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Polo35
07-11-2007, 08:32 AM
Here you can report bugs found using utility released by HD Hombrew Project team.


- Fonts rendering issue.
This problem is known, my gsKit lib is already "patched" to avoid this problem.
But my "patch" is just a temporary solution, and don't work perfectly.


Best regards

Polo

barf
07-13-2007, 05:17 AM
There is a bug in the rendering of fonts when choosing where to store the VMC... some letters flash.

and when I press START nothing happens.

Polo35
07-13-2007, 09:07 AM
There is a bug in the rendering of fonts when choosing where to store the VMC... some letters flash.
Thanks for report. ;)
Added to first post of this thread.

when I press START nothing happens.
huu ???
Can you give some precision. Where, when that happen?

Best regards

Polo

barf
07-13-2007, 09:38 AM
When I choose when choosing where to store the VMC.

darthkamikaz3
07-14-2007, 12:09 AM
their is a bug on saving a config file..

it tries to create a +VIRTUAL_MC partition then fails to save the config, i already have a +VIRTUAL_MC partition with HDP.CNF inside the config folder..


kamikaz3

Polo35
07-14-2007, 06:42 AM
When I choose when choosing where to store the VMC.
So, i repeate my question. :D

Does that happen in "Create" or "Dump" fonction ?

Best regards

Polo

Polo35
07-14-2007, 06:50 AM
their is a bug on saving a config file..

it tries to create a +VIRTUAL_MC partition then fails to save the config, i already have a +VIRTUAL_MC partition with HDP.CNF inside the config folder..

kamikaz3
Same question, can you explain exactly what you did before this failure. Please. ;)

Best regards

Polo

darthkamikaz3
07-14-2007, 09:54 AM
Same question, can you explain exactly what you did before this failure. Please. ;)

Best regards

Polo

I just turn off the Auto eject tray..i then tried to save the configuration..

then it tried to create a partition called +VIRTUAL_MC which i already have [created with ULE].

Then it fails to save


kamikaz3

ssjkakaroto
07-14-2007, 12:07 PM
Hey Polo, I just tested v1.07 on my brother's ps2 (which is a V7 with a old Libertador chip with no MC or NA) using a 64MB VMC on mass: but I kept getting a error that no IMG file was found on the game's disc (tried with a lot of games).
The procedure was this: Boot ULE from a CD, run HD_gui.elf from mass:/HD_gui.elf, set up the VMC path, insert the game disc when asked.

On my ps2 (V5, MI 1.91, NA+Maxtor 120GB HDD) using the same 64MB VMC on hdd: many games ran fine (one exception being Ookami (U) that didn't boot locked up on the Loading game, please wait screen).
Procedure: Boot ULE from DEV1, run HD_gui.elf from host:, insert the game's disc when asked.

So basically I got two problems:
1) HD_Gui doesn't detect any game disc. This issue could be related to the old chip (booting ULE from the CD could be locking it or something) but I'm not sure and I can't test using DEV1 or DEV2 since the chip doesn't support it.

2) Ookami (U) doesn't work with.

If more info is needed lemme know.

Polo35
07-17-2007, 06:24 AM
HD_Gui doesn't detect any game disc. This issue could be related to the old chip (booting ULE from the CD could be locking it or something) but I'm not sure and I can't test using DEV1 or DEV2 since the chip doesn't support it.
Did you try without auto-open tray option ?

Best regards

Polo

Polo35
07-17-2007, 06:26 AM
I just turn off the Auto eject tray..i then tried to save the configuration..

then it tried to create a partition called +VIRTUAL_MC which i already have [created with ULE].

I found the problem, i'll add the fix to next release.

Best regards

Polo

ssjkakaroto
07-18-2007, 02:03 PM
Did you try without auto-open tray option ?
yes but the same thing happened, but now i know it's not a problem with HD_Gui cuz even before i launch it, i have problems with ULE:
when i browse to cdfs: i can only see the contents from the disc that booted ULE, doesn't matter if i put another cd, dvd or no disc at all :crazy:

that's the problem with very old chips i guess :(

dlanor
07-19-2007, 01:52 AM
yes but the same thing happened, but now i know it's not a problem with HD_Gui cuz even before i launch it, i have problems with ULE:
when i browse to cdfs: i can only see the contents from the disc that booted ULE, doesn't matter if i put another cd, dvd or no disc at all :crazy:

that's the problem with very old chips i guess :(
Yes, for the case of that old 'Libertador' chip (that I never heard of before) there is probably nothing we can do about it. If it won't recognize additional discs after bootup, then that's just a limitation of the chip, and only the experts on that chip can tell how to fix it, if that is even possible.

As for 'Ookami' being incompatible, like you mentioned earlier, that's probably just how it is. There are several games which for various reasons don't work with VMC emulation. In some cases there is something about how they use the MC that simply doesn't work with the emulator, and in other cases there is some problem with IOP memory usage which crashes the game. (eg: "FFX International")

Best regards: dlanor

darthkamikaz3
07-19-2007, 10:44 AM
ookami or Okami by Capcom?

Okami works fine with HD GUI 1.06 and 1.07
I can load and save on VMC

I attached the List of games i tried on HD_GUI

kamikaz3

ssjkakaroto
07-19-2007, 01:02 PM
It's Okami by Capcom indeed (SLUS_211.15), Ookami is the jap name, I got it mixed up.

And you're right, it worked for me now :crazy:
Dunno what happened before since I did the same procedure then.

nogardeht
09-23-2008, 06:49 PM
Hi, Now I'm booting my HDP with dev2 boot mode directly from HDD, but the program can't read PFS partitions, and can't load the CNF correctly and can't do anything related to HDD partitions.
So, I don't know what it's really the problem, it can't make the +VIRTUAL_MC Partition too, so I did it manually with uLE HddManager and manually create the Config and Memorycards folders.
It works only once, and it didn't work never else.

Polo35
09-24-2008, 01:14 AM
Hey.

There is a problem in reset iop procedure of HDP, and that's why you cannot access HDD correctly.
I'm rewriting parts of the application to solve this problem, and other. ;)


Like i say in developpement thread, i think the new version could be ready in a week or two.

Best regards

Polo

nogardeht
09-24-2008, 11:16 AM
Hey, Thanks Polo35!
Okey, no problem, I'm interested in be a coder too, I have some experience with High Level Coding Languages, but may I can help with something. Anyway, if you want my msn messenger ID only send me a PM.
Thanks for the response!!
Regards

slicer74
09-24-2008, 12:56 PM
Here the VMC that give the error.
VMC created OK
Copy save with ULE from MC to VMC
Use the save from VMC with the game
Browse with ULE v4.28 again and

" 'Mount vmc0:' for "mass:memorycard0.bin" Result=-6"

VMC include.

***edit***
Should I have post this in the ULE forum ?

Polo35
09-24-2008, 02:36 PM
VMC that give the error.
VMC created OK
Copy save with ULE from MC to VMC
Use the save from VMC with the game
Browse with ULE v4.28 again and
How do you create this vmc file?
Which version of HDP you use?
Are you playing to 'Call of Duty 3' ? :D


Your file don't contain ECC chunk.
Page_size is 0x200, Pages_per_cluster is 0x2, and Total_pages is 0xC000.
So your vmc file size have to be 0x3000000 = 50 331 648 bytes.
But your file is 50 376 192 bytes.

HUM, why playing a game with vmc enable can add 44 544 bytes to the vmc file ??? :crazy:


I found there is some string at the end of your file.
"cdrom0:\SLES_541.67;1 Bob..."

SLES_541.67 is 'Call of duty 3'. :D

I think there is a buffer overflow somewhere, i'll investigate that ASAP.


Should I have post this in the ULE forum ?
No problem, HDP ( and Romz in particulary ) is the parent of vmc, so for those sort of problem, it's the right place.

Just delete everything after 0x3000000 in your file and that may solve your problem.:)


Edit:
I think i know where can be the problem.

Vmc are open in Read/Write mode ( O_RDWR ) in vmcfs driver.
This mode allow to expand a file if EOF is reach.
What will happen if user copy a bigger file then vmc size ?
I confess that i never tested this case. :rolleyes:

Mr Dlanor, if you see this post...


I'll try this ASAP, and fix it if the bug is there. ;)


Best regards

Polo

slicer74
09-24-2008, 02:59 PM
Merci beaucoup !

slicer74
09-30-2008, 04:25 PM
ULE v4.12g can browse the same VMC without error but ule v4.28 give that error.

iancer
09-30-2008, 04:56 PM
i just want to chime in that i have the SAME problem on my VMC. :(
everything was fine, until i saved war of the monsters onto it i THINK...
i created the VMC with HDP 1.07
VMC functions normally still with patched games even + HDL
but browsing with ule 4.29 is a no-go
n e way here is my VMC. i patiently await for fixes!!!

dlanor
09-30-2008, 05:54 PM
@all VMC users:
If you have read the uLE release posts and/or the "changes.txt" file in the uLE release packages, then you should now that the current VMC implementation in uLE is a very early and as yet unreliable beta version. I said so explicitly in each update involving VMC.

You should also know that this implementation is not in any way based on the old v4.12g beta, but is instead based on the first source draft Polo35 sent me of a fileXio driver for VMC developed by ubergeek42 (originally) and Polo35 (who took over after ubergeek42).

Like all features in beta stage, you should never entrust it with data that you have no backup of. (Another thing I emphasized in several release posts.)

If and when it works, browsing a VMC to backup its contents to other media should be perfectly safe (even if the program locks up I think the VMC would be unaffected). But whenever you use the new driver to write to the VMC contents, there is a distinct risk of damage.

You have been warned, not just here in the text I'm writing now, but also in earlier uLE releases that involved VMC updates. I'm sorry if you lost any unique gamesaves, but I've done my part in telling you to back up the VMC files. So if you ignored this advice that is not on my conscience.

Best regards: dlanor

dlanor
09-30-2008, 06:49 PM
i just want to chime in that i have the SAME problem on my VMC. :(
everything was fine, until i saved war of the monsters onto it i THINK...
i created the VMC with HDP 1.07
VMC functions normally still with patched games even + HDL
The in-game VMC emulating driver has nothing to do with the VMC driver of uLE.
They are intended to support the same type of VMC files, but their limitations differ.

but browsing with ule 4.29 is a no-go
When you say something like that you always should report what really happened.
Fortunately you did attach your VMC file, so I could test it myself, with the result that the driver reports the error code -6, which to the VMC driver means VMCFS_ERR_VMC_SIZE, which is just a fancy way of saying that the size of your VMC is unsuitable for this driver.

Your memorycard0.bin is exactly 65574 KB, which is 38KB more than 64MB (== 65536 KB), and this is the main problem causing the driver to reject it. I'm not sure, but I suspect that your statement about it working before you added a particular save is incorrect, unless that somehow added those extra 38KB to the VMC file.

I did edit the file in WinHex, simply cutting off the last 38KB, so as to achieve a size of 65536 KB (== 64 MB), and then tried mounting that with uLE v4.30, which worked fine. (And this new release has no changes relative to VMC, for which it is identical with v4.29)

When cut to 64MB this way I had no problems browsing your VMC file, so it seems that HDP and the in-game emulator accept some size variations differently from the new driver.

However, I did test creating a brand new 64MB VMC file in HDP v1.07, and this was created as a file of exactly 65536 KB, such that it works directly with the VMC driver of uLE. So I don't really know what happened to your VMC file, to give it those extra 38 KB.

You can try it yourself, using WinHex or some other suitable tool to cut off the last 38 KB of the memorycard0.bin file. I don't think this will cause any data loss, as those sectors just seemed to be blank and unused to me (filled with 0xFF except for the last byte of each 1KB sector, which was 0x7F). In this cut form you should be able to use it both in-game and with the new VMC drivers of uLE.

But back it up before editing, so you don't risk losing any gamesaves if something goes wrong.

n e way here is my VMC. i patiently await for fixes!!!
Good, but don't hold your breath waiting, as it might be a while. ;)

Best regards: dlanor

iancer
09-30-2008, 08:52 PM
thank you and i apologize...
when copying to VMC from MC what method is best:
Paste, McPaste, or PsuPaste, from my expierience PsuPaste possibly corrupts the images, but McPaste works well if done incrementaly.
ps-
could you PLEASE repost my card by chance?

dlanor
09-30-2008, 09:23 PM
thank you and i apologize...
when copying to VMC from MC what method is best:
Before I reply to that, remember what I said about the current VMC driver of uLE still being an early beta. I make no guarantees of data integrity when writing to a VMC.

Paste, McPaste, or PsuPaste,
mcPaste and psuPaste are both intended only for copying between one MC-type device and one non-MC-type device, to either backup or restore gamesaves (depending on whether the MC-type device is source or destination).

Since VMC and normal MC are both MC-type devices, you will never be offered the opportunity to use mcPaste or psuPaste for copying between these devices. Only normal Paste will be available, with the other two being greyed out.

from my expierience PsuPaste possibly corrupts the images, but McPaste works well if done incrementaly.
Any corruption will be due to the beta nature of the driver, not due to the implementation of psuPaste. It is possible though, that the different operations performed by psuPaste and mcPaste may have different effects in triggering driver problems, thus explaining the tendencies you've observed.

But it is still impossible that either of those operations involved an MC at the other end, since those commands would not be available then.

could you PLEASE repost my card by chance?
The 'cut down' version you mean.
Sure, I've attached it below.

Best regards: dlanor

iancer
10-15-2008, 06:25 AM
creating a VMC on my usb fails with ''error 1001''
previous builds worked fine...
im usin fmcb 1.7, ule 4.28
does usb support 128 mb VMC now?
thats awesome! if oyu nee dmore info, lemme know...
and thank you!

Polo35
10-15-2008, 07:29 AM
Here error codes for vmc creation:

1001: .mci file open fail. ( mci is an information file )
1002: .mci file write fail.
1003: .bin file open fail. ( bin file is the vmc file )
1004: .bin file write fail.
1005: vmc mount fail.
1006: vmc format fail.


So in your case prog is not able to open a file on your usb.
Isn't full ? Or corrupted ? :D

Can you browse your usb when choosing a vmc file in config ?

Best regards

Polo

VitaoDoidao
10-26-2008, 12:56 PM
Hello,
I tried did it but in all games im getting this message:
IMG FILE NOT FOUND. PLEASE CHECK YOU CDVD GAME DISK.

And when i will try save the config file, its fail too.
I have a matrix infinity, a usb pen 1.1 and a 2.0.

please help me
thank you very much.

Polo35
10-26-2008, 01:36 PM
Hey.


IMG FILE NOT FOUND. PLEASE CHECK YOU CDVD GAME DISK.

Sorry there is no such message in version 1.08. :rolleyes:

Are you sure to use this version ? ( V1.08 )

Isn't it 'SYSTEM' instead of 'IMG' ?

If so this mean your disk is not reconized.
Maybe your chip.
Try to boot HD Gui with the game already inserted. :rolleyes:


Best regards

Polo

VitaoDoidao
10-26-2008, 01:51 PM
Hey.




Sorry there is no such message in version 1.08. :rolleyes:

Are you sure to use this version ? ( V1.08 )

Isn't it 'SYSTEM' instead of 'IMG' ?

If so this mean your disk is not reconized.
Maybe your chip.
Try to boot HD Gui with the game already inserted. :rolleyes:


Best regards

Polo

hey
im using 'Hd Gui 107'
i tried boot hd gui with the game already inserted but it too fails
=/
and when ill try save the config file fails too!

Polo35
10-26-2008, 02:06 PM
Why do you use old version ???

New one improve game compatibility and add some other improvements.

'IMG' file is no use as before.
Gui don't scan cdvd for 'IMG' file any more.


Anyway. You can download current version ( V1.08 ) in first post of 'Release thread'.


Best regards

Polo

VitaoDoidao
10-26-2008, 03:46 PM
Why do you use old version ???

New one improve game compatibility and add some other improvements.

'IMG' file is no use as before.
Gui don't scan cdvd for 'IMG' file any more.


Anyway. You can download current version ( V1.08 ) in first post of 'Release thread'.


Best regards

Polo

hey
now i tried with the v1.081
and now i get this message:
SYSTEM FILE NOT FOUND. CHECK YOU CDVD DISK

Polo35
10-26-2008, 04:10 PM
Like i say in previous post, it can be a chip problem, or a disk quality problem.

Are you able to browse disk content in 'uLE' ?

If so launch 'HD Gui' from 'uLE' without touching cdvd tray, and that must work.
If that still don't work, try with 'FMCB' instead of your chip.


I really don't want to rewrite disk access functions of 'HD Gui' for the moment.

I'm busy with cdvd emulation, and V2.0 don't have any 'install from cdvd' function for now.

Thought, i'll certainly have to take a look to cdvd detection problem when i'll add this function to the prog.


Best regards

Polo

VitaoDoidao
10-26-2008, 04:17 PM
Like i say in previous post, it can be a chip problem, or a disk quality problem.

Are you able to browse disk content in 'uLE' ?

If so launch 'HD Gui' from 'uLE' without touching cdvd tray, and that must work.
If that still don't work, try with 'FMCB' instead of your chip.


I really don't want to rewrite disk access functions of 'HD Gui' for the moment.

I'm busy with cdvd emulation, and V2.0 don't have any 'install from cdvd' function for now.

Thought, i'll certainly have to take a look to cdvd detection problem when i'll add this function to the prog.


Best regards

Polo

on the Hd_Gui.elf
have the name of file about it: SYSTEM.CNF
but when i open the dvd on my computer i see this name of the file:
SYSTEM
without the .CNF
this can be the problem?
tyvm

VitaoDoidao
10-26-2008, 04:28 PM
on the Hd_Gui.elf
have the name of file about it: SYSTEM.CNF
but when i open the dvd on my computer i see this name of the file:
SYSTEM
without the .CNF
this can be the problem?
tyvm

hey
i can open the cdfs in ule
idk why
but i think is because im using a cd boot for the ule
but i dont got any ideia about it....
please help me

TnA
10-27-2008, 10:19 AM
but i think is because im using a cd boot for the ule

Then try a mc-boot-method, such as FMCB.
Try to start HD-GUI from FMCB then with inserted Game-Disc.

cyclonmaster
12-01-2008, 04:04 PM
Try with Soul Calibur 3... this is awesome :) Unfortunately, the new game didn't working. Try with Pro Evolution Soccer 2009 but stuck at black screen. Hopefully it's fix soon. Thanks for this great stuff.

slicer74
03-11-2009, 09:24 PM
Thought that my VMC was corrupt so i want to create another one on my USB

Using the VMC creator, it gave me an error 1001, u know what this mean.

I format my USB, retry and same thing.

Thanks.

ps2dragon
03-11-2009, 10:38 PM
I could be way off here, since I don't use this application, but error 1001 was listed in post #39 (http://psx-scene.com/forums/437913-post29.html) of this thread. So I assume this means your .mci file file is somehow damaged?

slicer74
03-12-2009, 08:53 AM
USB stick was formatted !
Then, error 1001 while creating the VMC
But, i was able to create the VMC in the HDD wihtout a problem.
Then i was able to copy/paste the VMC (bin/cue) in the MASS and copy the PSU inside and use them.