View Full Version : PS3 stealing motion sensor technology from WII
blyth
11-21-2006, 10:49 PM
In short anybody that keeps saying this is absolute BULLshat. A third party had a motion sensing controller for the PS1 (I think maybe it was PS2), I seen a reviewer on TV using it on a ps2 with a racing game (can't remember which one). I don't know about you guys but all the microsoft and nintendo fanboys dissing sony for this is really pissing me off.
I am not a SONY fanboy I buy what I like but I hate it when people make stuff up to prove their own ideas.
Ex-Cyber
11-22-2006, 01:26 AM
Nice straw man you've torn down there. Nobody who's paying attention would claim that Sony "stole" the SIXAXIS design from Nintendo. The issue is that it seems to be something that was thrown in at the last minute for the primary purpose of capitalizing on Wii hype, rather than as an independent design decision. Hopefully some developers will make good use of it anyway.
gendouhydeist
11-22-2006, 11:46 AM
Do you think sony stole the idea of Wii motion sensing.. i would say YES! thats maybe true but not the technology itself. Sony didnt reveal who made the motion sensing technology yet... sensing motion chip has accelerometers, Accelerometers have been used to guide missiles and aircraft
if u want more information check this out:
http://www.cnn.com/2006/TECH/fun.games/11/20/console.controller.ap/index.html
gendouhydeist
11-22-2006, 11:55 AM
btw i dont my use my hands to flame sony as copycat i use my hands to research if the rumors are true on not!
shimman
11-22-2006, 12:13 PM
sony probably stole the motion sensing idea, and implemented in different way from nitendo did, but the way sony did was not as good as what nintendo did...guess copy is usually worse than the original
the problem of sony's method is the accelerometer itself which usually has very limited range of acceleration detection, so if there are vibrations, sensors pickup the vibration as motion (vibration can be more than what the sensor could get), then get aliased; this is bad because it will cause erratic motions (if you have used older version of optical mouse, you might notice strange movement when you move your mouse fast...same thing)
nitendo seems like using two differnet sensors to detect motions by acceleration & optical, so that they could include vibration functions without killing the accuracy
blyth
11-22-2006, 06:16 PM
Hey that article gendouhydeist posted says that Microsoft was the first to try a motion sensing controller using only two axis, but it failed miserably so really Nintendo and Sony are copying an "UNPATENTED" idea from microsoft. SO in my opinion I think all the nintendo fanboys who keep complaining about sony "stealing" ideas should see just how far they can shove their WII mote down their throats.
gendouhydeist
11-23-2006, 06:10 AM
Hmmm im just curios about Wii... i dont see any good reason (specs and hardwares) to be excite about even the games on it.. In PS3 im not excited in games im more excited OSes that can be installed on PS3. Imagine that if u have HDTV 1080p and your OS is Windows XP playing DOTA wtf.. cant wait to have one hehehe...
cletus_the_Red
11-24-2006, 12:05 AM
speaking of stealing, this was complete bullshit,
Just like the Vibration on the origional playstation controller, the "company" who made it didnt do crap untill they knew Sony was getting big (well not big but you understand what i mean about hittin it big!)... but microsoft had to pay to use it. its also like sayin xbox stole the playstation controller look.. only about 2 differences. the triggers and the joy stick and the d pad are flipped.
Or the "Eyetoy" addon lookin thing for the xbox 360.
all i can say is who cares.. someone will win and from my knowledge nintendo isnt crying over this.. All i can say is Get over it. someone will do somthin once the get a Pat on it.
blyth
11-24-2006, 12:34 AM
speaking of stealing, this was complete bullshit,
Just like the Vibration on the origional playstation controller, the "company" who made it didnt do crap untill they knew Sony was getting big (well not big but you understand what i mean about hittin it big!)... but microsoft had to pay to use it. its also like sayin xbox stole the playstation controller look.. only about 2 differences. the triggers and the joy stick and the d pad are flipped.
Or the "Eyetoy" addon lookin thing for the xbox 360.
all i can say is who cares.. someone will win and from my knowledge nintendo isnt crying over this.. All i can say is Get over it. someone will do somthin once the get a Pat on it.
exactly ehat im trying to say
_zaphod_
11-30-2006, 12:24 AM
I'm prettu sure sony and nintendo used dfferent aproaches to their motion sensing, and wouldn't step on each others patents.
And this whole Imersion thing was just wrong. I'm sorry i hate companies like immersion. the point of the patent system is to allow you to get protection for being first to get a product to market, and keep peopel from cloningit and learnin from your mistakes and beating you into the ground before you get any profit. But Imersion did't do this. they invent a technology, not a prouct, and they make a ton f patents for every possible product using tis technology they can think of, and soak everyone else for lisensing. This is wholesale abuse of the patent system. See they skated put pf paying the costs of getting a product to market andproduction, which is wy patent laws exist in the irst place! Without those costs to recoup with sales, they don't deserve patent protection!
patents aren't meant to put you on the gravy train for life. yet that is what immersion has done, by snapping up patent after patent on products using their technoloogy, without bringing a product to market themselves.
Sony had the balls to say "fuck that" and make their dual shock. And, unfortunately, they paid the price.
If we get any decent patent reform in the us, they are going to lose big time.
Rex Nebular
11-30-2006, 01:12 AM
I can't know for sure but since the boomerang controller looked like half a steering wheel, Sony may have planned motion sensing long ago. The public rejected that controller without ever trying it though, so Sony had to rush and create the SIXAXIS.
cletus_the_Red
11-30-2006, 10:56 PM
Obvisouly the motion sensory wasnt made by nintendo. Have to remember Logitec uses sensory, yea so what if the N64 had an add on that did that. just remember its hard to steal somthing that accuser didnt invent. I remember when the Logitec wingman came out. and i dont remember people saying they stole it ^^ by all standards they should say Nintendo stole it from Microsoft! or by some other Computer.
-Patients are meant so no one else can use that same idea without permession from you. You could say that they can use it for a percentage. but that isnt the case here. You could sell them a design. lAn example a "generic" design. How do you think the industry works now days? compair it to the origional microwaves. If the person who made the microwave didnt allow other people to make them only one company would be here that could make it.
_zaphod_
12-02-2006, 02:37 AM
The patent was intended to grant a monopoly to anyone willing to take the entrepenurial risk of bringing a new porduct to market, and who was willing to publish the details such that competition could start after the patent expired.
Therefore to use a patent as intende,d you MUST BRING THE PRODUCT TO MARKET.
Selling the design is well within the spirit of patents. it's one way to brign the prodct to market. You do't ahve the resources to bringit to market, so you find someon who does, and you sell them the design.
But immersion went. "hmm everyone will want to use this for a lot of things.. lets patent them ALL, and soak everyone in the world with lisensing fees. muahahahaha"
they even say it on their web site "We own touch."
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