mxzone
05-06-2003, 09:05 PM
I'm fairly new to this so bare with me on this! I found another slus that is more on my level since it has labels added to it. I would be more than happy to send the slus to anyone willing to help. The game is "MX 2002 Ricky Carmichael" . Let's cut to the chase shall we.. :)
Let's say I want to unlock all the tracks or motocross courses in the game. So I found the labeled section in ps2dis which is name "locked_tracks". Below this are 25 addresses which I think could possibly mean, there are 25 tracks locked in total. To go about making codes for codebreaker to unlock these tracks, I would need to convert all of these addresses in cb form which gives me a total of 25 codes I would need to test? However I got stuck on one part. I have no idea what formats the commands I am supposed to use are in? I looked on hellions site and all of the formats/commands/writes were for gameshark. Can I use the same digits that hellion lists or are there more writes specifically for cb? I am guessing, now I'm not saying this is right or not, but this would be considered a Boolean variable? And what I would need to do is use the 8 byte format, assuming that I could use gameshark's commands for cb, and then ad a 1 at the end and convert to cb and that's it?
Let's say I want to unlock all the tracks or motocross courses in the game. So I found the labeled section in ps2dis which is name "locked_tracks". Below this are 25 addresses which I think could possibly mean, there are 25 tracks locked in total. To go about making codes for codebreaker to unlock these tracks, I would need to convert all of these addresses in cb form which gives me a total of 25 codes I would need to test? However I got stuck on one part. I have no idea what formats the commands I am supposed to use are in? I looked on hellions site and all of the formats/commands/writes were for gameshark. Can I use the same digits that hellion lists or are there more writes specifically for cb? I am guessing, now I'm not saying this is right or not, but this would be considered a Boolean variable? And what I would need to do is use the 8 byte format, assuming that I could use gameshark's commands for cb, and then ad a 1 at the end and convert to cb and that's it?