View Full Version : V7 PS2 with Duo2 clone reads PSX games only?
BakaNeko
08-27-2005, 06:27 PM
Hi, I've bought a Duo2 clone modchip (I know, it's a clone, but I never soldered in a ps2 or on any so small parts before, so I didn't want to use an expensive modchip knowing I could break my PS2.)
It boot PSX originals, and PSX Backups (by using the PSX mode for backups).
It doesn't read any PS2 DVD disc. (originals or backups)
It doesn't read any DVD movies.
All DVD media gives an error while trying to read the disc. But I still see the red beam coming out of the laser.
Here's my mistakes : (see picture below)
Near point S, the blue squarred thing is a resistor that I removed. (I can't find it back >.< ) Could I replace it with a big one, that has the same value? If yes, what is it's value? (because I doubt I could solder it) I didn't think my console would work without it, but it seems to partially work o.O.
Also, I over heated the T point, making the small orange-ish metal rectangle to unstick from the mother board and fall off. So, I solder on the small hole near it. (with a blue square near it.) Does this place still work for soldering? or should I try soldering on the chip instead?
Alright, your logic is a little off. =/
"I know, it's a clone, but I never soldered in a ps2 or on any so small parts before, so I didn't want to use an expensive modchip knowing I could break my PS2."
Using an expensive modchip does not ruin your PS2. You're brave for attempting this but I see you don't have any experience and I believe it was a mistake to try on a perfectly good PS2.
You burnt off a capacitor, the color should tell you its value, but I have no idea where you could get some smd capacitor.
You can solder to the chip's leg, just follow the trace, but that via you soldered to is fine.
The reason why PSX games work is because all you need to get PSX games to work is the SCEX point. To get PS2 backups to work you need the rest of the other points soldered correctly.
Good luck with getting your PS2 to work again.
BakaNeko
08-27-2005, 07:00 PM
Using an expensive modchip does not ruin your PS2. You're brave for attempting this but I see you don't have any experience and I believe it was a mistake to try on a perfectly good PS2.
What I mean is that I know I could break my PS2 since I don't have very good soldering skills. I already soldered on electronic components, but they were way bigger. (I thought the point were bigger before starting, by looking at the pictures.) The cause for the resistor being burnt is that I got disturbed while soldering, (phone ringing) and it made some solder fall near the S point. I tried cleaning it, but it resulted in the resistor being removed.
If you say that ALL other points must be soldered correctly to boot PS2 games, does it means that even if that resistor is removed, it may still work correctly if I make sure all other points are soldered correctly?
It might not work I'm not sure.
BakaNeko
08-27-2005, 07:33 PM
I'll try resolding all the points. (those on the chips and near it more exactly...)
Anyone who owns a V7 knows the value of the resistor I removed?
spedmetal
08-28-2005, 12:17 PM
I'll try resolding all the points. (those on the chips and near it more exactly...)
Anyone who owns a V7 knows the value of the resistor I removed?
Its not a resistor, its a capacitor. I have no idea what the value is, but its most likely just a filter cap anyway so leaving it off may not harm anything.
If your install is incorrect the chip will be injecting the wrong info to the PS2 and you might not even be able to boot origial media. Examine your install carefully, consider a pro at this point as well.
BakaNeko
08-28-2005, 12:24 PM
The modchip is removed and it still cant play ps2 games. Is it possible the chip near the MNOPQTUVR points got damage due to heating and produces this kind of problems, or maybe a bridge near that chip?
spedmetal
08-28-2005, 12:40 PM
The modchip is removed and it still cant play ps2 games. Is it possible the chip near the MNOPQTUVR points got damage due to heating and produces this kind of problems, or maybe a bridge near that chip?
Hmmm interesting. Does it still boot PSX originals? What kind of error do you get when you try and boot an PS2 original?
BakaNeko
08-28-2005, 12:53 PM
PSX originals boot fine. I also can use the mem card exploit. I launched SMS media player and have been able to play a video file of 30 minutes on my USB key without any problems.
PSX Originals = boot fine.
PS2 CD = Error on red cloudy background saying to insert a PS1 or PS2 disc.
PS2 DVD5/9 = Error while trying to read the disc
DVD movies = Error while trying to read the disc
If I boot homebrew : it works fine but I have to remove the disc right after ps2menu is launched. It seems that when the player is trying to read a disc in "PS2 Mode" that it start to do strange things and then freeze. (The disc start to spin very very fast)
Note : I removed the chip.
My PS2 is now for sale. It would be nice thought if I can fix it before selling it. Anyway, I don't play PS2 much more anyway. http://www.ps2-scene.org/forums/showthread.php?t=39731
gigge
08-29-2005, 02:06 AM
Easy fix ?
Why did you give up ?
Valu of missong compinent is a 110nf capasitor.
T point is ok !
//
Just to let you know.. you can allwas pactice to solder small pars..
just get some elektronic junk.. ie old printer and open it..
Just gotta say,
if you have are bad at soldering och never done it before, go to a mod chi p installer !!
BakaNeko
08-29-2005, 06:16 AM
I did tried soldering a capacitor but I couldn't do it. Also, I'm not quite sure if this will really fix my ps2, I think I may have damaged other part arround this one while trying to clean the solder splash, and I've stopped playing PS2.
Maybe I'll go to an electronic shop today, and ask him to solder it for me, since I don't have that 110nF capacitor (I've been told it was 0.1?) and anyway, I couldn't solder it because the one I found was the same size as the one I removed.. I couldn't solder on so small thing >.<
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