PDA

View Full Version : Socom II Against Players Using Same DNA$ id


alechair
09-09-2004, 04:45 PM
The new Socom II patch released yesterday, checks if the Disc id is used more than once in the Socom II server. If that happens, the game displays a message like this: The unique ID is used by another person, please call $ony.
So basically, forget about 2 people playing with the same id at the same time, so.... :banghead:


We can't play online until "some release gruop" give us something to generate random disc id (i think THIS was a better tool than the id changer, i mean, more useful).

_zaphod_
09-09-2004, 05:09 PM
well what do you expect???

If you were actually using a BACKUP and kept the original to yourself this wouldnt' be a problem now, would it?

piracy bad, mmmkay? :)

alechair
09-09-2004, 07:41 PM
WTF!??!?!
who are you? the pope?
if you think that way, what are u doin' on a "ps2 scene forum"???
let's see if someone can give some good reply to this thread

Growler
09-09-2004, 09:03 PM
so your saying EVERY socom 2 released has a differnt inbuilt ID? that must of taken some serious effort...

_zaphod_
09-09-2004, 10:09 PM
yes, EVERY dnas game CD has it's own disk ID. if you geenrate a random ID< it coudl conflict with a future ID. Therefore, the only potion is to just not pirate. :)

alechair
09-10-2004, 09:10 AM
so your saying EVERY socom 2 released has a differnt inbuilt ID? that must of taken some serious effort...
I don't think that was a big effort... just some crappy HEXA coder to generate random numbers. Those numbers are stored in the DNA$ server, so it checks every single disc that connect to internet, if some id is entered twice, the second one won't work.


Even if u don't know the court at Italy, failed against $ony, because all that "monopoly thing".
They said: "we bought our consoles to $ony, we bught our memory cards to $ony, we bought our controllers to $ony, we bought our networks adaptors to $ony... copied games won't hurt them".
What I'm tryin to say is that IM NOT against $ony, and I do NOT support piracy, but, there are some special cases. For example, here at south america, we don't have original games, so piracy is the only way to play anything.
We'll still buy things to $ony... :headbang:

Clinton514
09-10-2004, 02:17 PM
you don't have original games? wtf.

order them online...you seem to know how to use the internet.

Fat_Mike
09-10-2004, 04:52 PM
Well, with Socom II going Greatest Hit, there is no reason not to buy a copy if you wanna play online. At 19.99$, it's a steal. I bet some peoples would pay that much just for a unique DNAS ID.

prolific
09-11-2004, 02:56 AM
hmmm .. wierd ... i just played socom II online right now after taking the update and it worked fine ...

are you saying u can't play if 2 people are using the same dnas id at the same time in the entire network or only if 2 ppl are using the same id in the same game?

thetieger
09-11-2004, 03:39 AM
well I wouldn't condone this activity, but all you have to do is rent the game at your local cockbuster, and rip the ID from that...chances are it will be unique ;)

but you didn't hear it from me! :p

-Thetieger

alechair
09-11-2004, 08:43 PM
@clinton: I CANT buy "original - 50 dollars games" when my month salary is about 250... and believe me, everyone here has that salary...

@fat mike: 20 bucks + shipping + customs bribe... still a lot of money 4 me!

@prolific: before you log into a socom II universe, if your id is already logged, you're out.

@thetieger: cockbusters arund here only have old and shitty N64 games... sucks!

nau310d
09-12-2004, 05:39 AM
umn, there is no problem tbh, just patching the socom cd with some other online game id works fine.

Clinton514
09-12-2004, 11:30 AM
@clinton: I CANT buy "original - 50 dollars games" when my month salary is about 250... and believe me, everyone here has that salary...


WEll yeah... sorry to hear that. I'm not the richest guy in the world and I sure can't buy every game that I want also. But you do own a PC and a PS2 so you must have some sort of savings. :P

alechair
09-12-2004, 09:37 PM
i think $ony supports piracy in some strange ways... i mean, here in south america Nintend0 has a "legal-department" to ensure no one fake their games, but $ony doesn't.... i read somewhere they don't care, because thery're still the number one selling game company... weird isn't it?

BOBcoureur
09-14-2004, 08:14 AM
Don't wanna start a new post, so Im putting it here...

Ive got a strange prob: Yesterday I wanted to play my Socom 2 backup with the Disc ID patched from the original I have. I also patched the image with the hddfix so it supports my maxtor. However, when I went online and got past the DNAS check/select universe screen/log in/ and the Agreement Policy was viewed, I got a message that said I was being detected of cheating!! After that I was disconnected from the network...

Does this have to do with the new patch? Because the game worked perfectly before thursday... Also, my original Socom 2 DOES work! I really hope someone can clarify things up for me, cause I want to be able to download the extra maps!!!

BOBcoureur
09-14-2004, 08:16 AM
O I forgot I have a v7 US PS2 with a Messiah 2 PRO installed. When I play the original online I put the ps2 in "stealth" mode(obviously)

Jussonice
09-14-2004, 09:24 PM
hey dont feel bad. i got the same exact error yesterday. i did have a harddrive hooked up but after the hour ban i took my wd hdd off and it still said i was cheating. i guess its the backup then.

rubberman
09-14-2004, 10:26 PM
I have a Magic2 installed and was detected. I first used the public ID but erased my dvd-rw and entered a Resident Evil:O ID and still got the cheating message. Just curious if there is a modchip out that passes this check?

Jussonice
09-15-2004, 08:51 AM
well if u have a mod chip u would need to use swap magic in order to play games online. so u would need to turn off the modchip while booting your ps2. atleast thats what i have read in the past. so u would turn ur modchip off and boot up swap magic then swap that out for ur online backup. however i assume atleast in socom's case they have a way of detecting the use of a backup while you are logged onto their servers. because with my copy that has been working even after the patch all of a sudden doesnt. yet i still get passed the dnas check. its only while im logged on that i get that msg. i guess i'll buy the game. i originally had it but traded it in so i could buy an xbox heh.

Kormann
09-15-2004, 08:57 AM
Damm.. the problem is when you turn off the chip you cant use atad patch.. imagine new games with this technology.. games such as Resident Evil Outbreak file 2 arent good to play from DVD an if you want to play with your custom hdd you cant because your chip is on sleep mode.. damm i hate sony ;(

Did anyone tried to go online with a backup of socom2 and with a non-public ID (i mean an ID of your own original game) using Matrix Infinity modchip?
Because i have heard it turns off after game boots.. maybe this is the only chip that passes this check (the socom2 lobby check, after you accept the license agreement). :chinscrat

[]'s
Kormann

rubberman
09-15-2004, 03:15 PM
someone said that Sony is now checking parts of the copied game and thats how they are detecting if you are cheating. Its not the modchip.

BOBcoureur
09-15-2004, 08:01 PM
Well thanks for all the replies! Atleast I can play online, but 3rd party hdd support would have been nice...

Maybe someone will rip the new maps of their $ony hard drives for us to install them with winhiip?!

_zaphod_
09-17-2004, 01:08 AM
they are probably detecting the ATAD patching (quite by accident) by performing an integrity check. This is the same check that catches gameshark users, and (mistakenly) people who use those high capacity memcards that require the driver CD.

Jussonice
09-18-2004, 08:59 AM
yup this officially sucks cause now i logged in to check to see if it would work and got my name deleted because of it. i guess i gotta buy this game again and start over with a new name. i really wish they didnt say it was cheating. i just wish it was a dnas error instead. its kinda messed up how just because their dnas protection isnt all that great that they would put a check somewhere else and say ur cheating now.

Phreaker47
09-19-2004, 08:11 AM
It's not a DNAS error and it's not about what ID your disc has. I know this because I have an original and a backup patched with my own ID. I have even tried swapping the backup with my original after passing DNAS, but before logging on. I still get the cheater message. This also happens to people without an HDD so it's not that.

So it's detecting patched memory. The only possible way around it would be for somebody to figure out how to patch the save file, or patch the patch so to speak.

Tommy____
09-20-2004, 03:03 PM
I always thought about hex editing the patches for socom but, I doubt it would work and if it did that be awesome someone should chekc it out

rubberman
09-20-2004, 03:34 PM
how can you patch the patch? we would need to be able to extract that file from the memory card. then save it back.

Phreaker47
09-21-2004, 02:27 AM
how can you patch the patch? we would need to be able to extract that file from the memory card. then save it back.

That's not a problem, we'd just use Nport for that.

rubberman
09-21-2004, 09:04 AM
whats n port?

prolific
09-23-2004, 05:50 PM
bah ... today i tried going online with socom2 for the first time since the new patch came out and it said i have been using a "cheating device" 8 times and im banned for 1 day ... I don't use gameshark or anything so they must be able to see that a modchip is there .

Conners1983
09-23-2004, 07:05 PM
has any1 managed to play onlinw yet after the new patch, i`l gonna try tomorrow, i got matrix infintiy, n a backup of an original, with a private id

rubberman
09-26-2004, 11:08 PM
doubt if you can...

BlinkLink
09-27-2004, 12:02 AM
@clinton: I CANT buy "original - 50 dollars games" when my month salary is about 250... and believe me, everyone here has that salary...


speak for yourself

Conners1983
09-27-2004, 01:03 AM
i managed to get online with my modchip (Matrix Infinity) and socom 2, so it is possible, but mines a newer version of the game

BOBcoureur
09-28-2004, 07:56 PM
???

Explain please!

Conners1983
10-01-2004, 02:26 PM
my chip switches off after it boots and i`ve never had a problem with it

skrez
10-15-2004, 02:53 PM
I don't think that was a big effort... just some crappy HEXA coder to generate random numbers. Those numbers are stored in the DNA$ server, so it checks every single disc that connect to internet, if some id is entered twice, the second one won't work.


Even if u don't know the court at Italy, failed against $ony, because all that "monopoly thing".
They said: "we bought our consoles to $ony, we bught our memory cards to $ony, we bought our controllers to $ony, we bought our networks adaptors to $ony... copied games won't hurt them".
What I'm tryin to say is that IM NOT against $ony, and I do NOT support piracy, but, there are some special cases. For example, here at south america, we don't have original games, so piracy is the only way to play anything.
We'll still buy things to $ony... :headbang:
You do realize that sony takes a hit every time they sell a PS2. What I mean is that the system sells for less than it costs to produce. This is because they make all of their money on the sales of games and add ons.

Conners1983
10-18-2004, 09:55 PM
and

EspI69
10-19-2004, 12:48 AM
nah...of anything , they just break even and dont make a profit... retail stroes make the profit , but sony probably dont make anything but they are not dumb enough to lose out on the system cost

steven5210
10-22-2004, 12:25 AM
Well from learning from other websites like *******.com it seems that the new "patch" for socomII makes it so that as soon as you boot up your ps2 the "Patch" checks the system bios and sees if anything is different. Quote "They don't detect your mod, they do a file checksum on the files that were patched for DNAS, I'm surprised other games aren't integrating this protection." So in other words there seems to be no way around this patch unless someone finds out how to "patch" the "patch." But so far it seems $ony might see this new security as usefull and might integrate this into it's future games. As you guys all know that $ony monitors these kinds of website and since they already know about the DNAS patching they might already have a solution like the "PATCH" coming out soon. Cuz sony is a big company that pays people to be smart?! But sooner or later someone will figure out a way to get around this too. So far it seems all you need to do is patch the "patch." But until then hope someone finds a solution.! :-pray:

Conners1983
10-25-2004, 06:53 PM
you can get online with a backup its not impossible at all, i can prove it if u want, i`ll make a quick video showing my copy of socom 2 getting online if you want, i`ve not patched anything at all.

steven5210
10-30-2004, 12:33 AM
K sounds good u gotta show me how u did iT! but just be careful not to give out ur face $ony mite try somethin.