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Kirby2000
12-27-2004, 08:34 AM
What software did you use to compile this and where can I get it (if legal), is the software for DOS/Windows or Linux?

I am adding new features to the DOS port (minor ones at first, then major hopefully) and would like add them to the PS2 & Dreamcast versions as well.

Kormann
12-27-2004, 08:16 PM
Hello dude, how are you? I'm from gamikaze forums too :D
Try PMing Pixel about it.. he is a good guy, I think he will reply you soon :D
Oh, try www.ps2dev.org...... there is a Homebrew (LEGAL) PS2SDK version avaiable to the public.
Check their CVS project here => http://cvs.ps2dev.org/

[]'s
Kormann

Kirby2000
12-27-2004, 08:25 PM
Hi again Kormann, yeah I might try PM-ing him, I was hoping he would read this in the forums. I had looked at the legal version, but couldn't work out where to get the ps2dev kit or how to run it? Is it for Windows/DOS or Linux? I've got the Dreamcast version running (reasonably well I'm told, I don't have my dreamcast) so it would be nice to do the ps2 version as well.

Kormann
12-27-2004, 08:32 PM
I think its for linux.. maybe windows.. dont know really
I'm not a coder ;~(
I hope you find a way (because playing BOR on my pc doesnt work well... damm ONLY if someone fix the windows port bugs ;P)

See ya, good luck :D

[]'s
Kormann

Stefy2
12-28-2004, 03:33 AM
it works in linux natively (it's based on gcc) and in windows it uses cygwin but works perfectly. just a thing you need to set all variabled, or if you have managed to use a bat file to set them anythime you should execute the bat in every dos prompt you open and want to use to compile. then just do make command in the directory of the program and it should work... you need also gskit and ps2sdk to be sure then it should work anyway you cab see all things it uses by the makefile