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View Full Version : MC2 usa online traffic in cruise!!!! a little help needed


oldirtdog
06-04-2003, 02:29 PM
ALRIGHTY THEN!!!!

i'm no math wiz by any stretch of the imagination but bear with me for a moment if you please...

the code for traffic in online cruises posted by "hacker07" does in fact work, but i have no idea why when it is compared to the codejunkies website code for "no traffic"

take a look...

"hacker07" traffic online code =

FEBBC292 DBCA99B8
FEB43D00 BCA99B84


"codejunkies" no traffic code =

FEBC292D BCA99B83
FEB43D00 BCA99B83


the only constant between the two versions of code is the


FEB43D00

part...

so i took the original code for no traffic from codejunkies and changed the last digit of both lines from a 3 to a 4 and guess what... "the traffic still appeared online in a cruise" YAY, part one solved.

"OLDIRTDOG" traffic online code =

FEBC292D BCA99B84
FEB43D00 BCA99B84


now, simple reasoning would state that "hopefully" by increasing the value of the last two digits of each line of code above 84 would increase the amount of cars and decreasing it below 83 would be no cars since "83" was the value for the no traffic code from codejunkies right???

WRONG!!!!!

to make a long story short here are some values i plugged in for the last 2 digits of each line and the results

83 = no traffic (duh that's the original codejunkies code)
82 = traffic online
FF = traffic online
84 = traffic online

FF being the highest 8 bit hex number = 255
(correct me if i'm wrong)

so i'm really lost now... :(

unless this is not a "value" code but rather and "on/off" code and the value for "low traffic" just happens to be


FEB43D00


since we already know that the modifier for traffic in the "in game menu" comes in 3 different flavors

low
med
high

all that would be needed is the value for "high traffic"

????????


and plug it into this code

"OLDIRTDOG" traffic online code =

FEBC292D BCA99B84
???????? BCA99B84


or this one if you're feeling adventurous...

"hacker07" traffic online code =

FEBBC292 DBCA99B8
???????? BCA99B84


and the only reason i say that is i would think that the 2nd version of the code would be a wee bit more stable than the original one which is off by 1 space O_o.
use whichever one you see fit to use :)

either way we would more than likely get more cars online.

WHEW, i'm done :)

thanks to "hacker07" for finding that original traffic online code!!

here's the (M) code if you want to work on this...

0E3C7DF2 1853E59E
EEBFD59A BCE8C4AA

and feel free to add to this if you have any other input that would help.

L8R.

SOCrack_junky
06-23-2003, 08:19 PM
A little question about this.When you use this code and play online does everybody in the game see the traffic or just you? I would think that you would have to host the game then everybody would see traffic.Also,is the traffic synchronized on everybodies game?Or is it like you see a car on your screen crash into it and on everyone else's screen you crash into nothing but still look like you crash?If the traffic is sync'd wouldn't that cause lag?Its like turning an 8 player into a 30 or 40 player game because all the cars have to be accounted for including the traffic.It could be more than 30 or 40 depending on how heavy the traffic.This interests me because I used to have the ps2 version and I sold it to get xbox vers. but I might rent it for ps2 or buy it used to check this out.