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View Full Version : A DNAS patch will not be as easy to overcome...


Questioner
09-16-2003, 06:50 PM
as a lot of people think. Yes, the checks are partly sever-side and can be patched, but unlike Xbox Live, there are many different game companies running these servers. Even though Sony forced them, I'm sure Sony had a hard enough time getting them to burn the dnas protection on their discs, nevermind convincing them to patch these servers everytime a new crack is released. The software used on these servers are all the same and developed by sony, but it's up to the game companies to maintain their own servers that use the software.

A more fool-proof protection method would have cd keys which basically force people to run hacked servers which I doubt will happen on the PS2. Also, Sony would have to change the DNAS system completely in order to ban machines the way Microsoft does...as it stands now there is not enough of a deterrent to trying to play a backup online.

Liquidvlade
09-22-2003, 09:39 AM
Nah, there won't be any patch for the DNAS... its impossible :(

chris00764
09-23-2003, 12:33 AM
i thought i read on a site it was possible, but the team who developed it claimed they where releasing it till sony caught wind and told them they better not.

Questioner
09-23-2003, 01:11 AM
Originally posted by Liquidvlade Hiraduo
Nah, there won't be any patch for the DNAS... its impossible :(

I'm glad you put as much thought into your explanation as I did.

Liquidvlade
09-23-2003, 09:26 AM
What happens is that DNAS run server side, and patching the server it's just simply impossible. Some DNAS are just a joke such as the ones for SOCOM: US NAVY SEALs (PAL). Some group has claimed they hacked them, and that they are working on final bugs, but I say its "bullshit". I was trying out with the DNAS on EverQuest Online Adventures: Frontiers BETA just to find out that every time you log on into the servers using the DNAS, it loads a different executable making it impossible for you to cheat.

Also if you patched to game to get over the media check, the DNAS don't stop there. The DNAS also check the media on other points during gameplay. Which is impossible to stop that from happening because the server will just keep checking no matter what.

I hope this information clear some stuff out. :)

- Liquidvlade Hiraduo

bltc_e
09-26-2003, 02:34 PM
I just have a small thought, why haven't online servers enforced DNAS on the older titles?
Like the 2003 games?


Does that mean that the DNAS lock is within the game database...?
If so, could there be a generic patch to make the CD think its legit?

Liquidvlade
09-27-2003, 09:41 AM
Originally posted by bltc_e
I just have a small thought, why haven't online servers enforced DNAS on the older titles?
Like the 2003 games?


Does that mean that the DNAS lock is within the game database...?
If so, could there be a generic patch to make the CD think its legit?

There is data in the disc and in the servers also...

smallg8
09-27-2003, 09:15 PM
DNAs...........no.......I have DNAs bypassed........I dont even know why.....................

Fantom Infinity
10-02-2003, 10:50 PM
Originally posted by Liquidvlade Hiraduo
Nah, there won't be any patch for the DNAS... its impossible :(

Au contrair Liquid, my friend.

Liquidvlade
10-03-2003, 07:57 PM
Originally posted by Fantom Infinity
Au contrair Liquid, my friend.

Stop watching Kids next door bub

GMO
10-22-2003, 02:31 PM
we just need a code to bypass dnas

LETHAL-X
11-16-2003, 10:50 PM
if we where to make a code to bypass the DNAS for a certain game, do you think the code would work for all games with DNAS? Cause if so, I think it would make it esier to do so.

thetieger
12-02-2003, 04:57 PM
my 2 cents-

It seems nearly impossible to play DNAS protected games on Sony servers, the extreme lengths we would have to go through to keep it going wouldn't be worth it, and as soon as sony finds out what we are doing they will probably patch there servers with an updated version of the protection software (correct me if I am wrong) I say we make our own ps2newz DNAS server and patch the games to route to it, then we could play eachother :p I'm not sure how illegal this would be or how much money it would be cost, but it would definitely be fun. ;)

-Thetieger

Games4Hire
12-02-2003, 05:14 PM
Originally posted by thetieger
my 2 cents-

It seems nearly impossible to play DNAS protected games on Sony servers, the extreme lengths we would have to go through to keep it going wouldn't be worth it, and as soon as sony finds out what we are doing they will probably patch there servers with an updated version of the protection software (correct me if I am wrong) I say we make our own ps2newz DNAS server and patch the games to route to it, then we could play eachother :p I'm not sure how illegal this would be or how much money it would be cost, but it would definitely be fun. ;)

-Thetieger

Sounds like an excellent idea, I have no clue but is this possible in the least bit ?

thetieger
12-02-2003, 05:30 PM
Yes sir it is possible, just takes money and the servers and expertise to code and etc etc...it is just a dream for us though (unless someone would like to do it? :) )