View Full Version : USBAdvance wide open
Zer0-X
04-09-2005, 09:28 PM
A command line tool (USBAStrip) in the attachment to decrypt/unpack & skin the cracked version of USBAdvance.
Unpack USBADVN.ELF with ps2-unpacker first (if you haven't done so already) and then use this tool.
Current features:
- Remove splash image for quicker startup.
- Extract images.
- Change font, button, frame, splash, main, etc. images (BMP/TGA/RAW, depending of the purpose).
No readme. The force is strong with the Command Prompt.
Just another useless tool for the almost useless tool but maybe someone wants to skin that too. ;)
- - - ------------------------- - - -
Another command line tool (UI_Install) works like the original UL_Install but installs from ISO & BIN/CUE images (either .ISO or .BIN file). Splits DVD-imagefiles and adds the correct info to the config file.
Example: UI_Install imagefile.bin g "KillKenny" DVD
A note for these utils: Should be working now. Report unnatural behaviour.
thereal_zap
04-09-2005, 10:08 PM
Just another useless tool for the almost useless tool...
hehe, you got that about right ;)
but still, nice work :)
rofl:
Phase 1... Collect underpants.
Phase 2... ???
Phase 3... Profits, err, elf.elf converted into USBAdvance.ELF.
also, regarding skins.
as i posted in another post these are not as simple to insert as with hdl.
the images are split into 2 pieces
the splash screen part one (512 x 512) is from at 0008A5B0-0018A5AF
the second part (128 x 512) is at offset 0018A5D0-001CAFCF
the main screen (or menu screen) part one (256 x 256) is at offset 001CA5F0-0020A5EF
the second part (64 x 256) us at offset 0020A610-0021A60F
you can always simply create a standard (640 x 512) and (320 x 256) image in photoshop as a cmyk raw image and then slice up the necessary pieces. (this probably won't work cuz it's rgba as zero-x states below. anyone know how to open up a raw image as rgba in photoshop or any other image handling tool?)
or
you can create the images, save them as a bmp, convert to IIF with a bmp2iif tool, remove the IIF header and split it up using a hex editor and copying the necessary bytes into the locations i listed above.
happy skin making :)
Zer0-X
04-09-2005, 10:43 PM
There are the fonts, some buttonlike image, frame corners, some arrow image, scrollbar etc. image, splash and main which all seem to be RAW RGBA.
Haven't even tested to load anything with it yet (lazy me).
thereal_zap
04-09-2005, 10:52 PM
yeah i saw those too. but i never really got into the button font hacking into the hdl, so i figure why start now ;)
also! good to know that it's RGBA and not CMYK. ps just has a habit of defaulting to CMYK if it's a 4 channel raw.
InfinaRacer
04-10-2005, 12:55 AM
Quick Q, I haven't seen any discussion about this yet but, does an external hdd work with older ps2s? Just curious.
detroit
04-10-2005, 01:26 AM
does an external hdd work with older ps2s? Just curious.
yes.
Ruddicz
04-10-2005, 01:32 AM
external HDD should work with any PS2 that has a working USB port
thc013
04-10-2005, 09:25 AM
HI all
when i used this tool on usbadvan an put ps2unpacker in the same folder did the bat file got the same text as thereal_zap but when i tried this it wasn't working anymore and the original usbadvan works so i ran them in pcsx2 emu and there the original started and the unpacked one did also not work and in the debug message its says cdvdreadkey and missing system.cnf at the point usbadvance hangs
tried it unpacked en packed on my ps2 but usbadvance isn't working anymore when i unpack it with your tool
Zer0-X
04-10-2005, 10:49 AM
The messages you get in PCSX2 are normal.
The resulting file works just fine on my V4. Recognises USB-media ok.
thc013
04-10-2005, 11:24 AM
got a v11
did it al over again
working now
my mistake but it is odd that that message come biy the unpacked version
dlanor
04-10-2005, 12:10 PM
I wonder if it just me, seeing the success reports by others...
For me it does NOT work correctly.
I have no problem unpacking and 'stripping the ELF, which results in a USBAdvance.ELF of exactly 3076 KB. I then repack that file with ps2-packer (default settings) resulting in a size of appx 411 KB. Next I transfer this file by FTP to the same MC folder where I have the original USBADVN.ELF (which works fine). And when I launch the new ELF it starts up normally recognizing my USB memory and showing the titles it contains.
However, regardless of which title I select, this repacked ELF locks up forever, with the text box on screen saying "Please wait... ...Loading title".
All of this was tested on my V9 PAL PS2 with Matrix Infinity chip having macrovision fix OFF, and the USB device is a 64 MB HPDisgo containing 4 small homebrew ISOs, all of which work fine with the original ELF.
Best regards: dlanor
PS Edit: I just noted this comment in your post Zero-X:
Haven't even tested to load anything with it yet (lazy me).
I think you do need to test it all the way...
DS.
accadeecee
04-10-2005, 12:17 PM
V7 Unmodded console, Launched resulting unpacked file (3,149,824 bytes) from launchelf via exploit. Succesfully Booted to SPLASH screen then hangs at black screen untill CD tray is opened (I could hear it spinning up the trigger disc) Once the CD tray is opened it then boots into menu and recognises USB Device. I then tried launching the game from menu (game works fine on Original packed version) and then hangs at loading screen. Re-Patched USBAdvance twice to make sure it wasn't an error on my part, tried repacking the file, and Hexing out the Splash screen, all to no avail. No big drama to me, as i don't use it anyway, but was just interested if anyone else was having this problem
Zer0-X
04-10-2005, 12:53 PM
I think you do need to test it all the way...
Most propably. I just need get one drive cleaned up for that first.
hackchip
04-10-2005, 04:13 PM
Le format de l'image est du RGB ALPHA.
Pour convertir un fichier BMP en RGB ALPHA, il vous faudra gfxconv.exe.
Il est disponible dans le code source de nPort beta v0.1, disponible ici -->Download nPort01_src.zip (http://wire.napalm-x.com/downloads/nport/nPort01_src.zip).
Aller dans le dossier nPort->gfx, et ouvrer gfxconv.exe.
Dedans entrer la moitié de l'image pour qui puisse le convertir en RGBA :dance:
Sinon j?avait déjÃ* donner tout sa a ZERO-X en M-P il y a même pas 3 jours, mais il la pas du comprendre mon message.
Zer0-X
04-10-2005, 05:07 PM
Just wiped one drive and installed few images and yeah, it seems to crash just nicely when launching a game. Atleast I can now start digging on what's causing it.
Apprentice
04-13-2005, 07:57 AM
Dooohhh dumb me. I hadn't read the statment about it crashing :rolleyes:
Does the original version works on MC? (gotta try that lol)
Zer0-X
04-13-2005, 04:19 PM
New install tool at the thread start. Now working out the bugs in USBAStrip and adding skinning feats.
thereal_zap
04-13-2005, 04:28 PM
nice work Zer0-X ! :)
this should help out all those who are slave to this new app :)
i'm also glad to hear that you're working on a skinning function.
<G>: you really can get rid of that post, cuz i already made another frontend gui for the bmpintoelf program (posted in this forum). i simply modified the bmpintoelf app so that the IIF header would not be written (since USBA gfx do not contain this header). plus, not only was it vertically flipping the image, it was also casting the image with a purplish hue. i did use 00 as an alpha channel setting like the original, however i believe it is because of my simple approach that the images were not handled correctly. since i made the frontend and/or until i get some proper bmp2rgba source i won't be working on that project any more. so by all means, let it be deleted.
kardon
04-14-2005, 11:36 AM
May i know where can i get step by step information on how to use this usb advanced? The file i've got has .bin,.cue,ul format and ul install files.
should i burn that bin file onto a cd and load it up with my hdd?
sounds like a waste of CD with that small size file. Or can i just plug my hdd in with the files copied over. will my other files in my hdd be formatted?
dlanor
04-14-2005, 11:48 AM
May i know where can i get step by step information on how to use this usb advanced? The file i've got has .bin,.cue,ul format and ul install files.
should i burn that bin file onto a cd and load it up with my hdd?
sounds like a waste of CD with that small size file. Or can i just plug my hdd in with the files copied over. will my other files in my hdd be formatted?
That Cue+Bin image is for a boot disc, allowing the PS2 to boot up USBadvance. Of course, using it that way requires mod-chip or disc swapping.
Putting that image as-is onto an HDD connected to the PS2 by USB would be useless. Installing it on a directly connected HDD with HDLoader might work, but is inadvisable, due to likelihood of driver conflicts between HDL and USBadvance.
If you already have the ability to run homebrew stuff such as LaunchELF, then the best thing to do is to just copy the USBADVN.ELF file to the MC and run it from there. Or, if you have access to the USB drive from LaunchELF, you can copy USBADVN.ELF to the USB drive itself. That works fine with my USB pen drive.
Best regards: dlanor
kardon
04-15-2005, 04:42 AM
thanks for the quick reply. Unfortunately i am not sure what you said in the last paragraph. does that means i can copy the elf into my MC or pendrive and boot it up instead of burning it to the cd? where can i download LaunchELF ?
dlanor
04-15-2005, 06:05 AM
thanks for the quick reply. Unfortunately i am not sure what you said in the last paragraph.
I started that paragraph by saying:
"If you already have the ability to run homebrew stuff..."
Apparently you don't have that ability (else you would be sure what I said), so the rest of that paragraph is probably not useful for you (at least not yet).
does that means i can copy the elf into my MC or pendrive and boot it up instead of burning it to the cd?
That depends... Direct MC booting requires a mod-chip with support for such booting, but even without modchip a similar effect can be had by various other means (exploit, AR Max Evo, Swap Magic 3.6), though that always requires some trigger disc for the actual booting. This thread is not the right place to teach such stuff, but you can search it out elsewhere in these forums.
where can i download LaunchELF ?
It's available somewhere on this site, and on many other sites too.
Best regards: dlanor
toadster123
04-15-2005, 03:33 PM
All of this was tested on my V9 PAL PS2 with Matrix Infinity chip having macrovision fix OFF, and the USB device is a 64 MB HPDisgo containing 4 small homebrew ISOs, all of which work fine with the original ELF.
Best regards: dlanor
Dlanor, what homebrew isos did u use... im trying to get this to work with a sd card reader i have... but i dont have anything that is small enuff to test it with/???? suggestions?? (of any small apps / programs / games that u have tested and work )
Apprentice
04-15-2005, 07:53 PM
I personnaly load USBa from MC with swapmagic 3.3. It was a bit tricky but here's what i've done :
1- made a bootable execftp CD .
2- installed that cd on the usb hdd
3- loaded it on the pstwo via SM3.3 and a burned cd of usba
4- copied the USBa elf on the MC via flashfxp/execftp (in MC/0/SWAPMAGIC/SMBOOT0.ELF)
Now I can run it just booting SM3.3 and pressing up+L1 at swap screen.
The best thing is, the CD don't spin at all and most game crash less often than before.
dlanor
04-16-2005, 02:19 AM
Dlanor, what homebrew isos did u use... im trying to get this to work with a sd card reader i have... but i dont have anything that is small enuff to test it with/???? suggestions?? (of any small apps / programs / games that u have tested and work )
I made those ISOs myself, using cdgenPS2. These 4 ISOs were for Altimit (the file browser) and 3 emulators (InfoGB, InfoNES and PSMS) from the '7not6 christmas pack'.
I'd be happy to post them (Zipped to a total of appx 7 MB), but I'm not sure if that's okay, since they don't include any sources or text files from the original release. Also, the emulator ISOs contain ROMs, making the legality of posting them a bit dubious...
Best regards: dlanor
toadster123
04-16-2005, 02:43 PM
Has anyone got the reality media player to work?
I made an image from the files with cdvdgen and then transfered it with the ui_install.exe from this post.... and it showed up on the list of games but the screen just went black and nothing loaded...
I am going to try another game / app and see if its just the ui_install.exe or the media player itself...
any help is appreciated
Zer0-X
04-16-2005, 04:45 PM
If USBA/E uses the same kind of techniques as HDL then it's impossible to get Media Player to work.
yes i got it to work but i had to change the elf name and the system config , for some reason long elf names cannot be booted , atleast it didnt show up in the gamelist , but when i changed it , made a iso and transferd it to hd it showed up (using the GUI tool).
also the cd is being searched and not the image for content(jpg/avi) . I use usbadvance as a elf file on mc , so i dont know about loading with usb e/a cd.
Also renamed multiloader.elf (multiple cd/dvd games)to multi.elf and guess what it showed up and could boot it(worked, can boot games and stuff), same for snes_emu.elf to snes.emu (boots, works, but searches on cd for roms , and not the image on hd)
dlanor
04-16-2005, 08:01 PM
yes i got it to work but i had to change the elf name and the system config , for some reason long elf names cannot be booted
That is a stupid limitation in USBa/USBe. It can't deal with names that are longer than a normal game has, like "SLUS_xxx.yy". That uses a total of 11 characters including the period, so the maximum filename is 8+2 or 7+3 characters of name+extension.
Names longer than that cause ul_install to fail, leaving the disk image on the USB drive, but without any entry in "ul.cfg".
Best regards: dlanor
Apprentice
04-16-2005, 09:58 PM
I confirm that, I have Execftp on my usbhd and I needed to redo a CD with the elf named witha shorter name (ftp.elf).
I don't even understand why they didn't put direct elf support in USBe, it would have been far more usefull...
The same goes for choppy fmvs, most of those are mpeg2 stream and I can't believe those are more than 6Mbits/s while USB is theoricaly 10 and most likely 8.
There's something fishy with their usb driver imho...
Zer0-X
04-16-2005, 10:47 PM
Updated USBAStrip with all the fancy features.
accadeecee
04-17-2005, 02:21 AM
Updated USBAStrip with all the fancy features.
Tested both the unpacker/stripper and the new install tool. Both work fine and the resulting .ELF and installed Game boot flawlessly. Thanx Zero...
thereal_zap
04-17-2005, 03:33 PM
great job Zer0-X :)
Zer0-X
04-18-2005, 11:51 AM
Few hex-hacks for the stripped elf:
At offset 0x1a48 change 80FF4224 -> F6FF4224 and at 0x1a50 change 80000524 -> 0A000524. :)
accadeecee
04-18-2005, 12:38 PM
Big Games List. LOL. Now ARMAX on my USB Pen looks kinda lonely sitting up there on top all by itself.... Whats the value to shrink it ;)
Zer0-X
04-18-2005, 12:45 PM
The first value 80FF (FF80 in reality) is the bottom and 8000 (meaning 0080) is the top. So to shrink it decrease FF80 and increase 0080 the same amount to keep the bottom at the bottom.
toadster123
04-19-2005, 03:28 PM
r0c0 , did the media player actually load tho??? i changed the system.cnf and elf name and got it to load on the usb hdd and show on the game list... but it did not load...
if i say that it loads then it loads (for me)
yz010
04-19-2005, 08:54 PM
I unpacked USBADVN.ELF and run the USBAStrip, and then I packed back to the USBADVN.ELF, then I used the CDGENPS2 to create new cue and bin files, and burn it, but it is not working now.
If somebody successfully done it, could you tell me the process?
cheers
command: ps2-unpacker USBADVN.ELF UNPACKED.ELF
usbastrip /S UNPACKED.ELF SKIPPED.ELF
ps2-packer SKIPPED.ELF PACKED.ELF
i believe it was like this , it works gr8
yz010
04-20-2005, 07:01 AM
command: ps2-unpacker USBADVN.ELF UNPACKED.ELF
usbastrip /S UNPACKED.ELF SKIPPED.ELF
ps2-packer SKIPPED.ELF PACKED.ELF
i believe it was like this , it works gr8 :)
I did same thing with u, but what is the next step? How do i put the new ELF file back into the cd? :p
thank you
replace the elf with that elf and if u changed the name make sure u change it in the system config too , other then that i dont know
yz010
04-20-2005, 11:47 AM
replace the elf with that elf and if u changed the name make sure u change it in the system config too , other then that i dont know
thank you man, i already done this you said above, but i dont know how to put the new elf file to the cd
cheers
then I used the CDGENPS2 to create new cue and bin files, and burn it, but it is not working now.
wtf u writing this for then ?
crazyc
04-24-2005, 03:34 PM
Another command line tool (UI_Install) works like the original UL_Install but installs from ISO & BIN/CUE images (either .ISO or .BIN file). Splits DVD-imagefiles and adds the correct info to the config file.
Any chance you could post the source for this? My windows machine doesn't seem to like fat32 volumes and I'd like to port it to linux.
Zer0-X
04-24-2005, 05:20 PM
Done and done. Hopefully I didn't mess up anything while cleaning it up a bit.
crazyc
04-25-2005, 02:11 PM
Here's a linux port of ui_install. Not very well tested so post any bugs.
Edit: screwed it up, here's a correction. BTW no bin/cue support, but it will install from disks. Also BTW, source is included, should be portable to any unix for those of you with macs.
gorim
04-26-2005, 01:35 AM
Thanks for posting the source!
BTW, crazyc, its not automatic that things are portable between a PC and a Mac, even if both run Linux. Endianness of data is different and that changes how alot of data is viewed when read from disk and/or stored in memory. If you don't know what I mean by endianness, lets just say, the bits are backward! I had to make/fix any number of utilities to work fine on both mac and pc.
Anyhow, I will take a look at seeing if it ports well to my Mac.
I recently had to use this tool to copy a PS2LINK iso image I created to USB mass storage and firing up Virtual PC and finding out I couldn't get the ul_install to work really made be cranky. ui_install was a godsend, but I can still do without the dos/win part. :)
FYI, for those who didn't know, USB Ad/Ex is a great way to boot ornery consoles from USB flash for Dev. When I say ornery, I mean V11/V12, and things more exotic. :)
crazyc
04-26-2005, 09:22 AM
BTW, crazyc, its not automatic that things are portable between a PC and a Mac, even if both run Linux. Endianness of data is different and that changes how alot of data is viewed when read from disk and/or stored in memory. If you don't know what I mean by endianness, lets just say, the bits are backward! I had to make/fix any number of utilities to work fine on both mac and pc.
The crc calculation routine may have an endian issue, but i don't think so. The rest should be clean.
Spakko
05-15-2005, 04:17 PM
Reactivating an old thread.Since USBadvance is a Clone of Hdloader/Hdadvance,has anyone checked,if USBadvance has Mode 1,2,3 too ? Maybe this Function is still built in and only deactivated ? Maybe it is possible to patch the USBadvance.elf to include this Feature ? Another Question:Has Hddloader this Feature (Mode Select) already in the first Sale Version or was it later added by talented Coder's ? I think,it's a big Step forward,if someone can at least include Mode 3 in USBadvance.
Execuse my bad English
Apprentice
05-15-2005, 04:57 PM
USBAdvance is NOT a HDLoader clone. It seems it was done from scratch...
Spakko
05-15-2005, 05:53 PM
mhhh,but it comes from the same manufacturer and uses nearly the same GUI.Guess they just wrote a "new" USB Routine and the Main Core is still the Same.Only my assumption
myanmar
06-16-2005, 12:28 AM
Hi Friends,
God of war & winning eleven liveware evolution cannot play in usbadvance.
How can I install Game?
Is it need to patch or flatten image ?
Pls, help me.
Thanks.
myanmar
07-12-2005, 12:45 AM
Hello Friends,
I wait Very Long time for reply.
firasgt
10-19-2005, 03:34 PM
hi guys
im firasgt from iraq and i need your help please
in my location i cant get any or buy prog like usb extreme/advanced
i tried and download tons of usb extreme /advanced and burn them but they all not working
please can any pro give me garnteed location to download aworking image or files from the usb extreme/advanced
i download the last ver of usb advanced(USBAdvance1[1].Cracked-PS2Scene)
and unpacked it and burn it but no result
thank you very much for your help
firasgt
10-19-2005, 03:36 PM
by the way i have the slimps2 fully moded and usb hard disk+usb adabter
firasgt
10-22-2005, 02:15 PM
there is no one in da area ??
dlanor
10-26-2005, 04:59 PM
there is no one in da area ??
Oh, we're here, but sometimes we're busy ;)
by the way i have the slimps2 fully moded and usb hard disk+usb adabter
I'm glad you added this info, as your original post mentioned none of it. From what you say here, you should be all set, as you have all that's needed.
i tried and download tons of usb extreme /advanced and burn them but they all not working
please can any pro give me garnteed location to download aworking image or files from the usb extreme/advanced
i download the last ver of usb advanced(USBAdvance1[1].Cracked-PS2Scene)
and unpacked it and burn it but no result
You need to be more precise in your description. Does "no result" mean that the CD-R you made will not boot at all (Black/Pink "Screen Of Death"?), or does it only mean that it locks up after booting, in searching for the USB device, and fails to respond any further ?
If the CD-R didn't boot at all, then you do need to find another image to burn. Just search for it, they are not that hard to find.
If the CD-R did boot, but the program locked up, then there are two possibilities. Your USB drive might not be supported by the software. This is unusual, but has been reported by some users. A more common problem is that the filesystem installed on the USB device is incompatible in any one of several different ways.
The filesystem format may be FAT/FAT16 or NTFS, or even more exotic variants, none of which can work with USBAdvance. It can only work with FAT32.
Even if your device does have FAT32, it will still be incompatible if the drive uses multiple partitions. You should use the PC-side software that came with USBAdvance/USBExtreme to format your USB device. Only then can you be certain that the formatting is done in an acceptable way.
To ensure that the drive really is reformatted from scratch (not just reindexed), when it already has an old FAT32 filesystem installed, some have found it useful to first reformat the drive to NTFS, using the standard tools of Windows. After that the reformatting to FAT32 will always be 'from scratch', as simple reindexing is then impossible.
Best regards: dlanor
dith51
01-02-2006, 11:16 PM
...I ThInK iTs VERy CLeaR to UnDerstaNd...
spectrum3
06-12-2006, 06:07 PM
Is possible a version of usb advance for matrix infinity to work without cd in drive?.
Thanks.
urbigbro
06-15-2006, 10:40 PM
Dear Devs,
Thanks for modding this soft to make it available to everyone. I looked around this and a few other forums and couldn't find the answer to the following question posted any where. Are there any versions of USBAdvance modified to use the I-link connection? I would like to know if any homebrew softs like ulaunch or SMS support this too, but I'll post those questions in the proper thread. Excuse me if this is the wrong place to post this.
Thanks for all the time you Devs have spent to make the PS2 more useful!!
store3150
07-20-2006, 09:45 AM
HI. I'm new ps2 crystal chip user, hi to everybody.
I have 2 simple question:
-How can i backup my ps2 games into external USB HDD?
-After, how can i launch backuped games?
note: I have tried USBadvance but as options me alone the launch the backuped games and not the copy...
Anybody can help me?
THANX.
ps: I'm mac os x user.
hello
I have a problem
when I try to start a game from the USB HDD it only shows "loading title" (or something) but the game never start
what could I have done wrong
I have USB advance, ps2 slim with crystal chip
could somebody help me
earth132
10-01-2006, 11:35 AM
hello
I have a problem
when I try to start a game from the USB HDD it only shows "loading title" (or something) but the game never start
what could I have done wrong
I have USB advance, ps2 slim with crystal chip
could somebody help me
I got the same problem as above (( loading title ..please wai)) when presing statr.
Please help.since i tried to solve this problem but i couldn't either by searching in another forms or by myself .but the question is :Is the usb of the PStwo making this fucking problem .if so i will complian the USBExtreme company :banghead:
your immediat replay in this regard is highly appreciated:-pray:
alidona
10-10-2006, 11:17 PM
I personnaly load USBa from MC with swapmagic 3.3. It was a bit tricky but here's what i've done :
1- made a bootable execftp CD .
2- installed that cd on the usb hdd
3- loaded it on the pstwo via SM3.3 and a burned cd of usba
4- copied the USBa elf on the MC via flashfxp/execftp (in MC/0/SWAPMAGIC/SMBOOT0.ELF)
Now I can run it just booting SM3.3 and pressing up+L1 at swap screen.
The best thing is, the CD don't spin at all and most game crash less often than before.
could any one Explain this in clear way
dose it work with a copy of swapmagic 3.3
dlanor
10-11-2006, 12:27 AM
could any one Explain this in clear way
dose it work with a copy of swapmagic 3.3
Assuming that you need to use SwapMagic for the normal reason, that you have no mod-chip, then it is clearly impossible to boot a copy, since booting a copy would in itself require a mod-chip.
And if you have a mod-chip, then that entire procedure with SwapMagic is unnecessary.
Also, if you have an old PS2 (earlier than v11) then you can use the 'exploit' method of booting instead of SwapMagic.
To rephrase the above:
SwapMagic is only needed for new PStwo models (where exploit won't work), and only if you don't have a mod-chip. And if you do need it, then you always need an original pressed disc, not just a CD-R copy.
Btw: Are you aware that the post you replied to is over a year old, and that the user who wrote it is not around anymore...?
Best regards: dlanor
arifinch
10-13-2006, 01:32 PM
Yes, i would agree about the useless stuff, yet i bust my network adaptor few month ago, i fiddle with it, so... :cry:
Would buy a new one, but the price around here had tripled or so. :rant:
i'll get a hdd enclosure tomorrow, cheaper by far, hope it works. :-pray:
I really hope you guys who do hdloader would do usb advance too, especially for compatibilities, would really apreciate it, thank you very much in advance. :D
dlanor
10-13-2006, 02:00 PM
Yes, i would agree about the useless stuff, yet i bust my network adaptor few month ago, i fiddle with it, so... :cry:
Would buy a new one, but the price around here had tripled or so. :rant:
i'll get a hdd enclosure tomorrow, cheaper by far, hope it works. :-pray:
I really hope you guys who do hdloader would do usb advance too, especially for compatibilities, would really apreciate it, thank you very much in advance. :D
No matter who works on it, USBAdvance will never gain the same compatibility as HDLoader has with some games, partly due to the USB 1.1 speed restriction, and partly due to the fact that the basic CDVD emulation routines of HDLoader are more compatible to begin with, even without improvement patches.
It might be possible to improve that compatibility of USBAdvance, by new patches, but the transfer speed restriction would still remain, as that is impossible to eliminate.
Best regards: dlanor
loumicky2002
11-03-2006, 04:50 AM
best to use 3.6 not 3.3 and also i have found that you cant boot usbadvance chrystal chip v1.1 cant comment on other versions. I helped another user get his working here phpbb88.com/usbadvance also got a list of over 100 titles working on usb advance on there to and im updating it daily testing need 4 speed carbon tonight and b-boy
loumicky2002
11-20-2006, 08:25 AM
well that compatability problem may be resolved soon as the ps3 loads usb advance just needs the usbdriver sorted but it doesnt even load hdadvance
najma
12-17-2006, 09:40 AM
hello friend
i have usbadvance.elf, but when run it the blank screen is always appear.
how can i get it worked. pls help
altainta
03-01-2007, 09:24 AM
I face the same problem of Please Wait Loading Title I read the whole Thread but didn't found the answer No body answer it...
PLEASE WAIT LOADING TITLE
raw15
03-01-2007, 09:29 AM
I face the same problem of Please Wait Loading Title I read the whole Thread but didn't found the answer No body answer it...
PLEASE WAIT LOADING TITLE
what game are you trying to play?
danboboy66
03-01-2007, 11:21 PM
it possible to work my ps2 v12 to usb with dms matrix infinity my lens is damage? how to make bootelf to boot from usb to load all the games in my usb hardisk
dlanor
03-02-2007, 06:03 PM
it possible to work my ps2 v12 to usb with dms matrix infinity my lens is damage? how to make bootelf to boot from usb to load all the games in my usb hardisk
You should be more specific. There is no such thing as a "dms matrix infinity". Those are two different brands. DMS have made several different mod-chips, and so have the Matrix team. However, as far as I know none of those chips have the capability of booting directly from USB.
The DMS4pro can boot an ELF file from internal flash memory of the mod-chip though, and both the Matrix Infinity and several different DMS chips can boot ELF files from a PS2 memory card. And once you have some homebrew ELF running (like uLaunchELF), you can easily use this to start any other ELFs you may need, including USBAdvance (to run games off USB HDD).
But you might find it a problem copying stuff to the memory card to begin with as your lens is damaged, preventing you from booting any homebrew programs, even with a mod-chip installed... :( Hopefully you can get some friend with an intact PS2 to help you with that copying.
What you need to do is to create a folder on the primary PS2 memory card named "BOOT", and in that folder you need to place the elf to be booted, and it must then be named "BOOT.ELF". In other words, you need to copy that program to "mc0:/BOOT/BOOT.ELF", and then either the Matrix Infinity or most DMS chips will be able to start that ELF by pressing a specific button at boot time (usually Triangle or R1, but check your mod-chip docs for such details).
The ELF I'd recommend installing is also the same one I'd use to perform such copying, and that is uLaunchELF v4.12, available in its separate subforum on this site (inside the main forum "PS2 Homebrew/Dev & Emu Scene"). First you need to make a boot disc (for an intact PS2 that is) to get this program launched and then you can use it to copy the necessary stuff to your own PS2 MC.
Best regards: dlanor
urbigbro
03-03-2007, 07:13 AM
I would like to know if anyone has been successful in running games from a USB flash drive as opposed to a HDD. I know that it was probably not designed to do this but this is what my results have been.
I formatted (FAT 32) the flash device that I already know is compatible with every other homebrew I have tried. I copied all the files from the HDD in the USB enclosure to the flash device (hidden files turned off in windows). I booted the USB extreme .elf from the PS2 internal HDD. Plugged in the flash device to the PS2 USB slot. The game showed in the games list! Unfortunately the game wouldn't boot, it blackscreened.
I would have tried to get the USB insane tool to install directly to the flash device, but it doesn't let me select the flash device.
Any feedback is appreciated.
nevernow
03-29-2007, 07:50 AM
I had success with at least one game, didn't try many, though.
PALGamer
03-29-2008, 10:30 AM
Does anybody know wether the USB-Advanced Source Code is freely available ?
And where would I be getting it?
Ty,
//PALGamer
dlanor
03-29-2008, 01:16 PM
Does anybody know wether the USB-Advanced Source Code is freely available ?
It never was available, and most likely never will be. It was a commercial project, hijacked both by homebrewers and later also by a competing commercial group. The guys who have the real source are not friends of us, but rather the opposite, so they will never share the source IMO.
The original hijackers might have something, but I believe they worked mostly from partial disassemblies. Not really something suitable for continuing the project, if you were thinking of that.
Best regards: dlanor
fxmania
04-10-2008, 10:53 AM
Hi all. I have one problem with USB Extreme,it always freeze when I click on game in list to play,anyone has this experience ?
It might by because of my usb hdd ? I have a HP pocked media drive 120GB.
Thanks for any reply.
amp2006
04-10-2008, 12:59 PM
do you have Modchip ? and which one ? if its Matrix Inifinity turn off macrovision ..
coolaan
06-18-2008, 04:53 AM
Has anyone had any success with usbadvance on a v15 console? Mine is a scph -77006 and all i get is till the Loading game ... and then it gets stuck. Should i do anything else? My usb drive is recognized i guess because i tried 3 different ones and all shows the game dumps in it but all halts at the loading game ....
Anyone with such problem?
I tried loading usbadvance elf with my modchip on as well as with the FMCB with chip disabled....
coolaan
06-18-2008, 08:58 AM
Ok i found the issue, it was my modchip itself. I think it went to ps2 mode rather than turning off.... :)
Jarod5001
08-28-2008, 11:11 AM
I have :
1/ a slim ps2 scph77004
2/ no memory card
3/ 2.5" usb HDD
4/ USBAdvance CD
tried : Soul Calibur 2, Splinter Cell 4, POP 2, GOW2, Resident Evil 3 & 4...
none worked..
USBAdvance loads, detects usb HDD(led activity+), shows the game list and when selecting a game it shows "loading game, please wait" and nothing... even the HDD led doesn't go red (no reading...)
Another things: is there a way to save games without the need to have a memory card, directly on a usb drive, hdd... (software or hardware solution...)
consx10
08-28-2008, 01:01 PM
If your have a modded ps2,
Try booting your pstwo with modchip disabled,
Almost all modchip have a disabled mode method when booting,
Try to find out which mochip is installed on your ps2.
zx_ss2
10-04-2008, 11:25 PM
HI. I'm new
NeverGoingBack
10-04-2008, 11:48 PM
You certainly are!
Congratulations!
suugii
10-14-2008, 03:11 AM
Hey my friends... I'm new member this forum.
i have ps2 (small). I want to connect USB HDD on my ps2.
Therefore.. How many software need this operation... I have usb HDD.
1.?
2.?
3.? e.t.c
Thanks all... :)
amp2006
10-14-2008, 04:21 AM
http://www.sksapps.com/index.php?page=usbadvance.html
consx10
10-19-2008, 08:22 AM
Has anyone here manage to use a cheat device with usb advance?
I've used codebreaker 9, ar max evo, swapmagic 3.8.... none of those would work.
however, i do have some method of cheating using asm type raw codes in usb advance,
it involves injecting the codes directly to the game's elf files.
The bad side of using this method is, the codes are always active and joker type codes are not applicable using this method.
So, if anyone here have successfully used a cheat device with usb advance,
please tell me how you do it.
ryujin
11-25-2008, 11:35 AM
First things first, i'm new to USBadvance and i don't know how homebrew stuff works (.elf launchers and the like), simply put, i'm a noob, but i'm really interested in this and i want to try playin' my games using a USB HDD device instead of the usual "insert game disc and play" ... so anyone here who can help me get started is greatly appreciated :)
i'll detail what i have as best as i can ...
my stuff:
PS2 SCPH-30001-R (lens still working fine)
Magic 3.1 Modchip (installed)
USB HDD (20GB, partitioned in 3 drives, NTFS)
stuff that i DL'ed that (i think) i'll be needing:
USBAdvance.Cracked-PS2Scene (it has 4 files)
- usba (MS Document Info)
- usb-advance (BIN)
- usb-advance.cue (CUE)
- ul_format (from USBAdvance-PC-Software rar file)
- ul_install (from USBAdvance-PC-Software rar file)
from what i read and understand so far is ...
*burn the BIN & CUE files in a CD to serve as my bootdisc (BTW, can i burn this to a DVD instead of a CD? -- yeah i know, all that free space wasted), since CD's tends to make the lens work harder.
*format my USB HDD from NTFS to FAT32 (i think the ul_format & ul_install files has something to do with this) ... BTW, do i need to do something with the ul_xxxxxx files when i use CMD to format my USB HDD, or they'll jus' execute automatically where i left them?
*then after formatting, is that it?, and i jus' convert my games?
... i already know the usbextreme/advance sksapps link, jus' wanna know if there is anything else important i left out, any additional info would help, tnx! :)
dlanor
11-26-2008, 07:30 AM
First things first, i'm new to USBadvance and i don't know how homebrew stuff works (.elf launchers and the like), simply put, i'm a noob,
That's nothing to worry about. No one is born an expert in everything, so we are all noobs at some time or other, in various subjects.
but i'm really interested in this and i want to try playin' my games using a USB HDD device instead of the usual "insert game disc and play" ... so anyone here who can help me get started is greatly appreciated :)
i'll detail what i have as best as i can ...
my stuff:
PS2 SCPH-30001-R
This means that you can also choose to use an internal IDE HDD, if you can find a Sony network adaptor (also contains the HDD interface). This method of using an HDD is far superior to USB methods, as the PS2 only has an unusually slow USB 1.1 interface. :(
The game loaders for USB give horrible delays, lag, and stutter in many games, and in nearly all FMV movies, regardless of the game complexity. And the game compatibility of those loaders is not better than 50% (so half the games don't work), as compared to the over 90% compatibility of HDLoader (for the IDE HDD interface).
(lens still working fine)
That's nice, but not something to rely on indefinitely.
You should really consider installing FMCB, the softmod that allows a PS2 to boot without using any disc at all.
There are lots of happy PS2 users running games and homebrews from HDD long after their lasers died. :)
Magic 3.1 Modchip (installed)
Which as I recall has only disc-dependent boot modes...
Yep, you definitely need to install FMCB, to be prepared for the inevitable future.
(All PS2 lasers have a limited lifespan. It can vary a lot, but none live forever.)
USB HDD (20GB, partitioned in 3 drives, NTFS)
That's a bit small for storing PS2 games on it, so you won't have room for many, and you will need to make that a single FAT32 partition instead.
stuff that i DL'ed that (i think) i'll be needing:
USBAdvance.Cracked-PS2Scene (it has 4 files)
- usba (MS Document Info)
- usb-advance (BIN)
- usb-advance.cue (CUE)
- ul_format (from USBAdvance-PC-Software rar file)
- ul_install (from USBAdvance-PC-Software rar file)
from what i read and understand so far is ...
*burn the BIN & CUE files in a CD to serve as my bootdisc (BTW, can i burn this to a DVD instead of a CD? -- yeah i know, all that free space wasted), since CD's tends to make the lens work harder.
Sure, this should work fine, but an even better method is to boot discless, using FMCB, and launch USBAdvance as a free-standing elf file instead of a boot disc.
*format my USB HDD from NTFS to FAT32 (i think the ul_format & ul_install files has something to do with this)
ul_format can format the drive, obviously.
ul_install is (again obviously) for installing games to the HDD.
But there are better tools for that too.
... BTW, do i need to do something with the ul_xxxxxx files when i use CMD to format my USB HDD, or they'll jus' execute automatically where i left them?
They are just normal PC command-line tools that you need to run in a command-line window on your PC, with the USB HDD connected to that same PC. You can store those exe files anywhere you please, and there is no need to have them on the USB HDD at all. (Sort of suicidal to have ul_format.exe stored only on the drive it will format :D)
*then after formatting, is that it?, and i jus' convert my games?
In principle yes, though you'll then discover what I stated above, that only around half of all existing games work with USBAdvance (if even that many).
Summing up:
Get FMCB installed to your MC, so you can boot discless.
Not only will this save your laser from wearing out too soon, but it will also allow you to keep playing when the laser has finally died.
Also get a Sony network adaptor for your PS2.
This will allow you to play nearly all games from IDE HDD, which is impossible with USB HDD.
And the games that do work will mostly run even smoother than from DVD, as HDD is faster.
A few games will have compatibility problems though, which can often (but not always) be fixed by ISO patches.
Best regards: dlanor
ryujin
11-26-2008, 10:19 AM
thanks dlanor, your info's and suggestions were great ... actually, jus' recently, i was looking at the compatibility of games usin' USBa and i was sort of disappointed with all the issues (FMV's and such jus' like you said), so i guess i better start learning how to use FMCB now and use IDE HDD/Network Adapter instead :)
thanks again! :)
thenewadeel
11-26-2008, 04:00 PM
i tried all ways to boot up USB ADV but it doesnt boot at all
i burned various images on discs
i tried Memory card booting (SMBOOT 4 swapmagic)
i tried to run the .elf file from the file browser applications
i even tried this all after disabling the modchip but same effects
the result is same all times
PS2 hangs up with a black screen of death
my Ps2 is SCPH-90006 with Matrix Infinity GP788XL modchip
PLZ ANY1 HELP ME OUT
NeverGoingBack
11-26-2008, 05:03 PM
remove your modchip and use fmcb :)
bipedo
11-27-2008, 06:26 AM
i tried all ways to boot up USB ADV but it doesnt boot at all
i burned various images on discs
i tried Memory card booting (SMBOOT 4 swapmagic)
i tried to run the .elf file from the file browser applications
i even tried this all after disabling the modchip but same effects
the result is same all times
PS2 hangs up with a black screen of death
my Ps2 is SCPH-90006 with Matrix Infinity GP788XL modchip
PLZ ANY1 HELP ME OUT
try entering the chip menu(if i'm not wrong: triangle+circle while you turn on the ps2) and deactivating macrovision fix or search if your modchip has
an option to turn it off and try to boot the usbadvance.
hope it works for you
bigdaddie
01-21-2009, 04:14 AM
It seems someone has managed to get this running on a PS3 (http://www.maxconsole.net/?mode=news&newsid=35217)
Maybe it's fake, maybe not :)
Cool. Maybe he injected the new USBHDFSD-Driver, or it("PS3-patched USB-Advance") uses the USBD from SwapMagic?!
RetroX
01-21-2009, 08:37 PM
I tried .elf on PS2 :) It loaded Maximo ok, crashed with ICO. I guess compatibility is the
same as old USBadvance.
JNABK
01-21-2009, 09:08 PM
I did read someone say that radad's new USBHDFSD-Driver did help make some USB devices compatible with a PS3 for PS2 apps, so perhaps someone else read that and was able to make USB Advance work from a PS3 to play PS2 games, but also said you need a SwapMagic disc to boot USB Advance.
Thats what i've read and if its does work as they say, then my guess is many games should work better since the PS3 uses USB 2.0 and those games that stuttered in a PS2 might now work flawlessly.....maybe even some games that didnt work, might now work.:chinscrat
amp2006
01-22-2009, 05:54 AM
well there are some ppl said its working .
zin0099
01-22-2009, 09:22 AM
so does it work on usa models cuss now my japanese game: sd gundam g generation is confirmed by me to work on usbadvance for ps2!
NeverGoingBack
01-22-2009, 12:50 PM
Its only for Japanese consoles at this point, and will only work on 60gb systems with swap magic.
its really just reinventing the wheel, if you ask me.
leonidas
01-22-2009, 01:39 PM
so does it work on usa models cuss now my japanese game: sd gundam g generation is confirmed by me to work on usbadvance for ps2!
It works on the US consoles that have full ps2 compatibility. the ones with the EE chip. 60gb and 20gb. it´s not working on the NTSC 80gb(old model) or the PAL 60gb
JNABK
01-23-2009, 02:04 PM
Well i dont have a PS3 to test it, but its working on a NTSC/USA PS2.
Heres a youtube video i made:
I7bOdT-Bdwc
bigdaddie
01-25-2009, 04:27 AM
At least he shoud have given credits to Zer0-X for cracking USB-Advance :mad: and maybe given credits to Sjeep too :rolleyes:
It seems only to work on PS3 with Emotion Engine (hardware emulation of the PS2). So maybe that's why $ony abandoned that and went on with software emulation?
Edit: @JNABK did you just launch the elf file to test it, or did you use swap magic? Cause on my modded PAL machine the elf won't launch...
RetroX
01-25-2009, 08:31 AM
for PAL you need mc0:/BEDATA-SYSTEM/USBD.IRX (i have v0.17)
JNABK
01-25-2009, 07:19 PM
At least he shoud have given credits to Zer0-X for cracking USB-Advance :mad: and maybe given credits to Sjeep too :rolleyes:
yea, it seems this guy only patched and re-skinned USB Advance, not re-invented it
Edit: @JNABK did you just launch the elf file to test it, or did you use swap magic? Cause on my modded PAL machine the elf won't launch...
Yep, i used FMCB > uLaunchELF to boot the elf file (just as you see it in that video), since i dont need SwapMagic to do that from the PS2. I just did it to see if it still worked the same on a PS2....it does, so im assuming those extra 'patches' you see onscreen are what make it work on the PS3. I was gonna do a file comparison and extract the patch, but havent had time to yet. ...kuddos to the guy who figured it out, but yea, credit where credit is due.
and you need to place the USBD.IRX in the Your System Configuration (BxDATA-SYSTEM) folder on MC for it to work....im guessing the same is required on the PS3.
bigdaddie
01-25-2009, 11:30 PM
Ok thanx :) I can confirm it's working on a Pal PS2. Just wondering why it needs that USBD.IRX file cause my USBAdvance elf runs without it?
And anyone knows if it's patched especially for PS3? I checked the files in a hexeditor and there are some differences, but i can not see if it something else besides the other skin it uses...
eustolio
01-26-2009, 03:41 AM
yea, it seems this guy only patched and re-skinned USB Advance, not re-invented it
In any case a great work from Ifcaro and your team.
Ok thanx :) I can confirm it's working on a Pal PS2. Just wondering why it needs that USBD.IRX file cause my USBAdvance elf runs without it?
And anyone knows if it's patched especially for PS3? I checked the files in a hexeditor and there are some differences, but i can not see if it something else besides the other skin it uses...
Because the Ps3 only recognizes new versions USBD.IRX 0.14 and superiors...
kevstah2004
01-27-2009, 07:20 AM
I have v1.4.0 from GT4 and TT will that work?
g.t.o
01-31-2009, 10:53 PM
Tutorial in french to personalize your usbloader 0.2b here :D => http://www.metagames-eu.com/forums/les-tutoriaux-playstation-3/tuto-customiser-usbloader-0-2b-109749.html
All thanks to work Zer0-X .:p
JNABK
02-01-2009, 04:38 AM
Tutorial in french to personalize your usbloader 0.2b here :D => http://www.metagames-eu.com/forums/les-tutoriaux-playstation-3/tuto-customiser-usbloader-0-2b-109749.html
All thanks to work Zer0-X .:p
I tried out that tutorial using the downloads for it too and couldnt get it to work as described, maybe i miss-interpreted it somehow.
I didnt understand the purpose for this step:
Well now that you right click select "insert" put the same value as I (100000) and apply the operation 2x.
Original French text:
Bon maintenant que vous avez cliquer droit selectionner "insert" mettez la méme valeur que moi (100000) et appliquer l'opération 2x
After you 'inserted those zero's, you deleted them along with the others, so why add them in the first place?
I also got very different hex values after editing my splash and main images, they were not all zero's as in your video.
g.t.o
02-01-2009, 09:07 AM
I see the problem.
You have to use complex image too, so usbdl is greater than usbdl --- ori.
Usbdl must be exactly the same size as ubdl --- ori, that is why you need to add zero and then delete everything that is after the offset 462944.
To resolve your problem using the image easier, or disable the boot splash.
I hope you understood me.
ifcaro
02-01-2009, 10:30 PM
At least he shoud have given credits to Zer0-X for cracking USB-Advance :mad: and maybe given credits to Sjeep too :rolleyes
Sorry, I do not know the history of cracked usb advance . If you told me, I will add the credits in the next version.
yea, it seems this guy only patched and re-skinned USB Advance, not re-invented it
That's easy to say but not so easy to do :( (I mean patch, not the re-skin)
JNABK
02-01-2009, 10:40 PM
Sorry bro, i didnt mean any disrespect, your work is well appreciated. I only meant that it was a patched version of USB Advance with a new skin and not a whole new app. I know patching is quite and undertaking in itself, so thanks for your hard work on it.
It was actually sjeep (creator of HD Loader and ToxicOS) who cracked it and zero-x who made the utilities for skinning it i believe.
JNABK
02-01-2009, 10:55 PM
I see the problem.
You have to use complex image too, so usbdl is greater than usbdl --- ori.
Usbdl must be exactly the same size as ubdl --- ori, that is why you need to add zero and then delete everything that is after the offset 462944.
To resolve your problem using the image easier, or disable the boot splash.
I hope you understood me.
Yes i did use a complex image, but adding those extra zero's as in your tutorial, then deleting them didnt make any sense. Couldnt you just delete from the offset without adding them to the end of the file? Or did i misunderstand where to add those zeros?
I followed the tutorial as shown in the video and it resulted in a black screen. Yes the file size was the same as the --ORI file, but i deleted more than zeros. I'll try the no splash to see if it makes a difference, but i may have to do it my own way if it dont work.
Edit:
Ok using the no splash option allowed it to work, but that kinda defeats the purpose of re-skinning. I'll experiment with it and figure something out.
Fatman222
02-02-2009, 03:52 PM
thank you guys for hacking USBA, for patching it for PS3 and for writing the skinning tutorial and video. :)
I´ve sucessful patched the v 0.2b :) (dammed ! it´s the first time i am worry about having a 40 gb PS3 without PS2 support)
New skin really must be very simple because of the filesize...
saurav
01-19-2010, 03:49 AM
does any one here tried new open ps2 loader??
amp2006
01-19-2010, 04:19 AM
what do you mean ? tried a game with OpenPS2Loader ? or OpenPS2Loader itself ?
JNABK
01-19-2010, 05:10 AM
does any one here tried new open ps2 loader??
Since this thread's last post is nearly a year old and is the same project by ifcaro, i'd say everyone who knows of this thread is also aware of the current Open PS2 Loader.:chinscrat
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