paulodeleo
12-14-2005, 10:21 AM
Some days ago I have asked here (http://www.ps2newz.net/forums/showpost.php?p=292982&postcount=657) about the possibility to enable VGA or Progressive Scan mode at uLaunchelf boot or when loading elfs.
As <G> said in the past, the the code to enable this video modes is well known. Some docs about it are available here (http://www.oopo.net/consoledev/files/ps2-doublebuffer.txt).
This feature is long time available in O2 modchip firmware, and now, by request of a friend user, asapreta (http://www.ps2newz.net/forums/member.php?find=lastposter&t=25754), to the Matrix Team, their new firmware comes with this feature:
Released today V1.75 Firmware for the Infinity Modchip.
New Features and additions:
- VGA support added
Notes :
- VGA suport was added to this firmware relase. You can now use the original blaze vga adaptor without
the boot cd and enjoy the enhanced games compatibility that this version brings you on your vga screen
(with full original ps2 browser and dvd movies support in vga mode).
VGA mode is set to 640x480 at 60Hz (so the added bonus is that PAL games will run 20% faster).
Games are automatically centered according to the original resolution without vertical or horizontal
side artifacts (a common problem with the original vga adapter).
PSX games are not supported at the moment but will probably be in a future release (altough this is
probably a low priority fix due to the small improvement that vga support could bring to psx games).
When VGA mode is enabled you can access the monitor adjust screen in the config menu by pressing
SELECT. You only need to do this the first time to adjust your monitor settings (a white border is
present at the side of the screen, play with your monitor settings so that the 640x480 screen completely
fills your viewing area).
A schematic of the cable will be soon online on our site for those skilled in the art of patching things
together ;)
The related schematic of the cable is available here (http://ps2vga.modchip.sm/pics/ps2Vga_FINAL_DIAGRAM_NO_GREEN_SCREEN.jpg).
I already have my own cable working with PS enabled games or with the buggy blaze CD. I would be glad to make any tests needed if the devs don't own a cable like this (the ps2 linux cable is ok too).
As I really don't have the needed skills to code this kind of thing :banghead: , so I'm here to ask if anyone could implement this feature into uLaunchelf. :-pray:
As <G> said in the past, the the code to enable this video modes is well known. Some docs about it are available here (http://www.oopo.net/consoledev/files/ps2-doublebuffer.txt).
This feature is long time available in O2 modchip firmware, and now, by request of a friend user, asapreta (http://www.ps2newz.net/forums/member.php?find=lastposter&t=25754), to the Matrix Team, their new firmware comes with this feature:
Released today V1.75 Firmware for the Infinity Modchip.
New Features and additions:
- VGA support added
Notes :
- VGA suport was added to this firmware relase. You can now use the original blaze vga adaptor without
the boot cd and enjoy the enhanced games compatibility that this version brings you on your vga screen
(with full original ps2 browser and dvd movies support in vga mode).
VGA mode is set to 640x480 at 60Hz (so the added bonus is that PAL games will run 20% faster).
Games are automatically centered according to the original resolution without vertical or horizontal
side artifacts (a common problem with the original vga adapter).
PSX games are not supported at the moment but will probably be in a future release (altough this is
probably a low priority fix due to the small improvement that vga support could bring to psx games).
When VGA mode is enabled you can access the monitor adjust screen in the config menu by pressing
SELECT. You only need to do this the first time to adjust your monitor settings (a white border is
present at the side of the screen, play with your monitor settings so that the 640x480 screen completely
fills your viewing area).
A schematic of the cable will be soon online on our site for those skilled in the art of patching things
together ;)
The related schematic of the cable is available here (http://ps2vga.modchip.sm/pics/ps2Vga_FINAL_DIAGRAM_NO_GREEN_SCREEN.jpg).
I already have my own cable working with PS enabled games or with the buggy blaze CD. I would be glad to make any tests needed if the devs don't own a cable like this (the ps2 linux cable is ok too).
As I really don't have the needed skills to code this kind of thing :banghead: , so I'm here to ask if anyone could implement this feature into uLaunchelf. :-pray: