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scottmbritton
10-09-2004, 05:13 PM
Hi Guys. I have been digging and digging through these forms and have learned tons already. I have a retail version of hdloader, which I no longer use since I have learned how to use a patched version via MC exploit from these forums. I have around 20 games on the harddrive and I am now putting some effort into attempting to create smaller ISO's that work from the harddrive to same some precious hdd space.

My first attempt at this was Grand Theft Auto III. The straight iso copy is 4.32gb, the files copied from the DVD are around 2.4gb. I created an iso from the files but it wont play. I get an intro and then it hangs. I tried different mode changes as well. I tried lots of different apps to create the ISO (nero, cdgenps2, winiso). Cdgenps2 got the closest since it actually got to the point where it trys to load the game. I don't understand LBA and it's importance, so I think it might have something to do with that but I am not positive.

I scoured lots of posts trying to find the proper way to reduce the size of games. Has anyone else reduced the size of GTA III? Is it possible? Would anyone mind sharing some info on what I might be doing wrong? I appreciate it. Thanks!

SJCarl
10-09-2004, 07:08 PM
Though I haven't tried GTA3, I've done a few of these with mostly success. Here's what I do (since I don't have GTA3, I'll use EyeToy Play as an example):

1. Copy the files to your PC's HDD (looks like you have this part down)
2. Start CDGENPS2. I've had the best luck with v3.
3. Open your SYSTEM.CNF file in notepad and find out what ELF it's referencing. In the case of EyeToy Play, it's "SCUS_973.19"
4. Drag SYSTEM.CNF into CDGENPS2.
5. Drag the file you from step 3 into CDGENPS2 (SCUS_973.19 in this case).
6. Drag the rest of the files into CDGENPS2.
7. Right-click SYSTEM.CNF, check "Fix LBA" and enter 12231 in the LBA box. Click OK. (I got that LBA value from the Snes-station CD Creation Guide, in the section about making a disc for unmodded systems - http://snes-station.gamebase.ca)
8. Click File | Edit Volume and change the "Name" to match the one on the disc. Click OK.
9. Click File | Save Image. Select ISO Files (*.iso), enter a filename, and click Save.

Put that ISO on your PS2's HDD however you normally do it. This should be all you need to do. Using this procedure, I got EyeToy Play down from 4GB to 700MB. It has also worked for several other games.

jeex
10-09-2004, 10:07 PM
i just did the same thing with mortal kombat deception.

i viewed the order (lba) of the files on the disc image w/ isobuster.

i then added the files to cd/dvdgen 1.50 from the disc image (mounted with daemon tools) in the order they showed in isobuster, outputted the disc image (mkd.001, etc), combined the files to an iso and put it on my hdd. worked just fine with hdloader. got it down from 4.35gb to 2.64gb.

scottmbritton
10-10-2004, 04:22 AM
Thanks for the responses.

sjcarl: The method you described didn't work. The game got to the point of loading (progress bar after intro) but locked up at that point.

jeex: I haven't been able to get cd/dvdgen to work. It gives me an ASPI error.

you guys gave me enough info to figure out something that worked. I loaded the working ISO in ISO Buster and took a look at the file format, and the LBA order. Then I loaded the ISO in Daemon tools and created a new DVD ISO in Nero. I copied the files over into Nero in the same order that ISO Buster lists them. I created the ISO and copied it over to the PS2 hd and it's working. It's now about have the size of the original ISO. I coule probably do the same thing in Cdgenps2 by coping the files over in the same order that ISO buster lists them.

fyi, starwars battlefront didn't require anything special like this. I just used the files to build the iso and it worked.

SJCarl
10-10-2004, 05:40 AM
I'm glad you found something that worked. Some games are definitely trickier than others ... I tend to be a bit on the lazier side so I usually don't try much harder than the CDGENPS2 method. :)

Thanks for posting your results, I'll keep those in mind next time I run into a tricky one.

s00pcan
10-10-2004, 12:10 PM
I never screw with the disc id, lba, or any of that crap. I just extract the iso layer in isobuster, edit whatever I need to, remake it with cdgenps2 -V3- and it usually works fine.

krakhed
10-10-2004, 11:27 PM
Your post got me curious and I had to try it for myself. I didn't have any prior experience with shrinking games, but based on the reply suggestions, I was able to come up with something. First off, LBA is more or less the physical location on the disc that the data is written. The LBA order of the files IS important when trying to shrink GTA3
I was able to shrink it using the following method:

1. Open the original disc with Isobuster and note LBA# of the files in the root folder
2. Open CDGENPS2 3.0, change the VOL to GTA3 (I don't know if volume label matters or not...)
3. Add the first file (according to the LBA#) from the root folder of the disc
4. Fix the LBA# of that file to the original LBA# (800) from the disc
5. Add all additional files and folders (with one exception!) in no particular order
6. Add the LAST file (according to LBA#) from the root folder of the disc. Leave the LBA# of this file as its automatically assigned from CDGENPS2 (of all the files on the disc, I noticed this one had the highest LBA#)
7. Create the .iso and load as desired (I ended up with an .iso about half the size as well)

I was able to launch the game from a loader and it loaded and seemed to play just fine. I didn't play for long but it appeared to work without a hitch.

Peace.

scottmbritton
10-11-2004, 12:08 AM
Cool. Thanks for sharing your method. It makes sense, and explains why mine worked when I added the files in the order that the were listed in ISO buster. That should save some time.

I'm trying to do the same to Sonic Heros now. This one is different. It appears to have a dummy file, and one of the data files is over 2gb(its around 3gb). I think I can just create an empty dummy file, but CDGENPS2 and Nero don't want to let me build an ISO with a file larger than 2gb. Anyone have any ideas?

Thanks

HypERSoniC
10-11-2004, 12:59 AM
the fat file system does not support single files over 2gb

krakhed
10-11-2004, 01:46 AM
Yup. If you were working on an NTFS volume, you wouldn't have that problem.

I was also furthering my research on shrinking GTA3 and found out that the actual LBA# is not important, its strictly the order of the files in the root folder that matter (the smaller ones first and then the largest of them last following the rest of the files on the disc).

Also, I was sitting here scratching my head trying to figure out why all that space is wasted in the first place. The best I can figure is that the developers intentionally put the bulk of the data near the outside edge of the disc to increase data transfer speed. If anyone has any insightful information on this phenomenon, I'd be glad to hear it.

Peace.

scottmbritton
10-11-2004, 01:59 AM
I am running winxp with NTFS. So I figured that wasn't the problem. Also FAT32 keeps you from having 4gb files on the harddrive, as far as I know there isn't a 2gb limitation. I think this is a nero issue, but it might be a local issue. Regardless I searched for a workaround and found one.

Changes from Nero 6.0.0.11 to 6.0.0.15
Bug Fixes
-Adding files bigger than 2GB to ISO compilation is not possible anymore. In this case Nero Express 6 allows the user to switch to UDF

hmmmm...

So I found a copy of nero 6.0.0.11.

Mounted the working 1:1 ISO in Daemon tools.
Loaded the same ISO in ISO Buster.
Created an empty _DUMMY_.BIN file. (It was 1gb)
Drug the files over to Nero in the order they are listed in ISO Buster (per LBA location)
Wrote the new ISO to the PC HD.
Copied it to the PS2 HD.

booted up and tested it. It works and I saved a 1.6 gb.

I still might be doing more work than is needed but the end result is good so far.

I have created working ISOs for the following titles and plan on more. Input is welcome if anyone has tips. Thanks.

Sonic Heros
GTA III
Starwars Battlefront



Also, I was sitting here scratching my head trying to figure out why all that space is wasted in the first place. The best I can figure is that the developers intentionally put the bulk of the data near the outside edge of the disc to increase data transfer speed. If anyone has any insightful information on this phenomenon, I'd be glad to hear it.


From what I can tell that is the exact reason for the dummy files and the specific LBA locations. It's to push data to the edge of the disc for faster load times. We used to do this when the dreamcast games became copyable. Injecting dummy files to the image. The first time I really got to see it first hand was with the DC Crazy Taxi game. Without the dummy file the game would lag in loading scenery graphics when going fast but with the dummy file it was fine.

zabolyx
10-11-2004, 02:05 AM
that make a lot of sense actually... the PS@ reads on a CAV setup... outside of disc is twice of inside.... Good thinking... hell ps2cdgen needs this as a built in function...that would make life easier... with a setup like this we could easily hit 80+ games on a 120GB drive...I've got several that seem much bigger than you would think they would be like worms 3d is either 1 or 2 GB on my drive... I don't see it being bigger that 1GB at the most...

Rock on guys

krakhed
10-11-2004, 02:26 AM
I am running winxp with NTFS. So I figured that wasn't the problem..

Sorry... my mistake. Musta been that celebratory bowl I smoked.

I'm going through all of my discs at the moment to find potential strippers. I'll put my results in a new thread along with anyone elses thats been working on .iso shrinkage.

Peace.

kam407
10-11-2004, 01:16 PM
HOW DO U DO THIS, where do we find the LBA????? thats where im lost and that one guy said drag all the files over exept one??? huh can someone give me a step by step with detail plz??? im trying to do mortal kombat deception and NHL 2005????

scottmbritton
10-11-2004, 03:07 PM
HOW DO U DO THIS, where do we find the LBA????? thats where im lost and that one guy said drag all the files over exept one??? huh can someone give me a step by step with detail plz??? im trying to do mortal kombat deception and NHL 2005????

Krakhead was saying drag the files over in no particular order with one exception. The exception was the last file which he was saying should be drug over last. He later discovered that the starting LBA location wasn't as important as the root file order. I agree with this since I couldn't get it to work until I drug each file over into Nero in the exact order that they are listed in Iso Buster when sorted by LBA.

I can tell you how I do this. There are other methods but mine has worked on 4 games so far.

ISO of game (DVD Decrypter works good for this, but what I have been doing is copying the game to the HD via HDloader then copying the ISO to the PC HD from the PS2 HD after testing the game first)
Daemon tools
ISO Buster
Nero (latest works but I needed 6.0.0.11 to create an ISO of Sonic Heros because one of the files was larger than 2gb)


Load game ISO in Daemon tools. This creates a virtual DVD ROM drive of the game.
Load the ISO in ISO Buster to view LBA fortmat. Click on LBA to sort by LBA.

Open Nero, go to Preferences | Expert Features | Check, Enable all supported recorder formats for the Image Recorder. (this allows you to burn/create DVD ISOs to the harddrive)
Click File | New..
Drop down DVD in the drop down box above the list of CD/DVD formats
Select DVD-ROM (ISO), and click New
There is a Drop down box in Nero that lists your CDRW/DVD-RW Drive. Select Image Recorder in that drop down box.
In the right pane is your computers list of drives. If you loaded the game ISO in Daemon tools you should be able to click the Virtual drive letter and see the games files.

Drag the files and or directorys over into the left pane in the order that they are listed in ISO Buster. It takes a while for large files.

( bonus step :D
Sonic Heros and Tiger Woods PGA Tour 2005 had dummy files. Sonic had a file called _DUMMY_.BIN. Tiger Woods had 2 files PADFILE.PAD and PADDING.BIN. I opened them up in a Hex editor to view the contents. They appeard to have nothing in them with the exception of PADDING.BIN in Tiger Woods, It actually had characters but it was readable and looked like it was just there to add space. It was the alphabet continuosly (the game worked fine with this removed but it seemed odd. Why two dummy files? One was 10mb under a gig and the other was 10mb).

For each of these files I created one with the same filename on my local drive with a space (hit spacebar once in notepad) in it.
In Nero I copied my newly created file of the same name instead of the one in the ISO. This reduces space.)


Once all the files are in Nero. Right click on the Volume Name (far left, next to the CD Icon) and select Rename. Rename the Volume Name to the Name listed in ISO Buster. I don't think this is needed since Sonic and Tiger Woods didn't even have a volume name and for those I named them SONIC and TIGER.

Click Recorder | Burn Compilation, then Hit Burn.

It will prompt for a name. Name it and select ISO Image file in the save as type drop down box.

Click save and let it work. When done you can copy the ISO to the PS2 HD and give it a shot.

I have done this with 4 games now. The three listed above in my earlier post and obviously Tiger Woods PGA Tour 2005 as mentioned above.

scottmbritton
10-11-2004, 07:51 PM
I can't get ATV Offroad Fury II to work. Tried it with Nero and CDPS2GENv3. I picked this one because the huge difference in ISO size to the size of files in the ISO.

4.17gb vs. 1.16gb

The screen flickers once and then thats it. I get the same thing from ISOs made from either program...

Am I missing some files? Maybe some files are hidden?

:/

anigamer
10-11-2004, 09:47 PM
Sorry about this n00b question.

Are the games fully intact after shrinking them?

scottmbritton
10-11-2004, 10:21 PM
Sorry about this n00b question.

Are the games fully intact after shrinking them?


yeah, just removed dummy files and/or empty space

thereal_zap
10-11-2004, 11:17 PM
removing empty space is a breeze

create filelist.txt from isobuster, then sort the list
create a new compilation in cdvdgen and save ccz
use cdvd helper to put files in their proper order (it fixes the ccz file)
open the ccz file again and export iml/ims
install ims with hdl_dump, or create iso and install with winhiip or hdl_dump

done

it's always a good practice to keep the files in their original proper order. just because you get away with it with some games, doesn't mean it'll work on the next.

b081
10-12-2004, 03:56 AM
Why don't you guys just use Sony CD/DVD creator and post your IML/IMS files here (if that is allowed)? In this way everyone having the game CD/DVD or a backup (ha-ha-ha) would benefit. You know you can drag-n-drop single-layer DVD files directly from the DVD itself (unless there are hidden files), so anyone will be able to rebuild the shrinked ISO using IML/IMS files or install it directly with hdl_dump (frontends).

scottmbritton
10-12-2004, 07:46 AM
create filelist.txt from isobuster, then sort the list


What do you mean by sort the list?


use cdvd helper to put files in their proper order (it fixes the ccz file)


Where can I find this app? I can't seem to locate it.


Thanks.

krakhed
10-13-2004, 11:08 AM
Why don't you guys just use Sony CD/DVD creator and post your IML/IMS files here (if that is allowed)?

Great question. I think its a fantastic idea. I'm mostly a noob on this board, so I'm not familiar with how its regulated. It would be cool to have a list of shrinkable games centralized somewhere along with an IML/IMS or filelist.txt. I'd be happy to write a FAQ if this could be arranged...

Peace.

krakhed
10-13-2004, 11:28 AM
What do you mean by sort the list?

Where can I find this app? I can't seem to locate it

I've used Excel to sort the Isobuster filelist.txt by LBA# so that it can be quickly imported into CDGENPS2. Seems to work well. I haven't looked for the helper app yet, but if I find it, I'll hollar.

By the way, I've shrunk and tested the following...
-GTA III- 2.39GB from 4.32GB
-Hitman: Contracts- 2.62GB from 4.05GB
-Silent Hill 4- 3.17GB from 3.66GB
-Mortal Kombat: Deadly Alliance- 2.85GB from 4.36GB

I've got plenty more to test and I'm trying to find ways to streamline the operation at the same time. On that note, does anyone know if there is active support for CDGENPS2? An email address perhaps?

Peace.

scottmbritton
10-13-2004, 01:01 PM
I've used Excel to sort the Isobuster filelist.txt by LBA# so that it can be quickly imported into CDGENPS2. Seems to work well. I haven't looked for the helper app yet, but if I find it, I'll hollar.

I've got plenty more to test and I'm trying to find ways to streamline the operation at the same time. On that note, does anyone know if there is active support for CDGENPS2? An email address perhaps?

Peace.

Have you run across any games you couldn't do yet?

I found cddvd helper (http://brittonfamily.net/files/cddvdh.zip) but it didn't fix the issues I am having with ATV Offroad Fury II. I have tried CDGENPS2, CD/DVD Generator, and Nero. They all produce the same results. The Game starts, I get a quick flicker and then nothing. I ran a DVD Rip Kit on the ISO and that works, 650MB but it has the music and movies removed. The ripkit has a ppf patch. I'm not sure what it does. Anyways I haven't moved on from this game yet. It's getting a bit frustrating.

I haven't tried importing the LBA into CDGENPS2 so I'm going to give that a shot. Cddvd helper worked good at rearanging the .ccz file based on LBA. I thought that one was going to work for sure.

later..


*** edit ***

I just realized what you guys mean by sort the list. ISO buster filelist.txt isn't sorted.. that's probably my issue.. we will see. :pray:

krakhed
10-13-2004, 06:41 PM
Have you run across any games you couldn't do yet?


Yup, sure have. Can't say I put much time into any one game, but I haven't given up on them either.

ATV Offroad Fury II
Devil May Cry
007: Everything or Nothing
Manhunt

Peace.

scottmbritton
10-14-2004, 01:45 AM
Yup, sure have. Can't say I put much time into any one game, but I haven't given up on them either.

ATV Offroad Fury II
Devil May Cry
007: Everything or Nothing
Manhunt

Peace.

I have just about given up on ATV Offroad Fury II, I think I have tried just about everything (within my abilities, thats not saying much :) ) . I think I might just stick to the RIP Kit on that one and move on.

Thanks.

The Kreep
10-14-2004, 06:46 AM
Question: Can you run the compressed images on the PS2 via DVD, or do they have to be run from a harddisk?

scottmbritton
10-14-2004, 01:13 PM
Question: Can you run the compressed images on the PS2 via DVD, or do they have to be run from a harddisk?

I think they would work from a DVD. A couple games on one DVD?

krakhed
10-14-2004, 11:15 PM
Question: Can you run the compressed images on the PS2 via DVD, or do they have to be run from a harddisk?

May I ask why you would want to?

Anywho... I'm sure they would, however my guess is still that the reason the blank space exists on the original disc is for a more pleasurable gaming experience due to faster transfer rates from the outside of the disc. If you try it, you may be disappointed with the result (especially considering the decrease in performance you'll get from a DVD-R versus a silver stamped disc).

Peace.

ILLPLEASA
10-18-2004, 02:29 AM
Just finished shrinking DefJam: Fight For NY sucessfully. It went from 4.37gig to 3.01gig and works great in my harddrive. Considering I have the offical Sony 40gig drive, I need all the space I can get! Thanks guys for the tips. :)

One question though... Not all games have empty space on the disks correct? I have tried Burnout 3, MVP Baseball 2004 and Madden 2005 and none seemed to have shrunk when I copied the files from the disc to my computer.

Another question: How can you tell whether a file is a dummy or not? As stated earlier in Tiger Woods 2005, the dummy file is named differently... Any insight?

scottmbritton
10-19-2004, 11:45 AM
One question though... Not all games have empty space on the disks correct? I have tried Burnout 3, MVP Baseball 2004 and Madden 2005 and none seemed to have shrunk when I copied the files from the disc to my computer.

Another question: How can you tell whether a file is a dummy or not? As stated earlier in Tiger Woods 2005, the dummy file is named differently... Any insight?

I would agree that not all games have empty space on them. Dummy files are usually named in a whay that makes them obvious. I always open them up in a hex editer first to see if they look important or not. Usually it is pretty obvious.

dick_strokum
10-19-2004, 12:01 PM
Instead of making an Excel file of the isobuster .txt, I just extracted the files and then left it running while I dropped them into cdgen. While in isobuster just click the LBA column and it will sort them smallest to largest.

I managed to replace the junk file in Katamari Damacy with the junk file for Sonic Heroes from swapmagicfix. I got it to begin to load on the HDD but it didn't get past the initial loading screen.... I don't think I fixed the LBAs, just put them in order and maybe changed the first one. Anyone got it to work?

I took a look at X-Men Legends too and it has a dummy file as well, but it isn't a .bin so I couldn't just swap it for the Sonic Heroes fix. How does one actually go about creating a dummy file with a smaller size??

scottmbritton
10-19-2004, 02:33 PM
Instead of making an Excel file of the isobuster .txt, I just extracted the files and then left it running while I dropped them into cdgen. While in isobuster just click the LBA column and it will sort them smallest to largest.

I managed to replace the junk file in Katamari Damacy with the junk file for Sonic Heroes from swapmagicfix. I got it to begin to load on the HDD but it didn't get past the initial loading screen.... I don't think I fixed the LBAs, just put them in order and maybe changed the first one. Anyone got it to work?

I took a look at X-Men Legends too and it has a dummy file as well, but it isn't a .bin so I couldn't just swap it for the Sonic Heroes fix. How does one actually go about creating a dummy file with a smaller size??


I don't really follow what you are saying but I create dummy files with notepad. Create a new file hit the space bar and save it as the EXACT filename of the dummy file. You want to make sure the filename is the same.

As for ISO buster and the filelist.txt. If you look at it after it is saved you will see that it is not sorted properly even if you click LBA and export. It still needs to be sorted. I don't really use that method though since I haven't found a game yet that I could get working with ps2cdgen or cddvdgen that I couldn't get working with Nero. So I think that it isn't really necessary.. I'm probably wrong.

dick_strokum
10-22-2004, 01:36 AM
no no no... I was advocating that you shouldn't need to create a isobuster .txt at all. I just leave the program running with the files sorted by LBA while I use it as a reference.

BTW, I too have gotten MK Deception shrunk down for HDD purposes.

I've tried shrinking Katamari Damacy about 24 bajillion times and it will never get past that first load screen, so I just said to hell with it and installed the full 1:1 image. I can afford to since I got a few Mb off MK Deception :)

zabolyx
10-22-2004, 02:49 AM
Um... there should be an ongoing list of games and what was done as well as before and after sizes....

game title--------4GB--------2.5GB--------make dummy.dat zeroed file

see isn't that nice....

I have a few games I plan on working on... and a list would make trial and error for a few easier.....

The Kreep
10-22-2004, 07:23 AM
Generally, a disc that's 4gb and up will have dummy files on it.

The easiest way to tell is by doing the following:
1. Put the disc into your DVD rom drive.
2. Right click on that drive and click "open"
3. Select all the files (ctrl-a) on the disc.
4. Right click, properties.
5. Look at the total size of the files.

If it's smaller than the size of the disc (according to Windows explorer), then you know you have dummy files on there.

zabolyx
10-22-2004, 08:20 AM
yes I understand that.... I just would like for a list to be started.... so that once a game is squished we have a record of what exactly the file name is and how much room was saved....

There really is no need for everyone to have to do each game for themselves when someone else has already figured it out... the same reason we have a compatabilitiy list.

just makes ife easier, and allows us to move onto games that need work done on them.

CronoDL
10-22-2004, 03:32 PM
Good job figuring this stuff out guys. I followed what scottmbritton said to do, and I successfully shrunk Spiderman 2. It had a dummy file called DUMMY.DAT :lol: which took about 2GB or so of space. I made a fake one in notepad and replaced it, made the image, and transferred to the HDD, and it plays perfectly so far.

Good job!!!

Killadus
11-01-2004, 03:52 PM
Um... there should be an ongoing list of games and what was done as well as before and after sizes....

game title--------4GB--------2.5GB--------make dummy.dat zeroed file

see isn't that nice....

I have a few games I plan on working on... and a list would make trial and error for a few easier.....
...........................GB.........GB/MB
007: EON------ ----3.24--->2.18--->extract ISO with IsoBuster then rebuild with Nero.
BloodRayne 2------4.36--->2.17--->make the (5) "GARBAGE" files zeroed files.
BurnOut 2----- ----3.84--->2.89--->extract ISO with IsoBuster then rebuild with Nero.
Def Jam FFNY------4.37--->2.64--->extract ISO with IsoBuster then rebuild with Nero.
Fight Night 2004----2.99--->1.00--->extract ISO with IsoBuster then rebuild with Nero.
Front Mission 4-----1.88--->1.67--->make the (3) "NULL" files zeroed files.
Maximo vs AOZ-----1.14--->862--->extract ISO with IsoBuster then rebuild with Nero.
Monster Hunter-----3.72--->890--->extract ISO with IsoBuster then rebuild with Nero.
RE Outbreak--------4.37--->3.97--->extract ISO with IsoBuster then rebuild with Nero.
Shellshock: N '67---4.11--->2.58--->extract ISO with IsoBuster then rebuild with Nero.
Soul Caliber II------4.04--->1.04--->make the (3) "PAD_" files zeroed files.
Wrath Unleashed---3.70--->2.17--->extract ISO with IsoBuster then rebuild with Nero.

CyDoNiA
11-02-2004, 08:18 PM
Has anyone reduced the PAL EyeToy: Play. Theres no dummy files (the disk is 4Gb) but I believe they have just used high LBA's for the data so a majority of the disk is blank space. However just taking all the files from the DVD does not work. This is the same for MK: Deception.

Flatout (PAL)--------4GB--------1.2GB--------make AAA.BIN, AAB.BIN, AAC.BIN in MISC folder zeroed files

HypERSoniC
11-02-2004, 08:49 PM
perhaps eyetoy needs specific files at specific locations?

moethacriminal
11-02-2004, 11:02 PM
i got madden 2005 collectors edition down from 6.5 gigs to a whooping 3.7 gigs, all i did was rebuild in cdgen

CyDoNiA
11-03-2004, 08:39 AM
Your proberbly right. As I said the way they have done Eyetoy Play and MK Deception is without dummy files.

They have simply just specific high LBAs for the files and so a majority of the disk is wasted. Maybe if someone can figure out the check then a patch can be made. Somone had said EyeToy Play worked I believe but it must have been the USA one as I have the PAL one and no joy.

I have also reduced now Guilty Gear XX #Reload (Jap) and Guilty Gear Isuka (USA) (Not tested yet.) Been trying to reduce Gunvari Collection & Time Crisis. It booted from DVDRW but on the HDD just locked up loading so need to check out why.

pieman2004
11-03-2004, 11:13 AM
I'm going to put together a list of games that are shrinkable. Then eventually add on a tutorial. So if you know of games that can be shrunk(is that the right word?) please email me and I will add them to the list. I will post the list on here in a seperate thread if people want me too.

Is this a good idea? Also what type of file? PDF?

Well the list as of now is right here (http://students.ou.edu/M/Ryan.K.Miller-1/shrink.pdf)

Vegeta
11-03-2004, 12:54 PM
i got madden 2005 collectors edition down from 6.5 gigs to a whooping 3.7 gigs, all i did was rebuild in cdgen

Say goodbye to layer 2 :p

I'm going to put together a list of games that are shrinkable. Then eventually add on a tutorial. So if you know of games that can be shrunk(is that the right word?) please email me and I will add them to the list. I will post the list on here in a seperate thread if people want me too.

Is this a good idea? Also what type of file? PDF?

Well the list as of now is right here (http://students.ou.edu/M/Ryan.K.Miller-1/shrink.pdf)

Yes its a good idea pieman2004 but maybe have the file type as HTML instead.

I decreased the size of the following games by only rebuilding iso but don't remember their precise original size although they were all over 4GB:

Dead or Alive 2 (JAP)
Dead or Alive 2: Hardcore (JAP)
Dragon Ball Z: Budokai (PAL)
Dragon Ball Z: Budokai 2 (USA/JAP/V-JUMP JAP)
Tetsujin 28-GO

Den Leiw
11-03-2004, 01:46 PM
this is really useful

maybe we should contact the guy who runs the place with the ps2 hdd compatible drives
so he can make a similar site for this

pieman2004
11-03-2004, 02:19 PM
Okay I will just make two files since it's pretty easy to convert either way.

the list in pdf is here (http://students.ou.edu/M/Ryan.K.Miller-1/shrink.pdf)

the list in html is here (http://students.ou.edu/M/Ryan.K.Miller-1/shrink.htm)

CyDoNiA
11-03-2004, 02:26 PM
Just to mention I looked at the list and I couldn't get MK Deception to work. Nor did Guitly Gear Isuka. Guilty Gear XX #Reload worked fine though.

Megaman2k
11-04-2004, 07:37 AM
You all are genius !!!!!!!! :p:p:p
Had Anyone tried to shrink these games ?

Lord of the Ring : The return of the King
Burnout 3
GTA SA
Driv3r
True Crime : Street of LA
SOCOM II
Dynasty Warriors 4 : Extreme Legends
Dynasty Warriors 4 : Empires
Tekken 4
FFX
X-Men Legend

(Need time to test them out, it takes me appro. 30 minutes to shrink 1 game)

Shrinked and tested games

Mortal Kombat : Deception
Spider man 2

clarky
11-04-2004, 09:18 AM
crisis zone,remove the dummy files named DUMMY.00,DUMMY.01, DUMMY.02.
brings the game down from 3 gigs to 300 megs

pieman2004
11-04-2004, 11:05 AM
is it really that small?

Killadus
11-04-2004, 07:41 PM
Had Anyone tried to shrink these games ?

Lord of the Ring : The return of the King
Burnout 3
GTA SA
Driv3r
True Crime : Street of LA
SOCOM II
Dynasty Warriors 4 : Extreme Legends
Dynasty Warriors 4 : Empires
Tekken 4
FFX
X-Men Legend
I've tried shrinking BurnOut 3, GTA SA, Driv3r, & True Crime but no luck.
X-Men Legends though came down from 2.01GB to 1.51GB by replacing the 512MB 'JUNK' file.

clarky
11-04-2004, 08:46 PM
is it really that small?


it is, when i get a chance im going to take a look at the rest of the time crisis games mainly due to the fact i've read the japanese version of time crisis 2 was around 650 megs yet the pal version is around 4 gigs

ZeroAX
11-05-2004, 03:55 AM
Are there any negative effects from shrinking down game sizes? Like maybe longer loads or something?

CyDoNiA
11-05-2004, 06:50 AM
crisis zone,remove the dummy files named DUMMY.00,DUMMY.01, DUMMY.02.
brings the game down from 3 gigs to 300 megs

As far as my testing goes Crisis Zone doesn't work from HDD. If you know different let me know how I have the USA one and wonna play it off HDD :)

Also as far as negative effects go. Load times won't change as the HDD is infinatly faster at seeking to files than the DVDROM would be.

I shrank down Flatout and for some reason sometimes the music doesn't play and it lists nothing for the band name or song title. I haven't had this on the full game so maybe shrinking the dummies has effected it somehow but I can't see why it would only be 1 in ten times it fails.

Megaman2k
11-05-2004, 08:27 PM
Have just shrinked and tested some games: (I forgot their original size)

Lord of the Ring : The return of the King (2.1GB)
Dynasty Warriors 4 : Extreme Legends (3.6GB something -> 2.9GB)
Dynasty Warriors 4 : Empires (2GB)
Dynasty Warriors 4 (2.5GB)
WWE Smackdown (2.7GB)
Dragon Ball Budokai 2 (4GB --> 720MB)
Starwars Battlefront (4GB--> 2.1GB)

We also don't need to shrink the following games since they were not applied "LBA trick" (the shrinked one has the same size)

Burnout 3
Driver
Winning Eleven 7
Tony Hawk Underground 2
Bujingai (EN version)
Cattle Vania

Will try another games

scottmbritton
11-05-2004, 09:02 PM
Are there any negative effects from shrinking down game sizes? Like maybe longer loads or something?

I haven't noticed any. There is no reason I can think of that would increase loadtimes off the harddrive. You will probably have poor results if you burn the smaller iso to DVD though.

Megaman2k
11-06-2004, 01:55 AM
I haven't noticed any. There is no reason I can think of that would increase loadtimes off the harddrive. You will probably have poor results if you burn the smaller iso to DVD though.

Totally agreed with scott, since we have shrinked game by eliminating LBA tricks, if we burn them back into CD/DVD we will suffer poor reading performance with inner data . However, so far so good on HDD ! Who will burn another copy while he can play off from HDD ?
:p :p

Just wonder what happen to Star Ocean : Till the End of Time. I can't see any data files in the disks, if you mount it to Daemon there's only 3 files sized appro. 1MB ??? They read data by absolute address rather than file access ? 2 DVDs just eat up 9GB of my HDD, I'm sure they can not exceed 5BG.

bird.house
11-06-2004, 04:02 AM
Did Guilty gear : Isuka and it worked

Guilty Gear: Isuka (3.81GB-->1.55GB) Switched the 3 dummy files.

clarky
11-06-2004, 05:03 PM
As far as my testing goes Crisis Zone doesn't work from HDD. If you know different let me know how I have the USA one and wonna play it off HDD :)

Also as far as negative effects go. Load times won't change as the HDD is infinatly faster at seeking to files than the DVDROM would be.

I shrank down Flatout and for some reason sometimes the music doesn't play and it lists nothing for the band name or song title. I haven't had this on the full game so maybe shrinking the dummies has effected it somehow but I can't see why it would only be 1 in ten times it fails.


well after tesing it myself it aoppeared not to work, although on this forum i did read someone managed to get the ntsc version working of the hd

CyDoNiA
11-07-2004, 05:04 PM
Did Guilty gear : Isuka and it worked

Guilty Gear: Isuka (3.81GB-->1.55GB) Switched the 3 dummy files.

What process did you use because when I am doing it and burning to DVDRW its saying not a PS2 disk and yet its the same way that I did Guilty Gear XX #Reload.

Had the same with MK Deception.

BTW my PS2 does read DVD-RW and have used them to install and test the other games I have shrunk.

Vegeta
11-07-2004, 05:59 PM
What process did you use because when I am doing it and burning to DVDRW its saying not a PS2 disk and yet its the same way that I did Guilty Gear XX #Reload.

Had the same with MK Deception.

BTW my PS2 does read DVD-RW and have used them to install and test the other games I have shrunk.

You need to use the OFFICIAL Sony CD-DVD Generator 1.50 (illegal so dont ask for it on forums) to make the compilation by drag/dropping files then export IML and use iml2iso and then burn the resulting ISO to DVD-RW/DVD+RW and then HD Loader will recognize the disc and install it.

The unofficial CDGen v3 or lower dont always work.

scottmbritton
11-07-2004, 06:19 PM
Sony CDDVD Gen doesn't always work also. From my tests I haven't found an iso that CDDVD Gen could create that would work when cdgenps2 didn't work. I have found games that don't work when resized with both apps. That's just my results, YMMV. I don't use Nero any more although that seemed to work fine for me also.

CyDoNiA
11-07-2004, 07:13 PM
Yeah doesn't seem to matter what I do Guilty Gear Isuka, EyeToy Play, MK Deception all fail to be seen as a PS2 disk. They all fail to boot and by that I mean the PS2 just hangs on a black screen for about 20 seconds and then goes to the browser.

Tried CD/DVD Generator 1.20 and 1.50. CDGenPS2 v2 and v3. Even Nero just as a data DVD. All give same results. Really weird cos the files are all there.

Anyone got any other ideas ?

scottmbritton
11-07-2004, 07:45 PM
MK Deception works fine for me.

Load working iso in Daemon Tools or put the game disc in your DVD drive.

Copy files from Daemon Tools virtual DVD drive or your real DVD drive to your PC hdd

Open ISO Buster. Load game ISO or select Daemon Tools virtual DVD drive or your real DVD drive with game loaded. Right click the red ISO icon/Volume Name (under Track 01), go to "Directory Tree and file information" | "List tree-info (in txt file)" | "LBA, Relative Path" , save FileList.txt to the same directory of the game files.

Open FileList.txt in Mircosoft Office Word. Select from the top menu, Table | Sort, Sort by Field 1, Type Number, Ascending. Save file and exit Word.

Open CDGENPS2, from the top menu select Advanced | Import Tree File, from IsoBuster. Browse to the game files directory and select your FileList.txt file. Select Import Ordering by LBA (no fix) and hit OK.

Click VOL on the left and rename the ISO Volume name to the same name as the working ISO volume name. You can see it in ISO Buster. Click OK.

Click IMG on the left, type a name, dropdown save as type to ISO Files (*.iso) and click save.

When the boat arrives at port :-), copy the image to the PS2 hdd and play it.

Thats how I have been doing it lately. Let me know how it goes.

bird.house
11-07-2004, 10:39 PM
What process did you use because when I am doing it and burning to DVDRW its saying not a PS2 disk and yet its the same way that I did Guilty Gear XX #Reload.

Had the same with MK Deception.

BTW my PS2 does read DVD-RW and have used them to install and test the other games I have shrunk.

I put the .iso on my hdd, open it with daemon tools then iso buster. I then dragged all the file in nero in their LBA order except the 3 dummy files which I replaced with notepad ones. I then re-installed the .iso to my ps2 hdd using winhiip. Why waste a dvd-r?

scottmbritton
11-07-2004, 11:43 PM
I put the .iso on my hdd, open it with daemon tools then iso buster. I then dragged all the file in nero in their LBA order except the 3 dummy files which I replaced with notepad ones. I then re-installed the .iso to my ps2 hdd using winhiip. Why waste a dvd-r?


RW :) so no waste, but it does seem like more work and time required than is needed.

scottmbritton
11-07-2004, 11:45 PM
I managed to replace the junk file in Katamari Damacy with the junk file for Sonic Heroes from swapmagicfix. I got it to begin to load on the HDD but it didn't get past the initial loading screen.... I don't think I fixed the LBAs, just put them in order and maybe changed the first one. Anyone got it to work?


Katamari Damacy's dummy file actually has data in it. If you open it up in a Hex Editor you will see that about half of it has real data, the last half is empty space.

Vegeta
11-08-2004, 01:31 AM
Sony CDDVD Gen doesn't always work also. From my tests I haven't found an iso that CDDVD Gen could create that would work when cdgenps2 didn't work. I have found games that don't work when resized with both apps. That's just my results, YMMV. I don't use Nero any more although that seemed to work fine for me also.

Are you using the hacked Sony CDDVD Gen with the size restrictions removed?

The only games which haven't worked for me are ones which check for a dummy file at a certain LBA or its size ie some sort of dummy check but others which didn't work by recompiling them with removed dummies using CDGen v3 worked perfectly when I recompiled with Sony CDDVD Gen.

I can also directly burn from Sony CDDVD Gen coz I have patched it so the CDVDREC app that comes with it works with my NEC 3500 writer but since the max speed of the app is only 2x and I don't want to burn to DVD+RW then install via HD Loader I just used iml2iso as my preferred method but now I use a better method, PS2 Handiness which is the fastest since it can compile an ISO on-the-fly from an IML directly to PS2 HD. I just stick my PS2 drive in my USB2 enclosure and install away :D

Some of the games were Tetsujin 28-Go, DBZ1/DBZ2 and Dead or Alive 2 Hardcore that BSOD'd with CDGen v3 but work fine when compiled with Sony's util.

bird.house
11-08-2004, 02:23 AM
RW :) so no waste, but it does seem like more work and time required than is needed.

Hmm dunno then. JUST a guess since I don't know shit in modchips but maybe the ps2 just can't read dvd-rws even with a modchip? I know my ps1 can't read cd-rws.

Anyways, just shrank and tested Sonic collection

Sonic collection (4.1 GB or so --> 1.6 GB) Switched the dummy file(s)

CyDoNiA
11-08-2004, 05:12 AM
I recompiled Guilty Gear Isuka last night setting the LBA of the system.cnf to 12231. I haven't bothered on all the other games I did because this LBA was used to match a disk used for a very old swap method.

However, doing this did make this attempt of Guilty Gear Isuka work both from DVDRW and HDD. Weird.

I am just trying EyeToy Play and noticed CD/DVD Gen (1.50) says length is too short under 600000 sectors. Seems I have had to pad out the disk to get that to compile the .iml so maybe disks that fall below that sector count aren't valid as the old (1.20) CD/DVD Gen never warned of this. With EyeToy the Image is about 1.15 Gb so about 400Mbyte more than it is in actual file sizes.

Vegeta
11-08-2004, 10:52 AM
I am just trying EyeToy Play and noticed CD/DVD Gen (1.50) says length is too short under 600000 sectors. Seems I have had to pad out the disk to get that to compile the .iml so maybe disks that fall below that sector count aren't valid as the old (1.20) CD/DVD Gen never warned of this.

There is a hack/patch for Sony CD/DVD Gen 1.50 that removes the limit so you can even make a 1kb DVD image ;)

krakhed
11-10-2004, 01:27 AM
I'm pleased and surprised to see this topic still active. It's been a while since I've been on the boards. I promised some documentation a while back and I've got a little something I whipped up. Mind you it isn't a complete FAQ but a simple guide. If it's worthwhile, I'd be happy to update it and go into a little more detail on the in's, out's, who's and why's on the topic. Let me know what you think. Any comments/criticism is welcome.

Peace.

dciaravi
11-10-2004, 02:01 AM
I'm probably the one guy in the world who doesn't play games online, but this thread got me thinking: would it be possible to remove any "online gaming" files from an iso? I've successfully shrunk down several games, and removed unnecessary files from a number of titles as well. However, I'm still somewhat unfamiliar with the PS2 file structure, and which files and directories are related to what. But if such files took up a reasonable amount of space, gamers such as myself could save a lot of space as virtually every game comes online ready.

CyDoNiA
11-10-2004, 06:33 AM
It proberbly won't be possible to do what you have asked as all it is is that the game is coded for online play. Theres usually just one version of the game ont he disk that supports online play also.

BTW Just to confirm (for me atleast) Flatout doesn't seem to run perfectly once you replace the dummy files with 0byte ones. The same piece of music fails to play each time it tries. (It cycles through the play list by 1 song each time you retry/start a track)

I "think" its the track after the Tokyo Dragons (if I remember right) song. You get a box that should show Artist and Track but both lines just show a ":" and you get no music. Tried to compile the image twice with different apps and same result.

Haven't had this problem with any other games so far though.

pieman2004
11-10-2004, 02:38 PM
I updated the shrinkable games list here (http://students.ou.edu/M/Ryan.K.Miller-1/shrink.htm)

the pdf is here (http://students.ou.edu/M/Ryan.K.Miller-1/shrink.pdf)

Vegeta
11-10-2004, 04:25 PM
Dragon Ball Z: Budokai 3 (PAL) shrunk from 4.33GB to 1.44GB by dummying all language files (DATA_FRA.AFS etc) except the English and then rebuilding ISO.

Also got King of Fighters 2003 (JAP) shrunk down from 1.6GB to 510MB.

bird.house
11-11-2004, 02:07 AM
I dunno if they have been posted but I sucessfully shrank these 2 games and tested them for like 5 mins and they worked.

WWE Smack down vs RAW (4.08 GB --> 2.83 GB) Switched the V0.DAT, V1.DAT, V2.DAT, V3.DAT,V4.DAT for notpad files.

Spider Man 2 (4.01 GB --> 1.6 GB) Switched the dummy file for a notpad one.

I dunno if the size is correct for spiderman 2 since I deleted both isos but it should be something along these 2.

scottmbritton
11-11-2004, 04:35 PM
I dunno if they have been posted but I sucessfully shrank these 2 games and tested them for like 5 mins and they worked.

WWE Smack down vs RAW (4.08 GB --> 2.83 GB) Switched the V0.DAT, V1.DAT, V2.DAT, V3.DAT,V4.DAT for notpad files.

Spider Man 2 (4.01 GB --> 1.6 GB) Switched the dummy file for a notpad one.

I dunno if the size is correct for spiderman 2 since I deleted both isos but it should be something along these 2.

Thanks, I didn't know V*.dat files were dummies in WWE.

bird.house
11-11-2004, 06:08 PM
Well, I opened them with an hexeditor and all they had was 10101010101010101010101010 filled up and nothing else. So I took a guess and removed them and the game still worked perfectly.

CyDoNiA
11-12-2004, 10:21 AM
The dummy files could be named anything. Just check for any files that are 1Gb or 512Mbyte or 256Mbyte. They will often be specific sizes. Like on Flatout they are 3 1Gbyte files called AAA.BIN, AAB.BIN and AAC.BIN.

TL0
11-14-2004, 06:02 PM
An old game to add to the list:

Burnout - NTSC : Shrunk from 3.8gig to 2.8gig, just rebuilt the ISO.

HrVat
11-17-2004, 01:48 AM
how would i go about getting a iso from my hdd. I've tried to use the Hdd utility, however when i try to open the iso in deamon i get "Unable to mount image.Unable to acess image file" thanks

Vegeta
11-17-2004, 01:53 AM
Capcom Fighting Evolution (USA NTSC)

Got it down from 2.2 GB to 312MB :D

importtuner
11-17-2004, 02:00 AM
Does it work? Damn if it does it's pretty small.....

Vegeta
11-17-2004, 03:13 AM
Of course it works (no modes enabled) otherwise I wouldn't of posted.

importtuner
11-17-2004, 03:24 AM
Hehe my bad! Wasn't thinking straight! (Man I'm really off at the moment....... 2 F* up posts in one night.....)

CyDoNiA
11-18-2004, 04:01 AM
Think I have figured out why some games won't work when loaded from a DVD-RW onto the HDD after shrinking.

Some games are so small that I think the PS2 expects them to be CD and not DVD. Hence when I installed Capcom Fighting Evolution reduced down it says the media is DVD so loads it as a DVD. Yet as its 312Mbyte I think it expects it to be CD and so gets confused when loading it.

This is a bit of guess work but would explain why CFE worked on the HDD installed from a CDR and not a DVD-RW. Neither would actually boot from the media though.

Anyway loading the images using Winhiip or HDL_Dump seems to work. However I have a small question you guys might know the answer to. When I load a game with HDL_Dump/Dumb the next time the PS2 boots up HDLoader it takes ages to load and thrashes the HDD for a while. Is this a problem as its as if HDLoader thinks the HDD is currupted or something and is scanning it for partitions or maybe all it is is that HDLoader finds another partition and has to import it as such.

Shakey_Jake33
11-18-2004, 04:21 AM
Here's a wierd one...

I just tried to shrink FFX-2... I put my original disc in my PC, and all the files on the disc seemed to be just over 3 Meg in total!
Naturally I assumed this meant the other files are on a different track or session, which should be easily ripped in IsoBuster, but I checked the disc in IsoBuster and no extra tracks are present, just the main one... it's like the main bulk files of the game aren't even there!

Any ideas?

EDIT - Same with FFX!

importtuner
11-18-2004, 04:27 AM
Had the same experience with MGS2:SOL. When you highlight all the files/folders of the game in explorer, right-click and check the properties. Then you should see the size of the game. MGS was 821 kb when I highlighted all, then checked the properties and it was 4.30 gb.

Shakey_Jake33
11-18-2004, 04:46 AM
There's gotta be some way around this.... I tried ripping an Iso of the game instead and opening that with IsoBuster... same problem. Just the single track, single session 3 Meg... Yet IsoBuster still definately sees the game as 4Gig+ when I check the disc properties...

CyDoNiA
11-18-2004, 10:11 AM
You are highlighting all the files and directories and then right clicking and selecting properties to get this figure aren't you ?

Apologies if its a stupid question just wondered.

Shakey_Jake33
11-18-2004, 10:16 AM
You are highlighting all the files and directories and then right clicking and selecting properties to get this figure aren't you ?

Apologies if its a stupid question just wondered.
That, and checking it in IsoBuster to make sure there aren't any hidden sessions.

pieman2004
11-18-2004, 04:22 PM
what is probably happening is your computer is telling you of just the size of the files selected, not the size of all the files in your folders. it probably counts folders as just 0kb If you were to put all your folders and files in one folder then check the properties of it, then it would give you the correct size.

Den Leiw
11-18-2004, 04:55 PM
Think I have figured out why some games won't work when loaded from a DVD-RW onto the HDD after shrinking.

Some games are so small that I think the PS2 expects them to be CD and not DVD. Hence when I installed Capcom Fighting Evolution reduced down it says the media is DVD so loads it as a DVD. Yet as its 312Mbyte I think it expects it to be CD and so gets confused when loading it.

This is a bit of guess work but would explain why CFE worked on the HDD installed from a CDR and not a DVD-RW. Neither would actually boot from the media though.

Anyway loading the images using Winhiip or HDL_Dump seems to work. However I have a small question you guys might know the answer to. When I load a game with HDL_Dump/Dumb the next time the PS2 boots up HDLoader it takes ages to load and thrashes the HDD for a while. Is this a problem as its as if HDLoader thinks the HDD is currupted or something and is scanning it for partitions or maybe all it is is that HDLoader finds another partition and has to import it as such.


try using Sonix's tool to patch the image to Cdr code

tell me if that helped in any way

Shakey_Jake33
11-18-2004, 05:10 PM
what is probably happening is your computer is telling you of just the size of the files selected, not the size of all the files in your folders. it probably counts folders as just 0kb If you were to put all your folders and files in one folder then check the properties of it, then it would give you the correct size.
Nah, there are no folders!

Besides, IsoBuster would still pick it up.

pieman2004
11-18-2004, 11:35 PM
hmm maybe there are hidden files? who knows?

zabolyx
11-19-2004, 02:11 AM
About HD Loader crapping it's pants after installing a game over net or with winHIIP is because it is finding the new games... I found that when using FAPLink to transfer a few smaller games I had to delete the settings partition for HD Loader... it then sits there and rebuilds all of the data in the partition... and will find all of the new games... WinHIIP probably does this as well (delete the settings partition).

CyDoNiA
11-19-2004, 04:04 AM
About HD Loader crapping it's pants after installing a game over net or with winHIIP is because it is finding the new games... I found that when using FAPLink to transfer a few smaller games I had to delete the settings partition for HD Loader... it then sits there and rebuilds all of the data in the partition... and will find all of the new games... WinHIIP probably does this as well (delete the settings partition).

This makes sense actually because I think HDLoader does the same but at the end of the game install. At a guess it installs then rebuilds the list of games then says installation complete. Whereas from the LAN it puts the game on then as you say deletes the settings or forces hdloader to rebuild um next time its loaded.

Thanks for the input.

Eduardoml
11-19-2004, 08:12 AM
Where i can found this cd/dvd generator helper 2.0 , I searched in the web but i cant find it.
If somebody can post here I would be thankful

ps: sorry my bad english

scottmbritton
11-19-2004, 01:20 PM
http://www.ps2-scene.org/forums/showpost.php?p=184523&postcount=24

cheers!

scottmbritton
11-19-2004, 01:23 PM
About HD Loader crapping it's pants after installing a game over net or with winHIIP is because it is finding the new games... I found that when using FAPLink to transfer a few smaller games I had to delete the settings partition for HD Loader... it then sits there and rebuilds all of the data in the partition... and will find all of the new games... WinHIIP probably does this as well (delete the settings partition).

I think WinHIIP (latest) goes the extra step and re-builds the list for HD Loader.

Eduardoml
11-20-2004, 04:27 AM
Thanks Scottmbritton :)

muzzymate
11-23-2004, 10:36 PM
More shrinkage happenings:

SSX 3 - Removed 2 dummy files resulting in a 512MB reduction
Megaman X Command Mission - Removed a 1.25GB dummy file

Both are working happily in their new slimmer size...

ddrllama
11-24-2004, 07:24 AM
Jak 3 (USA)

This isn't deleting dummies (as there were none that I saw), but there are several extra language files you can delete. As long as you have it set (in the game options) to use English, the game will play fine.

I got it from 4.3gb to ~2.8gb by deleting
/VAG/VAGWAD.FRE
/VAG/VAGWAD.GER
/VAG/VAGWAD.ITA
/VAG/VAGWAD.SPA

They are 367mb each. There's another one called "VAGWAD.COM" that I'm almost positive you can delete too, but I haven't had the time to try it over again.

The method I used was simply dragging the files into CDGENPS2 and saving it as an iso.
The only ordering change I made was I added the file with the lowest LBA first, added everything else, then added the file with the highest LBA. However I don't even know if this is necessary.

Vegeta
11-24-2004, 09:31 AM
Alien Hominid succesfully shrinked down from 1.3GB to 954MB replacing PADDING.DAT with a 0 byte file of the same name.

It works.

OEP
11-26-2004, 01:04 PM
Thanks for the tutorials guys. I've tried it with the games mentioned and am happy with the results. I will be doing this with all the new games I install.

Thanks again!

Lifegrind
11-26-2004, 02:03 PM
This is a good thread.

TL0
11-26-2004, 05:40 PM
Successfully shrunk Second sight - PAL from 4.36GB to 1.3GB, just extracted & re-built the ISO.

Should also work on the NTSC release as both use the same LBA trick.

drewmerc
11-27-2004, 02:37 AM
can someone rename this thread did not care about shrinking gta so never read it now i have i know what ive been missing

Den Leiw
11-27-2004, 06:59 AM
has anyone tried to replace 1 MB dummy file in Metal Gear solid 3 with 0 zero byte file ?


*lol*

P__S__2
12-04-2004, 06:27 PM
does GTA:SA work with this..if so plz tell me how

scottmbritton
12-04-2004, 06:39 PM
does GTA:SA work with this..if so plz tell me how

no it doesn't. some games are just that big.

P__S__2
12-04-2004, 06:43 PM
no it doesn't. some games are just that big.


what about NBA LIVE 2005?..thx for the help...

TL0
12-05-2004, 02:27 PM
2 More to add to the list :)

Call of Duty : Finest Hour - NTSC

from 4.2GB to 2.01GB

PADDING.1
PADDING.2
PADDING.3
GIGSY.DUM

Replaced the above files with notepad generated dummy files.


Crash 'N' Burn - NTSC

from 1.7GB to 534MB, just extracted & re-built the ISO.

cragster
12-07-2004, 05:31 PM
usa dead or alive 2 hardcore it was like 4.36 gigs and i put the files from it in C:/DOA2 and they were like 1.sumthin gigs i rebuilt using cdvdgen 1.50 and it worked

vincatzero
12-09-2004, 10:48 PM
how do you shrink capcom fighting evolution?

P__S__2
12-10-2004, 04:50 PM
help me shrink nba live 2005

HypERSoniC
12-10-2004, 06:58 PM
just open the iso with isobuster and look for any big files in the root. open them in a hex editor and if there all 000000000 or 0123456789abcdef0123456789abcdef etc etc then you know they are a dummy file so just replace them with a 0 byte file using the same filename.

-89-
12-10-2004, 09:46 PM
Could somebody IM me on Yahoo or AIM the patch that will allow me to make ISOs less than a gig using CD DVD-Rom Generator 1.5. I can't find it anywhere..

Yahoo: EveryMondayObstacle2
AIM: Innovator of 89

metallicarocks
12-11-2004, 12:31 AM
Boy do I feel stupid All of what you guys are saying is giberish to me haha

What exactly happens when you shrink the size of a game?

How does it still work if half of the data is not there?

Sorry for the newb post I am new at this stuff.

P__S__2
12-11-2004, 12:49 AM
when you shrink the game u jus remove the dummy files..which are useless files that take up space....get it

metallicarocks
12-11-2004, 01:14 AM
oh ok i got it

TL0
12-11-2004, 03:51 AM
Some more to add to the list:

Need for Speed Underground 2 - NTSC

A slightly pointless shrink possibly, as you can only save 180MB, but maybe useful to those with low space, plus i just wanted to see if it worked.

Deleted the Whole BO3 Directory, not needed as it probably didn't work from HD anyway & is only a pointless demo of a game which is already out.


Outlaw Golf 2 - NTSC

from 3.83GB to 1.83GB, replaced the DUMMY.DAT with notepad generated dummy file.

vincatzero
12-13-2004, 10:26 AM
I could use a little clarification on how to do this.

The way I've been doing it is to just create a new dummy file with the same name of the actual and drop it in the iso with ultraiso after deleting the original. That's worked for a few games but more often than not it boots to black screen.

Is the prefered method to create the new dummy file, drop it into cdgen, export it to iml, then use iml2iso?

That's what I'm understanding but i'm not sure if that's right. Any help would be appreciated. Thanks

jeex
12-13-2004, 11:58 AM
i've done a few games like this.. mortal kombat:deception & dragon ball z: budokai 3...

the thing is, there were no dummy files.. the disc was just larger than the files..i copied the files (in lba order) to sony cd/dvd-rom generator, outputted an image and installed.. both seem to work fine..

why are the disc TOC's are larger w/o the dummy files?

grrantry
12-14-2004, 02:25 AM
what about dvd9 games can those be shrunk??

eg Zenosaga?

grrantry
12-14-2004, 03:40 AM
well so far so good 8 gig -4 gig But that don't mean nothing . could be just first layer

But it does work so far LOL

grrantry
12-14-2004, 11:33 AM
well tried with dvd decrypter on xenosaga and says it is 8 odd gigs. but right click on the dvd in My computer it is only 4 odd gig.

it is like hmm. I even open the .iso made from dvd decrypter witch is 8 gig but still has the same file and same size as if it were 4 gig!! Now I do have a dual layer dvd burner so what gives?? Maybe it is only LBA on it and the game is really 4 gigs!! Any Ideas??

Right now I am trying DARK_ALLIANCE2 and it seems to be going from 4 odd down to 2 odd

airpolgas
12-14-2004, 01:10 PM
Been reading about this for a while now, and time for the stupid question. :(

How exactly do you "rebuild" an ISO?

I get the concept of shrinking games by replacing dummy files with an almost empty text document with the same name, but rebuilding an ISO, I don't get.

Is it similar to unzipping a file then re-zipping it again?

I have ISOBuster and CDGENPS2 3.0. Would I need anything else to rebuild an ISO?

Barton57
12-14-2004, 10:01 PM
About GTA San Andreas (european version), I compared GTA3_1.IMG and GTA3.IMG. They are identical. No references to GTA3_1.IMG anywhere. It can be deleted. It's 458 MB. When deleted, the game size gets below the magic 4,294,967,295 bytes limit. cdgenPS2 can't be used to create BIN files because it grows over the limit, but ISO files can be created (4,021,209,088 bytes). Tested it with HD Advance. Direct copy using PC USB adaptor and WinHIIP. Game ran. I only used cdgenPS2, WinHIIP and HD Advance.

CyDoNiA
12-15-2004, 05:14 AM
how do you shrink capcom fighting evolution?

It just uses false sectors. All the data is placed at high sectors into the disk. Just copy all the data off the disk and then create an image from that.

Theres no dummy files to change.

Should reduce down to 312Mbyte if I remember correctly.

Den Leiw
12-15-2004, 07:27 AM
well tried with dvd decrypter on xenosaga and says it is 8 odd gigs. but right click on the dvd in My computer it is only 4 odd gig.

it is like hmm. I even open the .iso made from dvd decrypter witch is 8 gig but still has the same file and same size as if it were 4 gig!! Now I do have a dual layer dvd burner so what gives?? Maybe it is only LBA on it and the game is really 4 gigs!! Any Ideas??



windows xp,2K etc can only read the first layer when looking at the content of a disc via My computer

grrantry
12-16-2004, 12:09 AM
ahh IC. then how do people rip this game to 3 dvdr's?? there has to be away to see all the files on both layers right?

Den Leiw
12-16-2004, 03:21 AM
You need to use a tool called Apache which can switch between the layers

I don't know if it is hosted somewhere here on this board, maybe do a little search

grrantry
12-16-2004, 02:10 PM
ok thanks Well I found apache put in Xenosaga loaded it up in apache.
So the same files and size in it so I hit the "switch layers" And got a message that it can only do that with dvd9 discs!

Well xenosaga is 8 gigs with dvd dycrypter and it says it is dual layer. Any ideas??

Prican24
12-16-2004, 08:14 PM
Vegeta just wondering what excatly did you do to shrink kof2003 jpn to the 512mb you got?

i just can't seem to figure out what is the main dummy in it

airpolgas
12-18-2004, 12:28 AM
I installed Hitman Contracts and it plays fine. I then opened up the ISO in ISOBuster and saw that there are four files with "PAD" in their names:

HMCGPAD1.CFG
HMCGPAD2.CFG
HMCGPAD3.CFG
HMGPAD.CFG

I made a notepad file with the same name, and made sure I placed them on CDGENPS2 in their correct LBA number. When I tried to play it, I got a black screen.

I went back and replaced the original HMGPAD.CFG, but I left the other three PAD files as zero. When I tried to play it, the progress bar went up to 1/4 and then froze.

I've seen this game in the list of games that was shrunk, so I was wondering if someone can tell me the correct way to do this. Thanks.

TL0
12-18-2004, 10:56 AM
Another successful shrink:

Zoids Struggle - NTSC/JPN

from 1.35GB to 564MB, replaced the DUMMY.000 & DUMMY.001 with notepad generated dummy files.

vincatzero
12-19-2004, 09:31 AM
Could somebody help me? I'm still not understanding this fully. Once I extract all the files in the .iso to a folder on my computer and replace the dummy file with a 0kb file of my own, how do I repack it as an .iso and have it work with the PS2? I've tried Ultraiso and Magiciso and most of them just boot to a black screen afterwards.

Any help would be appreciated.

tommyinajar
01-09-2005, 02:25 AM
well after tesing it myself it aoppeared not to work, although on this forum i did read someone managed to get the ntsc version working of the hd


The time crissis 2 and 3 work fine on the ps2 USA and vampire night for that matter.
Hey I like light gun games ok :)


Does it matter if you have the cd or dvd pressed when you transfer an iso back to the ps2 formatted drive ?
I have never even noticed it till now ? :crazy:

tommyinajar
01-09-2005, 02:35 AM
has anyone tried to replace 1 MB dummy file in Metal Gear solid 3 with 0 zero byte file ?


*lol*

You almost had me mounting the ISO and l@@king -
a bigger LOLnext time. :lol:

Den Leiw
01-09-2005, 06:43 AM
heh ^^

btw reduced Saru Eye Toy (JAP) from 3GB to 236 MB by rebuilding the ISO

I patched the code to CD-R just to make sure it would work :)

vincatzero
01-11-2005, 11:58 PM
has anybody done anything with Street Fighter Anniversary Collection? I looked at it but didn't know what the dummy files were.
There's no way that game takes up 3.1 Gigs.

It seems like the .SFD files in Hyper are dummys
and the .AFS file in Third

oh btw, i cut like 2 gigs out of mercenaries by rebuilding the iso

Vegeta
01-12-2005, 12:43 PM
has anybody done anything with Street Fighter Anniversary Collection? I looked at it but didn't know what the dummy files were.
There's no way that game takes up 3.1 Gigs.

It seems like the .SFD files in Hyper are dummys
and the .AFS file in Third

The SFDs (Sofdec) are the movie files for the credits movie and the SF II Anime movie.

If you delete the AFS file for 3rd Strike, the game won't boot.

totnak
01-19-2005, 03:01 PM
Heres More

Devil May Cry 2 both cds 4+GB -> 2+GB *extract and and rebuild iso
Prince Of Persia 2 3+GB -> 2GB *replace PRINCE01.BF - PRINCE05.BF with 0bytes files
Megaman X8 2+GB -> 1+GB *replace DUMMY.DAT with 0bytes file
NFL Street 2 4+GB -> 2+GB *replace BUFFER0.PAD - BUFFER7.PAD with 0bytes files
Jak 3 3+Gb -> 2GB *replace the files .SPA,.GER, etc. with a 0bytes file
Mercenaries 4+GB -> 2+GB *extract and rebuild iso

TL0
01-19-2005, 05:26 PM
Another one:

Project Altered Beast : Demo - NTSC/JPN

from 2.7GB to 409MB, just extracted & re-built the ISO.

Nice game, no idea why it's not being released in the US.

dizope
01-20-2005, 12:38 AM
Here's some more I tested and work:

Ghost in the Shell: Stand Alone Complex: 4GB -> 2GB - False LBA, just rebuilt ISO.

Rumble Roses: 3GB -> 1GB - Replaced dummy files and rebuilt.

Robotech: Invasion: 4GB -> 1GB - False LBA, just rebuilt ISO.

suroredjo
01-22-2005, 02:25 AM
Rumble Roses: 3GB -> 1GB - Replaced dummy files and rebuilt.


how to make dummy files in cdgenps2?

Den Leiw
01-22-2005, 12:42 PM
Metal Gear Solid 3 4+GB -> 2+GB *replace DEMO.DAT with 0bytes file


are you sure about this?

e_chaos
01-22-2005, 02:43 PM
DEMO.DAT is NOT a dummy file. I think it's the file used for the tutorial videos in the game.

totnak
01-22-2005, 02:44 PM
are you sure about this?

Yeah that's what I did and I don't see any different from before. I did save and reload my game no problem.

Den Leiw
01-22-2005, 04:54 PM
yes but likr e_chaos said that file might not be in relation with the story modus but something else

try out everything in the Tutorial and Special Options

totnak
01-22-2005, 06:20 PM
You guys are right !!! don't do it because you won't be able to begin a new game if you delete it. Too bad for me because I just wasted a very good game. !!!

Again BSOD if you start a new game !!!
WARNING !!!

fxzero
01-22-2005, 09:56 PM
How do you shrink Lord of the Rings: Return of the King to 2.1 gig? It looks like at least 2.4gigs in the DATA/GAME directory alone. Unless I am not seeing a dummy file that is in there?

skaz
01-26-2005, 11:25 PM
i like this thread....

I got JAK2... i kept the eng voice files and replaced the rest with notepad dummies

went from 4 gigs to 1.32

Prican24
01-27-2005, 04:03 AM
i thought jak2 didn't work on hdd?

skaz
01-27-2005, 04:30 AM
its the pal version, it works fine.... also jak 3 works as well

skaz
01-27-2005, 04:30 AM
FATAL frame 2, rebuilt iso is 2 gigs

Den Leiw
01-28-2005, 06:22 PM
Street Fighter III - Third Strike (JAP)

4 GB -> 620 MB

Extract & rebuild

Brandon Heat
01-29-2005, 05:06 AM
Dumb quesion, I think, about the Nero rebuild method. When I drag a file(s) from the right pane to the left (in orders, of course), Nero automatically arrange the icon (by name, type, size, or date. there's no other option). Does it matter or not? Thanks!

-

Vegeta
01-29-2005, 09:15 AM
i thought jak2 didn't work on hdd?

Mode 3.

scottmbritton
01-29-2005, 12:39 PM
Dumb quesion, I think, about the Nero rebuild method. When I drag a file(s) from the right pane to the left (in orders, of course), Nero automatically arrange the icon (by name, type, size, or date. there's no other option). Does it matter or not? Thanks!

-

Some games it matters. Some games it does not. The best method is to use iso buster and cdgenps2 to keep the files in the correct order. Nero will work a lot of times but there are some games where it will not. Also when using Nero the ISO will not be recognized as a PS2 iso by the transfer tools (ie. winhiip).

x243
01-29-2005, 12:56 PM
How would you shrink a game when CDGenPS2 cannot work with files over 2GB in size? I have a problem shrinking my Onimusha 3 DVD. CDGenPS2 coughs on the .AFS file which is over 2GB. Could I use the Sony CD/DVD gen tool to build the disc by importing the files by LBA order, but not worrying about their original LBA values? I say this because if I used the original LBA values, the disc would balloon back to original size. There aren't any dummy files, the original DVD is bloated to over 4GB just from LBA tricks. The AFS file is pretty much everything on the disc.

Here's another question- ISOBuster's LBA tree file lists the AFS file out of order from the rest of the files. Would I import the files to the ISO in the order they are listed below, or would I add the AFS file last, since it has the highest LBA but is listed out of order in the LBA tree?

1185207 , \IMAGE\0FLIST.DIR
1187680 , \IMAGE\IMAGE.AFS
1185208 , \IMAGE\MODULES\CRI_ADXI.IRX
1185265 , \IMAGE\MODULES\DBCMAN.IRX
1185273 , \IMAGE\MODULES\DS2O_D.IRX
1185279 , \IMAGE\MODULES\DS2O_S1.IRX
1185285 , \IMAGE\MODULES\IOPRP280.IMG
1185417 , \IMAGE\MODULES\LIBSD.IRX
1185431 , \IMAGE\MODULES\MCMAN.IRX
1185478 , \IMAGE\MODULES\MCSERV.IRX
1185482 , \IMAGE\MODULES\MEM2MB.IRX
1185483 , \IMAGE\MODULES\MODHSYN.IRX
1185513 , \IMAGE\MODULES\MODMIDI.IRX
1185524 , \IMAGE\MODULES\MODMSIN.IRX
1185525 , \IMAGE\MODULES\MODSSYN.IRX
1185527 , \IMAGE\MODULES\SDRDRV.IRX
1185532 , \IMAGE\MODULES\SIO2D.IRX
1185538 , \IMAGE\MODULES\SIO2MAN.IRX
1185542 , \IMAGE\MODULES\SNDDRV.IRX
1185564 , \SLUS_206.94
1185563 , \SYSTEM.CNF

Den Leiw
01-30-2005, 04:08 AM
Some games it matters. Some games it does not. The best method is to use iso buster and cdgenps2 to keep the files in the correct order. Nero will work a lot of times but there are some games where it will not. Also when using Nero the ISO will not be recognized as a PS2 iso by the transfer tools (ie. winhiip).

when rebuilding a game using nero and the size is below 800 MB you must use Mode 1 and not Mode 2 as usual for dvd-rips

InfinaRacer
01-31-2005, 10:05 PM
Has anyone reduced the PAL version of Tekken 4. It can't possibly be all of 4 gigs, especially for the english language part. When I look at the iso, all I see are 2 "data.bins". Are the languages, etc in these files?

vtecorona
02-01-2005, 01:14 AM
Has anyone managed to get The Urbz to work by rebuilding the iso?

scottmbritton
02-01-2005, 02:23 AM
How would you shrink a game when CDGenPS2 cannot work with files over 2GB in size? I have a problem shrinking my Onimusha 3 DVD. CDGenPS2 coughs on the .AFS file which is over 2GB. Could I use the Sony CD/DVD gen tool to build the disc by importing the files by LBA order, but not worrying about their original LBA values? I say this because if I used the original LBA values, the disc would balloon back to original size. There aren't any dummy files, the original DVD is bloated to over 4GB just from LBA tricks. The AFS file is pretty much everything on the disc.

Here's another question- ISOBuster's LBA tree file lists the AFS file out of order from the rest of the files. Would I import the files to the ISO in the order they are listed below, or would I add the AFS file last, since it has the highest LBA but is listed out of order in the LBA tree?

1185207 , \IMAGE\0FLIST.DIR
1187680 , \IMAGE\IMAGE.AFS
1185208 , \IMAGE\MODULES\CRI_ADXI.IRX
1185265 , \IMAGE\MODULES\DBCMAN.IRX
1185273 , \IMAGE\MODULES\DS2O_D.IRX
1185279 , \IMAGE\MODULES\DS2O_S1.IRX
1185285 , \IMAGE\MODULES\IOPRP280.IMG
1185417 , \IMAGE\MODULES\LIBSD.IRX
1185431 , \IMAGE\MODULES\MCMAN.IRX
1185478 , \IMAGE\MODULES\MCSERV.IRX
1185482 , \IMAGE\MODULES\MEM2MB.IRX
1185483 , \IMAGE\MODULES\MODHSYN.IRX
1185513 , \IMAGE\MODULES\MODMIDI.IRX
1185524 , \IMAGE\MODULES\MODMSIN.IRX
1185525 , \IMAGE\MODULES\MODSSYN.IRX
1185527 , \IMAGE\MODULES\SDRDRV.IRX
1185532 , \IMAGE\MODULES\SIO2D.IRX
1185538 , \IMAGE\MODULES\SIO2MAN.IRX
1185542 , \IMAGE\MODULES\SNDDRV.IRX
1185564 , \SLUS_206.94
1185563 , \SYSTEM.CNF


You have to sort the list. Iso buster does not export the list in order. Use excel or word to sort on that column to put them in ascending order. Then import. I have no answer for the 2gb file size limitation. I had the same problem with sonic heros and had to use an old version of Nero that didn't have that limitation.

mc99093
02-10-2005, 11:29 AM
the hulk goes from 3.83gb to 1.57gb by dummy the 4 pad files and rebuild iso

omegatron
02-10-2005, 11:36 AM
i am so lost in this is thier noobe friendly shrink tut>?

sstackho
02-10-2005, 11:41 AM
Has anyone managed to get The Urbz to work by rebuilding the iso?

The Urbz works for me as part of a multi-DVD (i.e. two games on one DVD using Multiloader). You are essentially rebuilding the ISO when creating a multi-DVD.

I have just read this whole thread about shrinking game sizes. Some have mentioned possible performance degradation from not having the files on the outer edge of the disc. I haven't experienced this yet myself. Anyone else with any issues?

HypERSoniC
02-10-2005, 12:30 PM
It just uses false sectors. All the data is placed at high sectors into the disk. Just copy all the data off the disk and then create an image from that.

Theres no dummy files to change.

Should reduce down to 312Mbyte if I remember correctly.

i tried this, but got blackscreen.. hmm... i'll give it another go. it should still be DVD mode right?


EDIT: just rebuilt the iso.. it works! don't know what i'm doing wrong..

so..

Capcom Fighting Evolution 2.2gigs => 384mb (LBA/rebuild iso)

dizope
02-10-2005, 01:10 PM
Here's another for the list...

NBA Street V3: 4.3 GB -> 2.6 GB: False LBA - Rebuilt ISO

Lifegrind
02-10-2005, 02:23 PM
Nightmare of Druaga: 4.23 GB -> 740 MB (WOW!)

Very high LBA... extract files and use the LBA fix method using IsoBuster and CDGenPS2. When recompiled with correct LBA the ISO is that small.

Prican24
02-10-2005, 08:40 PM
ok i decided to try jak 2 and 3 by simply replacing the VAGWAD's that weren't ENG with 0kb notepad files and i then make the iso's with cdgenps2 using the isobuster lba tree file and then sent the iso's to the hdd using winhiip but i get weird probs:

with jak 2 ntsc set at mode 3, it will either lockup at the sony screen or the pro logic 2 screen and at rare moments load to the title screen and then lockup when loading the memory card save.

with jak 3 ntsc set at mode 3, it takes me back to browser.

any help on this?

EDIT: i got both games running now; redid the iso's using sony cd/dvdgen and set 1+2+3 mode for jak2; patched jak 3 as it was needed for it to work on the hdd and set mode 3 (thx sniperkill for posting the patch) :D

vtecorona
02-10-2005, 10:36 PM
The Urbz works for me as part of a multi-DVD (i.e. two games on one DVD using Multiloader). You are essentially rebuilding the ISO when creating a multi-DVD.

I have just read this whole thread about shrinking game sizes. Some have mentioned possible performance degradation from not having the files on the outer edge of the disc. I haven't experienced this yet myself. Anyone else with any issues?

Did you rebuild the Urbz ISO and get it to play on HDLoader or did you burn it to a DVD-R?

I don't think removing dummy files will effect performance unless you are playing it off of DVD-R. Whether you have the dummy file(s) or not doesn't really matter while on the HD. Depending on where the game gets written to the HD, the whole game could be on the inner or outer portion of the disc depending on how full it is. People having performance issues could be caused by fragmentation.

sstackho
02-10-2005, 10:43 PM
Did you rebuild the Urbz ISO and get it to play on HDLoader or did you burn it to a DVD-R?


I burned it to DVD-R. I was perusing this thread as I'm learning about shrinking ISOs for the purpose of creating multi-DVDs. But this thread is about HDD, so I'll keep quiet. :)

vtecorona
02-11-2005, 01:17 PM
I burned it to DVD-R. I was perusing this thread as I'm learning about shrinking ISOs for the purpose of creating multi-DVDs. But this thread is about HDD, so I'll keep quiet. :)

If you don't mind, could you PM me with what exactly you did? I have the PAL version and want to play it when\if I ever get a mod-chip so I can play it off of a DVD-R.

omegatron
02-11-2005, 01:25 PM
could someone create a dummy finder to scan isos with i think that would help us find more games that are shrinkable

Den Leiw
02-12-2005, 06:43 PM
Also got King of Fighters 2003 (JAP) shrunk down from 1.6GB to 510MB.

Yes I can confirm it

You need to replace KOF_0000.DAT and KOF_0001.DAT (both 600 MB) with 0 kb files

Den Leiw
02-12-2005, 06:46 PM
Got a question when you rip a game down (for example) from 4 gb to 500 MB

Do you have to patch the Elf file (SLUS,SCES ,SLPS etc) and some files in the Modules folder to CD-R code or can you leave it as DVD code?

I always patched those files when games is less than 800 MB but maybe this is an unecessary step?

Lifegrind
02-12-2005, 08:48 PM
It's definately not necessary to screw around with the DVD checks etc. When you are installing the game onto the HDD, use winhiip and make sure you specify that the game is a DVD and not a CD (winhiip will usually detect the ISO as a CD if you mess with it).

P__S__2
02-16-2005, 06:04 PM
Here's another for the list...

NBA Street V3: 4.3 GB -> 2.6 GB: False LBA - Rebuilt ISO

Can you explain how did you shrink it, im completley lost..thx

HypERSoniC
02-21-2005, 01:44 AM
Here's how i do it (there might be a quicker method)

Use DVD Decryptor to make an iso of the game.
Use ISO Buster to extract all the files from the iso.
Then use UltraISO to build a new .ISO of the files you extracted. Make sure they are in the same order as the original list in ISObuster.

Then save the iso, and copy to the HDD using winhiip, hdldump, whatever.

ctgarcia
02-26-2005, 12:52 PM
I tried shrinking this one by doing it the same way I do every one... using the shrink tutorial on ps2hd... but I keep getting a LBA error when saving the image... grrr... has anyone successfully shrunk this game? if so can you do a step by step for me...

t00p
02-26-2005, 05:38 PM
heres one, kaido battle 2 4gb ==> 2.3 rebuild it

ctgarcia
02-26-2005, 05:52 PM
prince of persia warrior within doesn't go past loading screen once the files mentioned are taken out...

HypERSoniC
02-26-2005, 09:00 PM
I tried shrinking this one by doing it the same way I do every one... using the shrink tutorial on ps2hd... but I keep getting a LBA error when saving the image... grrr... has anyone successfully shrunk this game? if so can you do a step by step for me...

i have the dvdrip, so its around 700 meg. however alot of the audio has been ripped...

krawhitham
03-01-2005, 06:12 PM
anybody resize MVP baseball 2005? It would be 4g->2g but I can not get it to work

ILLPLEASA
03-02-2005, 09:44 PM
Just got the same problem as you krawhitham... MVP Baseball supposed to be 2.08gb when downsized but after I rebuilded it, it ended up not working.....

ctgarcia
03-02-2005, 11:38 PM
resized Fight Night Round 2 3.5G->2G
INCORRECT LBA

ILLPLEASA
03-03-2005, 04:55 PM
I'm sorry I'm just a bit lost... When you say incorrect lba does that mean that the shrinking doesn't work or that it works but you just didn't place the files according to the lba numbers in the original disk?

P__S__2
03-04-2005, 11:27 AM
hey can Burnout 3 takedown be resized? if so how? thanks.

TL0
03-06-2005, 03:28 PM
Another Successful shrink:

Shin Bakuso Decotra Densetsu Tenka Touitsu Choujyou Kessen - NTSC/JPN

from 3.24GB to 2.24GB, replaced the DUMMY.BIN with notepad generated dummy file.

Pretty neat Japanese Truck Racing game, just a bit OTT with the JPN text :p

jeex
03-06-2005, 10:41 PM
mvp baseball 2005 = not successful in resizing, game would not boot.

fight night round 2 = resized just fine, 3.66gb -> 1.67gb

method i use (example of fight night);

1) mount iso with daemon tools (if you need to, create iso with dvd decrypter)

2) view lba order of files/folders with isobuster

3) drag files/folders in lba order (lowest to highest) from explorer (mounted iso) to sony cd/dvd-rom generator (new project, dvd-rom master disc, NOT dual layer).

4) in "volume" tab set "disc name" as "ABCD-12345", set "license area" to "america", then click "file", then click "save as", name it whatever you need to (example fnr2.ccz).

5) click "record" button (in upper right hand corner of screen), it will ask you to save an an .iml file, i named it fnr2.iml. it will give you the error message "recording unit not connected", click OK, it will give you another error message that says "initilization failed", click OK.

6) it wll then bring up the "CD/DVD-ROM recording unit controller", click file and then "export image", it will then output a few files. for fight night round 2, there was only 2 files, "fnr2.000" & "fnr2.001", depending on the size of your game, it may output more or less files.

7) once it has completed outputting the files you will need to combine them.
open the command prompt (start, run, cmd) & go to the location where it ouputted the .000, .001, etc. files and type in this command; (example for fight night round 2)

copy /b fnr2.000+fnr2.001 fnr2.iso

it will then combine the files to an iso named "fnr2.iso" which you can then put on your hard drive.

once you've done that, you can delete all the files it created.

adelgary
03-08-2005, 02:34 PM
I don't understand why are many people going through the lengthy process of using CD-DVD-ROM Generator, Daemon tools, DVDHelper and what not to shrink their games with false LBA info.

There's a very simple method posted on PSHD.com, I tried it with Mercenaries and managed to shrink the game from 3+GB to 1.8GB and tested it, it works.

Here's the method from PS2HD.com:

Open ISOBuster and select the DVD drive your game is inserted in or select the image file. Right click on the ISO part of the DVD...not UDF...and then click on the submenu's like so....

"Directory tree and File information" then "list tree-info (in txt file)" then "LBA, Relative Path"

And then save it to the folder where all your extracted image files are located. Make sure you put it in that directory. It will generate a file called "FileList.txt".

Open CDGenPS2 V3 and Click "Advanced" and click "Import Tree File, from IsoBuster" and select "FileList.txt" generated by IsoBuster. The Import Mode will popup and you should select "Import Ordering by LBA (no fix)"

Click VOL on the left side of CDGenPS2 and rename the volume to the exact name of the SCUS/SLUS file in the main window containing your extracted image files. Example, if you see the file SCUS_973.30 then name the Disk Volume SCUS_973.30.

Lastly you can save and choose which image format you prefer if you click "File" then "Save Image".

Choose a filename and the file extension and save your reduced image.

And your reduced image is done.

TL0
03-08-2005, 06:34 PM
Some more successful shrinks:

Gladiator: Road to Freedom - NTSC/JPN

from 2.71GB to 686MB, just extracted & re-built the ISO.

Swords of Destiny - NTSC/JPN

from 4.32GB to 1.52GB, just extracted & re-built the ISO.

Den Leiw
03-09-2005, 08:07 AM
Updated pieman2004's list

Grab it here (I hope it's ok for you dude, else I will remove it)

Den Leiw
03-09-2005, 08:26 AM
Pro Evolution Soccer 4 can be shrinked too :

Just remove the unneeded languages

Let's say you want to keep the English files

Let E_TEXT.AFS & E_SOUND.AFS untouched

Replace F_SOUND.AFS, G_SOUND.AFS, S_SOUND.AFS, F_TEXT.AFS, G_TEXT.AFS, S_TEXT.AFS by 0 byte dummy files

There you go (shrinked from 1.72 GB to ~950 MB)

Shakey_Jake33
03-10-2005, 05:05 AM
Can someone else confirm that Devil May Cry does not work anymore when LBA-fixed? Just want to check so I know I'm not just being stupid...

Deeve
03-10-2005, 05:48 AM
I just want to call attention to our tutorial for doing this HERE! (http://ps2hd.com/forums/faq.php?faq=dvdshrink#faq_shrink001)

I'm sure this post started the whole idea of it...enjoy!

Please submit any new info like it says in the tut and it will get added. Thanx

Shakey_Jake33
03-14-2005, 03:06 PM
Has anyone managed to successfully replace the language files in Resident Evil: Code Veronica? (in the 'FRE/GER/SPA directories).

scottmbritton
03-15-2005, 01:32 AM
I don't understand why are many people going through the lengthy process of using CD-DVD-ROM Generator, Daemon tools, DVDHelper and what not to shrink their games with false LBA info.

There's a very simple method posted on PSHD.com, I tried it with Mercenaries and managed to shrink the game from 3+GB to 1.8GB and tested it, it works.

Here's the method from PS2HD.com:

Open ISOBuster and select the DVD drive your game is inserted in or select the image file. Right click on the ISO part of the DVD...not UDF...and then click on the submenu's like so....

"Directory tree and File information" then "list tree-info (in txt file)" then "LBA, Relative Path"

And then save it to the folder where all your extracted image files are located. Make sure you put it in that directory. It will generate a file called "FileList.txt".

Open CDGenPS2 V3 and Click "Advanced" and click "Import Tree File, from IsoBuster" and select "FileList.txt" generated by IsoBuster. The Import Mode will popup and you should select "Import Ordering by LBA (no fix)"

Click VOL on the left side of CDGenPS2 and rename the volume to the exact name of the SCUS/SLUS file in the main window containing your extracted image files. Example, if you see the file SCUS_973.30 then name the Disk Volume SCUS_973.30.

Lastly you can save and choose which image format you prefer if you click "File" then "Save Image".

Choose a filename and the file extension and save your reduced image.

And your reduced image is done.

The thread is big and there is always more than one way to skin a cat. Whatever works for some people they will stick with it and share their results. For instance you didn't re-organize your filelist.txt with excel or word. You will have better results if you do that in addition to your other steps. Maybe you haven't seen a game that requires it but I have, so I do it.

sstackho
03-15-2005, 09:36 AM
I monitor this thread because I like to shrink games in order to fit multiple full games on a DVD. But having to add files manually through the CD/DVD Generator is a major limitation. I know there is a CD/DVD Helper, but that actually crashes for me, and besides, it can only be used for a single game.

I love that CD Generator has the ability to import the LBA from a text file, but I understand this cannot be used to create DVD images.

If I'm missing any shortcuts that others know about, please let me know!

Mark_S99
03-16-2005, 01:50 AM
New game to add to the list!

Time Splitters 2

Before....
Disc Size: 4.37 GB (4,608 MB Installed on HDD)

After....
Extract and rebuild ISO Image (False LBA): 1.66 GB (1,792 MB Installed on HDD)


Also, something has sparked my curiousity......it would appear that several games on the PS2 that are also on the GameCube (Soul Calibur 2, Sonic Mega Collection, Time Splitters 2) are shrinkable down to near the 1.5 GB or less disc size of a GameCube game. (Contrarily, Viewtiful Joe 1 and 2 are already near the 1.5 GB size or less without shrinking.) This would have me assume that almost every game that is on the GameCube and the PS2 can be shrunk down on the PS2 version.

If more people can try out this hypothesis of mine and confirm it that would be great. :)

Note: I also tried shrinking down Need For Speed: Hot Pursuit 2 but unfortunately, if there is any dummy data, it would be stored in the ZZDATA.BIN file (which is 2.90 GB...basically the entire size of the disc). And I'm definately not going to try to mess with deleting the dummy data, if there is any, in that file. I haven't checked it with a hex editor either. Now, if anyone wants to examine the file and confirm for me that there are indeed some dummy data areas in the file then that would be great. :)


Well, just thought I would share my findings and ideas. :)

kaioshade
03-19-2005, 09:46 AM
Has anyone shrunk king of fighters 2003 (us Version) i have done so and i get scrambled logos and then a black screen. I replaces the same 0000.dat and 0001.dat files. And rebuilt the iso.

Den Leiw
03-19-2005, 04:31 PM
Has anyone shrunk king of fighters 2003 (us Version) i have done so and i get scrambled logos and then a black screen. I replaces the same 0000.dat and 0001.dat files. And rebuilt the iso.

same happens to me

goodeguy
03-19-2005, 04:51 PM
whats up I am trying this for the first time and im having trouble using scottmbritton's method and whenever i try to import the tree file i get this huge error message telling me im missing basically everything in my iso. any help would be great. btw i am getting the isos off my hdd with winhiip. the game ive tried was need for speed underground 2 us version. one more q should i arrange them with word or excel or whatever?

HypERSoniC
03-19-2005, 11:53 PM
metal gear solid snake eater DEMO 3gigs --> 600mb

goodeguy
03-20-2005, 10:47 AM
ok now im trying to use the CD/DVD gen way to do this and i have 2 Qs
1. how do you export the image file in CD/DVD gen
2. do i name the replacement dummy files as whatever.txt or do i need to name them like whatever.dat OR whatever.dat.txt
thanks fo help

pieman2004
03-21-2005, 10:09 AM
Well it's been a while since I have returned to this thread. I've gotten busy and such.

Anyways Den Liew updated my shrinkable game list, and I put it here (http://students.ou.edu/M/Ryan.K.Miller-1/shrink.htm)

It's the same place as last time, but I deleted the pdf file and such. It wasn't really that useful, I don't think. If it was useful just tell me and I'll put it up in pdf.

Mark_S99
03-22-2005, 04:16 AM
You forgot to include Time Splitters 2. :p

Time Splitters 2
Before: 4.37 GB
After (Extract and Rebuild ISO): 1.66 GB

I PMed Dv8 at www.ps2hd.com who also has his own list but he hasn't even READ my PM yet.

ak_47
03-26-2005, 03:59 PM
Does anyone know if there is a virtual cd rom drive for the ps2? In wtich i can load .Iso images like you can on the Pc.

rumble_sushi
03-26-2005, 04:09 PM
yeah hdloader lol

ak_47
03-26-2005, 04:27 PM
HDloader exactly image mount. u cant load any images other than games. i mean take the snes station. u cant create an image of roms and have it read by snes station.

vincatzero
03-27-2005, 01:38 AM
anyway to shrink timesplitters 3?

mccrevis
03-28-2005, 01:06 PM
I tried DMC as well and couldn't get it to work either

Can someone else confirm that Devil May Cry does not work anymore when LBA-fixed? Just want to check so I know I'm not just being stupid...

Ferio
03-29-2005, 01:04 PM
Anyone managed to shrink FIFA Street? I tried and no sucess...

Used the method on PS2HD.com and worked nice on Mercenaries, but the same doesn´t go for FIFA Street.

It´s strange the LBA on this one... There are some files right on the beginning of the DVD (the important ones, like System.CNF, SLUS_XXX.XX...), a huge jump on the LBA (about 2 GB) and then the rest of the game, making about 4 GB i think...
It´s strange because all of the games that I saw (that had the LBA trick) started in the middle of the DVD and on, this one is diferent. The data is scattered all over the DVD.

I think that the most important step on this one is to edit the Filelist.txt right, but it didn´t work. Can someone help?

krawhitham
03-30-2005, 01:35 AM
Anyone managed to shrink FIFA Street? I tried and no sucess...

Used the method on PS2HD.com and worked nice on Mercenaries, but the same doesn´t go for FIFA Street.

It´s strange the LBA on this one... There are some files right on the beginning of the DVD (the important ones, like System.CNF, SLUS_XXX.XX...), a huge jump on the LBA (about 2 GB) and then the rest of the game, making about 4 GB i think...
It´s strange because all of the games that I saw (that had the LBA trick) started in the middle of the DVD and on, this one is diferent. The data is scattered all over the DVD.

I think that the most important step on this one is to edit the Filelist.txt right, but it didn´t work. Can someone help?

Does it have a PS2DIR.BIN file in the root?

Ferio
03-30-2005, 08:41 AM
No, there isn´t...
In the root just the usual system.cnf/SLUS_211.47 and an image file, IOPRP280.img.

rivaldinho
03-30-2005, 12:36 PM
on the shrinking list can you put the region aswell and what do you mean reorganise the txt file from what i see their already organised

Ferio
03-30-2005, 06:17 PM
The Filelist.txt that I used on Mercenaries had to be organized by numerical order, first to last LBA. I did this with Excel.
Don´t know why, but it worked only after that, but the same (infact, I tried both ways) didn´t work for FIFA Street.

rivaldinho
03-31-2005, 09:58 AM
could you show me an original file.txt and a modified so i understand what to do

Ferio
03-31-2005, 06:16 PM
Ok then, let´s go.

This is the Filelist.txt unmodified, right of ISOBuster.

2269136 , \DATA\STADIUM\BRAZIL.BH
2269152 , \DATA\STADIUM\BRAZIL.BIG
2270336 , \DATA\STADIUM\DYCKMAN.BH
2270352 , \DATA\STADIUM\DYCKMAN.BIG
2271232 , \DATA\STADIUM\AMSTERDA.BH
2271248 , \DATA\STADIUM\AMSTERDA.BIG
2272288 , \DATA\STADIUM\BARCELON.BH
2272304 , \DATA\STADIUM\BARCELON.BIG
2273408 , \DATA\STADIUM\BERLIN.BH
2273424 , \DATA\STADIUM\BERLIN.BIG
2274544 , \DATA\STADIUM\MEXICO.BH
2274560 , \DATA\STADIUM\MEXICO.BIG
2275712 , \DATA\STADIUM\NIGERIA.BH
2275728 , \DATA\STADIUM\NIGERIA.BIG
2277008 , \DATA\STADIUM\ROMA.BH
2277024 , \DATA\STADIUM\ROMA.BIG
2278368 , \DATA\STADIUM\TRAINYAR.BH
2278384 , \DATA\STADIUM\TRAINYAR.BIG
2279504 , \DATA\STADIUM\MARSEILL.BH
2279520 , \DATA\STADIUM\MARSEILL.BIG
2024224 , \DATA\FRONTEND\FEMAN.BIG
2243152 , \DATA\FRONTEND\SPLASH.BIG
2255008 , \DATA\FRONTEND\INGAME.BIG
1416336 , \DATA\FEMOVIES\NFLST2.MPC
1431776 , \DATA\FEMOVIES\TUTOR.MPC
1477136 , \DATA\FEMOVIES\INTRO.MPC
1494352 , \DATA\FEMOVIES\NBAST3.MPC
1506064 , \DATA\FEMOVIES\EABIGEN.MPC
2242624 , \DATA\DATABASE\XDBKC.ADF
2242640 , \DATA\DATABASE\XDBNAVTO.ADF
2242656 , \DATA\DATABASE\XDBVENUE.ADF
2242672 , \DATA\DATABASE\XDBHLPTX.ADF
2242688 , \DATA\DATABASE\XDBPLAYR.ADF
2242704 , \DATA\DATABASE\XDBTEAMS.ADF
2242720 , \DATA\DATABASE\XDBPLRST.ADF
2242736 , \DATA\DATABASE\XDBLOGOS.ADF
2242752 , \DATA\DATABASE\XDBHSVBC.ADF
2242768 , \DATA\DATABASE\XDBCPLYR.ADF
2242784 , \DATA\DATABASE\XDBTRICK.ADF
2242800 , \DATA\DATABASE\XDBCTEAM.ADF
2242816 , \DATA\DATABASE\XDBHPSET.ADF
2242832 , \DATA\DATABASE\XDBADSFX.ADF
2242848 , \DATA\DATABASE\XDBRSUNL.ADF
2242864 , \DATA\DATABASE\XDBRSREP.ADF
2242880 , \DATA\DATABASE\XDBRSTMS.ADF
2242896 , \DATA\DATABASE\XDBRSPTS.ADF
2242912 , \DATA\DATABASE\XDBRSTUN.ADF
2242928 , \DATA\DATABASE\XDBEATRX.ADF
2242944 , \DATA\DATABASE\XDBTS.ADF
1507376 , \DATA\AUDIO\PBPDAT_D.BIG
1726816 , \DATA\AUDIO\PBPDAT_F.BIG
1930160 , \DATA\AUDIO\SECOND.MUS
1939520 , \DATA\AUDIO\RAM1.MUS
1939600 , \DATA\AUDIO\PRIME.MUS
2024240 , \DATA\AUDIO\RAM0.MUS
2024320 , \DATA\AUDIO\RAM10.MUS
2024400 , \DATA\AUDIO\RAM11.MUS
2024512 , \DATA\AUDIO\RAM12.MUS
2024576 , \DATA\AUDIO\RAM13.MUS
2024688 , \DATA\AUDIO\RAM14.MUS
2024752 , \DATA\AUDIO\RAM15.MUS
2024816 , \DATA\AUDIO\RAM16.MUS
2024928 , \DATA\AUDIO\RAM17.MUS
2024992 , \DATA\AUDIO\RAM18.MUS
2025104 , \DATA\AUDIO\RAM19.MUS
2025216 , \DATA\AUDIO\RAM2.MUS
2025264 , \DATA\AUDIO\RAM20.MUS
2025328 , \DATA\AUDIO\RAM3.MUS
2025408 , \DATA\AUDIO\RAM4.MUS
2025488 , \DATA\AUDIO\RAM5.MUS
2025584 , \DATA\AUDIO\RAM6.MUS
2025696 , \DATA\AUDIO\RAM7.MUS
2025792 , \DATA\AUDIO\RAM8.MUS
2025904 , \DATA\AUDIO\RAM9.MUS
2025984 , \DATA\AUDIO\FE_SFX.AST
2027936 , \DATA\AUDIO\BRAZCR.AST
2031040 , \DATA\AUDIO\BRAZ_PL.AST
2031136 , \DATA\AUDIO\CCTRL.AST
2032384 , \DATA\AUDIO\CSMALL20.AST
2033504 , \DATA\AUDIO\DUCH_PL.AST
2033616 , \DATA\AUDIO\ENGCR.AST
2036624 , \DATA\AUDIO\ENG_PL.AST
2036720 , \DATA\AUDIO\FRNCR.AST
2043664 , \DATA\AUDIO\FRN_PL.AST
2043792 , \DATA\AUDIO\GERCR.AST
2048400 , \DATA\AUDIO\GER_PL.AST
2048576 , \DATA\AUDIO\HOLCR.AST
2056608 , \DATA\AUDIO\ITACR.AST
2060768 , \DATA\AUDIO\ITAL_PL.AST
2060928 , \DATA\AUDIO\JAP_PL.AST
2061088 , \DATA\AUDIO\MEXCR.AST
2064464 , \DATA\AUDIO\NIGCR.AST
2067696 , \DATA\AUDIO\PORT_PL.AST
2067824 , \DATA\AUDIO\SPNCR.AST
2071344 , \DATA\AUDIO\SPN_PL.AST
2071552 , \DATA\AUDIO\USACR.AST
2077808 , \DATA\AUDIO\PBPDAT_E.BIG
2240816 , \DATA\AUDIO\FES_SFX.ABK
2240880 , \DATA\AUDIO\CCTRL.ABK
2241072 , \DATA\AUDIO\CSMALL20.ABK
2241520 , \DATA\AUDIO\GMSFX.ABK
2242080 , \DATA\AUDIO\HUMSFX.ABK
2242112 , \DATA\AUDIO\ENG_PL.ABK
2242128 , \DATA\AUDIO\FRN_PL.ABK
2242144 , \DATA\AUDIO\GER_PL.ABK
2242160 , \DATA\AUDIO\JAP_PL.ABK
2242176 , \DATA\AUDIO\PORT_PL.ABK
2242192 , \DATA\AUDIO\SPN_PL.ABK
2242208 , \DATA\AUDIO\BRAZ_PL.ABK
2242224 , \DATA\AUDIO\DUCH_PL.ABK
2242240 , \DATA\AUDIO\ITAL_PL.ABK
2242256 , \DATA\AUDIO\LOWPASS1.FX
2242272 , \DATA\AUDIO\PBPHDR_E.OFF
2242288 , \DATA\AUDIO\PBPHDR_F.OFF
2242304 , \DATA\AUDIO\PBPHDR_D.OFF
2242320 , \DATA\AUDIO\EVENTS.EVT
2242336 , \DATA\AUDIO\PBPDAT_E.OFF
2242352 , \DATA\AUDIO\PBPHDR_E.BIG
2242368 , \DATA\AUDIO\PBPDAT_F.OFF
2242384 , \DATA\AUDIO\PBPHDR_F.BIG
2242400 , \DATA\AUDIO\PBPDAT_D.OFF
2242416 , \DATA\AUDIO\PBPHDR_D.BIG
2243328 , \DATA\AUDIO\FEEVENTS.CSI
2243344 , \DATA\AUDIO\TPEVENTS.CSI
2243360 , \DATA\AUDIO\FE_SFX.ABK
2243472 , \DATA\AUDIO\PATHSONG.MPF
2269056 , \DATA\AUDIO\BRAZCR.ABK
2270192 , \DATA\AUDIO\USACR.ABK
2271184 , \DATA\AUDIO\HOLCR.ABK
2272256 , \DATA\AUDIO\SPNCR.ABK
2273376 , \DATA\AUDIO\GERCR.ABK
2274464 , \DATA\AUDIO\MEXCR.ABK
2275632 , \DATA\AUDIO\NIGCR.ABK
2276928 , \DATA\AUDIO\ITACR.ABK
2278176 , \DATA\AUDIO\ENGCR.ABK
2279392 , \DATA\AUDIO\FRNCR.ABK
2026224 , \DATA\APTANIMS\IG.VIV
2243072 , \DATA\APTANIMS\APTFNTZ.BIG
2245424 , \DATA\APTANIMS\FE.VIV
2251856 , \DATA\APTANIMS\FEART.BIG
2242432 , \DATA\FESP.LOC
2242464 , \DATA\ICON.SYS
2242480 , \DATA\MCSP.LOC
2242496 , \DATA\TITLE.ICO
2242528 , \DATA\IOP.BIG
2242592 , \DATA\INITSTAZ.BIG
2242960 , \DATA\FONTS.BIG
2243056 , \DATA\INITPRGZ.BIG
2243104 , \DATA\FEENG.LOC
2243136 , \DATA\MCENG.LOC
2243568 , \DATA\PRELOADZ.BH
2243584 , \DATA\PRELOADZ.BIG
2254960 , \DATA\FIFAST.ICO
2255200 , \DATA\MODELS.BIG
2280672 , \DATA\DATAFILE.BIG
2281200 , \DATA\ANIMS.BIG
0000464 , \SYSTEM.CNF
0000480 , \SLUS_211.47
0002656 , \IOPRP280.IMG


And this is the sorted one, made with Excel.

0000464 , \SYSTEM.CNF
0000480 , \SLUS_211.47
0002656 , \IOPRP280.IMG
1416336 , \DATA\FEMOVIES\NFLST2.MPC
1431776 , \DATA\FEMOVIES\TUTOR.MPC
1477136 , \DATA\FEMOVIES\INTRO.MPC
1494352 , \DATA\FEMOVIES\NBAST3.MPC
1506064 , \DATA\FEMOVIES\EABIGEN.MPC
1507376 , \DATA\AUDIO\PBPDAT_D.BIG
1726816 , \DATA\AUDIO\PBPDAT_F.BIG
1930160 , \DATA\AUDIO\SECOND.MUS
1939520 , \DATA\AUDIO\RAM1.MUS
1939600 , \DATA\AUDIO\PRIME.MUS
2024224 , \DATA\FRONTEND\FEMAN.BIG
2024240 , \DATA\AUDIO\RAM0.MUS
2024320 , \DATA\AUDIO\RAM10.MUS
2024400 , \DATA\AUDIO\RAM11.MUS
2024512 , \DATA\AUDIO\RAM12.MUS
2024576 , \DATA\AUDIO\RAM13.MUS
2024688 , \DATA\AUDIO\RAM14.MUS
2024752 , \DATA\AUDIO\RAM15.MUS
2024816 , \DATA\AUDIO\RAM16.MUS
2024928 , \DATA\AUDIO\RAM17.MUS
2024992 , \DATA\AUDIO\RAM18.MUS
2025104 , \DATA\AUDIO\RAM19.MUS
2025216 , \DATA\AUDIO\RAM2.MUS
2025264 , \DATA\AUDIO\RAM20.MUS
2025328 , \DATA\AUDIO\RAM3.MUS
2025408 , \DATA\AUDIO\RAM4.MUS
2025488 , \DATA\AUDIO\RAM5.MUS
2025584 , \DATA\AUDIO\RAM6.MUS
2025696 , \DATA\AUDIO\RAM7.MUS
2025792 , \DATA\AUDIO\RAM8.MUS
2025904 , \DATA\AUDIO\RAM9.MUS
2025984 , \DATA\AUDIO\FE_SFX.AST
2026224 , \DATA\APTANIMS\IG.VIV
2027936 , \DATA\AUDIO\BRAZCR.AST
2031040 , \DATA\AUDIO\BRAZ_PL.AST
2031136 , \DATA\AUDIO\CCTRL.AST
2032384 , \DATA\AUDIO\CSMALL20.AST
2033504 , \DATA\AUDIO\DUCH_PL.AST
2033616 , \DATA\AUDIO\ENGCR.AST
2036624 , \DATA\AUDIO\ENG_PL.AST
2036720 , \DATA\AUDIO\FRNCR.AST
2043664 , \DATA\AUDIO\FRN_PL.AST
2043792 , \DATA\AUDIO\GERCR.AST
2048400 , \DATA\AUDIO\GER_PL.AST
2048576 , \DATA\AUDIO\HOLCR.AST
2056608 , \DATA\AUDIO\ITACR.AST
2060768 , \DATA\AUDIO\ITAL_PL.AST
2060928 , \DATA\AUDIO\JAP_PL.AST
2061088 , \DATA\AUDIO\MEXCR.AST
2064464 , \DATA\AUDIO\NIGCR.AST
2067696 , \DATA\AUDIO\PORT_PL.AST
2067824 , \DATA\AUDIO\SPNCR.AST
2071344 , \DATA\AUDIO\SPN_PL.AST
2071552 , \DATA\AUDIO\USACR.AST
2077808 , \DATA\AUDIO\PBPDAT_E.BIG
2240816 , \DATA\AUDIO\FES_SFX.ABK
2240880 , \DATA\AUDIO\CCTRL.ABK
2241072 , \DATA\AUDIO\CSMALL20.ABK
2241520 , \DATA\AUDIO\GMSFX.ABK
2242080 , \DATA\AUDIO\HUMSFX.ABK
2242112 , \DATA\AUDIO\ENG_PL.ABK
2242128 , \DATA\AUDIO\FRN_PL.ABK
2242144 , \DATA\AUDIO\GER_PL.ABK
2242160 , \DATA\AUDIO\JAP_PL.ABK
2242176 , \DATA\AUDIO\PORT_PL.ABK
2242192 , \DATA\AUDIO\SPN_PL.ABK
2242208 , \DATA\AUDIO\BRAZ_PL.ABK
2242224 , \DATA\AUDIO\DUCH_PL.ABK
2242240 , \DATA\AUDIO\ITAL_PL.ABK
2242256 , \DATA\AUDIO\LOWPASS1.FX
2242272 , \DATA\AUDIO\PBPHDR_E.OFF
2242288 , \DATA\AUDIO\PBPHDR_F.OFF
2242304 , \DATA\AUDIO\PBPHDR_D.OFF
2242320 , \DATA\AUDIO\EVENTS.EVT
2242336 , \DATA\AUDIO\PBPDAT_E.OFF
2242352 , \DATA\AUDIO\PBPHDR_E.BIG
2242368 , \DATA\AUDIO\PBPDAT_F.OFF
2242384 , \DATA\AUDIO\PBPHDR_F.BIG
2242400 , \DATA\AUDIO\PBPDAT_D.OFF
2242416 , \DATA\AUDIO\PBPHDR_D.BIG
2242432 , \DATA\FESP.LOC
2242464 , \DATA\ICON.SYS
2242480 , \DATA\MCSP.LOC
2242496 , \DATA\TITLE.ICO
2242528 , \DATA\IOP.BIG
2242592 , \DATA\INITSTAZ.BIG
2242624 , \DATA\DATABASE\XDBKC.ADF
2242640 , \DATA\DATABASE\XDBNAVTO.ADF
2242656 , \DATA\DATABASE\XDBVENUE.ADF
2242672 , \DATA\DATABASE\XDBHLPTX.ADF
2242688 , \DATA\DATABASE\XDBPLAYR.ADF
2242704 , \DATA\DATABASE\XDBTEAMS.ADF
2242720 , \DATA\DATABASE\XDBPLRST.ADF
2242736 , \DATA\DATABASE\XDBLOGOS.ADF
2242752 , \DATA\DATABASE\XDBHSVBC.ADF
2242768 , \DATA\DATABASE\XDBCPLYR.ADF
2242784 , \DATA\DATABASE\XDBTRICK.ADF
2242800 , \DATA\DATABASE\XDBCTEAM.ADF
2242816 , \DATA\DATABASE\XDBHPSET.ADF
2242832 , \DATA\DATABASE\XDBADSFX.ADF
2242848 , \DATA\DATABASE\XDBRSUNL.ADF
2242864 , \DATA\DATABASE\XDBRSREP.ADF
2242880 , \DATA\DATABASE\XDBRSTMS.ADF
2242896 , \DATA\DATABASE\XDBRSPTS.ADF
2242912 , \DATA\DATABASE\XDBRSTUN.ADF
2242928 , \DATA\DATABASE\XDBEATRX.ADF
2242944 , \DATA\DATABASE\XDBTS.ADF
2242960 , \DATA\FONTS.BIG
2243056 , \DATA\INITPRGZ.BIG
2243072 , \DATA\APTANIMS\APTFNTZ.BIG
2243104 , \DATA\FEENG.LOC
2243136 , \DATA\MCENG.LOC
2243152 , \DATA\FRONTEND\SPLASH.BIG
2243328 , \DATA\AUDIO\FEEVENTS.CSI
2243344 , \DATA\AUDIO\TPEVENTS.CSI
2243360 , \DATA\AUDIO\FE_SFX.ABK
2243472 , \DATA\AUDIO\PATHSONG.MPF
2243568 , \DATA\PRELOADZ.BH
2243584 , \DATA\PRELOADZ.BIG
2245424 , \DATA\APTANIMS\FE.VIV
2251856 , \DATA\APTANIMS\FEART.BIG
2254960 , \DATA\FIFAST.ICO
2255008 , \DATA\FRONTEND\INGAME.BIG
2255200 , \DATA\MODELS.BIG
2269056 , \DATA\AUDIO\BRAZCR.ABK
2269136 , \DATA\STADIUM\BRAZIL.BH
2269152 , \DATA\STADIUM\BRAZIL.BIG
2270192 , \DATA\AUDIO\USACR.ABK
2270336 , \DATA\STADIUM\DYCKMAN.BH
2270352 , \DATA\STADIUM\DYCKMAN.BIG
2271184 , \DATA\AUDIO\HOLCR.ABK
2271232 , \DATA\STADIUM\AMSTERDA.BH
2271248 , \DATA\STADIUM\AMSTERDA.BIG
2272256 , \DATA\AUDIO\SPNCR.ABK
2272288 , \DATA\STADIUM\BARCELON.BH
2272304 , \DATA\STADIUM\BARCELON.BIG
2273376 , \DATA\AUDIO\GERCR.ABK
2273408 , \DATA\STADIUM\BERLIN.BH
2273424 , \DATA\STADIUM\BERLIN.BIG
2274464 , \DATA\AUDIO\MEXCR.ABK
2274544 , \DATA\STADIUM\MEXICO.BH
2274560 , \DATA\STADIUM\MEXICO.BIG
2275632 , \DATA\AUDIO\NIGCR.ABK
2275712 , \DATA\STADIUM\NIGERIA.BH
2275728 , \DATA\STADIUM\NIGERIA.BIG
2276928 , \DATA\AUDIO\ITACR.ABK
2277008 , \DATA\STADIUM\ROMA.BH
2277024 , \DATA\STADIUM\ROMA.BIG
2278176 , \DATA\AUDIO\ENGCR.ABK
2278368 , \DATA\STADIUM\TRAINYAR.BH
2278384 , \DATA\STADIUM\TRAINYAR.BIG
2279392 , \DATA\AUDIO\FRNCR.ABK
2279504 , \DATA\STADIUM\MARSEILL.BH
2279520 , \DATA\STADIUM\MARSEILL.BIG
2280672 , \DATA\DATAFILE.BIG
2281200 , \DATA\ANIMS.BIG

Don´t know much about these things but I think that doing this changes something on the ISO, because Mercenaries only worked with the sorted Filelist.txt.

Ps. sorry for the long post. If you mods think it´s too big you can edit it.
Thanks anyway.

rivaldinho
04-01-2005, 05:32 AM
When you import it back into the text file does it come as a list or in a table

Ferio
04-01-2005, 11:53 AM
I saved back as a list, just like the old one.

gchild19
04-03-2005, 01:58 PM
im trying fifa soccer 2005.. and i get stuck at the loading screen... i used the relative lba path instead of exact becuse thats the only way i could get cdgenps2 to read it.... could the problem be that i selected "dvd" even tho it defaulted to cd in winhip(it is a dvd game and still 2gb)

vincatzero
04-08-2005, 05:36 AM
anybody find anything for newer games?

rumble_sushi
04-08-2005, 06:50 AM
Dynasty warriors 5 - no, DMC3 - no, time splitters future perfect - no.

No false LBA, no dummy files.

vincatzero
04-08-2005, 07:02 AM
i noticed that too :(

anybody check Digital devil saga or rise of kasai?

vincatzero
04-09-2005, 10:01 PM
anybody know of a way to shrink Shadow of Rome?

BedHog
04-09-2005, 10:20 PM
I reduced GTA 3 from 4.37GB to 2.43GB and & with USBeXtreme and it works fine.

pozmu
04-10-2005, 05:25 AM
I have some question:
1. How can I found if game can be shrinked by using LBA method? I know, most games >4GB can be shrinked, but now I have such big game, and it doesn't have any dummy files, how can I find if it can be shrinked via LBA method without applying this method?
2. LBA decides where file is physically placed on the disc, right? So when I open it in text/ hex editor it should show it's real size? Or do I have to copy the file content and paste it to new one, than save and then read the size?
3. To all coders: some nice proggy to handle shrinking would be nice... Not fully automatic, because I think it's impossible, but based on already shrinked games.

rumble_sushi
04-13-2005, 12:44 PM
anyone tried Midnight Club 3?

TL0
04-14-2005, 06:34 PM
I have some question:
1. How can I found if game can be shrinked by using LBA method? I know, most games >4GB can be shrinked, but now I have such big game, and it doesn't have any dummy files, how can I find if it can be shrinked via LBA method without applying this method?

Depends on how you obtained your game, if you obtained the scene release, it's usually compressed. If the compressed size is much smaller than the actual ISO & it doesn't have any dummy files, then it's likely to be shrinkable via LBA method.

For original DVD, checking the total size of files on the disc using explorer should tell you if it's LBA shrinkable.

ashmufc
04-16-2005, 06:27 AM
I thought Prince of Persia 2 did not work?

pozmu
04-16-2005, 10:15 AM
For original DVD, checking the total size of files on the disc using explorer should tell you if it's LBA shrinkable.

Sorry, I don't get it, so when I insert DVD and select all files the size will differ if LBA is false?

dlanor
04-16-2005, 11:04 AM
Sorry, I don't get it, so when I insert DVD and select all files the size will differ if LBA is false?
Yes, that is essentially true. Raising LBA values normally causes the ISO to seem larger than the true file size.

There are also special cases/tricks where false LBAs have other effects. And in some cases the visible files have no true relationship to the game data. That is quite common with Squaresoft games, which are therefore impossible to rebuild by normal file handling. (eg: FFX, FFX-2, Star Ocean 3)

Best regards: dlanor

ashmufc
04-16-2005, 06:35 PM
For smackdown vs raw, there is v0.dat-v4.dat, are all thse dummies right?

btmorris420
04-17-2005, 07:04 PM
Hello guys im trying to reduce the size of tiger woods 2005. i found the 2 dummy files one is padding.pad and the other is padfile.pad. For some reason i cant figure out how to make a dummy file. i opened notepad hit file, new, typed PADDING.PAD hit the spacebar then save as. but whenever i try to save it nothing happens. Am i supposed to make a folder on my c drive called PADDING.PAD and then open that folder in notepad?

also when im replacing these files do i just use windows explorer to delete the file and add the new one?

sorry for such a stupid question but ive never even used notepad before

*EDIT*

OK i figure out how to make the files. however when i look in explorer at the files i created the PADDING.BIN shows up as a bin file but the PADFILE.PAD shows up as a text file how can i correct this?

btmorris420
04-17-2005, 08:33 PM
nevermind i got it

Ferio
04-18-2005, 02:01 PM
OK i figure out how to make the files. however when i look in explorer at the files i created the PADDING.BIN shows up as a bin file but the PADFILE.PAD shows up as a text file how can i correct this?


Try to use the command REN from a DOS prompt. Like:

ren padfile.pad.txt padfile.pad

pozmu
04-20-2005, 03:39 PM
New game that can be shrinked:

Predator Concrete Jungle PAL
Original size: more than 3800 MB
Shrinking method: dummy file replacement - delete file named "DATA.DAT" located in root folder and replace it with empty file with the same name created e.g. in notepad.
Final size: about 1600 MB

Warning: shrinked game wasn't fully tested, it boots and there is no problem with playing first level.

Difference: about 2200 MB

Angelus3X
04-30-2005, 07:24 AM
MotoCross Mania 3 - 4GB - Rebuild ISO - 760mb (Its a crap game so I wouldnt bother with it lol)

and

Spy Vs Spy - 4GB - Rebuild ISO - 1GB (Spy Vs Spy requires Kill HDL/Mode 3)

Both must have fasle LBA info as no dummy files. Tested and work fine.

wer rambo
04-30-2005, 02:13 PM
does star wars battle ornt work?

Angelus3X
04-30-2005, 04:05 PM
I dunno, why dont you try it.

goodeguy
04-30-2005, 04:19 PM
when tou replace the unneeded files with .txt files do you name them UNTITLED.TXT or UNTITLED.ABC.TXT

ADringer
04-30-2005, 08:34 PM
when tou replace the unneeded files with .txt files do you name them UNTITLED.TXT or UNTITLED.ABC.TXT

On 'Save As Type:' put it as All Files. Now you can save it as UNTITLED.ABC. You don't need any TXT.

TL0
05-01-2005, 03:41 PM
Another one for the list:

Mashed : Fully Loaded - PAL

from 502MB to 238MB

Replace the following files in all the un-needed Language Directories.

\AUDIO\PS2\FRENCH, etc

BLUEJAY.RWS
GOLD.RWS
MELON.RWS
PINK.RWS
RED.RWS
SHADOW.RWS

Replace the above files with notepad generated dummy files.

Then You can save some further space by replacing all the movie files except BACKDROP.PSS which is needed for the game to work.

In \TOASTART\PS2\MOVIES\PAL directory

DOLBY.PSS
EMPIRE.PSS
MFLINTRO.PSS
SUPER.PSS

With re-named copies of RENDER.PSS which is the smallest video file though im sure you could make a blank one if you wanted :)

The game also uses a false LBA so if your really lazy, you can still save space just by re-building the ISO. Fully tested & works fine.

richierich09
05-05-2005, 02:25 PM
You can add Terminator 3 Redemtion as well. It has a false LBA/ TOC. Just rebuild the iso. It is 4 gb and it shrinks down to about 1.66 gb.