTEM.CNF, or it couldn't read the SLUS/SCUS/.. .


The game is made in some way to make something like reset and by doing that FMCB load again and that's one endless circle.The game do something that make the FMCB to load again,it's not the modchip.


I got the same problem with an old backup, which causes the same loop like yours, but in combination, with my modchip.
I disabled my modchip and tried the original (which was in perfect condition), which works perfectly then with FMCB.

Same thing for DVD-Video with wrong filesystem,...
Some loops&bugs are because of the mods (in combination with wrong disc-backups, or laser-issues...).


Yes if that game is inside(I tr other games but that problem appear on on that one)FMCB freeze on the splash screen


Jepp,... Same happens to my old backup.
It causes the same problems and loops on my DMS3-PS2.

Btw.: A friend gave (spend) me a PS2 V3 (dead laser,... yet) yesterday, so even one more and old NoMod-PS2 for testing. :)


Ok

I just tried that because slicer74 told me to try it.

With skip disk enabled and fast boot disabled when I insert a game the osd shows up for millisecond again but this time it goes to the browser from where I can start the game(but that game do the same loop thing)

Also the damaged PlayStation 2 logo appear sometimes,not every time

Hm,... It is normal, that it jumps to the "inner Browser/Device-Browser", when OSD-Skip-Disc is on.
But it would be nice to have an option, to stay in the menu where you are... (e.g. OSD-Main-Menu --> Where you select your apps.)
...but that's not the right thread for this. :D

vsub
10-17-2008, 09:49 AM
I guess, you tried to make a "fresh backup"?
I backup every game that I have and I have a lot of games
You have a ModBo 2.1?
Your Modchip is disabled and your Backup still boots? Crazy,...
My modchip isn't ModBo,It's combination between Modbo and Matrix Infinity called Nemesis Pro (http://www.modchip.org/product_info.php/Your_Store_Name/NEMESIS_PRO_(PStwo_Mod-Chip_v1-v13)/products_id/90)
Yes,... That might be the case, but I'm not quite sure if it even recognizes the disc correctly,... Maybe FMCB hangs on parsing the SYSTEM.CNF, or it couldn't read the SLUS/SCUS/.. .
That game is running without any problem when I don't use FMCB.
I got the same problem with an old backup, which causes the same loop like yours, but in combination, with my modchip.
I disabled my modchip and tried the original (which was in perfect condition), which works perfectly then with FMCB.

Same thing for DVD-Video with wrong filesystem,...
Some loops&bugs are because of the mods (in combination with wrong disc-backups, or laser-issues...).
I don't have ANY problems with ANY game except that one when I'm using FMCB.My disks are in great condition and the PS2 is read from them almost like it's reading an original game.
Hm,... It is normal, that it jumps to the "inner Browser/Device-Browser", when OSD-Skip-Disc is on.
But it would be nice to have an option, to stay in the menu where you are... (e.g. OSD-Main-Menu --> Where you select your apps.)
...but that's not the right thread for this. :D

That will be good but at least for me I don't have any use of that option(skip disk)

I only have problems is with my old DVD-R games(or to be more accurate with DVD-R in general).For some unknown reason my PS2 boot those disk literally whenever he want.I don't have even one DVD+R(DVD-ROM) game that wont boot when I insert the disk

slicer74
10-17-2008, 10:24 AM
I have no fuc**i* idea.
Thanks TNA for helping

Dlanor, modchip expert, have u see this ?

TnA
10-17-2008, 10:31 AM
I backup every game that I have and I have a lot of games


Regardless of how many games you have, or what... That wasn't my question.
I asked, if you did a "fresh backup", because I wasn't aware of the quality they still have.


My modchip isn't ModBo,It's combination between Modbo and Matrix Infinity called Nemesis Pro (http://www.modchip.org/product_info.php/Your_Store_Name/NEMESIS_PRO_(PStwo_Mod-Chip_v1-v13)/products_id/90)


Interesting. Thank you. :)
Never saw that before.


That game is running without any problem when I don't use FMCB.


How does your SYSTEM.CNF looks like?
Can you post it here?
I assume, FMCB might fail on parsing it.
Not quite sure.

There also could be an incompatibility, because of the incomplete init-loader in FMCB 1.7-Final (or your custom one...).
If that is the case, it probably would be fixed in next version.

...or... :rolleyes:


I don't have ANY problems with ANY game except that one when I'm using FMCB.

I got that already,... You mustn't write it in CAPITAL LETTERS (and more than once). ^.^6

You might not get, that Modchips can interfere in many ways with FMCB, where many problems can occur, like those you mentioned (those are the most common known "symptoms", when bugs are somewhere. and I got all these very often...).

Mostly, the hacked OSD interferes with modchip's OSDSYS-patching (for burned PS2-Games for example).


My disks are in great condition and the PS2 is read from them almost like it's reading an original game.


Good. That's, what I've wanted to know. :)



I only have problems is with my old DVD-R games(or to be more accurate with DVD-R in general).For some unknown reason my PS2 boot those disk literally whenever he want.I don't have even one DVD+R(DVD-ROM) game that wont boot when I insert the disk

Which laser-unit/model do you ave (sorry. Can't see your ps2-model mentioned here, to identify the laser).

vsub
10-17-2008, 11:00 AM
How does your SYSTEM.CNF looks like?
Can you post it here?
I assume, FMCB might fail on parsing it.
Not quite sure.

There also could be an incompatibility, because of the incomplete init-loader in FMCB 1.7-Final (or your custom one...).
If that is the case, it probably would be fixed in next version.

...or... :rolleyes:

Hmm maybe this is the main problem here.Normally it wold be

BOOT2 = cdrom0:\SLUS_216.21;1
VER = 1.00
VMODE = NTSC

But it is
BOOT2=cdrom0:\SLUS_216.21;1
VER=1.00
VMODE=NTSC

Which laser-unit/model do you ave (sorry. Can't see your ps2-model mentioned here, to identify the laser).

My PS2 is SCPH-50004a and about the laser...I replace it but I don't remember what model was(it was long time ago)

TnA
10-17-2008, 11:33 AM
Hmm maybe this is the main problem here.


If it is, it's one of the easier bug-fixes (thought). :)


Normally it wold be
~

But it is
~


Ready to "waste" a DVD for an experiment? :D hrhr (...or if you have a working RW for 1 test.)


My PS2 is SCPH-50004a and about the laser...I replace it but I don't remember what model was(it was long time ago)

Maybe HD7?
Never mind... If it works, good. ;)

vsub
10-17-2008, 11:42 AM
Ready to "waste" a DVD for an experiment? :D hrhr (...or if you have a working RW for 1 test.))

I don't have disks to waste and I don't have RW but even if I have RW I wouldn't try it because it's a real pain for my Ps2 to read RW disks(tried them before)

TnA
10-17-2008, 11:52 AM
I don't have disks to waste and I don't have RW but even if I have RW I wouldn't try it because it's a real pain for my Ps2 to read RW disks(tried them before)

Hm,... Thought I heard about a similar bug in ule's PS2Disc-Function, which is fixed in ule, but maybe not in FMCB.

jimmikaelkael
10-17-2008, 12:02 PM
Yeah, it's fixed in last betas thanks to dlanor.
It's a known bug in 1.7

vsub
10-17-2008, 12:03 PM
Hm,... Thought I heard about a similar bug in ule's PS2Disc-Function, which is fixed in ule, but maybe not in FMCB.

I had a problem with the disk boot option in use(it was long time ago).I think my PS2 was freezing when I try to run a game using the Start Disk option and if I try to enter the disk(I may be wrong,it was long time ago)

Yeah, it's fixed in last betas thanks to dlanor.
It's a known bug in 1.7

How can I try the beta version,from where I need to download it or...

slicer74
10-17-2008, 12:04 PM
thanks jimmy to step in !

TnA
10-17-2008, 01:30 PM
The CNF-assumption probably is correct,... :cool:

Hope Jimmi give ya a Beta, or I can.
(...and hopefully this will fix your problem.)

tracer
10-17-2008, 01:59 PM
I had install Free mcboot 1.7 to my V7 PS2 39001, but I can't get it worked, it shows black screen at the start up. The machine is moded that cause a problem??!

This how do I install it if you wnat to know it,
-I run uLE 4.30 via CD,
-Copy FREE_MCBOOT.ELF & INSTALL folder from mass (PSP as flashdrive) to the PS2 memory card (mc0:)
-run FREE_MCBOOT.ELF from uLE 4.30 directly from MC
-chosing normal install from the Free mcboot menu

Edit:
I do the same for PStwo model, it works just fine, using the same official MC 8MB

psi88
10-17-2008, 02:09 PM
Prob need to turn the modchip off or it MAY interfere with FMCB, what make is it??

tracer
10-17-2008, 02:26 PM
yes, I put my chip into disable mode and it worked, thanks bro

TnA
10-17-2008, 04:53 PM
I just noticed something new,...

I have some movies, where argon and SMS didn't give me the support for "ffwd" and "rew".

Now, with the Beta-Build and tested on my "new" old ps2 V3 with disconnected laser, it works.

New ELF-Loader might be better in a few cases?
...or init-stuff?
...or the other console-version I've tried?
...disconnected laser?

I can't even see, why this works now.
Maybe ffwd and rew rely in any way on timing-stuff, or something, that needs some more hardware-init which is done now, or it is because of the new ELF-Loading-Method from OSD (but the bug occur also before with key-launch, so I don't think so.).
I don't know, but I'm lovin' it.

TnA
12-15-2008, 12:44 AM
Back to 1.8(b)-Final. :D

Did someone find a bug, yet?
If not I would say, FMCB 1.8 is the first "rock-solid" Standard since 1.5.

JNABK
12-15-2008, 04:35 AM
Nope, i havent seen any real bug reports either.........also very little questions on the installation, other than how to run the installer. :D

Most people asking questions seem to be of ESR, that they cant get a game or disc to work.

Guess jimmi can take a Holiday vacation and actually enjoy it without thinking about FMCB.;)

The only person i know right now with their hands full of bug reports, is that kid with the 'i'm a wannabe hacker' torrents, he'll be dead in the FMCB world by the end of this year. :lol:

TnA
12-15-2008, 05:41 AM
I´ll do some more tests this week again.
Maybe I find some bugs.

No need for a new FMCB-Version this year I think.
Maybe the configurator. hrhr :D

KnoWei
01-18-2009, 12:05 AM
FMCB is great! I use three exploited PS2s as set top media players for my *.avi library on network drives. The ability to launch SMS from an unmodded PS2 browser menu and without a trigger disk is very slick.

I've found a small hitch that I hesitate to call a bug but might be something that could be "fixed".

One of my PS2s is connected via component video to an LCD projector for big screen viewing and game play. SMS output resolution is set to 1080i in the Display settings in SMS menu.

The FMCB menu displays in 480i and I have not found a way to set it to a higher res. When I launch SMS from FMCB menu the projector does not resync to 1080i. This results in an unreadibly distorted SMS menu being displayed.

I assume this happens because the PS2 output is switching too quickly between FMCB and SMS for the projector to recognize that the output has changed from 480i to 1080i. So while SMS is now outputting 1080i the projector is thinking it's still getting 480i and the display is distorted.

My work-around is to resync the projector to the PS2/SMS output by switching sources on the projector itself, e.g. from PS2 to DVI back to PS2. I can do this using the projector's remote so it's not a huge problem but I have to train the kids to remember to do this step each time they launch SMS to watch a movie.

---
Saw that EEUG had released SMS v2.9r2 with a fix for some 1080i issues. This had no effect on the issue described above.

~KnoWei

slicer74
01-19-2009, 07:09 AM
Can u try to use FMCB to launch ULE, then ULE to launch SMS ?

KnoWei
01-19-2009, 09:25 AM
Can u try to use FMCB to launch ULE, then ULE to launch SMS ?

Gave that a shot (FMCB|ULE|Filebrowser|MC0|Boot|SMS) and got the same result.

~KnoWei

slicer74
01-19-2009, 12:22 PM
Humm, i cannot experiment this myself while my ps2 do not use component cable.

Let hope others can try and solve the problem.

KnoWei
01-19-2009, 07:02 PM
Humm, i cannot experiment this myself while my ps2 do not use component cable.

It was a good idea to check the different SMS launch technique all the same. Thanks.

Let hope others can try and solve the problem.

If anyone could confirm they are (or are not) having this problem when using SMS in 1080i and launching from FMCB that would be useful to me. If your TV or projector is synching up properly I can write off my problem to local HW issues and add that to my reasons for replacing this projector. :D

~KnoWei

psi88
01-19-2009, 10:26 PM
I think 2.9rev2 fixes the 1080i "issues"

have you confirmed you still have them with this version..

nvm, saw your "EDIT" above....

Can you not "force" fix the output of the projector at 1080i rather than letting it detect the signal and upscale the initial 480i image this way..

KnoWei
01-19-2009, 10:51 PM
Can you not "force" fix the output of the projector at 1080i rather than letting it detect the signal and upscale the initial 480i image this way..

That's a thought. I'll tinker with it and see what happens.

I'm not sure but if I can nail-up the projector at 1080i I think lower resolutions may appear as small displays in the middle of the screen rather than being "upscaled" by the projector. I have four sources switched on the component input with different resolutions from each. Resolutions on the digitial cable in particular jump all over the place depending on the channel and content. I think the Wii is 480p.

If nothing else it will be another data point to think about.

~KnoWei

slicer74
01-24-2009, 01:09 PM
Can someone take a look at this (http://www.console-exploits.com/forums/showpost.php?p=113934&postcount=59) !

I'll try this myself this afternoon and reports !

Thanks.

dlanor
01-25-2009, 02:20 PM
Can someone take a look at this (http://www.console-exploits.com/forums/showpost.php?p=113934&postcount=59) !
I assume that this refers to the InfoNES-HD revisions by Kaylakaze, as the InfoNES revisions that I made have no HDD support at all.

I've just tested her "InfoNES-HD v1b.elf" in a way similar to how I think TATTOZIT did it, and it is true that the program spends an extremely long time showing only:
"Please wait while the hard drive is loaded."
and this probably means that the program is completely hung.

When booting the console with FMCB active, I get this hanging result regardless of whether I launch the program from MC using the FMCB OSDSYS menu, or by using the uLE FileBrowser. The results for those two tests are identical. It is only when I use uLE to launch InfoNES-HD from an HDD partition that the emulator starts properly, showing the 'wait' message only during a brief delay before proceeding to show the HDD root partition list.

However, if I boot the same console with modchip active, and let it launch the same copy of uLE (mc0:/BOOT/BOOT.ELF is used both for FMCB and modchip Dev1 boot), and use this to start InfoNES-HD from the same MC file that failed above then it does not hang, but only delays briefly as described above, and then continues on to display the HDD root partition list, as it should.

I'm not sure what it is that happens here, but apparently something goes wrong in the HDD access initialization of InfoNES-HD when FMCB was used for the initial boot, and the application that launches InfoNES-HD (whether FMCB or uLE) does so from MC, rather than from HDD (only with uLE of course).

This led me to suspect that some initialization of HDD access is missing, which the modchip boot might provide (as it is HDD-aware) but the FMCB boot does not (has no HDD awareness). So I decided to test this as follows:

1: Boot FMCB and launch uLE
2: In uLE FileBrowser first browse to hdd0: (just to the root)
3: Still in same FileBrowser session, back to root device list and browse to mc0:
4: Continue browsing mc0: to find and launch the InfoNES-HD elf from MC

The result of this test was an error-free launch of the program, showing the HDD root partition list, just as when booting with modchip or when launching the program from HDD.


Conclusion:
InfoNES-HD is dependent on something unknown for its HDD access initialization. Whatever that 'something' is, it will be provided by either a DMS4pro modchip Dev1 boot or by any access made to HDD by uLE or similar homebrew before launching InfoNES-HD. In my opinion this means that it is InfoNES-HD which is in the wrong here, but if it is possible to fix this by some minor change to FMCB, that would be the better choice, since such a fix could also benefit other applications.


User advice:
I recommend using the FCEU NES emulator instead, as it seems to work perfectly here for the same kind of operation where InfoNES-HD failed. I tested FCEU by doing the following:

1: Copied FCEU v0.92 Rev2 (the latest bug-free release that I know of)
2: Configured FMCB to launch that FCEU elf
3: Booted FMCB and launched that FCEU elf from the OSDSYS menu
4: Checked that FCEU was capable of correctly running NES rom files loaded from HDD.

It is not at all surprising that FCEU works better for this HDD initialization, since it has borrowed some of its rom browser code and console initialization code from an earlier version of uLE.

Best regards: dlanor

slicer74
01-25-2009, 03:39 PM
Thanks a lot m. dlanor

I have the same conclusion here... Use FCEU from OSDSYS without a problem here.

Let hope that Ragnarok can solve the problem regarding InfoNES.

It was just to be sure that FMCB didn't but wiht HDD access.

dlanor
01-25-2009, 04:12 PM
Let hope that Ragnarok can solve the problem regarding InfoNES.
Why should he do that ? I'm not even sure if the latest sources for InfoNES-HD are available. Kaylakaze did post some sources, but I'm not sure if they're fully up to date. In any case, it should really be her decision whether or not to continue development on it.

As for ragnarok2040, he has his own NES emulator to continue development on. It would be a bit much to also ask him to fix the competitors... ;)

To be quite honest, I consider the FCEU v0.92 rev 2 beta to be so much better than any of the InfoNES versions that I consider it a waste of time to develop my own InfoNES revisions any further. It is unfortunate that some of his later improvements to FCEU introduced bugs that have still not been completely fixed (at least not in a released version). But even with its current limitations (lack of config menus for many CNF-file configurable features) FCEU v0.92 rev 2 is still by far the best NES emulator available for the PS2.

It was just to be sure that FMCB didn't but wiht HDD access.
I don't think there is anything formally wrong with what FMCB does, so the problem only arises with applications developed and tested on modchipped consoles, as they may have become dependent on something done by such a modchip, though not done by an enhanced OSDSYS (which is what FMCB really is).

So if it can be done by some minor effort/addition, it would be better to do the same thing as part of the FMCB initialization, to ensure compatibility with software developed on/for such chipped consoles.

Best regards: dlanor

slicer74
01-25-2009, 04:45 PM
I'm talking about his own release actually !

I though that the guy has tried this one, not the girl release

DaRKcLoUD-X
01-27-2009, 08:01 AM
FMCB 1.8b has worked great for me, i have used it on 2 different consoles so far and it worked perfectly but i had some issues on a different console. The console i just installed it on was a slimline and the install went fine on the console. FMCB loads up like it should and I can load programs from the OSD menu but the direct ESR function wont work on this console. I even used my own memory card that works with both of the working consoles ( a fat ps2 and a slimline) on this console and it wont use the direct ESR function. There is no directory issue, the path to the elf is perfectly set up and I know my set up works (as i said before it works on two other consoles). So im not sure what is going on, I dont think it is one of the newest ps2's that cant load FMCB because FMCB loads up on this console. When I try to load a dvd-patch game it goes into dvd mode and shows that error message that it can't load the dvd. It doesn't even switch over to ESR. The discs are patched and all of the discs are burned at 4x speed. Perhaps the direct ESR function doesnt work on newer slimlines.

kevstah2004
01-27-2009, 08:37 AM
^ Try loading ESR_GUI_test2 manually with uLE, FMCB's osdmenu or button launcher instead of using FMCB's FASTBOOT feature for some reason with certain patched discs the PS2 reads them as normal DVD-Video's.